Line data Source code
1 : /****************************************************************************/
2 : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 : // Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4 : // This program and the accompanying materials are made available under the
5 : // terms of the Eclipse Public License 2.0 which is available at
6 : // https://www.eclipse.org/legal/epl-2.0/
7 : // This Source Code may also be made available under the following Secondary
8 : // Licenses when the conditions for such availability set forth in the Eclipse
9 : // Public License 2.0 are satisfied: GNU General Public License, version 2
10 : // or later which is available at
11 : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12 : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 : /****************************************************************************/
14 : /// @file GUIEdge.cpp
15 : /// @author Daniel Krajzewicz
16 : /// @author Jakob Erdmann
17 : /// @author Michael Behrisch
18 : /// @author Laura Bieker
19 : /// @date Sept 2002
20 : ///
21 : // A road/street connecting two junctions (gui-version)
22 : /****************************************************************************/
23 : #include <config.h>
24 :
25 : #include <vector>
26 : #include <cmath>
27 : #include <string>
28 : #include <algorithm>
29 : #include <utils/common/MsgHandler.h>
30 : #include <utils/foxtools/fxheader.h>
31 : #include <utils/gui/globjects/GUIGLObjectPopupMenu.h>
32 : #include <utils/gui/windows/GUIMainWindow.h>
33 : #include <utils/gui/windows/GUISUMOAbstractView.h>
34 : #include <utils/geom/GeomHelper.h>
35 : #include <utils/gui/div/GUIParameterTableWindow.h>
36 : #include <utils/gui/div/GLHelper.h>
37 : #include <utils/gui/div/GUIGlobalSelection.h>
38 : #include <utils/gui/globjects/GLIncludes.h>
39 : #include <gui/GUIGlobals.h>
40 : #include <microsim/MSBaseVehicle.h>
41 : #include <microsim/MSEdge.h>
42 : #include <microsim/MSJunction.h>
43 : #include <microsim/MSLaneChanger.h>
44 : #include <microsim/MSInsertionControl.h>
45 : #include <microsim/MSGlobals.h>
46 : #include <microsim/logging/CastingFunctionBinding.h>
47 : #include <microsim/logging/FunctionBinding.h>
48 : #include <utils/gui/div/GUIDesigns.h>
49 : #include <mesogui/GUIMEVehicleControl.h>
50 : #include <mesogui/GUIMEVehicle.h>
51 : #include <mesosim/MESegment.h>
52 : #include <mesosim/MELoop.h>
53 : #include <mesosim/MEVehicle.h>
54 :
55 : #include "GUITriggeredRerouter.h"
56 : #include "GUIEdge.h"
57 : #include "GUIVehicle.h"
58 : #include "GUINet.h"
59 : #include "GUILane.h"
60 : #include "GUIPerson.h"
61 : #include "GUIContainer.h"
62 :
63 :
64 334618 : GUIEdge::GUIEdge(const std::string& id, int numericalID,
65 : const SumoXMLEdgeFunc function,
66 : const std::string& streetName, const std::string& edgeType,
67 : const std::string& routingType, int priority,
68 334618 : double distance) :
69 : MSEdge(id, numericalID, function, streetName, edgeType, routingType, priority, distance),
70 : GUIGlObject(GLO_EDGE, id, GUIIconSubSys::getIcon(GUIIcon::EDGE)),
71 334618 : myLock(true)
72 334618 : {}
73 :
74 :
75 668506 : GUIEdge::~GUIEdge() {
76 : // just to quit cleanly on a failure
77 334253 : if (myLock.locked()) {
78 0 : myLock.unlock();
79 : }
80 668506 : }
81 :
82 : void
83 330516 : GUIEdge::closeBuilding() {
84 330516 : MSEdge::closeBuilding();
85 : bool hasNormalSuccessors = false;
86 330516 : for (const MSEdge* out : getSuccessors()) {
87 255580 : if (!out->isTazConnector()) {
88 : hasNormalSuccessors = true;
89 : break;
90 : }
91 : }
92 330516 : myShowDeadEnd = (!isTazConnector() && !hasNormalSuccessors && getToJunction()->getOutgoing().size() > 0
93 69850 : && (getPermissions() & ~SVC_PEDESTRIAN) != 0
