Line data Source code
1 : /****************************************************************************/
2 : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 : // Copyright (C) 2001-2026 German Aerospace Center (DLR) and others.
4 : // This program and the accompanying materials are made available under the
5 : // terms of the Eclipse Public License 2.0 which is available at
6 : // https://www.eclipse.org/legal/epl-2.0/
7 : // This Source Code may also be made available under the following Secondary
8 : // Licenses when the conditions for such availability set forth in the Eclipse
9 : // Public License 2.0 are satisfied: GNU General Public License, version 2
10 : // or later which is available at
11 : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12 : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 : /****************************************************************************/
14 : /// @file MSDriveWay.cpp
15 : /// @author Jakob Erdmann
16 : /// @date December 2021
17 : ///
18 : // A sequende of rail tracks (lanes) that may be used as a "set route" (Fahrstraße)
19 : /****************************************************************************/
20 : #include <config.h>
21 : #include <cassert>
22 : #include <utility>
23 :
24 : #include <utils/xml/SUMOSAXAttributes.h>
25 : #include <utils/common/StringUtils.h>
26 : #include <microsim/MSStop.h>
27 : #include <microsim/MSLane.h>
28 : #include <microsim/MSEdge.h>
29 : #include <microsim/MSLink.h>
30 : #include <microsim/MSNet.h>
31 : #include <microsim/MSVehicleControl.h>
32 : #include <microsim/MSJunctionLogic.h>
33 : #include <mesosim/MELoop.h>
34 : #include "MSRailSignal.h"
35 : #include "MSDriveWay.h"
36 : #include "MSRailSignalControl.h"
37 :
38 : #define DRIVEWAY_SANITY_CHECK
39 : //#define SUBDRIVEWAY_WARN_NOCONFLICT
40 :
41 : //#define DEBUG_BUILD_DRIVEWAY
42 : //#define DEBUG_BUILD_SUBDRIVEWAY
43 : //#define DEBUG_ADD_FOES
44 : //#define DEBUG_BUILD_SIDINGS
45 : //#define DEBUG_DRIVEWAY_BUILDROUTE
46 : //#define DEBUG_CHECK_FLANKS
47 : //#define DEBUG_SIGNALSTATE_PRIORITY
48 : //#define DEBUG_SIGNALSTATE
49 : //#define DEBUG_MOVEREMINDER
50 : //#define DEBUG_MATCH
51 :
52 : #define DEBUG_HELPER(obj) ((obj) != nullptr && (obj)->isSelected())
53 : //#define DEBUG_HELPER(obj) ((obj)->getID() == "")
54 : //#define DEBUG_HELPER(obj) (true)
55 :
56 : #define DEBUG_DW_ID ""
57 : #define DEBUG_COND_DW(obj) (obj->getID() == DEBUG_DW_ID || DEBUG_DW_ID == std::string("ALL"))
58 : #define DEBUG_COND_DW2 (getID() == DEBUG_DW_ID || DEBUG_DW_ID == std::string("ALL"))
59 :
60 : // ===========================================================================
61 : // static value definitions
62 : // ===========================================================================
63 : int MSDriveWay::myGlobalDriveWayIndex(0);
64 : std::set<const MSEdge*> MSDriveWay::myBlockLengthWarnings;
65 : bool MSDriveWay::myWriteVehicles(false);
66 : double MSDriveWay::myMovingBlockMaxDist(1e10);
67 : std::map<const MSLink*, std::vector<MSDriveWay*> > MSDriveWay::mySwitchDriveWays;
68 : std::map<const MSEdge*, std::vector<MSDriveWay*> > MSDriveWay::myReversalDriveWays;
69 : std::map<const MSEdge*, std::vector<MSDriveWay*>, ComparatorNumericalIdLess> MSDriveWay::myDepartureDriveways;
70 : std::map<const MSJunction*, int> MSDriveWay::myDepartDrivewayIndex;
71 : std::map<const MSEdge*, std::vector<MSDriveWay*> > MSDriveWay::myDepartureDrivewaysEnds;
72 : std::map<const MSEdge*, std::vector<MSDriveWay*>, ComparatorNumericalIdLess> MSDriveWay::myEndingDriveways;
73 : std::map<ConstMSEdgeVector, MSDriveWay*> MSDriveWay::myDriveWayRouteLookup;
74 : std::map<std::string, MSDriveWay*> MSDriveWay::myDriveWayLookup;
75 :
76 : // ---------------------------------------------------------------------------
77 : // static initialisation methods
78 : // ---------------------------------------------------------------------------
79 : void
80 41790 : MSDriveWay::init() {
81 41790 : myWriteVehicles = OptionsCont::getOptions().isSet("railsignal-vehicle-output");
82 41790 : myMovingBlockMaxDist = OptionsCont::getOptions().getFloat("railsignal.moving-block.max-dist");
83 41790 : }
84 :
85 : // ===========================================================================
86 : // MSDriveWay method definitions
87 : // ===========================================================================
88 :
89 :
90 26307 : MSDriveWay::MSDriveWay(const MSLink* origin, const std::string& id, bool temporary) :
91 52614 : MSMoveReminder("DriveWay_" + (temporary ? "tmp" : id)),
92 : Named(id),
93 11406 : myNumericalID(temporary ? -1 : myGlobalDriveWayIndex++),
94 26307 : myOrigin(origin),
95 26307 : myActive(nullptr),
96 26307 : myCoreSize(0),
97 26307 : myForwardEdgeCount(0),
98 26307 : myFoundSignal(false),
99 26307 : myFoundJump(false),
100 26307 : myTerminateRoute(false),
101 26307 : myAbortedBuild(false),
102 26307 : myBidiEnded(false),
103 90327 : myParent(nullptr)
104 26307 : {}
105 :
106 :
107 37713 : MSDriveWay::~MSDriveWay() {
108 28827 : for (const MSDriveWay* sub : mySubDriveWays) {
109 2520 : delete sub;
110 : }
111 : mySubDriveWays.clear();
112 116634 : }
113 :
114 : void
115 41448 : MSDriveWay::cleanup() {
116 41448 : myGlobalDriveWayIndex = 0;
117 : myBlockLengthWarnings.clear();
118 41448 : myWriteVehicles = false;
119 :
120 44600 : for (auto item : myDepartureDriveways) {
121 6614 : for (MSDriveWay* dw : item.second) {
122 3462 : delete dw;
123 : }
124 : }
125 : MSDriveWay::mySwitchDriveWays.clear();
126 : MSDriveWay::myReversalDriveWays.clear();
127 : MSDriveWay::myDepartureDriveways.clear();
128 : MSDriveWay::myDepartDrivewayIndex.clear();
129 : MSDriveWay::myDepartureDrivewaysEnds.clear();
