LCOV - code coverage report
Current view: top level - src/guisim - GUILane.h (source / functions) Hit Total Coverage
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Date: 2024-04-27 15:34:54 Functions: 1 2 50.0 %

          Line data    Source code
       1             : /****************************************************************************/
       2             : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3             : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
       4             : // This program and the accompanying materials are made available under the
       5             : // terms of the Eclipse Public License 2.0 which is available at
       6             : // https://www.eclipse.org/legal/epl-2.0/
       7             : // This Source Code may also be made available under the following Secondary
       8             : // Licenses when the conditions for such availability set forth in the Eclipse
       9             : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10             : // or later which is available at
      11             : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12             : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13             : /****************************************************************************/
      14             : /// @file    GUILane.h
      15             : /// @author  Daniel Krajzewicz
      16             : /// @author  Jakob Erdmann
      17             : /// @author  Michael Behrisch
      18             : /// @date    Sept 2002
      19             : ///
      20             : // Representation of a lane in the micro simulation (gui-version)
      21             : /****************************************************************************/
      22             : #pragma once
      23             : #include <config.h>
      24             : 
      25             : #include <utils/foxtools/fxheader.h>
      26             : #include <string>
      27             : #include <utility>
      28             : #include <microsim/MSLane.h>
      29             : #include <microsim/MSEdge.h>
      30             : #include <utils/geom/Position.h>
      31             : #include <utils/geom/PositionVector.h>
      32             : #include <utils/gui/globjects/GUIGlObject.h>
      33             : #include <utils/gui/settings/GUIPropertySchemeStorage.h>
      34             : 
      35             : 
      36             : // ===========================================================================
      37             : // class declarations
      38             : // ===========================================================================
      39             : class GUINet;
      40             : class MSVehicle;
      41             : class MSNet;
      42             : class TesselatedPolygon;
      43             : #ifdef HAVE_OSG
      44             : namespace osg {
      45             : class Geometry;
      46             : }
      47             : #endif
      48             : 
      49             : // ===========================================================================
      50             : // class definitions
      51             : // ===========================================================================
      52             : /**
      53             :  * @class GUILane
      54             :  * @brief Representation of a lane in the micro simulation (gui-version)
      55             :  *
      56             :  * An extended MSLane. A mechanism to avoid concurrent
      57             :  * visualisation and simulation what may cause problems when vehicles
      58             :  * disappear is implemented using a mutex.
      59             :  */
      60             : class GUILane : public MSLane, public GUIGlObject {
      61             : public:
      62             :     /** @brief Constructor
      63             :      *
      64             :      * @param[in] id The lane's id
      65             :      * @param[in] maxSpeed The speed allowed on this lane
      66             :      * @param[in] friction The initial friction on this lane
      67             :      * @param[in] length The lane's length
      68             :      * @param[in] edge The edge this lane belongs to
      69             :      * @param[in] numericalID The numerical id of the lane
      70             :      * @param[in] shape The shape of the lane
      71             :      * @param[in] width The width of the lane
      72             :      * @param[in] permissions Encoding of vehicle classes that may drive on this lane
      73             :      * @see SUMOVehicleClass
      74             :      * @see MSLane
      75             :      */
      76             :     GUILane(const std::string& id, double maxSpeed, double friction,
      77             :             double length, MSEdge* const edge, int numericalID,
      78             :             const PositionVector& shape, double width,
      79             :             SVCPermissions permissions,
      80             :             SVCPermissions changeLeft, SVCPermissions changeRight,
      81             :             int index, bool isRampAccel,
      82             :             const std::string& type,
      83             :             const PositionVector& outlineShape);
      84             : 
      85             : 
      86             :     /// @brief Destructor
      87             :     ~GUILane();
      88             : 
      89             :     /** @brief Returns the name of the parent object (if any)
      90             :      * @note Inherited from GUIGlObject
      91             :      * @return This object's parent id
      92             :      */
      93           0 :     std::string getParentName() const override {
      94           0 :         return getEdge().getID();
      95             :     }
      96             : 
      97             :     void addSecondaryShape(const PositionVector& shape) override;
      98             : 
      99     8912732 :     double getLengthGeometryFactor(bool secondaryShape) const override {
     100     8912732 :         return secondaryShape ? myLengthGeometryFactor2 :  myLengthGeometryFactor;
     101             :     }
     102             : 
     103             :     /// @name Access to vehicles
     104             :     /// @{
     105             : 
     106             :     /** @brief Returns the vehicles container; locks it for microsimulation
     107             :      *
     108             :      * Locks "myLock" preventing usage by microsimulation.