94 399225 : && (getToJunction()->getOutgoing().size() > 1 ||
95 2432 : getToJunction()->getOutgoing().front()->getToJunction() != getFromJunction()));
96 330516 : }
97 :
98 : MSLane&
99 0 : GUIEdge::getLane(int laneNo) {
100 : assert(laneNo < (int)myLanes->size());
101 0 : return *((*myLanes)[laneNo]);
102 : }
103 :
104 :
105 : std::vector<GUIGlID>
106 0 : GUIEdge::getIDs(bool includeInternal) {
107 : std::vector<GUIGlID> ret;
108 0 : ret.reserve(MSEdge::myDict.size());
109 0 : for (MSEdge::DictType::const_iterator i = MSEdge::myDict.begin(); i != MSEdge::myDict.end(); ++i) {
110 0 : const GUIEdge* edge = dynamic_cast<const GUIEdge*>(i->second);
111 : assert(edge);
112 0 : if (includeInternal || edge->isNormal()) {
113 0 : ret.push_back(edge->getGlID());
114 : }
115 : }
116 0 : return ret;
117 0 : }
118 :
119 :
120 : double
121 0 : GUIEdge::getTotalLength(bool includeInternal, bool eachLane) {
122 : double result = 0;
123 0 : for (MSEdge::DictType::const_iterator i = MSEdge::myDict.begin(); i != MSEdge::myDict.end(); ++i) {
124 0 : const MSEdge* edge = i->second;
125 0 : if (includeInternal || !edge->isInternal()) {
126 : // @note needs to be change once lanes may have different length
127 0 : result += edge->getLength() * (eachLane ? (double)edge->getLanes().size() : 1.);
128 : }
129 : }
130 0 : return result;
131 : }
132 :
133 :
134 : Boundary
135 0 : GUIEdge::getBoundary() const {
136 0 : Boundary ret;
137 0 : const bool s2 = GUIGlobals::gSecondaryShape;
138 0 : if (!isTazConnector()) {
139 0 : for (std::vector<MSLane*>::const_iterator i = myLanes->begin(); i != myLanes->end(); ++i) {
140 0 : ret.add((*i)->getShape(s2).getBoxBoundary());
141 : }
142 : } else {
143 : // take the starting coordinates of all follower edges and the endpoints
144 : // of all successor edges
145 0 : for (MSEdgeVector::const_iterator it = mySuccessors.begin(); it != mySuccessors.end(); ++it) {
146 0 : const std::vector<MSLane*>& lanes = (*it)->getLanes();
147 0 : for (std::vector<MSLane*>::const_iterator it_lane = lanes.begin(); it_lane != lanes.end(); ++it_lane) {
148 0 : ret.add((*it_lane)->getShape(s2).front());
149 : }
150 : }
151 0 : for (MSEdgeVector::const_iterator it = myPredecessors.begin(); it != myPredecessors.end(); ++it) {
152 0 : const std::vector<MSLane*>& lanes = (*it)->getLanes();
153 0 : for (std::vector<MSLane*>::const_iterator it_lane = lanes.begin(); it_lane != lanes.end(); ++it_lane) {
154 0 : ret.add((*it_lane)->getShape(s2).back());
155 : }
156 : }
157 : }
158 0 : ret.grow(10);
159 0 : return ret;
160 : }
161 :
162 :
163 : GUIGLObjectPopupMenu*
164 0 : GUIEdge::getPopUpMenu(GUIMainWindow& app, GUISUMOAbstractView& parent) {
165 0 : GUIGLObjectPopupMenu* ret = new GUIGLObjectPopupMenu(app, parent, this);
166 0 : buildPopupHeader(ret, app);
167 0 : buildCenterPopupEntry(ret);
168 0 : buildNameCopyPopupEntry(ret);
169 0 : buildSelectionPopupEntry(ret);
170 0 : if (MSGlobals::gUseMesoSim) {
171 0 : buildShowParamsPopupEntry(ret);
172 0 : buildShowTypeParamsPopupEntry(ret);
173 : }
174 0 : MESegment* segment = getSegmentAtPosition(parent.getPositionInformation());
175 0 : GUIDesigns::buildFXMenuCommand(ret, "segment: " + toString(segment->getIndex()), nullptr, nullptr, 0);
176 0 : buildPositionCopyEntry(ret, app);
177 0 : return ret;
178 : }
179 :
180 :
181 : GUIParameterTableWindow*
182 0 : GUIEdge::getParameterWindow(GUIMainWindow& app,
183 : GUISUMOAbstractView& parent) {
184 : GUIParameterTableWindow* ret = nullptr;
185 0 : ret = new GUIParameterTableWindow(app, *this);
186 : // add edge items
187 0 : ret->mkItem(TL("max speed [m/s]"), false, getAllowedSpeed());
188 0 : ret->mkItem(TL("length [m]"), false, (*myLanes)[0]->getLength());
189 0 : ret->mkItem(TL("street name"), false, getStreetName());
