LCOV - code coverage report
Current view: top level - src/guisim - GUIEdge.h (source / functions) Coverage Total Hit
Test: lcov.info Lines: 100.0 % 18 18
Test Date: 2025-11-13 15:38:19 Functions: 100.0 % 4 4

            Line data    Source code
       1              : /****************************************************************************/
       2              : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3              : // Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
       4              : // This program and the accompanying materials are made available under the
       5              : // terms of the Eclipse Public License 2.0 which is available at
       6              : // https://www.eclipse.org/legal/epl-2.0/
       7              : // This Source Code may also be made available under the following Secondary
       8              : // Licenses when the conditions for such availability set forth in the Eclipse
       9              : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10              : // or later which is available at
      11              : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12              : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13              : /****************************************************************************/
      14              : /// @file    GUIEdge.h
      15              : /// @author  Daniel Krajzewicz
      16              : /// @author  Jakob Erdmann
      17              : /// @author  Sascha Krieg
      18              : /// @author  Michael Behrisch
      19              : /// @date    Sept 2002
      20              : ///
      21              : // A road/street connecting two junctions (gui-version)
      22              : /****************************************************************************/
      23              : #pragma once
      24              : #include <config.h>
      25              : 
      26              : #include <vector>
      27              : #include <string>
      28              : #include <utils/foxtools/fxheader.h>
      29              : #include <microsim/MSEdge.h>
      30              : #include <utils/gui/globjects/GUIGlObject.h>
      31              : #include <utils/gui/settings/GUIPropertySchemeStorage.h>
      32              : 
      33              : 
      34              : // ===========================================================================
      35              : // class declarations
      36              : // ===========================================================================
      37              : class MESegment;
      38              : class MSBaseVehicle;
      39              : class GUILane;
      40              : 
      41              : 
      42              : // ===========================================================================
      43              : // class definitions
      44              : // ===========================================================================
      45              : /**
      46              :  * @class GUIEdge
      47              :  * @brief A road/street connecting two junctions (gui-version)
      48              :  *
      49              :  * @see MSEdge
      50              :  */
      51              : class GUIEdge : public MSEdge, public GUIGlObject {
      52              : public:
      53              :     /** @brief Constructor.
      54              :      * @param[in] id The id of the edge
      55              :      * @param[in] numericalID The numerical id (index) of the edge
      56              :      * @see MSEdge
      57              :      */
      58              :     GUIEdge(const std::string& id, int numericalID,
      59              :             const SumoXMLEdgeFunc function,
      60              :             const std::string& streetName, const std::string& edgeType,
      61              :             const std::string& routingType, int priority,
      62              :             double distance);
      63              : 
      64              : 
      65              :     /// @brief Destructor.
      66              :     ~GUIEdge();
      67              : 
      68              :     /// Has to be called after all edges were built and all connections were set
      69              :     virtual void closeBuilding() override;
      70              : 
      71              :     /* @brief Returns the gl-ids of all known edges
      72              :      * @param[in] includeInternal Whether to include ids of internal edges
      73              :      */
      74              :     static std::vector<GUIGlID> getIDs(bool includeInternal);
      75              : 
      76              :     /* @brief Returns the combined length of all edges
      77              :      * @param[in] includeInternal Whether to include lengths of internal edges
      78              :      * @param[in] eachLane Whether to count each lane separately
      79              :      */
      80              :     static double getTotalLength(bool includeInternal, bool eachLane);
      81              : 
      82              :     /// Returns the street's geometry
      83              :     Boundary getBoundary() const;
      84              : 
      85              :     /// returns the enumerated lane (!!! why not private with a friend?)
      86              :     MSLane& getLane(int laneNo);
      87              : 
      88              :     /** returns the position on the line given by the coordinates where "prev"
      89              :         is the length of the line and "wanted" the distance from the begin
      90              :         !!! should be within another class */
      91              :     static std::pair<double, double> getLaneOffsets(double x1, double y1,
      92              :             double x2, double y2, double prev, double wanted);
      93              : 
      94              : 
      95              :     /// @name inherited from GUIGlObject
      96              :     //@{
      97              : 
      98              :     /** @brief Returns an own popup-menu
      99              :      *
     100              :      * @param[in] app The application needed to build the popup-menu
     101              :      * @param[in] parent The parent window needed to build the popup-menu
     102              :      * @return The built popup-menu
     103              :      * @see GUIGlObject::getPopUpMenu
     104              :      */
     105              :     virtual GUIGLObjectPopupMenu* getPopUpMenu(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     106              : 
     107              : 
     108              :     /** @brief Returns an own parameter window
     109              :      *
     110              :      * @param[in] app The application needed to build the parameter window
     111              :      * @param[in] parent The parent window needed to build the parameter window
     112              :      * @return The built parameter window
     113              :      * @see GUIGlObject::getParameterWindow
     114              :      */
     115              :     virtual GUIParameterTableWindow* getParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     116              : 
     117              :     /** @brief Returns an own type parameter window
     118              :      *
     119              :      * @param[in] app The application needed to build the parameter window
     120              :      * @param[in] parent The parent window needed to build the parameter window
     121              :      * @return The built parameter window
     122              :      */
     123              :     GUIParameterTableWindow* getTypeParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     124              : 
     125              :     /** @brief Returns the boundary to which the view shall be centered in order to show the object
     126              :      *
     127              :      * @return The boundary the object is within
     128              :      * @see GUIGlObject::getCenteringBoundary
     129              :      */
     130              :     Boundary getCenteringBoundary() const override;
     131              : 
     132              :     /// @brief Returns the street name
     133              :     const std::string getOptionalName() const override;
     134              : 
     135              :     /** @brief Draws the object
     136              :      * @param[in] s The settings for the current view (may influence drawing)
     137              :      * @see GUIGlObject::drawGL
     138              :      */
     139              :     void drawGL(const GUIVisualizationSettings& s) const override;
     140              :     //@}
     141              : 
     142              :     double getClickPriority() const override;
     143              : 
     144        68476 :     void addTransportable(MSTransportable* t) const override {
     145        68476 :         FXMutexLock locker(myLock);
     146        68476 :         MSEdge::addTransportable(t);
     147        68476 :     }
     148              : 
     149       126979 :     void removeTransportable(MSTransportable* t) const override {
     150       126979 :         FXMutexLock locker(myLock);
     151       126979 :         MSEdge::removeTransportable(t);
     152       126979 :     }
     153              : 
     154              :     /// @name Access to persons
     155              :     /// @{
     156              : 
     157              :     /** @brief Returns this edge's persons set; locks it for microsimulation
     158              :      *  @brief Avoids the creation of new vector as in getSortedPersons
     159              :      *
     160              :      * @return
     161              :      * Please note that it is necessary to release the person container
     162              :      *  afterwards using "releasePersons".