     109             :      *
     110             :      * Please note that it is necessary to release the vehicles container
     111             :      *  afterwards using "releaseVehicles".
     112             :      * @return The vehicles on this lane
     113             :      * @see MSLane::getVehiclesSecure
     114             :      */
     115             :     const VehCont& getVehiclesSecure() const override;
     116             : 
     117             : 
     118             :     /** @brief Allows to use the container for microsimulation again
     119             :      *
     120             :      * Unlocks "myLock" preventing usage by microsimulation.
     121             :      * @see MSLane::releaseVehicles
     122             :      */
     123             :     void releaseVehicles() const override;
     124             :     /// @}
     125             : 
     126             : 
     127             : 
     128             :     /// @name Vehicle movement (longitudinal)
     129             :     /// @{
     130             : 
     131             :     /** the same as in MSLane, but locks the access for the visualisation
     132             :         first; the access will be granted at the end of this method */
     133             :     void planMovements(const SUMOTime t) override;
     134             : 
     135             :     /** the same as in MSLane, but locks the access for the visualisation
     136             :         first; the access will be granted at the end of this method */
     137             :     void setJunctionApproaches(const SUMOTime t) const override;
     138             : 
     139             :     /** the same as in MSLane, but locks the access for the visualisation
     140             :         first; the access will be granted at the end of this method */
     141             :     void executeMovements(const SUMOTime t) override;
     142             : 
     143             :     /** the same as in MSLane, but locks the access for the visualisation
     144             :         first; the access will be granted at the end of this method */
     145             :     void integrateNewVehicles() override;
     146             :     ///@}
     147             : 
     148             : 
     149             :     /** the same as in MSLane, but locks the access for the visualisation
     150             :         first; the access will be granted at the end of this method */
     151             :     void detectCollisions(SUMOTime timestep, const std::string& stage) override;
     152             : 
     153             : 
     154             :     /** the same as in MSLane, but locks the access for the visualisation
     155             :         first; the access will be granted at the end of this method */
     156             :     MSVehicle* removeVehicle(MSVehicle* remVehicle, MSMoveReminder::Notification notification, bool notify) override;
     157             : 
     158             :     /// @brief remove parking vehicle
     159             :     void removeParking(MSBaseVehicle* veh) override;
     160             : 
     161             :     /** @brief Sets the information about a vehicle lapping into this lane
     162             :      *
     163             :      * This vehicle is added to myVehicles and may be distinguished from regular
     164             :      * vehicles by the disparity between this lane and v->getLane()
     165             :      * @param[in] v The vehicle which laps into this lane
     166             :      * @return This lane's length
     167             :      */
     168             :     double setPartialOccupation(MSVehicle* v) override;
     169             : 
     170             :     /** @brief Removes the information about a vehicle lapping into this lane
     171             :      * @param[in] v The vehicle which laps into this lane
     172             :      */
     173             :     void resetPartialOccupation(MSVehicle* v) override;
     174             : 
     175             :     /// @name inherited from GUIGlObject
     176             :     //@{
     177             : 
     178             :     /** @brief Returns an own popup-menu
     179             :      *
     180             :      * @param[in] app The application needed to build the popup-menu
     181             :      * @param[in] parent The parent window needed to build the popup-menu
     182             :      * @return The built popup-menu
     183             :      * @see GUIGlObject::getPopUpMenu
     184             :      */
     185             :     GUIGLObjectPopupMenu* getPopUpMenu(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     186             : 
     187             :     /** @brief Returns an own parameter window
     188             :      *
     189             :      * @param[in] app The application needed to build the parameter window
     190             :      * @param[in] parent The parent window needed to build the parameter window
     191             :      * @return The built parameter window
     192             :      * @see GUIGlObject::getParameterWindow
     193             :      */
     194             :     GUIParameterTableWindow* getParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     195             : 
     196             :     /** @brief Returns the boundary to which the view shall be centered in order to show the object
     197             :      *
     198             :      * @return The boundary the object is within
     199             :      * @see GUIGlObject::getCenteringBoundary
     200             :      */
     201             :     Boundary getCenteringBoundary() const override;
     202             : 
     203             :     /** @brief Draws the object
     204             :      * @param[in] s The settings for the current view (may influence drawing)
     205             :      * @see GUIGlObject::drawGL
