LCOV - code coverage report
Current view: top level - src/guisim - GUIEdge.h (source / functions) Coverage Total Hit
Test: lcov.info Lines: 100.0 % 18 18
Test Date: 2024-11-22 15:46:21 Functions: 100.0 % 4 4

            Line data    Source code
       1              : /****************************************************************************/
       2              : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3              : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
       4              : // This program and the accompanying materials are made available under the
       5              : // terms of the Eclipse Public License 2.0 which is available at
       6              : // https://www.eclipse.org/legal/epl-2.0/
       7              : // This Source Code may also be made available under the following Secondary
       8              : // Licenses when the conditions for such availability set forth in the Eclipse
       9              : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10              : // or later which is available at
      11              : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12              : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13              : /****************************************************************************/
      14              : /// @file    GUIEdge.h
      15              : /// @author  Daniel Krajzewicz
      16              : /// @author  Jakob Erdmann
      17              : /// @author  Sascha Krieg
      18              : /// @author  Michael Behrisch
      19              : /// @date    Sept 2002
      20              : ///
      21              : // A road/street connecting two junctions (gui-version)
      22              : /****************************************************************************/
      23              : #pragma once
      24              : #include <config.h>
      25              : 
      26              : #include <vector>
      27              : #include <string>
      28              : #include <utils/foxtools/fxheader.h>
      29              : #include <microsim/MSEdge.h>
      30              : #include <utils/gui/globjects/GUIGlObject.h>
      31              : #include <utils/gui/settings/GUIPropertySchemeStorage.h>
      32              : 
      33              : 
      34              : // ===========================================================================
      35              : // class declarations
      36              : // ===========================================================================
      37              : class MESegment;
      38              : class MSBaseVehicle;
      39              : class GUILane;
      40              : 
      41              : 
      42              : // ===========================================================================
      43              : // class definitions
      44              : // ===========================================================================
      45              : /**
      46              :  * @class GUIEdge
      47              :  * @brief A road/street connecting two junctions (gui-version)
      48              :  *
      49              :  * @see MSEdge
      50              :  */
      51              : class GUIEdge : public MSEdge, public GUIGlObject {
      52              : public:
      53              :     /** @brief Constructor.
      54              :      * @param[in] id The id of the edge
      55              :      * @param[in] numericalID The numerical id (index) of the edge
      56              :      * @see MSEdge
      57              :      */
      58              :     GUIEdge(const std::string& id, int numericalID,
      59              :             const SumoXMLEdgeFunc function,
      60              :             const std::string& streetName, const std::string& edgeType, int priority,
      61              :             double distance);
      62              : 
      63              : 
      64              :     /// @brief Destructor.
      65              :     ~GUIEdge();
      66              : 
      67              :     /// Has to be called after all edges were built and all connections were set
      68              :     virtual void closeBuilding() override;
      69              : 
      70              :     /* @brief Returns the gl-ids of all known edges
      71              :      * @param[in] includeInternal Whether to include ids of internal edges
      72              :      */
      73              :     static std::vector<GUIGlID> getIDs(bool includeInternal);
      74              : 
      75              :     /* @brief Returns the combined length of all edges
      76              :      * @param[in] includeInternal Whether to include lengths of internal edges
      77              :      * @param[in] eachLane Whether to count each lane separately
      78              :      */
      79              :     static double getTotalLength(bool includeInternal, bool eachLane);
      80              : 
      81              :     /// Returns the street's geometry
      82              :     Boundary getBoundary() const;
      83              : 
      84              :     /// returns the enumerated lane (!!! why not private with a friend?)
      85              :     MSLane& getLane(int laneNo);
      86              : 
      87              :     /** returns the position on the line given by the coordinates where "prev"
      88              :         is the length of the line and "wanted" the distance from the begin
      89              :         !!! should be within another class */
      90              :     static std::pair<double, double> getLaneOffsets(double x1, double y1,
      91              :             double x2, double y2, double prev, double wanted);
      92              : 
      93              : 
      94              :     /// @name inherited from GUIGlObject
      95              :     //@{
      96              : 
      97              :     /** @brief Returns an own popup-menu
      98              :      *
      99              :      * @param[in] app The application needed to build the popup-menu
     100              :      * @param[in] parent The parent window needed to build the popup-menu
     101              :      * @return The built popup-menu
     102              :      * @see GUIGlObject::getPopUpMenu
     103              :      */
     104              :     virtual GUIGLObjectPopupMenu* getPopUpMenu(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     105              : 
     106              : 
     107              :     /** @brief Returns an own parameter window
     108              :      *
     109              :      * @param[in] app The application needed to build the parameter window
     110              :      * @param[in] parent The parent window needed to build the parameter window
     111              :      * @return The built parameter window
     112              :      * @see GUIGlObject::getParameterWindow
     113              :      */
     114              :     virtual GUIParameterTableWindow* getParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     115              : 
     116              :     /** @brief Returns an own type parameter window
     117              :      *
     118              :      * @param[in] app The application needed to build the parameter window
     119              :      * @param[in] parent The parent window needed to build the parameter window
     120              :      * @return The built parameter window
     121              :      */
     122              :     GUIParameterTableWindow* getTypeParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     123              : 
     124              :     /** @brief Returns the boundary to which the view shall be centered in order to show the object
     125              :      *
     126              :      * @return The boundary the object is within
     127              :      * @see GUIGlObject::getCenteringBoundary
     128              :      */
     129              :     Boundary getCenteringBoundary() const override;
     130              : 
     131              :     /// @brief Returns the street name
     132              :     const std::string getOptionalName() const override;
     133              : 
     134              :     /** @brief Draws the object
     135              :      * @param[in] s The settings for the current view (may influence drawing)
     136              :      * @see GUIGlObject::drawGL
     137              :      */
     138              :     void drawGL(const GUIVisualizationSettings& s) const override;
     139              :     //@}
     140              : 
     141              :     double getClickPriority() const override;
     142              : 
     143        63637 :     void addTransportable(MSTransportable* t) const override {
     144        63637 :         FXMutexLock locker(myLock);
     145        63637 :         MSEdge::addTransportable(t);
     146        63637 :     }
     147              : 
     148       118365 :     void removeTransportable(MSTransportable* t) const override {
     149       118365 :         FXMutexLock locker(myLock);
     150       118365 :         MSEdge::removeTransportable(t);
     151       118365 :     }
     152              : 
     153              :     /// @name Access to persons
     154              :     /// @{
     155              : 
     156              :     /** @brief Returns this edge's persons set; locks it for microsimulation
     157              :      *  @brief Avoids the creation of new vector as in getSortedPersons
     158              :      *
     159              :      * @return
     160              :      * Please note that it is necessary to release the person container
     161              :      *  afterwards using "releasePersons".