130 : MSDriveWay::myEndingDriveways.clear();
131 41448 : }
132 :
133 : void
134 168 : MSDriveWay::clearState() {
135 193 : for (auto item : myEndingDriveways) {
136 50 : for (MSDriveWay* dw : item.second) {
137 : dw->myTrains.clear();
138 : }
139 : }
140 168 : }
141 :
142 :
143 : bool
144 34438 : MSDriveWay::notifyEnter(SUMOTrafficObject& veh, Notification reason, const MSLane* enteredLane) {
145 : #ifdef DEBUG_MOVEREMINDER
146 : std::cout << SIMTIME << " notifyEnter " << getDescription() << " veh=" << veh.getID() << " lane=" << (MSGlobals::gUseMesoSim ? veh.getEdge()->getID() : Named::getIDSecure(enteredLane)) << " reason=" << reason << "\n";
147 : #endif
148 :
149 34438 : if (veh.isVehicle() && MSRailSignalControl::isUsingDriveWays(veh.getVClass())) {
150 10129 : if ((enteredLane == myLane || (MSGlobals::gUseMesoSim && veh.getEdge() == &myLane->getEdge()))
151 36052 : && (reason == NOTIFICATION_DEPARTED || reason == NOTIFICATION_JUNCTION || reason == NOTIFICATION_PARKING)) {
152 25821 : SUMOVehicle& sveh = dynamic_cast<SUMOVehicle&>(veh);
153 25821 : MSRouteIterator firstIt = std::find(sveh.getCurrentRouteEdge(), sveh.getRoute().end(), myLane->getNextNormal());
154 25821 : if (match(firstIt, sveh.getRoute().end())) {
155 16940 : if (myTrains.count(&sveh) == 0) {
156 16900 : enterDriveWay(sveh, reason);
157 : }
158 16920 : return true;
159 : }
160 8561 : } else if (reason == NOTIFICATION_REROUTE) {
161 1468 : SUMOVehicle& sveh = dynamic_cast<SUMOVehicle&>(veh);
162 : assert(myTrains.count(&sveh) == 0);
163 1468 : int movedPast = matchesPastRoute(sveh);
164 : // vehicle must still be one the drivway
165 1468 : if (movedPast >= 0 && movedPast < myForwardEdgeCount) {
166 768 : enterDriveWay(sveh, reason);
167 768 : return true;
168 : }
169 : }
170 : }
171 : return false;
172 : }
173 :
174 :
175 : bool
176 81440 : MSDriveWay::notifyLeave(SUMOTrafficObject& veh, double /*lastPos*/, Notification reason, const MSLane* enteredLane) {
177 : UNUSED_PARAMETER(enteredLane);
178 : #ifdef DEBUG_MOVEREMINDER
179 : std::cout << SIMTIME << " notifyLeave " << getDescription() << " veh=" << veh.getID() << " lane=" << Named::getIDSecure(enteredLane) << " reason=" << toString(reason) << "\n";
180 : #endif
181 81440 : if (veh.isVehicle() && MSRailSignalControl::isUsingDriveWays(veh.getVClass())) {
182 : // leaving network with departure, teleport etc
183 81440 : if (reason != MSMoveReminder::NOTIFICATION_JUNCTION && reason != MSMoveReminder::NOTIFICATION_SEGMENT) {
184 5641 : myTrains.erase(&dynamic_cast<SUMOVehicle&>(veh));
185 5641 : if (myWriteVehicles) {
186 562 : myVehicleEvents.push_back(VehicleEvent(SIMSTEP, false, veh.getID(), reason));
187 : }
188 5641 : return false;
189 75799 : } else if (MSGlobals::gUseMesoSim && reason != MSMoveReminder::NOTIFICATION_SEGMENT) {
190 : // notifyLeave is called before moving the route iterator
191 2228 : const MSLane* leftLane = (*(dynamic_cast<SUMOVehicle&>(veh).getCurrentRouteEdge()))->getLanes().front();
192 2228 : return notifyLeaveBack(veh, reason, leftLane);
193 : } else {
194 : return true;
195 : }
196 : } else {
197 0 : return false;
198 : }
199 : }
200 :
201 :
202 : bool
203 76241 : MSDriveWay::notifyLeaveBack(SUMOTrafficObject& veh, Notification reason, const MSLane* leftLane) {
204 : #ifdef DEBUG_MOVEREMINDER
205 : std::cout << SIMTIME << " notifyLeaveBack " << getDescription() << " veh=" << veh.getID() << " lane=" << Named::getIDSecure(leftLane) << " reason=" << toString(reason) << "\n";
206 : #endif
207 76241 : if (veh.isVehicle() && MSRailSignalControl::isUsingDriveWays(veh.getVClass())) {
208 76241 : if (leftLane == myForward.back() && (veh.getBackLane() != leftLane->getBidiLane() || MSGlobals::gUseMesoSim)) {
209 11348 : myTrains.erase(&dynamic_cast<SUMOVehicle&>(veh));
210 11348 : if (myWriteVehicles) {
211 1176 : myVehicleEvents.push_back(VehicleEvent(SIMSTEP, false, veh.getID(), reason));
212 : }
213 11348 : return false;
214 : } else {
215 64893 : return true;
216 : }
217 : } else {
218 0 : return false;
219 : }
220 : }
221 :
222 :
223 : bool
224 1555 : MSDriveWay::notifyReroute(SUMOTrafficObject& veh) {
225 : #ifdef DEBUG_MOVEREMINDER
226 : std::cout << SIMTIME << " notifyReroute " << getDescription() << " veh=" << veh.getID() << "\n";
227 : #endif
228 : assert(veh.isVehicle());
229 1555 : if (MSRailSignalControl::isUsingDriveWays(veh.getVClass())) {
230 1553 : SUMOVehicle* sveh = dynamic_cast<SUMOVehicle*>(&veh);
231 : assert(myTrains.count(sveh) != 0);
232 1553 : if (matchesPastRoute(*sveh) >= 0) {
233 : //std::cout << SIMTIME << " notifyReroute " << getDescription() << " veh=" << veh.getID() << " valid\n";
234 819 : return true;
235 : }
236 : // no match found, remove
237 : myTrains.erase(sveh);
238 734 : if (myWriteVehicles) {
239 100 : myVehicleEvents.push_back(VehicleEvent(SIMSTEP, false, veh.getID(), NOTIFICATION_REROUTE));
240 : }
241 : //std::cout << SIMTIME << " notifyReroute " << getDescription() << " veh=" << veh.getID() << " invalid\n";
242 : }
243 : return false;
244 : }
245 :
246 :
247 : int
248 3021 : MSDriveWay::matchesPastRoute(SUMOVehicle& sveh) const {
249 : // look backwards along the route to find the driveway lane
250 3021 : const ConstMSEdgeVector& routeEdges = sveh.getRoute().getEdges();
251 18897 : for (int i = sveh.getRoutePosition(); i >= 0; i--) {
252 18479 : if (routeEdges[i] == myLane->getNextNormal()) {
253 : MSRouteIterator firstIt = routeEdges.begin() + i;
254 2603 : if (match(firstIt, sveh.getRoute().end())) {
255 : // driveway is still valid after rerouting
256 : //std::cout << SIMTIME << " notifyReroute " << getDescription() << " veh=" << veh.getID() << " valid\n";
257 1674 : return sveh.getRoutePosition() - i;
