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1 : /****************************************************************************/ 2 : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo 3 : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others. 4 : // This program and the accompanying materials are made available under the 5 : // terms of the Eclipse Public License 2.0 which is available at 6 : // https://www.eclipse.org/legal/epl-2.0/ 7 : // This Source Code may also be made available under the following Secondary 8 : // Licenses when the conditions for such availability set forth in the Eclipse 9 : // Public License 2.0 are satisfied: GNU General Public License, version 2 10 : // or later which is available at 11 : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html 12 : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later 13 : /****************************************************************************/ 14 : /// @file GUIVehicle.h 15 : /// @author Daniel Krajzewicz 16 : /// @author Jakob Erdmann 17 : /// @author Sascha Krieg 18 : /// @author Michael Behrisch 19 : /// @date Sept 2002 20 : /// 21 : // A MSVehicle extended by some values for usage within the gui 22 : /****************************************************************************/ 23 : #pragma once 24 : #include <config.h> 25 : 26 : #include <vector> 27 : #include <string> 28 : #include <utils/geom/PositionVector.h> 29 : #include <microsim/MSVehicle.h> 30 : #include "GUIBaseVehicle.h" 31 : 32 : 33 : // =========================================================================== 34 : // class declarations 35 : // =========================================================================== 36 : class GUISUMOAbstractView; 37 : 38 : 39 : // =========================================================================== 40 : // class definitions 41 : // =========================================================================== 42 : /** 43 : * @class GUIVehicle 44 : * @brief A MSVehicle extended by some values for usage within the gui 45 : * 46 : * A visualisable MSVehicle. Extended by the possibility to retrieve names 47 : * of all available vehicles (static) and the possibility to retrieve the 48 : * color of the vehicle which is available in different forms allowing an 49 : * easier recognition of done actions such as lane changing. 50 : */ 51 : class GUIVehicle : public MSVehicle, public GUIBaseVehicle { 52 : public: 53 : /** @brief Constructor 54 : * @param[in] pars The vehicle description 55 : * @param[in] route The vehicle's route 56 : * @param[in] type The vehicle's type 57 : * @param[in] speedFactor The factor for driven lane's speed limits 58 : * @exception ProcessError If a value is wrong 59 : */ 60 : GUIVehicle(SUMOVehicleParameter* pars, ConstMSRoutePtr route, 61 : MSVehicleType* type, const double speedFactor); 62 : 63 : 64 : /// @brief destructor 65 : ~GUIVehicle(); 66 : 67 : /** @brief Return current position (x/y, cartesian) 68 : * 69 : * @note implementation of abstract method does not work otherwise 70 : */ 71 120248388 : Position getPosition(const double offset = 0) const { 72 120248388 : return MSVehicle::getPosition(offset); 73 : } 74 : 75 : Position getVisualPosition(bool s2, const double offset = 0) const; 76 : 77 : /** @brief Return current angle 78 : * 79 : * @note implementation of abstract method does not work otherwise 80 : */ 81 12007925 : double getAngle() const { 82 12007925 : return MSVehicle::getAngle(); 83 : } 84 : 85 : /** @brief Returns the vehicle's direction in radians taking into account 86 : * secondary shape 87 : * @return The vehicle's current angle 88 : */ 89 : double getVisualAngle(bool s2) const; 90 : 91 : /** @brief Draws the route 92 : * @param[in] r The route to draw 93 : */ 94 : void drawRouteHelper(const GUIVisualizationSettings& s, ConstMSRoutePtr r, bool future, bool noLoop, const RGBColor& col) const; 95 : 96 : void drawAction_drawVehicleBlinker(double length) const; 97 : void drawAction_drawVehicleBrakeLight(double length, bool onlyOne = false) const; 98 : void drawAction_drawLinkItems(const GUIVisualizationSettings& s) const; 99 : void drawAction_drawVehicleBlueLight() const; 100 : 101 : /** @brief Returns the time since the last lane change in seconds 102 : * @see MSVehicle::myLastLaneChangeOffset 103 : * @return The time since the last lane change in seconds 104 : */ 105 : double getLastLaneChangeOffset() const; 106 : 107 : 108 : /** @brief Draws the vehicle's best lanes 109 : */ 110 : void drawBestLanes() const; 111 : /// @} 112 : 113 : /// @brief adds the blocking foes to the current selection 114 : void selectBlockingFoes() const; 115 : 116 : /// @brief gets the color value according to the current scheme index 117 : double getColorValue(const GUIVisualizationSettings& s, int activeScheme) const; 118 : 119 : /** @brief Returns an own parameter window 120 : * 121 : * @param[in] app The application needed to build the parameter window 122 : * @param[in] parent The parent window needed to build the parameter window 123 : * @return The built parameter window 124 : * @see GUIGlObject::getParameterWindow 125 : */ 126 : GUIParameterTableWindow* getParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent); 127 : 128 : /** @brief Returns an own type parameter window 129 : * 130 : * @param[in] app The application needed to build the parameter window 131 : * @param[in] parent The parent window needed to build the parameter window 132 : * @return The built parameter window 133 : */ 134 : GUIParameterTableWindow* getTypeParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent); 135 : 136 : /// @brief whether this vehicle is selected in the GUI 137 : bool isSelected() const; 138 : 139 : /// @brief return right vehicle side on current edge (without argument) 140 0 : double getRightSideOnEdge2() const { 141 0 : return getRightSideOnEdge(); 142 : } 143 : /// @brief return left vehicle side on current edge 144 0 : double getLeftSideOnEdge() const { 145 0 : return getRightSideOnEdge() + getVehicleType().getWidth(); 146 : } 147 : 148 : /// @brief return the righmost sublane on the edge occupied by the vehicle 149 : int getRightSublaneOnEdge() const; 150 : int getLeftSublaneOnEdge() const; 151 : 152 : /// @brief return the lanechange state 153 : std::string getLCStateRight() const; 154 : std::string getLCStateLeft() const; 155 : std::string getLCStateCenter() const; 156 : 157 : /// @brief return vehicle lane id 158 : std::string getLaneID() const; 159 : std::string getBackLaneIDs() const; 160 : std::string getShadowLaneID() const; 161 : std::string getTargetLaneID() const; 162 : 163 : /// @brief return the lane-change maneuver distance 164 : double getManeuverDist() const; 165 : /// @brief return the speed mode as bit string 166 : std::string getSpeedMode() const; 167 : /// @brief return the lane change mode as bit string 168 : std::string getLaneChangeMode() const; 169 : 170 : /// @brief return the current lateral alignment as string 171 : std::string getDynamicAlignment() const; 172 : 173 : /// @brief handle route to accomodate to given stop 174 : void rerouteDRTStop(MSStoppingPlace* busStop); 175 : 176 : protected: 177 : /// @brief register vehicle for drawing while outside the network 178 : void drawOutsideNetwork(bool add); 179 : 180 : private: 181 : 182 : /* @brief draw train with individual carriages. The number of carriages is 183 : * determined from defaultLength of carriages and vehicle length 184 : * passengerSeats are computed beginning at firstPassengerCarriage */ 185 : void drawAction_drawCarriageClass(const GUIVisualizationSettings& s, bool asImage) const; 186 : 187 : /// @brief retrieve information about the current stop state 188 : std::string getStopInfo() const; 189 : 190 : };