190 0 : ret->mkItem(TL("pending insertions [#]"), true, new FunctionBinding<GUIEdge, double>(this, &GUIEdge::getPendingEmits));
191 0 : ret->mkItem(TL("mean friction [%]"), true, new FunctionBinding<GUIEdge, double>(this, &MSEdge::getMeanFriction, 100.));
192 0 : ret->mkItem(TL("mean vehicle speed [m/s]"), true, new FunctionBinding<GUIEdge, double>(this, &GUIEdge::getMeanSpeed));
193 0 : ret->mkItem(TL("routing speed [m/s]"), true, new FunctionBinding<MSEdge, double>(this, &MSEdge::getRoutingSpeed));
194 0 : ret->mkItem(TL("time penalty [s]"), true, new FunctionBinding<MSEdge, double>(this, &MSEdge::getTimePenalty));
195 0 : ret->mkItem(TL("brutto occupancy [%]"), true, new FunctionBinding<GUIEdge, double>(this, &GUIEdge::getBruttoOccupancy, 100.));
196 0 : ret->mkItem(TL("edge flow [veh/h/m]"), true, new FunctionBinding<GUIEdge, double>(this, &GUIEdge::getFlow));
197 0 : ret->mkItem(TL("vehicles [#]"), true, new CastingFunctionBinding<GUIEdge, int, int>(this, &MSEdge::getVehicleNumber));
198 : // add segment items
199 0 : MESegment* segment = getSegmentAtPosition(parent.getPositionInformation());
200 0 : ret->mkItem(TL("segment index"), false, segment->getIndex());
201 0 : ret->mkItem(TL("segment queues"), false, segment->numQueues());
202 0 : ret->mkItem(TL("segment length [m]"), false, segment->getLength());
203 0 : ret->mkItem(TL("segment allowed speed [m/s]"), false, segment->getEdge().getSpeedLimit());
204 0 : ret->mkItem(TL("segment jam threshold [%]"), false, segment->getRelativeJamThreshold() * 100);
205 0 : ret->mkItem(TL("segment brutto occupancy [%]"), true, new FunctionBinding<MESegment, double>(segment, &MESegment::getRelativeOccupancy, 100));
206 0 : ret->mkItem(TL("segment mean vehicle speed [m/s]"), true, new FunctionBinding<MESegment, double>(segment, &MESegment::getMeanSpeed));
207 0 : ret->mkItem(TL("segment flow [veh/h/m]"), true, new FunctionBinding<MESegment, double>(segment, &MESegment::getFlow));
208 0 : ret->mkItem(TL("segment vehicles [#]"), true, new CastingFunctionBinding<MESegment, int, int>(segment, &MESegment::getCarNumber));
209 0 : ret->mkItem(TL("segment leader leave time"), true, new FunctionBinding<MESegment, double>(segment, &MESegment::getEventTimeSeconds));
210 0 : ret->mkItem(TL("segment headway [s]"), true, new FunctionBinding<MESegment, double>(segment, &MESegment::getLastHeadwaySeconds));
211 0 : ret->mkItem(TL("segment entry block time [s]"), true, new FunctionBinding<MESegment, double>(segment, &MESegment::getEntryBlockTimeSeconds));
212 : // lane params
213 0 : for (MSLane* lane : *myLanes) {
214 0 : for (const auto& kv : lane->getParametersMap()) {
215 0 : ret->mkItem(("laneParam " + toString(lane->getIndex()) + ":" + kv.first).c_str(), false, kv.second);
216 : }
217 : }
218 : // close building
219 0 : ret->closeBuilding();
220 0 : return ret;
221 : }
222 :
223 : GUIParameterTableWindow*
224 0 : GUIEdge::getTypeParameterWindow(GUIMainWindow& app,
225 : GUISUMOAbstractView&) {
226 0 : GUIParameterTableWindow* ret = new GUIParameterTableWindow(app, *this);
227 0 : const MESegment::MesoEdgeType& edgeType = MSNet::getInstance()->getMesoType(getEdgeType());
228 : // add items
229 0 : ret->mkItem(TL("Type Information:"), false, "");
230 0 : ret->mkItem(TL("type [id]"), false, getEdgeType());
231 0 : ret->mkItem(TL("routing type [id]"), false, getRoutingType());
232 0 : ret->mkItem(TL("tauff"), false, STEPS2TIME(edgeType.tauff));
233 0 : ret->mkItem(TL("taufj"), false, STEPS2TIME(edgeType.taufj));
234 0 : ret->mkItem(TL("taujf"), false, STEPS2TIME(edgeType.taujf));
235 0 : ret->mkItem(TL("taujj"), false, STEPS2TIME(edgeType.taujj));
236 0 : ret->mkItem(TL("jam threshold"), false, edgeType.jamThreshold);
237 0 : ret->mkItem(TL("junction control"), false, edgeType.junctionControl);