258 : }
259 929 : break;
260 : }
261 : }
262 : return -1;
263 : }
264 :
265 :
266 : void
267 17668 : MSDriveWay::enterDriveWay(SUMOVehicle& sveh, Notification reason) {
268 17668 : myTrains.insert(&sveh);
269 17668 : if (myOrigin != nullptr) {
270 11033 : MSRailSignalControl::getInstance().notifyApproach(myOrigin);
271 : }
272 58999 : for (const MSDriveWay* foe : myFoes) {
273 41331 : if (foe->myOrigin != nullptr) {
274 31320 : MSRailSignalControl::getInstance().notifyApproach(foe->myOrigin);
275 : }
276 : }
277 17668 : if (myWriteVehicles) {
278 1804 : myVehicleEvents.push_back(VehicleEvent(SIMSTEP, true, sveh.getID(), reason));
279 : }
280 17668 : }
281 :
282 : bool
283 594488 : MSDriveWay::reserve(const Approaching& closest, MSEdgeVector& occupied) {
284 594488 : if (foeDriveWayOccupied(true, closest.first, occupied)) {
285 : return false;
286 : }
287 524946 : for (MSLink* foeLink : myConflictLinks) {
288 145841 : if (hasLinkConflict(closest, foeLink)) {
289 : #ifdef DEBUG_SIGNALSTATE
290 : if (gDebugFlag4 || DEBUG_HELPER(closest.first)) {
291 : std::cout << getID() << " linkConflict with " << getTLLinkID(foeLink) << "\n";
292 : }
293 : #endif
294 : return false;
295 : }
296 : }
297 379105 : myActive = closest.first;
298 379105 : return true;
299 : }
300 :
301 :
302 : bool
303 145841 : MSDriveWay::hasLinkConflict(const Approaching& veh, const MSLink* foeLink) const {
304 : #ifdef DEBUG_SIGNALSTATE_PRIORITY
305 : if (gDebugFlag4) {
306 : std::cout << " checkLinkConflict foeLink=" << getTLLinkID(foeLink) << " ego=" << Named::getIDSecure(veh.first) << "\n";
307 : }
308 : #endif
309 145841 : if (foeLink->getApproaching().size() > 0) {
310 50684 : Approaching foe = foeLink->getClosest();
311 : #ifdef DEBUG_SIGNALSTATE_PRIORITY
312 : if (gDebugFlag4) {
313 : std::cout << " approaching foe=" << foe.first->getID() << "\n";
314 : }
315 : #endif
316 50684 : if (foe.first == veh.first) {
317 50684 : return false;
318 : }
319 : const MSTrafficLightLogic* foeTLL = foeLink->getTLLogic();
320 : assert(foeTLL != nullptr);
321 45618 : const MSRailSignal* constFoeRS = dynamic_cast<const MSRailSignal*>(foeTLL);
322 : MSRailSignal* foeRS = const_cast<MSRailSignal*>(constFoeRS);
323 45618 : if (foeRS != nullptr) {
324 45618 : const MSDriveWay& foeDriveWay = foeRS->retrieveDriveWayForVeh(foeLink->getTLIndex(), foe.first);
325 : MSEdgeVector occupied;
326 70611 : if (foeDriveWay.foeDriveWayOccupied(false, foe.first, occupied) ||
327 41627 : !foeRS->constraintsAllow(foe.first) ||
328 32987 : !overlap(foeDriveWay) ||
329 61971 : getFoeOrSubFoe(&foeDriveWay) == nullptr ||
330 13472 : canUseSiding(veh.first, getFoeOrSubFoe(&foeDriveWay)).first) {
331 : #ifdef DEBUG_SIGNALSTATE_PRIORITY
332 : if (gDebugFlag4 || veh.first->isSelected()) {
333 : if (foeDriveWay.foeDriveWayOccupied(false, foe.first, occupied)) {
334 : std::cout << " foe blocked\n";
335 : } else if (!foeRS->constraintsAllow(foe.first)) {
336 : std::cout << " foe constrained\n";
337 : } else if (!overlap(foeDriveWay)) {
338 : std::cout << " no overlap with foeDW=" << foeDriveWay.getID() << "\n";
339 : } else if (getFoeOrSubFoe(&foeDriveWay) == nullptr) {
340 : std::cout << " foeDW=" << foeDriveWay.getID() << " is not a foe to " << getID() << "\n";
341 : } else if (canUseSiding(veh.first, &foeDriveWay).first) {
342 : std::cout << " use siding\n";
343 : }
344 : }
345 : #endif
346 33654 : return false;
347 : }
348 : #ifdef DEBUG_SIGNALSTATE_PRIORITY
349 : if (gDebugFlag4) {
350 : std::cout
351 : << " aSB=" << veh.second.arrivalSpeedBraking << " foeASB=" << foe.second.arrivalSpeedBraking
352 : << " aT=" << veh.second.arrivalTime << " foeAT=" << foe.second.arrivalTime
353 : << " aS=" << veh.first->getSpeed() << " foeS=" << foe.first->getSpeed()
354 : << " aD=" << veh.second.dist << " foeD=" << foe.second.dist
355 : << " aW=" << veh.first->getWaitingTime() << " foeW=" << foe.first->getWaitingTime()
356 : << " aN=" << veh.first->getNumericalID() << " foeN=" << foe.first->getNumericalID()
357 : << "\n";
358 : }
359 : #endif
360 11964 : const bool yield = mustYield(veh, foe);
361 11964 : if (MSRailSignal::storeVehicles()) {
362 540 : MSRailSignal::rivalVehicles().push_back(foe.first);
363 540 : if (yield) {
364 315 : MSRailSignal::priorityVehicles().push_back(foe.first);
365 : }
366 : }
367 11964 : return yield;
368 45618 : }
369 : }
370 : return false;
371 : }
372 :
373 :
374 : const MSDriveWay*
375 80539 : MSDriveWay::getFoeOrSubFoe(const MSDriveWay* dw) const {
376 80539 : if (std::find(myFoes.begin(), myFoes.end(), dw) != myFoes.end()) {
377 46751 : return dw;
378 : }
379 38600 : for (const MSDriveWay* sub : dw->mySubDriveWays) {
380 30907 : const MSDriveWay* foe = getFoeOrSubFoe(sub);
381 30907 : if (foe != nullptr) {
382 : return foe;
383 : }
384 : }
385 : return nullptr;
386 : }
387 :
388 :
389 : bool
390 11964 : MSDriveWay::mustYield(const Approaching& veh, const Approaching& foe) {
391 11964 : if (foe.second.arrivalSpeedBraking == veh.second.arrivalSpeedBraking) {
392 8234 : if (foe.second.arrivalTime == veh.second.arrivalTime) {
393 566 : if (foe.first->getSpeed() == veh.first->getSpeed()) {
394 540 : if (foe.second.dist == veh.second.dist) {
395 504 : if (foe.first->getWaitingTime() == veh.first->getWaitingTime()) {
396 486 : return foe.first->getNumericalID() < veh.first->getNumericalID();
397 : } else {
398 18 : return foe.first->getWaitingTime() > veh.first->getWaitingTime();
399 : }
400 : } else {
401 36 : return foe.second.dist < veh.second.dist;
402 : }
403 : } else {
404 26 : return foe.first->getSpeed() > veh.first->getSpeed();
405 : }
406 : } else {
407 7668 : return foe.second.arrivalTime < veh.second.arrivalTime;
408 : }
