LCOV - code coverage report
Current view: top level - src/guisim - GUIInductLoop.h (source / functions) Hit Total Coverage
Test: lcov.info Lines: 3 6 50.0 %
Date: 2024-04-27 15:34:54 Functions: 0 1 0.0 %

          Line data    Source code
       1             : /****************************************************************************/
       2             : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3             : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
       4             : // This program and the accompanying materials are made available under the
       5             : // terms of the Eclipse Public License 2.0 which is available at
       6             : // https://www.eclipse.org/legal/epl-2.0/
       7             : // This Source Code may also be made available under the following Secondary
       8             : // Licenses when the conditions for such availability set forth in the Eclipse
       9             : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10             : // or later which is available at
      11             : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12             : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13             : /****************************************************************************/
      14             : /// @file    GUIInductLoop.h
      15             : /// @author  Daniel Krajzewicz
      16             : /// @author  Jakob Erdmann
      17             : /// @author  Sascha Krieg
      18             : /// @author  Michael Behrisch
      19             : /// @date    Aug 2003
      20             : ///
      21             : // The gui-version of the MSInductLoop, together with the according
      22             : /****************************************************************************/
      23             : #pragma once
      24             : #include <config.h>
      25             : 
      26             : #include <utils/foxtools/fxheader.h>
      27             : #include <microsim/output/MSInductLoop.h>
      28             : #include <utils/geom/Position.h>
      29             : #include "GUIDetectorWrapper.h"
      30             : 
      31             : 
      32             : // ===========================================================================
      33             : // class definitions
      34             : // ===========================================================================
      35             : /**
      36             :  * @class GUIInductLoop
      37             :  * @brief The gui-version of the MSInductLoop.
      38             :  *
      39             :  * Allows the building of a wrapper (also declared herein) which draws the
      40             :  *  detector on the gl-canvas. Uses a mutex to avoid parallel read/write operations.
      41             :  *  The mutex is only set within methods that change MSInductLoop-internal state
      42             :  *  and within "collectVehiclesOnDet". All other reading operations should be performed
      43             :  *  via the simulation loop only.
      44             :  */
      45             : class GUIInductLoop : public MSInductLoop {
      46             : public:
      47             :     /**
      48             :      * @brief Constructor.
      49             :      * @param[in] id Unique id
      50             :      * @param[in] lane Lane where detector woks on
      51             :      * @param[in] position Position of the detector within the lane
      52             :      * @param[in] vTypes which vehicle types are considered
      53             :      */
      54             :     GUIInductLoop(const std::string& id, MSLane* const lane, double position, double length,
      55             :                   std::string name, const std::string& vTypes,
      56             :                   const std::string& nextEdges,
      57             :                   int detectPersons, bool show);
      58             : 
      59             : 
      60             :     /// @brief Destructor
      61             :     ~GUIInductLoop();
      62             : 
      63             :     /** @brief Returns this detector's visualisation-wrapper
      64             :      * @return The wrapper representing the detector
      65             :      */
      66             :     virtual GUIDetectorWrapper* buildDetectorGUIRepresentation();
      67             : 
      68             :     /// @brief sets special caller for myWrapper
      69             :     void setSpecialColor(const RGBColor* color);
      70             : 
      71             :     /// @brief whether the induction loop shall be visible
      72             :     bool isVisible() const {
      73       62356 :         return myShow;
      74             :     }
      75             : 
      76             :     /// @brief toggle visibility
      77           0 :     void setVisible(bool show) {
      78           0 :         myShow = show;
      79           0 :     }
      80             : 
      81             : public:
      82             :     /**
      83             :      * @class GUIInductLoop::MyWrapper
      84             :      * @brief A MSInductLoop-visualiser
      85             :      */
      86             :     class MyWrapper : public GUIDetectorWrapper {
      87             : 
      88             :     public:
      89             :         /// @brief Constructor
      90             :         MyWrapper(GUIInductLoop& detector, double pos);
      91             : 
      92             :         /// @brief Destructor
      93             :         ~MyWrapper();
      94             : 
      95             :         /// @name inherited from GUIGlObject
      96             :         //@{
      97             : 
      98             :         /** @brief Returns an own parameter window
      99             :          *
     100             :          * @param[in] app The application needed to build the parameter window
     101             :          * @param[in] parent The parent window needed to build the parameter window
     102             :          * @return The built parameter window
     103             :          * @see GUIGlObject::getParameterWindow
     104             :          */
     105             :         GUIParameterTableWindow* getParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     106             : 
     107             :         /** @brief Returns the boundary to which the view shall be centered in order to show the object
     108             :          *
     109             :          * @return The boundary the object is within
     110             :          * @see GUIGlObject::getCenteringBoundary
     111             :          */
     112             :         Boundary getCenteringBoundary() const override;
     113             : 
     114             :         /** @brief Draws the object
     115             :          * @param[in] s The settings for the current view (may influence drawing)
     116             :          * @see GUIGlObject::drawGL
     117             :          */
     118             :         void drawGL(const GUIVisualizationSettings& s) const override;
     119             :         //@}
     120             : 
     121             :         /// @brief set (outline) color for extra visualization
     122             :         void setSpecialColor(const RGBColor* color) {
     123       27308 :             mySpecialColor = color;
     124       27308 :         }
     125             : 
     126             :     protected:
     127             :         /// @brief whether this detector has an active virtual detector call
     128             :         bool haveOverride() const override;
     129             : 
     130             :         /// @brief toggle virtual detector call
     131             :         void toggleOverride() const override;
     132             : 
     133             :     private:
     134             :         /// @brief The wrapped detector
     135             :         GUIInductLoop& myDetector;
     136             : 
     137             :         /// @brief The detector's boundary
     138             :         Boundary myBoundary;
     139             : 
     140             :         /// @brief The rotations of the shape parts
     141             :         std::vector<double> myFGShapeRotations;
     142             : 
     143             :         /// @brief The lengths of the shape parts
     144             :         std::vector<double> myFGShapeLengths;
     145             : 
     146             :         /// @brief The shape
     147             :         PositionVector myFGShape;
     148             : 
     149             :         /// @brief The position in full-geometry mode
     150             :         Position myFGPosition;
     151             : 
     152             :         /// @brief The rotation in full-geometry mode
     153             :         double myFGRotation;
     154             : 
     155             :         PositionVector myOutline;
     156             :         PositionVector myIndicators;
     157             : 
     158             :         /// @brief The position on the lane
     159             :         double myPosition;
     160             : 
     161             :         /// @brief Whether this detector has defined a length
     162             :         bool myHaveLength;
     163             : 
     164             :         /// @brief color for extra visualization
     165             :         const RGBColor* mySpecialColor;
     166             : 
     167             :     private:
     168             :         void setOutlineColor() const;
     169             : 
     170             :     private:
     171             :         /// @brief Invalidated copy constructor.
     172             :         MyWrapper(const MyWrapper&);
     173             : 
     174             :         /// @brief Invalidated assignment operator.
     175             :         MyWrapper& operator=(const MyWrapper&);
     176             : 
     177             :     };
     178             : 
     179             : private:
     180             : 
     181             :     /// @brief the glObject wrapper for this induction loop
     182             :     MyWrapper* myWrapper;
     183             : 
     184             :     /// @brief whether this induction loop shall be visible in the gui
     185             :     bool myShow;
     186             : 
     187             : };

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