238 0 : ret->mkItem(TL("tls penalty"), false, edgeType.tlsPenalty);
239 0 : ret->mkItem(TL("tls flow penalty"), false, edgeType.tlsFlowPenalty);
240 0 : ret->mkItem(TL("minor penalty"), false, STEPS2TIME(edgeType.minorPenalty));
241 0 : ret->mkItem(TL("overtaking"), false, edgeType.overtaking);
242 : // close building
243 0 : ret->closeBuilding();
244 0 : return ret;
245 : }
246 :
247 :
248 : Boundary
249 0 : GUIEdge::getCenteringBoundary() const {
250 0 : Boundary b = getBoundary();
251 : // ensure that vehicles and persons on the side are drawn even if the edge
252 : // is outside the view
253 0 : b.grow(10);
254 0 : return b;
255 : }
256 :
257 : const std::string
258 0 : GUIEdge::getOptionalName() const {
259 0 : return myStreetName;
260 : }
261 :
262 : void
263 29842892 : GUIEdge::drawGL(const GUIVisualizationSettings& s) const {
264 29842892 : if (s.hideConnectors && myFunction == SumoXMLEdgeFunc::CONNECTOR) {
265 : return;
266 : }
267 29842892 : GLHelper::pushName(getGlID());
268 : // draw the lanes
269 29842892 : if (MSGlobals::gUseMesoSim) {
270 2471273 : setColor(s);
271 : }
272 66098885 : for (std::vector<MSLane*>::const_iterator i = myLanes->begin(); i != myLanes->end(); ++i) {
273 36255993 : static_cast<GUILane*>(*i)->drawGL(s);
274 : }
275 29842892 : if (MSGlobals::gUseMesoSim) {
276 2471273 : if (s.scale * s.vehicleSize.getExaggeration(s, nullptr) > s.vehicleSize.minSize) {
277 424097 : drawMesoVehicles(s);
278 : }
279 : }
280 29842892 : GLHelper::popName();
281 : // (optionally) draw the name and/or the street name
282 29842892 : GUILane* lane2 = dynamic_cast<GUILane*>((*myLanes).back());
283 29842892 : const GUIGlObject* selCheck = gSelected.isSelected(this) ? (GUIGlObject*)this : (GUIGlObject*)lane2;
284 29842892 : const bool drawEdgeName = s.edgeName.show(selCheck) && myFunction == SumoXMLEdgeFunc::NORMAL;
285 29842892 : const bool drawInternalEdgeName = s.internalEdgeName.show(selCheck) && myFunction == SumoXMLEdgeFunc::INTERNAL;
286 29842892 : const bool drawCwaEdgeName = s.cwaEdgeName.show(selCheck) && (myFunction == SumoXMLEdgeFunc::CROSSING || myFunction == SumoXMLEdgeFunc::WALKINGAREA);
287 29842892 : const bool drawStreetName = s.streetName.show(selCheck) && myStreetName != "";
288 29842892 : const bool drawEdgeValue = s.edgeValue.show(selCheck) && (myFunction == SumoXMLEdgeFunc::NORMAL
289 0 : || (myFunction == SumoXMLEdgeFunc::INTERNAL && !s.drawJunctionShape)
290 0 : || ((myFunction == SumoXMLEdgeFunc::CROSSING || myFunction == SumoXMLEdgeFunc::WALKINGAREA) && s.drawCrossingsAndWalkingareas));
291 29842892 : const bool drawEdgeScaleValue = s.edgeScaleValue.show(selCheck) && (myFunction == SumoXMLEdgeFunc::NORMAL
292 0 : || (myFunction == SumoXMLEdgeFunc::INTERNAL && !s.drawJunctionShape)
293 0 : || ((myFunction == SumoXMLEdgeFunc::CROSSING || myFunction == SumoXMLEdgeFunc::WALKINGAREA) && s.drawCrossingsAndWalkingareas));
294 29842892 : if (drawEdgeName || drawInternalEdgeName || drawCwaEdgeName || drawStreetName || drawEdgeValue || drawEdgeScaleValue) {
295 0 : GUILane* lane1 = dynamic_cast<GUILane*>((*myLanes)[0]);
296 0 : if (lane1 != nullptr && lane2 != nullptr) {
297 0 : const bool s2 = s.secondaryShape;
298 0 : const bool spreadSuperposed = s.spreadSuperposed && getBidiEdge() != nullptr;
299 0 : Position p = lane1->getShape(s2).positionAtOffset(lane1->getShape(s2).length() / (double) 2.);
300 0 : p.add(lane2->getShape(s2).positionAtOffset(lane2->getShape(s2).length() / (double) 2.));
301 : p.mul(.5);
302 0 : if (spreadSuperposed) {
303 : // move name to the right of the edge and towards its beginning
304 0 : const double dist = 0.6 * s.edgeName.scaledSize(s.scale);
305 0 : const double shiftA = lane1->getShape(s2).rotationAtOffset(lane1->getShape(s2).length() / (double) 2.) - DEG2RAD(135);
