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Date: 2024-05-18 15:37:58 Functions: 0 2 0.0 %

          Line data    Source code
       1             : /****************************************************************************/
       2             : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3             : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
       4             : // This program and the accompanying materials are made available under the
       5             : // terms of the Eclipse Public License 2.0 which is available at
       6             : // https://www.eclipse.org/legal/epl-2.0/
       7             : // This Source Code may also be made available under the following Secondary
       8             : // Licenses when the conditions for such availability set forth in the Eclipse
       9             : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10             : // or later which is available at
      11             : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12             : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13             : /****************************************************************************/
      14             : /// @file    GUISUMOViewParent.h
      15             : /// @author  Daniel Krajzewicz
      16             : /// @author  Jakob Erdmann
      17             : /// @author  Michael Behrisch
      18             : /// @author  Andreas Gaubatz
      19             : /// @date    Sept 2002
      20             : ///
      21             : // A single child window which contains a view of the simulation area
      22             : /****************************************************************************/
      23             : #pragma once
      24             : #include <config.h>
      25             : 
      26             : #include <utils/gui/windows/GUIGlChildWindow.h>
      27             : #include <utils/distribution/RandomDistributor.h>
      28             : #include <utils/foxtools/MFXSynchQue.h>
      29             : #include <utils/foxtools/MFXThreadEvent.h>
      30             : 
      31             : // ===========================================================================
      32             : // class declarations
      33             : // ===========================================================================
      34             : class GUINet;
      35             : class GUISUMOAbstractView;
      36             : class GUIDialog_GLObjChooser;
      37             : class GUIDialog_ChooserAbstract;
      38             : 
      39             : 
      40             : // ===========================================================================
      41             : // class declarations
      42             : // ===========================================================================
      43             : /**
      44             :  * @class GUISUMOViewParent
      45             :  * @brief A single child window which contains a view of the simulation area
      46             :  *
      47             :  * It is made of a tool-bar containing a field to change the type of display,
      48             :  *  buttons that allow to choose an artifact and some other view controlling
      49             :  *  options.
      50             :  *
      51             :  * The rest of the window is a canvas that contains the display itself
      52             :  */
      53             : class GUISUMOViewParent : public GUIGlChildWindow {
      54             :     // FOX-declarations
      55           0 :     FXDECLARE(GUISUMOViewParent)
      56             : 
      57             : public:
      58             :     /// @brief Available view types
      59             :     enum ViewType {
      60             :         /// @brief plain 2D openGL view (@see GUIViewTraffic)
      61             :         VIEW_2D_OPENGL,
      62             :         /// @brief plain 3D OSG view (@see GUIOSGView)
      63             :         VIEW_3D_OSG
      64             :     };
      65             : 
      66             :     /** @brief Constructor
      67             :      * @param[in] p The MDI-pane this window is shown within
      68             :      * @param[in] mdimenu The MDI-menu for alignment
      69             :      * @param[in] name The name of the window
      70             :      * @param[in] parentWindow The main window
      71             :      * @param[in] ic The icon of this window
      72             :      * @param[in] opts Window options
      73             :      * @param[in] x Initial x-position
      74             :      * @param[in] y Initial x-position
      75             :      * @param[in] w Initial width
      76             :      * @param[in] h Initial height
      77             :      */
      78             :     GUISUMOViewParent(FXMDIClient* p, FXMDIMenu* mdimenu,
      79             :                       const FXString& name, GUIMainWindow* parentWindow,
      80             :                       FXIcon* ic = NULL, FXuint opts = 0, FXint x = 0, FXint y = 0, FXint w = 0, FXint h = 0);
      81             : 
      82             : 
      83             :     /** @brief "Initialises" this window by building the contents
      84             :      * @param[in] share A canvas tor get the shared context from
      85             :      * @param[in] net The network to show
      86             :      * @param[in] vt The view type to use
      87             :      * @todo Check whether this could be done in the constructor
      88             :      */
      89             :     virtual GUISUMOAbstractView* init(FXGLCanvas* share, GUINet& net, ViewType type);
      90             : 
      91             :     /// @brief Destructor
      92             :     ~GUISUMOViewParent();
      93             : 
      94             :     /// @brief Called if the user wants to make a snapshot (screenshot)
      95             :     long onCmdMakeSnapshot(FXObject* sender, FXSelector, void*);
      96             : 
      97             :     /// @brief Called on a simulation step
      98             :     long onSimStep(FXObject* sender, FXSelector, void*);
      99             : 
     100             :     /// @brief locator-callback
     101             :     long onCmdLocate(FXObject*, FXSelector, void*);
     102             : 
     103             :     /// @brief speedFactor-callback
     104             :     long onCmdSpeedFactor(FXObject*, FXSelector, void*);
     105             :     long onUpdSpeedFactor(FXObject*, FXSelector, void*);
     106             : 
     107             :     /// @brief handle keys
     108             :     long onKeyPress(FXObject* o, FXSelector sel, void* data);
     109             :     long onKeyRelease(FXObject* o, FXSelector sel, void* data);
     110             : 
     111             :     /// @brief true if the object is selected (may include extra logic besides calling gSelected)
     112             :     bool isSelected(GUIGlObject* o) const;
     113             : 
     114             :     /// @brief about toggled gaming status
     115             :     void setToolBarVisibility(const bool value);
     116             : 
     117             :     /// @brief get all objects of the given type
     118             :     std::vector<GUIGlID> getObjectIDs(int messageId) const;
     119             : 
     120             :     /// @brief erase GLObjChooser
     121             :     void eraseGLObjChooser(GUIDialog_GLObjChooser* GLObjChooser);
     122             : 
     123             : protected:
     124             :     /// @brief fox need this
     125           0 :     FOX_CONSTRUCTOR(GUISUMOViewParent)
     126             : 
     127             :     /// @brief build speed control toolbar
     128             :     void buildSpeedControlToolbar();
     129             : 
     130             :     /// @brief toolbar shell for speed
     131             :     FXToolBarShell* myToolBarDragSpeed = nullptr;
     132             : 
     133             :     /// @brief toolbar for speed
     134             :     FXToolBar* myToolBarSpeed = nullptr;
     135             : 
     136             :     /// @brief slider for speedfactor
     137             :     FXSlider* mySpeedFactorSlider = nullptr;
     138             : 
     139             : private:
     140             :     /// @brief map for existing dialogs
     141             :     std::map<int, GUIDialog_ChooserAbstract*> myGLObjChooser;
     142             : };

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