409 : } else {
410 3730 : return foe.second.arrivalSpeedBraking > veh.second.arrivalSpeedBraking;
411 : }
412 : }
413 :
414 :
415 : bool
416 15891 : MSDriveWay::conflictLaneOccupied(bool store, const SUMOVehicle* ego) const {
417 238653 : for (const MSLane* lane : myConflictLanes) {
418 : if (!lane->isEmpty()) {
419 4410 : std::string joinVehicle = "";
420 4410 : if (ego != nullptr && !MSGlobals::gUseMesoSim) {
421 0 : const SUMOVehicleParameter::Stop* stop = ego->getNextStopParameter();
422 0 : if (stop != nullptr) {
423 0 : joinVehicle = stop->join;
424 : }
425 : }
426 : #ifdef DEBUG_SIGNALSTATE
427 : if (gDebugFlag4) {
428 : std::cout << SIMTIME << " conflictLane " << lane->getID() << " occupied ego=" << Named::getIDSecure(ego) << " vehNumber=" << lane->getVehicleNumber() << "\n";
429 : if (joinVehicle != "") {
430 : std::cout << " joinVehicle=" << joinVehicle << " occupant=" << toString(lane->getVehiclesSecure()) << "\n";
431 : lane->releaseVehicles();
432 : }
433 : }
434 : #endif
435 4410 : if (lane->getVehicleNumberWithPartials() == 1) {
436 4410 : MSVehicle* foe = lane->getLastAnyVehicle();
437 4410 : if (joinVehicle != "") {
438 0 : if (foe->getID() == joinVehicle && foe->isStopped()) {
439 : #ifdef DEBUG_SIGNALSTATE
440 : if (gDebugFlag4) {
441 : std::cout << " ignore join-target '" << joinVehicle << "\n";
442 : }
443 : #endif
444 0 : continue;
445 : }
446 : }
447 4410 : if (ego != nullptr) {
448 0 : if (foe == ego && std::find(myForward.begin(), myForward.end(), lane) == myForward.end()) {
449 : #ifdef DEBUG_SIGNALSTATE
450 : if (gDebugFlag4) {
451 : std::cout << " ignore ego as oncoming '" << ego->getID() << "\n";
452 : }
453 : #endif
454 0 : continue;
455 : }
456 0 : if (foe->isStopped() && foe->getNextStopParameter()->join == ego->getID()) {
457 : #ifdef DEBUG_SIGNALSTATE
458 : if (gDebugFlag4) {
459 : std::cout << " ignore " << foe->getID() << " for which ego is join-target\n";
460 : }
461 : #endif
462 0 : continue;
463 : }
464 : }
465 : }
466 4410 : if (MSRailSignal::storeVehicles() && store) {
467 4410 : MSRailSignal::blockingVehicles().push_back(lane->getLastAnyVehicle());
468 : }
469 : return true;
470 : }
471 : }
472 11481 : return false;
473 : }
474 :
475 :
476 : bool
477 8342728 : MSDriveWay::foeDriveWayApproached() const {
478 16805372 : for (const MSDriveWay* foeDW : myFoes) {
479 16749225 : if (foeDW->myOrigin != nullptr && foeDW->myOrigin->getApproaching().size() > 0) {
480 : #ifdef DEBUG_SIGNALSTATE
481 : if (gDebugFlag4) {
482 : std::cout << SIMTIME << " foeLink=" << foeDW->myOrigin->getDescription() << " approachedBy=" << foeDW->myOrigin->getApproaching().begin()->first->getID() << "\n";
483 : }
484 : #endif
485 : return true;
486 : }
487 : }
488 : return false;
489 : }
490 :
491 :
492 : bool
493 9522445 : MSDriveWay::foeDriveWayOccupied(bool store, const SUMOVehicle* ego, MSEdgeVector& occupied) const {
494 28261391 : for (const MSDriveWay* foeDW : myFoes) {
495 19514101 : if (!foeDW->myTrains.empty()) {
496 : #ifdef DEBUG_SIGNALSTATE
497 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
498 : std::cout << SIMTIME << " " << getID() << " foeDriveWay " << foeDW->getID() << " occupied ego=" << Named::getIDSecure(ego) << " foeVeh=" << toString(foeDW->myTrains) << "\n";
499 : }
500 : #endif
501 828827 : if (foeDW->myTrains.size() == 1) {
502 827066 : SUMOVehicle* foe = *foeDW->myTrains.begin();
503 827066 : if (foe == ego) {
504 : #ifdef DEBUG_SIGNALSTATE
505 : if (gDebugFlag4 || DEBUG_HELPER(ego)) {
506 : std::cout << " ignore ego as foe '" << Named::getIDSecure(ego) << "\n";
507 : }
508 : #endif
509 53760 : continue;
510 : }
511 802719 : if (hasJoin(ego, foe)) {
512 36 : continue;
513 : }
514 : }
515 804444 : std::pair<bool, const MSDriveWay*> useSiding = canUseSiding(ego, foeDW);
516 : #ifdef DEBUG_SIGNALSTATE
517 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
518 : auto it = mySidings.find(foeDW);
519 : int numSidings = 0;
520 : if (it != mySidings.end()) {
521 : numSidings = it->second.size();
522 : }
523 : std::cout << " ego=" << Named::getIDSecure(ego) << " useSiding=" << useSiding.first << " sidingFoe=" << Named::getIDSecure(useSiding.second) << " numSidings=" << numSidings << "\n";
524 : }
525 : #endif
526 804444 : if (useSiding.first) {
527 29377 : continue;
528 : } else {
529 775067 : if (MSRailSignal::storeVehicles() && store) {
530 740 : for (SUMOVehicle* foe : foeDW->myTrains) {
531 370 : MSRailSignal::blockingVehicles().push_back(foe);
532 : }
533 370 : MSRailSignal::blockingDriveWays().push_back(foeDW);
534 : }
535 1552676 : for (const SUMOVehicle* foe : foeDW->myTrains) {
536 777609 : occupied.push_back(const_cast<MSEdge*>(foe->getEdge()));
537 777609 : MSEdge* bidi = const_cast<MSEdge*>(foe->getEdge()->getBidiEdge());
538 777609 : if (bidi != nullptr) {
539 433659 : occupied.push_back(bidi);
540 : }
541 : /// @todo: if foe occupies more than one edge we should add all of them to the occupied vector
542 : }
543 282054 : if (ego != nullptr && MSGlobals::gTimeToTeleportRSDeadlock > 0
544 1003082 : && (ego->getWaitingTime() > ego->getVehicleType().getCarFollowModel().getStartupDelay() || !ego->isOnRoad())) {
545 : // if there is an occupied siding, it becomes part of the waitRelation
546 116503 : SUMOVehicle* foe = *(useSiding.second == nullptr ? foeDW : useSiding.second)->myTrains.begin();
547 116503 : const MSRailSignal* rs = myOrigin != nullptr ? dynamic_cast<const MSRailSignal*>(myOrigin->getTLLogic()) : nullptr;
548 116503 : MSRailSignalControl::getInstance().addWaitRelation(ego, rs, foe);
549 : }
550 775067 : return true;
551 : }
552 18685274 : } else if (foeDW != this && isDepartDriveway() && !foeDW->isDepartDriveway()) {