306 0 : Position shift(dist * cos(shiftA), dist * sin(shiftA));
307 : p.add(shift);
308 : }
309 0 : double angle = s.getTextAngle(lane1->getShape(s2).rotationDegreeAtOffset(lane1->getShape(s2).length() / (double) 2.) + 90);
310 0 : if (drawEdgeName) {
311 0 : drawName(p, s.scale, s.edgeName, angle, true);
312 0 : } else if (drawInternalEdgeName) {
313 0 : drawName(p, s.scale, s.internalEdgeName, angle, true);
314 0 : } else if (drawCwaEdgeName) {
315 0 : drawName(p, s.scale, s.cwaEdgeName, angle, true);
316 : }
317 0 : if (drawStreetName) {
318 0 : GLHelper::drawTextSettings(s.streetName, getStreetName(), p, s.scale, angle);
319 : }
320 0 : if (drawEdgeValue) {
321 0 : const int activeScheme = s.getLaneEdgeMode();
322 0 : std::string value = "";
323 0 : if (activeScheme == 31) {
324 : // edge param, could be non-numerical
325 0 : value = getParameter(s.edgeParam, "");
326 0 : } else if (activeScheme == 32) {
327 : // lane param, could be non-numerical
328 0 : value = lane2->getParameter(s.laneParam, "");
329 : } else {
330 : // use numerical value value of leftmost lane to hopefully avoid sidewalks, bikelanes etc
331 : const double doubleValue = (MSGlobals::gUseMesoSim
332 0 : ? getColorValue(s, activeScheme)
333 0 : : lane2->getColorValueWithFunctional(s, activeScheme));
334 0 : const RGBColor color = (MSGlobals::gUseMesoSim ? s.edgeColorer : s.laneColorer).getScheme().getColor(doubleValue);
335 0 : if (doubleValue != s.MISSING_DATA
336 0 : && color.alpha() != 0
337 0 : && (!s.edgeValueRainBow.hideMin || doubleValue > s.edgeValueRainBow.minThreshold)
338 0 : && (!s.edgeValueRainBow.hideMax || doubleValue < s.edgeValueRainBow.maxThreshold)
339 : ) {
340 0 : value = toString(doubleValue);
341 : }
342 : }
343 0 : if (value != "") {
344 0 : if (drawEdgeName || drawInternalEdgeName || drawCwaEdgeName) {
345 0 : const double dist = 0.4 * (s.edgeName.scaledSize(s.scale) + s.edgeValue.scaledSize(s.scale));
346 0 : const double shiftA = lane1->getShape(s2).rotationAtOffset(lane1->getShape(s2).length() / (double) 2.) - DEG2RAD(90);
347 0 : Position shift(dist * cos(shiftA), dist * sin(shiftA));
348 : p.add(shift);
349 : }
350 0 : GLHelper::drawTextSettings(s.edgeValue, value, p, s.scale, angle);
351 : }
352 : }
353 0 : if (drawEdgeScaleValue) {
354 0 : const int activeScheme = s.getLaneEdgeScaleMode();
355 0 : std::string value = "";
356 : // use numerical value value of leftmost lane to hopefully avoid sidewalks, bikelanes etc
357 : const double doubleValue = (MSGlobals::gUseMesoSim
358 0 : ? getScaleValue(s, activeScheme)
359 0 : : lane2->getScaleValue(s, activeScheme, s2));
360 0 : if (doubleValue != s.MISSING_DATA) {
361 0 : value = toString(doubleValue);
362 : }
363 0 : if (value != "") {
364 0 : if (drawEdgeName || drawInternalEdgeName || drawCwaEdgeName || drawEdgeValue) {
365 0 : const double dist = 0.4 * (s.edgeName.scaledSize(s.scale) + s.edgeScaleValue.scaledSize(s.scale));
366 0 : const double shiftA = lane1->getShape(s2).rotationAtOffset(lane1->getShape(s2).length() / (double) 2.) - DEG2RAD(90);
367 0 : Position shift(dist * cos(shiftA), dist * sin(shiftA));
368 : p.add(shift);
369 : }
370 0 : GLHelper::drawTextSettings(s.edgeScaleValue, value, p, s.scale, angle);
371 : }
372 : }
373 : }
374 : }
375 29842892 : if (s.scale * s.personSize.getExaggeration(s, nullptr) > s.personSize.minSize) {
376 5928669 : FXMutexLock locker(myLock);
377 6912781 : for (MSTransportable* t : myPersons) {
378 984112 : GUIPerson* person = dynamic_cast<GUIPerson*>(t);
379 : assert(person != 0);
380 984112 : person->drawGL(s);
381 : }
382 : }
383 29842892 : if (s.scale * s.containerSize.getExaggeration(s, nullptr) > s.containerSize.minSize) {
384 5928669 : FXMutexLock locker(myLock);