     163              :      * @return This edge's persons.
     164              :      */
     165              :     const std::set<MSTransportable*, ComparatorNumericalIdLess>& getPersonsSecure() const {
     166       543790 :         myLock.lock();
     167              :         return myPersons;
     168              :     }
     169              : 
     170              :     /** @brief Allows to use the container for microsimulation again
     171              :      *
     172              :      * Unlocks "myLock" preventing usage by microsimulation.
     173              :      */
     174              :     void releasePersons() const {
     175       543790 :         myLock.unlock();
     176              :     }
     177              :     /// @}
     178              : 
     179              :     double getAllowedSpeed() const;
     180              :     /// @brief return meanSpead divided by allowedSpeed
     181              :     double getRelativeSpeed() const;
     182              : 
     183              :     /// @brief sets the color according to the currente settings
     184              :     void setColor(const GUIVisualizationSettings& s) const;
     185              : 
     186              :     /// @brief sets the color according to the current scheme index and some edge function
     187              :     bool setFunctionalColor(const GUIColorer& c) const;
     188              : 
     189              :     /// @brief sets multiple colors according to the current scheme index and edge function
     190              :     bool setMultiColor(const GUIColorer& c) const;
     191              : 
     192              :     /// @brief gets the color value according to the current scheme index
     193              :     double getColorValue(const GUIVisualizationSettings& s, int activeScheme) const override;
     194              : 
     195              :     /// @brief gets the scaling value according to the current scheme index
     196              :     double getScaleValue(const GUIVisualizationSettings& s, int activeScheme) const;
     197              : 
     198              :     /// @brief returns the segment closest to the given position
     199              :     MESegment* getSegmentAtPosition(const Position& pos);
     200              : 
     201              :     void drawMesoVehicles(const GUIVisualizationSettings& s) const;
     202              : 
     203              :     /// @brief grant exclusive access to the mesoscopic state
     204     13851035 :     void lock() const override {
     205     13851035 :         myLock.lock();
     206     13851035 :     }
     207              : 
     208              :     /// @brief release exclusive access to the mesoscopic state
     209     13851035 :     void unlock() const override {
     210     13851035 :         myLock.unlock();
     211     13851035 :     }
     212              : 
     213              :     /// @brief close this edge for traffic
     214              :     void closeTraffic(const GUILane* lane);
     215              : 
     216              :     /// @brief add a rerouter
     217              :     void addRerouter();
     218              : 
     219              :     /// @brief return segment colors (meso)
     220              :     const std::vector<RGBColor>& getSegmentColors() const {
     221              :         return mySegmentColors;
     222              :     }
     223              : 
     224              :     RGBColor getMesoColor() const {
     225      3304449 :         return myMesoColor;
     226              :     }
     227              : 
     228              :     bool showDeadEnd() const {
     229       133565 :         return myShowDeadEnd;
     230              :     }
     231              : 
     232              :     /// @brief whether this lane is selected in the GUI
     233              :     bool isSelected() const override;
     234              : 
     235              :     /// The color of the segments (cached)
     236              :     mutable std::vector<RGBColor> mySegmentColors;
     237              : 
     238              :     /// @brief whether to highlight this edge as a dead-end edge
     239              :     bool myShowDeadEnd;
     240              : 
     241              :     /// @brief get number of vehicles waiting for departure on this edge
     242              :     double getPendingEmits() const;
     243              : 
     244              : private:
     245              :     /// @brief invalidated copy constructor
     246              :     GUIEdge(const GUIEdge& s);
     247              : 
     248              :     /// @brief invalidated assignment operator
     249              :     GUIEdge& operator=(const GUIEdge& s);
     250              : 
     251              : 
     252              : private:
     253              :     /// The mutex used to avoid concurrent updates of myPersons/ myContainers
     254              :     mutable FXMutex myLock;
     255              : 
     256              :     mutable RGBColor myMesoColor;
     257              : 
     258              : };
        

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