553 12213 : if (foeDW->myOrigin->getApproaching().size() > 0) {
554 2944 : Approaching foeA = foeDW->myOrigin->getClosest();
555 2944 : const SUMOVehicle* foe = foeA.first;
556 2944 : if (foeA.second.dist < foe->getBrakeGap(true)) {
557 274 : MSRouteIterator firstIt = std::find(foe->getCurrentRouteEdge(), foe->getRoute().end(), foeDW->myRoute.front());
558 274 : if (firstIt != foe->getRoute().end()) {
559 274 : if (foeDW->match(firstIt, foe->getRoute().end())) {
560 236 : bool useSiding = canUseSiding(ego, foeDW).first;
561 : #ifdef DEBUG_SIGNALSTATE
562 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
563 : std::cout << SIMTIME << " " << getID() << " blocked by " << foeDW->getID() << " (approached by " << foe->getID() << ") useSiding=" << useSiding << "\n";
564 : }
565 : #endif
566 236 : if (useSiding) {
567 : //std::cout << SIMTIME << " " << getID() << " ego=" << ego->getID() << " foeDW=" << foeDW->getID() << " myFoes=" << toString(myFoes) << "\n";
568 148 : continue;
569 : } else {
570 88 : return true;
571 : }
572 : }
573 : }
574 : }
575 : }
576 : }
577 : }
578 8748182 : for (const std::set<const MSDriveWay*>& dlFoes : myDeadlocks) {
579 : bool allOccupied = true;
580 7277 : for (const MSDriveWay* dlFoe : dlFoes) {
581 5503 : if (dlFoe->myTrains.empty()) {
582 : allOccupied = false;
583 : //std::cout << SIMTIME << " " << getID() << " ego=" << Named::getIDSecure(ego) << " deadlockCheck clear " << dlFoe->getID() << "\n";
584 : break;
585 : }
586 : }
587 2666 : if (allOccupied) {
588 : #ifdef DEBUG_SIGNALSTATE
589 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
590 : std::cout << SIMTIME << " " << getID() << " ego=" << Named::getIDSecure(ego) << " deadlockCheck " << joinNamedToString(dlFoes, " ") << "\n";
591 : }
592 : #endif
593 5999 : for (const MSDriveWay* dlFoe : dlFoes) {
594 4225 : MSRailSignal::blockingDriveWays().push_back(dlFoe);
595 : }
596 : return true;
597 : }
598 : }
599 : return false;
600 : }
601 :
602 :
603 : bool
604 802719 : MSDriveWay::hasJoin(const SUMOVehicle* ego, const SUMOVehicle* foe) {
605 802719 : if (ego != nullptr && !MSGlobals::gUseMesoSim) {
606 265030 : std::string joinVehicle = "";
607 265030 : const SUMOVehicleParameter::Stop* stop = ego->getNextStopParameter();
608 265030 : if (stop != nullptr) {
609 105972 : joinVehicle = stop->join;
610 : }
611 265030 : if (joinVehicle == "" && !ego->hasDeparted() && ego->getStops().size() > 1) {
612 : // check one more stop
613 7226 : auto it = ego->getStops().begin();
614 : std::advance(it, 1);
615 7226 : joinVehicle = it->pars.join;
616 : }
617 265030 : if (joinVehicle != "") {
618 : #ifdef DEBUG_SIGNALSTATE
619 : if (gDebugFlag4 || DEBUG_COND_DW(ego) || DEBUG_COND_DW(foe)) {
620 : std::cout << " joinVehicle=" << joinVehicle << "\n";
621 : }
622 : #endif
623 345 : if (foe->getID() == joinVehicle && foe->isStopped()) {
624 : #ifdef DEBUG_SIGNALSTATE
625 : if (gDebugFlag4 || DEBUG_COND_DW(ego) || DEBUG_COND_DW(foe)) {
626 : std::cout << " ignore join-target '" << joinVehicle << "\n";
627 : }
628 : #endif
629 : return true;
630 : }
631 : }
632 :
633 265006 : if (foe->isStopped() && foe->getNextStopParameter()->join == ego->getID()) {
634 : #ifdef DEBUG_SIGNALSTATE
635 : if (gDebugFlag4 || DEBUG_COND_DW(ego) || DEBUG_COND_DW(foe)) {
636 : std::cout << " ignore " << foe->getID() << " for which ego is join-target\n";
637 : }
638 : #endif
639 : return true;
640 : }
641 : }
642 : return false;
643 : }
644 :
645 :
646 : std::pair<bool, const MSDriveWay*>
647 837959 : MSDriveWay::canUseSiding(const SUMOVehicle* ego, const MSDriveWay* foe, const MSEdge* recurseSidingEnd) const {
648 : auto it = mySidings.find(foe);
649 837959 : if (it != mySidings.end()) {
650 73274 : for (auto siding : it->second) {
651 : // assume siding is usuable when computing state for unapproached signal (ego == nullptr)
652 72464 : if (ego == nullptr || siding.length >= ego->getLength()) {
653 : // if the siding is already "reserved" by another vehicle we cannot use it here
654 61962 : const MSEdge* sidingEnd = myRoute[siding.end];
655 : bool checkNext = false;
656 156723 : for (MSDriveWay* sidingApproach : myEndingDriveways[sidingEnd]) {
657 113970 : if (!sidingApproach->myTrains.empty() && *sidingApproach->myTrains.begin() == ego && sidingEnd == recurseSidingEnd) {
658 : // check next siding if if exists
659 : checkNext = true;
660 : #ifdef DEBUG_SIGNALSTATE
661 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
662 : std::cout << " checkNext\n";
663 : }
664 : #endif
665 2566 : continue;
666 : }
667 111404 : if (!sidingApproach->myTrains.empty() && *sidingApproach->myTrains.begin() != ego) {
668 : // possibly the foe vehicle can use the other part of the siding
669 26279 : if (recurseSidingEnd == nullptr) {
670 : const SUMOVehicle* foeVeh = nullptr;
671 19322 : if (!foe->myTrains.empty()) {
672 19163 : foeVeh = *foe->myTrains.begin();
673 159 : } else if (foe->myOrigin != nullptr && foe->myOrigin->getApproaching().size() > 0) {
674 159 : foeVeh = foe->myOrigin->getClosest().first;
675 : }
676 19322 : if (foeVeh == nullptr) {
677 0 : WRITE_WARNINGF("Invalid call to canUseSiding dw=% foe=% ego=% time=%", getID(), foe->getID(), Named::getIDSecure(ego), time2string(SIMSTEP));
678 0 : continue;
679 : }
680 19322 : const MSDriveWay* foe2 = foe->isSubDriveWay() ? foe->myParent : foe;
681 19322 : const MSDriveWay* this2 = foe2->getFoeOrSubFoe(this);
682 : #ifdef DEBUG_SIGNALSTATE
683 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
684 : std::cout << " foe2=" << foe2->getID() << " this2=" << this2->getID() << "\n";
685 : }
686 : #endif
687 19322 : if (this2 != nullptr && foe2->canUseSiding(foeVeh, this2, sidingEnd).first) {
688 7070 : continue;
689 : }
690 : }