     206             :      */
     207             :     void drawGL(const GUIVisualizationSettings& s) const override;
     208             : 
     209             :     double getClickPriority() const override;
     210             :     //@}
     211             : 
     212             :     const PositionVector& getShape(bool secondary) const override;
     213             :     const std::vector<double>& getShapeRotations(bool secondary) const;
     214             :     const std::vector<double>& getShapeLengths(bool secondary) const;
     215             : 
     216             :     double firstWaitingTime() const;
     217             : 
     218             :     /// @brief whether any of the neighboring lanes is not a bidi-lane
     219             :     bool neighLaneNotBidi() const;
     220             : 
     221             :     /// @brief draw lane borders and white markings
     222             :     void drawMarkings(const GUIVisualizationSettings& s, double scale) const;
     223             : 
     224             :     /// @brief bike lane markings on top of an intersection
     225             :     void drawBikeMarkings() const;
     226             : 
     227             :     /// @brief bike lane markings on top of an intersection
     228             :     void drawJunctionChangeProhibitions() const;
     229             : 
     230             :     /// @brief direction indicators for lanes
     231             :     void drawDirectionIndicators(double exaggeration, bool spreadSuperposed, bool s2) const;
     232             : 
     233             :     /// @brief draw intersection positions of foe internal lanes with this one
     234             :     void debugDrawFoeIntersections() const;
     235             : 
     236             :     double getEdgeLaneNumber() const;
     237             : 
     238             :     /** @brief Returns the stored traveltime for the edge of this lane
     239             :      */
     240             :     double getStoredEdgeTravelTime() const;
     241             : 
     242             :     /** @brief Returns the loaded weight (effort) for the edge of this lane
     243             :      */
     244             :     double getLoadedEdgeWeight() const;
     245             : 
     246             :     void setReachability(double value) {
     247           0 :         myReachability = value;
     248           0 :     }
     249             : 
     250             :     double getReachability() const {
     251             :         return myReachability;
     252             :     }
     253             : 
     254             : #ifdef HAVE_OSG
     255             :     void setGeometry(osg::Geometry* geom) {
     256        5334 :         myGeom = geom;
     257             :     }
     258             : 
     259             :     void updateColor(const GUIVisualizationSettings& s);
     260             : 
     261             : #endif
     262             : 
     263             :     /// @brief close this lane for traffic
     264             :     void closeTraffic(bool rebuildAllowed = true);
     265             : 
     266             :     bool isClosed() const {
     267           0 :         return myAmClosed;
     268             :     }
     269             : 
     270             :     /// @brief gets the color value according to the current scheme index
     271             :     double getColorValue(const GUIVisualizationSettings& s, int activeScheme) const override;
     272             : 
     273             :     /// @brief gets the color value according to the current scheme index including values for things that set the color indirectly
     274             :     double getColorValueWithFunctional(const GUIVisualizationSettings& s, int activeScheme) const;
     275             : 
     276             :     /// @brief return color value based on cached settings
     277             :     double getColorValueForTracker() const;
     278             : 
     279             :     /// @brief gets the scaling value according to the current scheme index
     280             :     double getScaleValue(const GUIVisualizationSettings& s, int activeScheme, bool s2) const;
     281             : 
     282             :     /// @brief whether this lane is selected in the GUI
     283             :     bool isSelected() const override;
     284             : 
     285             :     /* @brief sets the color according to the current scheme index and some lane function
     286             :      * @param[in] id override active scheme when calling from meso gui
     287             :      */
     288             :     bool setFunctionalColor(const GUIColorer& c, RGBColor& col, int activeScheme = -1) const;
     289             : 
     290             :     /// @brief whether to draw this lane as a railway
     291             :     bool drawAsRailway(const GUIVisualizationSettings& s) const;
     292             : 
     293             : protected:
     294             :     /// moves myTmpVehicles int myVehicles after a lane change procedure
     295             :     void swapAfterLaneChange(SUMOTime t) override;
     296             : 
     297             :     /** @brief Inserts the vehicle into this lane, and informs it about entering the network
     298             :      *
     299             :      * Calls the vehicles enterLaneAtInsertion function,
     300             :      *  updates statistics and modifies the active state as needed
     301             :      * @param[in] veh The vehicle to be incorporated
     302             :      * @param[in] pos The position of the vehicle
     303             :      * @param[in] speed The speed of the vehicle
     304             :      * @param[in] posLat The lateral position of the vehicle
     305             :      * @param[in] at
     306             :      * @param[in] notification The cause of insertion (i.e. departure, teleport, parking) defaults to departure