     162              :      * @return This edge's persons.
     163              :      */
     164              :     const std::set<MSTransportable*, ComparatorNumericalIdLess>& getPersonsSecure() const {
     165       283724 :         myLock.lock();
     166              :         return myPersons;
     167              :     }
     168              : 
     169              :     /** @brief Allows to use the container for microsimulation again
     170              :      *
     171              :      * Unlocks "myLock" preventing usage by microsimulation.
     172              :      */
     173              :     void releasePersons() const {
     174       283724 :         myLock.unlock();
     175              :     }
     176              :     /// @}
     177              : 
     178              :     double getAllowedSpeed() const;
     179              :     /// @brief return meanSpead divided by allowedSpeed
     180              :     double getRelativeSpeed() const;
     181              : 
     182              :     /// @brief sets the color according to the currente settings
     183              :     void setColor(const GUIVisualizationSettings& s) const;
     184              : 
     185              :     /// @brief sets the color according to the current scheme index and some edge function
     186              :     bool setFunctionalColor(const GUIColorer& c) const;
     187              : 
     188              :     /// @brief sets multiple colors according to the current scheme index and edge function
     189              :     bool setMultiColor(const GUIColorer& c) const;
     190              : 
     191              :     /// @brief gets the color value according to the current scheme index
     192              :     double getColorValue(const GUIVisualizationSettings& s, int activeScheme) const override;
     193              : 
     194              :     /// @brief gets the scaling value according to the current scheme index
     195              :     double getScaleValue(const GUIVisualizationSettings& s, int activeScheme) const;
     196              : 
     197              :     /// @brief returns the segment closest to the given position
     198              :     MESegment* getSegmentAtPosition(const Position& pos);
     199              : 
     200              :     void drawMesoVehicles(const GUIVisualizationSettings& s) const;
     201              : 
     202              :     /// @brief grant exclusive access to the mesoscopic state
     203     13658597 :     void lock() const override {
     204     13658597 :         myLock.lock();
     205     13658597 :     }
     206              : 
     207              :     /// @brief release exclusive access to the mesoscopic state
     208     13658597 :     void unlock() const override {
     209     13658597 :         myLock.unlock();
     210     13658597 :     }
     211              : 
     212              :     /// @brief close this edge for traffic
     213              :     void closeTraffic(const GUILane* lane);
     214              : 
     215              :     /// @brief add a rerouter
     216              :     void addRerouter();
     217              : 
     218              :     /// @brief return segment colors (meso)
     219              :     const std::vector<RGBColor>& getSegmentColors() const {
     220              :         return mySegmentColors;
     221              :     }
     222              : 
     223              :     RGBColor getMesoColor() const {
     224      2452567 :         return myMesoColor;
     225              :     }
     226              : 
     227              :     bool showDeadEnd() const {
     228       126704 :         return myShowDeadEnd;
     229              :     }
     230              : 
     231              :     /// @brief whether this lane is selected in the GUI
     232              :     bool isSelected() const override;
     233              : 
     234              :     /// The color of the segments (cached)
     235              :     mutable std::vector<RGBColor> mySegmentColors;
     236              : 
     237              :     /// @brief whether to highlight this edge as a dead-end edge
     238              :     bool myShowDeadEnd;
     239              : 
     240              :     /// @brief get number of vehicles waiting for departure on this edge
     241              :     double getPendingEmits() const;
     242              : 
     243              : private:
     244              :     /// @brief invalidated copy constructor
     245              :     GUIEdge(const GUIEdge& s);
     246              : 
     247              :     /// @brief invalidated assignment operator
     248              :     GUIEdge& operator=(const GUIEdge& s);
     249              : 
     250              : 
     251              : private:
     252              :     /// The mutex used to avoid concurrent updates of myPersons/ myContainers
     253              :     mutable FXMutex myLock;
     254              : 
     255              :     mutable RGBColor myMesoColor;
     256              : 
     257              : };
        

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