691 : // possibly the foe vehicle
692 : // @todo: in principle it might still be possible to continue if vehicle that approaches the siding can safely leave the situation
693 : #ifdef DEBUG_SIGNALSTATE
694 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
695 : std::cout << SIMTIME << " " << getID() << " ego=" << Named::getIDSecure(ego) << " foe=" << foe->getID()
696 : << " foeVeh=" << toString(foe->myTrains)
697 : << " sidingEnd=" << sidingEnd->getID() << " sidingApproach=" << sidingApproach->getID() << " approaching=" << toString(sidingApproach->myTrains) << "\n";
698 : }
699 : #endif
700 19209 : return std::make_pair(false, sidingApproach);
701 : }
702 : }
703 : // vehicles approaching intermediate driveways could also make the siding unusable but would not show up as sidingApproaches
704 47566 : for (int i : siding.intermediateEnds) {
705 6699 : const MSEdge* intermediateEnd = myRoute[i];
706 13045 : for (MSDriveWay* intermediateApproach : myEndingDriveways[intermediateEnd]) {
707 : if (!intermediateApproach->myTrains.empty()
708 8232 : && (*intermediateApproach->myTrains.begin() != ego || intermediateEnd == recurseSidingEnd)) {
709 : SUMOVehicle* onApproach = *intermediateApproach->myTrains.begin();
710 2183 : if (std::find(onApproach->getCurrentRouteEdge(), onApproach->getRoute().end(), sidingEnd) == onApproach->getRoute().end()) {
711 : // intermediate vehicle does not make use of the siding
712 99 : continue;
713 : }
714 : // possibly the foe vehicle can use the other part of the siding
715 2084 : if (recurseSidingEnd == nullptr) {
716 : const SUMOVehicle* foeVeh = nullptr;
717 485 : if (!foe->myTrains.empty()) {
718 456 : foeVeh = *foe->myTrains.begin();
719 29 : } else if (foe->myOrigin != nullptr && foe->myOrigin->getApproaching().size() > 0) {
720 29 : foeVeh = foe->myOrigin->getClosest().first;
721 : }
722 485 : if (foeVeh == nullptr) {
723 0 : WRITE_WARNINGF("Invalid call to canUseSiding dw=% foe=% ego=% time=%", getID(), foe->getID(), Named::getIDSecure(ego), time2string(SIMSTEP));
724 0 : continue;
725 : }
726 485 : const MSDriveWay* foe2 = foe->isSubDriveWay() ? foe->myParent : foe;
727 485 : const MSDriveWay* this2 = foe2->getFoeOrSubFoe(this);
728 485 : if (this2 != nullptr && foe2->canUseSiding(foeVeh, this2, intermediateEnd).first) {
729 198 : continue;
730 : }
731 : }
732 : // @todo: in principle it might still be possible to continue if vehicle that approaches the siding can safely leave the situation
733 : #ifdef DEBUG_SIGNALSTATE
734 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
735 : std::cout << SIMTIME << " " << getID() << " ego=" << Named::getIDSecure(ego) << " foe=" << foe->getID()
736 : << " foeVeh=" << toString(foe->myTrains)
737 : << " sidingEnd=" << sidingEnd->getID() << " intermediateApproach=" << intermediateApproach->getID() << " approaching=" << toString(intermediateApproach->myTrains) << "\n";
738 : }
739 : #endif
740 1886 : return std::make_pair(false, intermediateApproach);
741 : }
742 : }
743 : }
744 40867 : if (checkNext) {
745 2566 : continue;
746 : }
747 : #ifdef DEBUG_SIGNALSTATE
748 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
749 : std::cout << SIMTIME << " " << getID() << " ego=" << Named::getIDSecure(ego) << " foe=" << foe->getID()
750 : << " foeVeh=" << toString(foe->myTrains)
751 : << " sidingEnd=" << sidingEnd->getID() << " usable\n";
752 : }
753 : #endif
754 38301 : return std::make_pair(true, nullptr);
755 : }
756 : }
757 : }
758 : #ifdef DEBUG_SIGNALSTATE
759 : if (gDebugFlag4 || DEBUG_COND_DW2 || DEBUG_HELPER(ego)) {
760 : std::cout << SIMTIME << " " << getID() << " ego=" << Named::getIDSecure(ego) << " foe=" << foe->getID() << " noSidings\n";
761 : }
762 : #endif
763 778563 : return std::make_pair(false, nullptr);
764 : }
765 :
766 : bool
767 23897 : MSDriveWay::overlap(const MSDriveWay& other) const {
768 43501 : for (int i = 0; i < myCoreSize; i++) {
769 415214 : for (int j = 0; j < other.myCoreSize; j++) {
770 395610 : const MSEdge* edge = myRoute[i];
771 395610 : const MSEdge* edge2 = other.myRoute[j];
772 : if (edge->getToJunction() == edge2->getToJunction()
773 374293 : || edge->getToJunction() == edge2->getFromJunction()
774 767887 : || edge->getFromJunction() == edge2->getFromJunction()) {
775 : // XXX might be rail_crossing with parallel tracks
776 : return true;
777 : }
778 : }
779 : }
780 : return false;
781 : }
782 :
783 :
784 : bool
785 80060 : MSDriveWay::flankConflict(const MSDriveWay& other) const {
786 276852 : for (const MSLane* lane : myForward) {
787 1140787 : for (const MSLane* lane2 : other.myForward) {
788 933993 : if (lane == lane2) {
789 : return true;
790 : }
791 : }
792 3017713 : for (const MSLane* lane2 : other.myBidi) {
793 2816242 : if (lane == lane2) {
794 6041 : if (bidiBlockedBy(other)) {
795 : // it's only a deadlock if both trains block symmetrically
796 : return true;
797 : }
798 : }
799 : }
800 7221347 : for (const MSLane* lane2 : other.myBidiExtended) {
801 7024555 : if (lane == lane2) {
802 23327 : if (bidiBlockedBy(other)) {
803 : // it's only a deadlock if both trains block symmetrically
804 : return true;
805 : }
806 : }
807 : }
808 : }
809 : return false;
810 : }
811 :
812 :
813 : bool
814 68239 : MSDriveWay::crossingConflict(const MSDriveWay& other) const {
815 251727 : for (const MSLane* lane : myForward) {
816 861341 : for (const MSLane* lane2 : other.myForward) {
817 677853 : if (lane->isNormal() && lane2->isNormal() && lane->getEdge().getToJunction() == lane2->getEdge().getToJunction()) {
818 : return true;
819 : }
820 : }
821 : }
822 60077 : if (myOrigin != nullptr && other.myOrigin != nullptr
823 52285 : && myOrigin->getJunction() == other.myOrigin->getJunction()