     307             :      * @see MSLane::incorporateVehicle
     308             :      */
     309             :     void incorporateVehicle(MSVehicle* veh, double pos, double speed, double posLat,
     310             :                             const MSLane::VehCont::iterator& at,
     311             :                             MSMoveReminder::Notification notification = MSMoveReminder::NOTIFICATION_DEPARTED) override;
     312             : 
     313             : private:
     314             :     /// @brief helper methods
     315             :     void drawLinkNo(const GUIVisualizationSettings& s) const;
     316             :     void drawTLSLinkNo(const GUIVisualizationSettings& s, const GUINet& net) const;
     317             :     void drawLinkRules(const GUIVisualizationSettings& s, const GUINet& net) const;
     318             :     void drawLinkRule(const GUIVisualizationSettings& s, const GUINet& net, const MSLink* link,
     319             :                       const PositionVector& shape, double x1, double x2) const;
     320             :     void drawArrows(bool secondaryShape) const;
     321             :     void drawLane2LaneConnections(double exaggeration, bool s2) const;
     322             : 
     323             : 
     324             :     /// @brief add intermediate points at segment borders
     325             :     PositionVector splitAtSegments(const PositionVector& shape);
     326             : 
     327             :     /// @brief get number of vehicles waiting for departure on this lane
     328             :     double getPendingEmits() const;
     329             : 
     330             : private:
     331             :     void initRotations(const PositionVector& shape,
     332             :                        std::vector<double>& rotations,
     333             :                        std::vector<double>& lengths,
     334             :                        std::vector<RGBColor>& colors);
     335             : 
     336             :     /// @brief sets multiple colors according to the current scheme index and some lane function
     337             :     bool setMultiColor(const GUIVisualizationSettings& s, const GUIColorer& c, RGBColor& col) const;
     338             : 
     339             :     /// @brief sets the color according to the currente settings
     340             :     RGBColor setColor(const GUIVisualizationSettings& s) const;
     341             : 
     342             :     /// @brief whether to draw this lane as a waterway
     343             :     bool drawAsWaterway(const GUIVisualizationSettings& s) const;
     344             : 
     345             :     /// @brief whether this lane or its parent edge is selected in the GUI
     346             :     bool isLaneOrEdgeSelected() const;
     347             : 
     348             :     std::vector<RGBColor>& getShapeColors(bool secondary) const;
     349             : 
     350             :     /// The rotations of the shape parts
     351             :     std::vector<double> myShapeRotations;
     352             :     std::vector<double> myShapeRotations2;
     353             : 
     354             :     /// The lengths of the shape parts
     355             :     std::vector<double> myShapeLengths;
     356             :     std::vector<double> myShapeLengths2;
     357             : 
     358             :     /// The color of the shape parts (cached)
     359             :     mutable std::vector<RGBColor> myShapeColors;
     360             :     mutable std::vector<RGBColor> myShapeColors2;
     361             : 
     362             :     /// @brief the meso segment index for each geometry segment
     363             :     std::vector<int> myShapeSegments;
     364             :     /// @brief the shape indices where the meso segment changes (for segmentsIndex > 0)
     365             :     std::vector<int> mySegmentStartIndex;
     366             : 
     367             :     /// @brief Half of lane width, for speed-up
     368             :     double myHalfLaneWidth;
     369             : 
     370             :     /// @brief Quarter of lane width, for speed-up
     371             :     double myQuarterLaneWidth;
     372             : 
     373             :     /// @brief the time distance from a particular edge
     374             :     double myReachability = INVALID_DOUBLE;
     375             : 
     376             :     /// @brief list of parkingAreas on this lane
     377             :     mutable std::vector<MSParkingArea*>* myParkingAreas;
     378             : 
     379             :     /// @brief An object that stores the tesselation
     380             :     mutable TesselatedPolygon* myTesselation;
     381             : 
     382             : #ifdef HAVE_OSG
     383             :     osg::Geometry* myGeom;
     384             : #endif
     385             : 
     386             :     /// @brief state for dynamic lane closings
     387             :     bool myAmClosed;
     388             : 
     389             :     /// @brief secondary shape for visualization
     390             :     PositionVector myShape2;
     391             :     double myLengthGeometryFactor2;
     392             : 
     393             :     /// @brief cached for tracking color value
     394             :     static GUIVisualizationSettings* myCachedGUISettings;
     395             : 
     396             : private:
     397             :     /// The mutex used to avoid concurrent updates of the vehicle buffer
     398             :     mutable FXMutex myLock;
     399             : 
     400             :     /// @brief special color to signify alternative coloring scheme
     401             :     static const RGBColor MESO_USE_LANE_COLOR;
     402             : 
     403             : 
     404             : };

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