385 5945066 : for (MSTransportable* t : myContainers) {
386 16397 : GUIContainer* container = dynamic_cast<GUIContainer*>(t);
387 : assert(container != 0);
388 16397 : container->drawGL(s);
389 : }
390 : }
391 : }
392 :
393 :
394 : void
395 424097 : GUIEdge::drawMesoVehicles(const GUIVisualizationSettings& s) const {
396 424097 : GUIMEVehicleControl* vehicleControl = GUINet::getGUIInstance()->getGUIMEVehicleControl();
397 424097 : const double now = SIMTIME;
398 424097 : if (vehicleControl != nullptr) {
399 : // draw the meso vehicles
400 424097 : vehicleControl->secureVehicles();
401 424097 : FXMutexLock locker(myLock);
402 : int laneIndex = 0;
403 1085536 : for (std::vector<MSLane*>::const_iterator msl = myLanes->begin(); msl != myLanes->end(); ++msl, ++laneIndex) {
404 661439 : GUILane* l = static_cast<GUILane*>(*msl);
405 : // go through the vehicles
406 : double segmentOffset = 0; // offset at start of current segment
407 661439 : for (MESegment* segment = MSGlobals::gMesoNet->getSegmentForEdge(*this);
408 1503643 : segment != nullptr; segment = segment->getNextSegment()) {
409 : const double length = segment->getLength();
410 842204 : if (laneIndex < segment->numQueues()) {
411 : // make a copy so we don't have to worry about synchronization
412 562960 : std::vector<MEVehicle*> queue = segment->getQueue(laneIndex);
413 562960 : const int queueSize = (int)queue.size();
414 562960 : double vehiclePosition = segmentOffset + length;
415 : // draw vehicles beginning with the leader at the end of the segment
416 : double latOff = 0.;
417 1689335 : for (int i = 0; i < queueSize; ++i) {
418 1126375 : const GUIMEVehicle* const veh = static_cast<GUIMEVehicle*>(queue[queueSize - i - 1]);
419 : const double intendedLeave = MIN2(veh->getEventTimeSeconds(), veh->getBlockTimeSeconds());
420 : const double entry = veh->getLastEntryTimeSeconds();
421 1126375 : const double relPos = segmentOffset + length * (now - entry) / (intendedLeave - entry);
422 1126375 : if (relPos < vehiclePosition) {
423 : vehiclePosition = relPos;
424 : }
425 1168058 : while (vehiclePosition < segmentOffset) {
426 : // if there is only a single queue for a
427 : // multi-lane edge shift vehicles and start
428 : // drawing again from the end of the segment
429 41683 : vehiclePosition += length;
430 41683 : latOff += 0.2;
431 : }
432 : /// @fixme use correct shape for geometryPositionAtOffset
433 : const Position p = l->geometryPositionAtOffset(vehiclePosition, latOff);
434 1126375 : const double angle = l->getShape(s.secondaryShape).rotationAtOffset(l->interpolateLanePosToGeometryPos(vehiclePosition));
435 1126375 : veh->drawOnPos(s, p, angle);
436 1126375 : vehiclePosition -= veh->getVehicleType().getLengthWithGap();
437 : }
438 562960 : }
439 842204 : segmentOffset += length;
440 : }
441 661439 : GLHelper::popMatrix();
442 : }
443 424097 : vehicleControl->releaseVehicles();
444 : }
445 424097 : }
446 :
447 :
448 :
449 : double
450 0 : GUIEdge::getAllowedSpeed() const {
451 0 : return (*myLanes)[0]->getSpeedLimit();
452 : }
453 :
454 :
455 : double
456 0 : GUIEdge::getRelativeSpeed() const {
457 0 : return getMeanSpeed() / getAllowedSpeed();
458 : }
459 :
460 :
461 : void
462 2471273 : GUIEdge::setColor(const GUIVisualizationSettings& s) const {
463 2471273 : myMesoColor = RGBColor(0, 0, 0); // default background color when using multiColor
464 2471273 : const GUIColorer& c = s.edgeColorer;
465 2471273 : if (!setFunctionalColor(c) && !setMultiColor(c)) {
466 2471273 : myMesoColor = c.getScheme().getColor(getColorValue(s, c.getActive()));
467 : }
468 2471273 : }
469 :
470 :
471 : bool
472 2471273 : GUIEdge::setFunctionalColor(const GUIColorer& c) const {
473 : const int activeScheme = c.getActive();