824 : //&& myForward.front()->isInternal() && other.myForward.front()->isInternal()
825 1869 : && myOrigin->getJunction()->getLogic() != nullptr
826 67953 : && myOrigin->getJunction()->getLogic()->getFoesFor(myOrigin->getIndex()).test(other.myOrigin->getIndex())) {
827 : // switch/crossing is also a rail_signal (direct control)
828 125 : if (!(myForward.front()->isInternal() && other.myForward.front()->isInternal())) {
829 32 : return false;
830 : }
831 : return true;
832 : }
833 65959 : if (other.myOrigin != nullptr && other.myForward.front()->isInternal()) {
834 155092 : for (int i = 0; i < (int)myForward.size() - 1; i++) {
835 99226 : const MSLane* lane = myForward[i];
836 99226 : if (lane->getToJunction() == other.myOrigin->getJunction()) {
837 58 : const MSLane* next = myForward[i + 1];
838 58 : const MSLink* link = lane->getLinkTo(next);
839 58 : if (link && link->getTLLogic() == nullptr) {
840 : // switch/crossing is also a rail_signal (direct control) but own link is uncontrolled
841 58 : if (lane->getToJunction()->getLogic() != nullptr
842 58 : && lane->getToJunction()->getLogic()->getFoesFor(link->getIndex()).test(other.myOrigin->getIndex())) {
843 : // and links are in conflict
844 : return true;
845 : }
846 : }
847 : }
848 : }
849 : }
850 : return false;
851 : }
852 :
853 :
854 : bool
855 30525 : MSDriveWay::bidiBlockedBy(const MSDriveWay& other) const {
856 539057 : for (const MSLane* lane : myBidi) {
857 1967025 : for (const MSLane* lane2 : other.myForward) {
858 1458493 : if (lane == lane2) {
859 : return true;
860 : }
861 : }
862 : }
863 543529 : for (const MSLane* lane : myBidiExtended) {
864 1853785 : for (const MSLane* lane2 : other.myForward) {
865 1334761 : if (lane == lane2) {
866 4333 : if (overlap(other)) {
867 : return true;
868 : }
869 : }
870 : }
871 : }
872 : return false;
873 : }
874 :
875 :
876 : bool
877 17373 : MSDriveWay::bidiBlockedByEnd(const MSDriveWay& other) const {
878 17373 : const MSLane* end = other.myForward.back();
879 152368 : for (const MSLane* lane : myBidi) {
880 140924 : if (lane == end) {
881 : return true;
882 : }
883 : }
884 98942 : for (const MSLane* lane : myBidiExtended) {
885 90428 : if (lane == end) {
886 2930 : if (overlap(other)) {
887 : return true;
888 : }
889 : }
890 : }
891 : return false;
892 : }
893 :
894 : bool
895 6118 : MSDriveWay::forwardRouteConflict(std::set<const MSEdge*> forward, const MSDriveWay& other, bool secondCheck) {
896 : int i = 0;
897 64833 : for (const MSEdge* edge2 : other.myRoute) {
898 64010 : if (i == other.myCoreSize) {
899 : return false;
900 : }
901 64010 : i++;
902 64010 : if (edge2 == myForward.front()->getNextNormal() && !secondCheck) {
903 : // foe should not pass from behind through our own forward section
904 : return false;
905 : }
906 : if (forward.count(edge2->getBidiEdge()) != 0) {
907 : return true;
908 : }
909 : }
910 : return false;
911 : }
912 :
913 : void
914 9072 : MSDriveWay::writeBlocks(OutputDevice& od) const {
915 15897 : od.openTag(isSubDriveWay() ? SUMO_TAG_SUBDRIVEWAY : SUMO_TAG_DRIVEWAY);
916 9072 : od.writeAttr(SUMO_ATTR_ID, myID);
917 9072 : od.writeAttr(SUMO_ATTR_VEHICLE, myFirstVehicle);
918 9072 : od.writeAttr(SUMO_ATTR_EDGES, toString(myRoute));
919 9072 : if (myCoreSize != (int)myRoute.size()) {
920 0 : od.writeAttr("core", myCoreSize);
921 : }
922 9072 : od.openTag("forward");
923 9072 : od.writeAttr(SUMO_ATTR_LANES, toString(myForward));
924 18144 : od.closeTag();
925 9072 : if (!isSubDriveWay()) {
926 6825 : od.openTag("bidi");
927 6825 : od.writeAttr(SUMO_ATTR_LANES, toString(myBidi));
928 6825 : if (myBidiExtended.size() > 0) {
929 2182 : od.lf();
930 2182 : od << " ";
931 4364 : od.writeAttr("deadlockCheck", toString(myBidiExtended));
932 : }
933 6825 : od.closeTag();
934 6825 : od.openTag("flank");
935 6825 : od.writeAttr(SUMO_ATTR_LANES, toString(myFlank));
936 6825 : od.closeTag();
937 :
938 13650 : od.openTag("conflictLinks");
939 :
940 : std::vector<std::string> signals;
941 11319 : for (MSLink* link : myConflictLinks) {
942 8988 : signals.push_back(getTLLinkID(link));
943 : }
944 6825 : od.writeAttr("signals", joinToStringSorting(signals, " "));
945 13650 : od.closeTag();
946 :
947 : std::vector<std::string> foes;
948 26509 : for (MSDriveWay* dw : myFoes) {
949 19684 : foes.push_back(dw->myID);
950 : }
951 6825 : if (foes.size() > 0) {
952 6684 : od.openTag("foes");
953 6684 : od.writeAttr("driveWays", joinToStringSorting(foes, " "));
954 13368 : od.closeTag();
955 : }
956 8493 : for (auto item : mySidings) {
957 1668 : od.openTag("sidings");
958 1668 : od.writeAttr("foe", item.first->getID());
959 4056 : for (auto siding : item.second) {
960 2388 : od.openTag("siding");
961 2388 : od.writeAttr("start", myRoute[siding.start]->getID());
962 2388 : od.writeAttr("end", myRoute[siding.end]->getID());
963 2388 : od.writeAttr("length", siding.length);
964 2388 : if (siding.intermediateEnds.size() > 0) {
965 : std::vector<std::string> endEdges;
966 1770 : for (int i : siding.intermediateEnds) {
967 983 : endEdges.push_back(myRoute[i]->getID());
968 : }
969 787 : od.writeAttr("intermediateEnds", endEdges);
970 787 : }
971 4776 : od.closeTag();
972 : }
973 3336 : od.closeTag();
974 : }
975 6918 : for (auto item : myDeadlocks) {
976 93 : od.openTag("deadlock");
977 93 : od.writeAttr("foes", joinNamedToStringSorting(item, " "));
978 186 : od.closeTag();
979 : }
980 6825 : }
981 18144 : od.closeTag(); // driveWay
982 :
983 11319 : for (const MSDriveWay* sub : mySubDriveWays) {
984 2247 : sub->writeBlocks(od);
985 : }
986 : #ifdef DRIVEWAY_SANITY_CHECK
987 9072 : std::set<MSDriveWay*> uFoes(myFoes.begin(), myFoes.end());
988 9072 : if (uFoes.size() != myFoes.size()) {
