Eclipse SUMO - Simulation of Urban MObility
GUIOSGHeader.h
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1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials are made available under the
5 // terms of the Eclipse Public License 2.0 which is available at
6 // https://www.eclipse.org/legal/epl-2.0/
7 // This Source Code may also be made available under the following Secondary
8 // Licenses when the conditions for such availability set forth in the Eclipse
9 // Public License 2.0 are satisfied: GNU General Public License, version 2
10 // or later which is available at
11 // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
18 // Headers for OSG -- Oldest supported version is OSG 3.2.1
19 /****************************************************************************/
20 #pragma once
21 #include <config.h>
22 
23 #ifdef HAVE_OSG
24 
25 // Define NOMIMAX, due osg may include windows.h somewhere so we need to guard against macro pollution
26 #ifdef WIN32
27 #define NOMINMAX
28 #endif
29 
30 // avoid certain warnings in MSVC
31 #ifdef _MSC_VER
32 // avoid warnings in clang
33 #ifdef __clang__
34 #pragma clang system_header
35 #endif
36 #pragma warning(push, 0)
37 #pragma warning(disable: 4275) // do not warn about the DLL interface for OSG
38 #pragma warning(disable: 4005) // do not warn about macro redefinition
39 #endif
40 
41 // OSG Headers
42 #include <osg/ComputeBoundsVisitor>
43 #include <osg/Geode>
44 #include <osg/Geometry>
45 #include <osg/Group>
46 #include <osg/Light>
47 #include <osg/LightSource>
48 #include <osg/Material>
49 #include <osg/MatrixTransform>
50 #include <osg/Node>
51 #include <osg/PositionAttitudeTransform>
52 #include <osg/Sequence>
53 #include <osg/ShadeModel>
54 #include <osg/State>
55 #include <osg/ShapeDrawable>
56 #include <osg/Texture2D>
57 #include <osg/Vec4>
58 #include <osg/Version>
59 #include <osg/ref_ptr>
60 #include <osgDB/ReadFile>
61 #include <osgDB/WriteFile>
62 #include <osgGA/FirstPersonManipulator>
63 #include <osgGA/KeySwitchMatrixManipulator>
64 //#include <osgGA/NodeTrackerManipulator>
65 #include <osgGA/StandardManipulator>
66 #include <osgGA/TerrainManipulator>
67 //#include <osgGA/TrackballManipulator>
68 #include <osgText/FadeText>
69 #include <osgUtil/Optimizer>
70 #include <osgUtil/Tessellator>
71 #include <osgUtil/SmoothingVisitor>
72 #include <osgViewer/Viewer>
73 #include <osgViewer/CompositeViewer>
74 #include <osgViewer/ViewerEventHandlers>
75 
76 // pop MSVC warnings
77 #ifdef _MSC_VER
78 #pragma warning(pop)
79 #endif
80 
81 // Undefine NOMIMAX
82 #ifdef WIN32
83 #undef NOMINMAX
84 #endif
85 
86 #endif