474 : int activeMicroScheme = -1;
475 2471273 : switch (activeScheme) {
476 : case 0:
477 : activeMicroScheme = 0; // color uniform
478 : break;
479 0 : case 9:
480 : activeMicroScheme = 18; // color by angle
481 0 : break;
482 0 : case 17:
483 : activeMicroScheme = 30; // color by TAZ
484 0 : break;
485 : default:
486 : return false;
487 : }
488 2471273 : GUILane* guiLane = static_cast<GUILane*>(getLanes()[0]);
489 2471273 : return guiLane->setFunctionalColor(c, myMesoColor, activeMicroScheme);
490 : }
491 :
492 :
493 : bool
494 2471273 : GUIEdge::setMultiColor(const GUIColorer& c) const {
495 : const int activeScheme = c.getActive();
496 : mySegmentColors.clear();
497 2471273 : switch (activeScheme) {
498 0 : case 10: // alternating segments
499 0 : for (MESegment* segment = MSGlobals::gMesoNet->getSegmentForEdge(*this);
500 0 : segment != nullptr; segment = segment->getNextSegment()) {
501 0 : mySegmentColors.push_back(c.getScheme().getColor(segment->getIndex() % 2));
502 : }
503 : //std::cout << getID() << " scheme=" << c.getScheme().getName() << " schemeCols=" << c.getScheme().getColors().size() << " thresh=" << toString(c.getScheme().getThresholds()) << " segmentColors=" << mySegmentColors.size() << " [0]=" << mySegmentColors[0] << " [1]=" << mySegmentColors[1] << "\n";
504 : return true;
505 0 : case 11: // by segment jammed state
506 0 : for (MESegment* segment = MSGlobals::gMesoNet->getSegmentForEdge(*this);
507 0 : segment != nullptr; segment = segment->getNextSegment()) {
508 0 : mySegmentColors.push_back(
509 0 : c.getScheme().getColor(segment->getRelativeOccupancy() > segment->getRelativeJamThreshold() ? 2 :
510 0 : (segment->getRelativeOccupancy() * 2 < segment->getRelativeJamThreshold() ? 0 : 1)));
511 : }
512 : return true;
513 0 : case 12: // by segment occupancy
514 0 : for (MESegment* segment = MSGlobals::gMesoNet->getSegmentForEdge(*this);
515 0 : segment != nullptr; segment = segment->getNextSegment()) {
516 0 : mySegmentColors.push_back(c.getScheme().getColor(segment->getRelativeOccupancy()));
517 : }
518 : return true;
519 0 : case 13: // by segment speed
520 0 : for (MESegment* segment = MSGlobals::gMesoNet->getSegmentForEdge(*this);
521 0 : segment != nullptr; segment = segment->getNextSegment()) {
522 0 : mySegmentColors.push_back(c.getScheme().getColor(segment->getMeanSpeed()));
523 : }
524 : return true;
525 0 : case 14: // by segment flow
526 0 : for (MESegment* segment = MSGlobals::gMesoNet->getSegmentForEdge(*this);
527 0 : segment != nullptr; segment = segment->getNextSegment()) {
528 0 : mySegmentColors.push_back(c.getScheme().getColor(3600 * segment->getCarNumber() * segment->getMeanSpeed() / segment->getLength()));
529 : }
530 : return true;
531 0 : case 15: // by segment relative speed
532 0 : for (MESegment* segment = MSGlobals::gMesoNet->getSegmentForEdge(*this);
533 0 : segment != nullptr; segment = segment->getNextSegment()) {
534 0 : mySegmentColors.push_back(c.getScheme().getColor(segment->getMeanSpeed() / getAllowedSpeed()));
535 : }
536 : return true;
537 : default:
538 : return false;
539 : }
540 : }
541 :
542 :
543 : double
544 2471273 : GUIEdge::getColorValue(const GUIVisualizationSettings& s, int activeScheme) const {
545 2471273 : switch (activeScheme) {
546 0 : case 1:
547 0 : return gSelected.isSelected(getType(), getGlID());
548 0 : case 2:
549 0 : return (double)getFunction();
550 0 : case 3:
551 0 : return getAllowedSpeed();
552 0 : case 4:
553 0 : return getBruttoOccupancy();
554 0 : case 5:
555 0 : return getMeanSpeed();
556 0 : case 6:
557 0 : return getFlow();
558 0 : case 7:
559 0 : return getRelativeSpeed();
560 0 : case 8:
561 0 : return getRoutingSpeed();
562 0 : case 16:
563 0 : return getPendingEmits();
564 0 : case 18:
565 : // by numerical edge param value
