LCOV - code coverage report
Current view: top level - src/gui - GUISUMOViewParent.h (source / functions) Coverage Total Hit
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Test Date: 2024-11-20 15:55:46 Functions: 0.0 % 2 0

            Line data    Source code
       1              : /****************************************************************************/
       2              : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3              : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
       4              : // This program and the accompanying materials are made available under the
       5              : // terms of the Eclipse Public License 2.0 which is available at
       6              : // https://www.eclipse.org/legal/epl-2.0/
       7              : // This Source Code may also be made available under the following Secondary
       8              : // Licenses when the conditions for such availability set forth in the Eclipse
       9              : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10              : // or later which is available at
      11              : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12              : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13              : /****************************************************************************/
      14              : /// @file    GUISUMOViewParent.h
      15              : /// @author  Daniel Krajzewicz
      16              : /// @author  Jakob Erdmann
      17              : /// @author  Michael Behrisch
      18              : /// @author  Andreas Gaubatz
      19              : /// @date    Sept 2002
      20              : ///
      21              : // A single child window which contains a view of the simulation area
      22              : /****************************************************************************/
      23              : #pragma once
      24              : #include <config.h>
      25              : 
      26              : #include <utils/gui/windows/GUIGlChildWindow.h>
      27              : #include <utils/distribution/RandomDistributor.h>
      28              : #include <utils/foxtools/MFXSynchQue.h>
      29              : #include <utils/foxtools/MFXThreadEvent.h>
      30              : 
      31              : // ===========================================================================
      32              : // class declarations
      33              : // ===========================================================================
      34              : class GUINet;
      35              : class GUISUMOAbstractView;
      36              : class GUIDialog_GLObjChooser;
      37              : class GUIDialog_ChooserAbstract;
      38              : 
      39              : 
      40              : // ===========================================================================
      41              : // class declarations
      42              : // ===========================================================================
      43              : /**
      44              :  * @class GUISUMOViewParent
      45              :  * @brief A single child window which contains a view of the simulation area
      46              :  *
      47              :  * It is made of a tool-bar containing a field to change the type of display,
      48              :  *  buttons that allow to choose an artifact and some other view controlling
      49              :  *  options.
      50              :  *
      51              :  * The rest of the window is a canvas that contains the display itself
      52              :  */
      53              : class GUISUMOViewParent : public GUIGlChildWindow {
      54              :     // FOX-declarations
      55            0 :     FXDECLARE(GUISUMOViewParent)
      56              : 
      57              : public:
      58              :     /// @brief Available view types
      59              :     enum ViewType {
      60              :         /// @brief plain 2D openGL view (@see GUIViewTraffic)
      61              :         VIEW_2D_OPENGL,
      62              :         /// @brief plain 3D OSG view (@see GUIOSGView)
      63              :         VIEW_3D_OSG
      64              :     };
      65              : 
      66              :     /** @brief Constructor
      67              :      * @param[in] p The MDI-pane this window is shown within
      68              :      * @param[in] mdimenu The MDI-menu for alignment
      69              :      * @param[in] name The name of the window
      70              :      * @param[in] parentWindow The main window
      71              :      * @param[in] ic The icon of this window
      72              :      * @param[in] opts Window options
      73              :      * @param[in] x Initial x-position
      74              :      * @param[in] y Initial x-position
      75              :      * @param[in] w Initial width
      76              :      * @param[in] h Initial height
      77              :      */
      78              :     GUISUMOViewParent(FXMDIClient* p, FXMDIMenu* mdimenu,
      79              :                       const FXString& name, GUIMainWindow* parentWindow,
      80              :                       FXIcon* ic = NULL, FXuint opts = 0, FXint x = 0, FXint y = 0, FXint w = 0, FXint h = 0);
      81              : 
      82              : 
      83              :     /** @brief "Initialises" this window by building the contents
      84              :      * @param[in] share A canvas tor get the shared context from
      85              :      * @param[in] net The network to show
      86              :      * @param[in] vt The view type to use
      87              :      * @todo Check whether this could be done in the constructor
      88              :      */
      89              :     virtual GUISUMOAbstractView* init(FXGLCanvas* share, GUINet& net, ViewType type);
      90              : 
      91              :     /// @brief Destructor
      92              :     ~GUISUMOViewParent();
      93              : 
      94              :     /// @brief Called if the user wants to make a snapshot (screenshot)
      95              :     long onCmdMakeSnapshot(FXObject* sender, FXSelector, void*);
      96              : 
      97              :     /// @brief Called on a simulation step
      98              :     long onSimStep(FXObject* sender, FXSelector, void*);
      99              : 
     100              :     /// @brief locator-callback
     101              :     long onCmdLocate(FXObject*, FXSelector, void*);
     102              : 
     103              :     /// @brief speedFactor-callback
     104              :     long onCmdSpeedFactor(FXObject*, FXSelector, void*);
     105              :     long onUpdSpeedFactor(FXObject*, FXSelector, void*);
     106              : 
     107              :     /// @brief handle keys
     108              :     long onKeyPress(FXObject* o, FXSelector sel, void* data);
     109              :     long onKeyRelease(FXObject* o, FXSelector sel, void* data);
     110              : 
     111              :     /// @brief true if the object is selected (may include extra logic besides calling gSelected)
     112              :     bool isSelected(GUIGlObject* o) const;
     113              : 
     114              :     /// @brief about toggled gaming status
     115              :     void setToolBarVisibility(const bool value);
     116              : 
     117              :     /// @brief get all objects of the given type
     118              :     std::vector<GUIGlID> getObjectIDs(int messageId) const;
     119              : 
     120              :     /// @brief erase GLObjChooser
     121              :     void eraseGLObjChooser(GUIDialog_GLObjChooser* GLObjChooser);
     122              : 
     123              : protected:
     124              :     /// @brief fox need this
     125            0 :     FOX_CONSTRUCTOR(GUISUMOViewParent)
     126              : 
     127              :     /// @brief build speed control toolbar
     128              :     void buildSpeedControlToolbar();
     129              : 
     130              :     /// @brief toolbar shell for speed
     131              :     FXToolBarShell* myToolBarDragSpeed = nullptr;
     132              : 
     133              :     /// @brief toolbar for speed
     134              :     FXToolBar* myToolBarSpeed = nullptr;
     135              : 
     136              :     /// @brief slider for speedfactor
     137              :     FXSlider* mySpeedFactorSlider = nullptr;
     138              : 
     139              : private:
     140              :     /// @brief map for existing dialogs
     141              :     std::map<int, GUIDialog_ChooserAbstract*> myGLObjChooser;
     142              : };
        

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