566 : try {
567 0 : return StringUtils::toDouble(getParameter(s.edgeParam, "0"));
568 0 : } catch (NumberFormatException&) {
569 : try {
570 0 : return StringUtils::toBool(getParameter(s.edgeParam, "0"));
571 0 : } catch (BoolFormatException&) {
572 : return -1;
573 0 : }
574 0 : }
575 0 : case 19:
576 : // by edge data value
577 0 : return GUINet::getGUIInstance()->getEdgeData(this, s.edgeData);
578 : }
579 : return 0;
580 : }
581 :
582 :
583 : double
584 3249512 : GUIEdge::getScaleValue(const GUIVisualizationSettings& s, int activeScheme) const {
585 3249512 : switch (activeScheme) {
586 0 : case 1:
587 0 : return gSelected.isSelected(getType(), getGlID());
588 0 : case 2:
589 0 : return getAllowedSpeed();
590 0 : case 3:
591 0 : return getBruttoOccupancy();
592 0 : case 4:
593 0 : return getMeanSpeed();
594 0 : case 5:
595 0 : return getFlow();
596 0 : case 6:
597 0 : return getRelativeSpeed();
598 0 : case 7:
599 0 : return getPendingEmits();
600 0 : case 8:
601 : // by edge data value
602 0 : return GUINet::getGUIInstance()->getEdgeData(this, s.edgeDataScaling);
603 : }
604 : return 0;
605 : }
606 :
607 :
608 : MESegment*
609 0 : GUIEdge::getSegmentAtPosition(const Position& pos) {
610 0 : const PositionVector& shape = getLanes()[0]->getShape();
611 0 : const double lanePos = shape.nearest_offset_to_point2D(pos);
612 0 : return MSGlobals::gMesoNet->getSegmentForEdge(*this, lanePos);
613 : }
614 :
615 :
616 :
617 : void
618 0 : GUIEdge::closeTraffic(const GUILane* lane) {
619 : const std::vector<MSLane*>& lanes = getLanes();
620 : const bool isClosed = lane->isClosed();
621 0 : for (std::vector<MSLane*>::const_iterator i = lanes.begin(); i != lanes.end(); ++i) {
622 0 : GUILane* l = dynamic_cast<GUILane*>(*i);
623 0 : if (l->isClosed() == isClosed) {
624 0 : l->closeTraffic(false);
625 : }
626 : }
627 0 : rebuildAllowedLanes();
628 0 : }
629 :
630 :
631 : void
632 0 : GUIEdge::addRerouter() {
633 : MSEdgeVector edges;
634 0 : edges.push_back(this);
635 0 : GUITriggeredRerouter* rr = new GUITriggeredRerouter(getID() + "_dynamic_rerouter", edges, 1, false, false, 0, "", Position::INVALID,
636 0 : std::numeric_limits<double>::max(), GUINet::getGUIInstance()->getVisualisationSpeedUp());
637 :
638 0 : MSTriggeredRerouter::RerouteInterval ri;
639 0 : ri.begin = MSNet::getInstance()->getCurrentTimeStep();
640 0 : ri.end = SUMOTime_MAX;
641 0 : ri.edgeProbs.add(&MSTriggeredRerouter::mySpecialDest_keepDestination, 1.);
642 0 : rr->myIntervals.push_back(ri);
643 :
644 : // trigger rerouting for vehicles already on this edge
645 : const std::vector<MSLane*>& lanes = getLanes();
646 0 : for (std::vector<MSLane*>::const_iterator i = lanes.begin(); i != lanes.end(); ++i) {
647 0 : const MSLane::VehCont& vehicles = (*i)->getVehiclesSecure();
648 0 : for (MSLane::VehCont::const_iterator v = vehicles.begin(); v != vehicles.end(); ++v) {
649 0 : if ((*v)->getLane() == (*i)) {
650 0 : rr->notifyEnter(**v, MSMoveReminder::NOTIFICATION_JUNCTION);
651 : } // else: this is the shadow during a continuous lane change
652 : }
653 0 : (*i)->releaseVehicles();
654 : }
655 0 : }
656 :
657 :
658 : bool
659 0 : GUIEdge::isSelected() const {
660 0 : return gSelected.isSelected(GLO_EDGE, getGlID());
661 : }
662 :
663 : double
664 0 : GUIEdge::getPendingEmits() const {
665 0 : return MSNet::getInstance()->getInsertionControl().getPendingEmits(getLanes()[0]);
666 : }
667 :
668 : double
669 0 : GUIEdge::getClickPriority() const {
670 0 : if (!MSGlobals::gUseMesoSim) {
671 : // do not select edgse in meso mode
672 0 : return INVALID_PRIORITY;
673 : }
674 : return GLO_EDGE;
675 : }
676 : /****************************************************************************/
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