989 0 : WRITE_WARNINGF("Duplicate foes in driveway '%'", getID());
990 :
991 : }
992 : #endif
993 9072 : }
994 :
995 :
996 : void
997 1094 : MSDriveWay::writeBlockVehicles(OutputDevice& od) const {
998 1950 : od.openTag(isSubDriveWay() ? "subDriveWay" : "driveWay");
999 1094 : od.writeAttr(SUMO_ATTR_ID, myID);
1000 2933 : for (const VehicleEvent& ve : myVehicleEvents) {
1001 2758 : od.openTag(ve.isEntry ? "entry" : "exit");
1002 1839 : od.writeAttr(SUMO_ATTR_ID, ve.id);
1003 1839 : od.writeAttr(SUMO_ATTR_TIME, time2string(ve.time));
1004 1839 : od.writeAttr("reason", Notifications.getString(ve.reason));
1005 3678 : od.closeTag(); // event
1006 : }
1007 2188 : od.closeTag(); // driveWay
1008 :
1009 1332 : for (const MSDriveWay* sub : mySubDriveWays) {
1010 238 : sub->writeBlockVehicles(od);
1011 : }
1012 1094 : }
1013 :
1014 :
1015 : void
1016 8886 : MSDriveWay::buildRoute(const MSLink* origin,
1017 : MSRouteIterator next, MSRouteIterator end,
1018 : LaneVisitedMap& visited,
1019 : std::set<MSLink*, MSLink::ComparatorNumericalLaneIdLess>& flankSwitches) {
1020 8886 : double length = 0;
1021 : bool seekForwardSignal = true;
1022 : bool seekBidiSwitch = true;
1023 : bool foundUnsafeSwitch = false;
1024 8886 : MSLane* toLane = origin ? origin->getViaLaneOrLane() : (*next)->getLanes()[0];
1025 23196 : const std::string warnID = origin ? "rail signal " + getClickableTLLinkID(origin) : "insertion lane '" + toLane->getID() + "'";
1026 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1027 : if (gDebugFlag4) std::cout << "buildRoute origin=" << warnID << " vehRoute=" << toString(ConstMSEdgeVector(next, end))
1028 : << " visited=" << formatVisitedMap(visited) << "\n";
1029 : #endif
1030 : while (true) {
1031 125344 : if (length > MSGlobals::gMaxRailSignalBlockLength) {
1032 : // typical block length in germany on main lines is 3-5km on branch lines up to 7km
1033 : // special branches that are used by one train exclusively could also be up to 20km in length
1034 : // minimum block size in germany is 37.5m (LZB)
1035 : // larger countries (USA, Russia) might see blocks beyond 20km)
1036 224 : if (seekForwardSignal && myBlockLengthWarnings.count(myRoute.front()) == 0) {
1037 234 : WRITE_WARNINGF("Block after % exceeds maximum length (stopped searching after edge '%' (length=%m).",
1038 : warnID, toLane->getEdge().getID(), length);
1039 : myBlockLengthWarnings.insert(myRoute.front());
1040 : }
1041 224 : myAbortedBuild = true;
1042 : // length exceeded
1043 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1044 : if (gDebugFlag4) {
1045 : std::cout << " abort: length=" << length << "\n";
1046 : }
1047 : #endif
1048 8886 : return;
1049 : }
1050 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1051 : if (gDebugFlag4) {
1052 : std::cout << " toLane=" << toLane->getID() << " visited=" << formatVisitedMap(visited) << "\n";
1053 : }
1054 : #endif
1055 125120 : const MSEdge* current = &toLane->getEdge();
1056 125120 : if (current->isNormal()) {
1057 67139 : myRoute.push_back(current);
1058 67139 : if (next != end) {
1059 : next++;
1060 : }
1061 : }
1062 125120 : appendMapIndex(visited, toLane);
1063 125120 : length += toLane->getLength();
1064 125120 : MSLane* bidi = toLane->getBidiLane();
1065 125120 : if (seekForwardSignal) {
1066 33983 : if (!foundUnsafeSwitch) {
1067 33983 : myForward.push_back(toLane);
1068 33983 : if (toLane->isNormal()) {
1069 19964 : myForwardEdgeCount++;
1070 : }
1071 33983 : if (myForward.size() == 1) {
1072 8886 : myLane = toLane;
1073 8886 : if (MSGlobals::gUseMesoSim) {
1074 2690 : MESegment* s = MSGlobals::gMesoNet->getSegmentForEdge(myLane->getEdge());
1075 2690 : s->addDetector(this, myLane->getIndex());
1076 : } else {
1077 6196 : toLane->addMoveReminder(this, false);
1078 : }
1079 : }
1080 : }
1081 91137 : } else if (bidi == nullptr) {
1082 28169 : if (toLane->isInternal() && toLane->getIncomingLanes().front().viaLink->isTurnaround()) {
1083 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1084 : if (gDebugFlag4) {
1085 : std::cout << " continue bidiSearch beyond turnaround\n";
1086 : }
1087 : #endif
1088 : } else {
1089 : seekBidiSwitch = false;
1090 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1091 : if (gDebugFlag4) {
1092 : std::cout << " noBidi, abort search for bidiSwitch\n";
1093 : }
1094 : #endif
1095 : }
1096 : }
1097 125120 : if (bidi != nullptr) {
1098 82762 : if (!seekForwardSignal && !foundUnsafeSwitch && bidi->isNormal()) {
1099 : // look for switch that could protect from oncoming vehicles
1100 24554 : for (const MSLink* const link : bidi->getLinkCont()) {
1101 13811 : if (link->getDirection() == LinkDirection::TURN) {
1102 531 : continue;
1103 : }
1104 26402 : if (!myBidi.empty() && link->getViaLaneOrLane() != myBidi.back()) {
1105 2434 : myCoreSize = (int)myRoute.size() - 1;
1106 2434 : MSLink* used = const_cast<MSLink*>(bidi->getLinkTo(myBidi.back()));
1107 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1108 : if (gDebugFlag4) {
1109 : std::cout << " found unsafe switch " << link->getDescription() << " (used=" << (used == nullptr ? "NULL" : used->getDescription()) << ")\n";
1110 : }
1111 : #endif
1112 : // trains along our route beyond this switch might create deadlock
1113 : foundUnsafeSwitch = true;
1114 : // the switch itself must still be guarded to ensure safety
1115 2434 : if (used != nullptr) {
1116 : // possibly nullptr if there was an intermediate section of unidirectional edges
1117 : flankSwitches.insert(used);
1118 : }
1119 : break;
1120 : }
1121 : }
1122 : }
1123 80328 : if (foundUnsafeSwitch) {
1124 40689 : myBidiExtended.push_back(bidi);
1125 : } else {
1126 42073 : myBidi.push_back(bidi);
1127 : }
1128 : }
1129 125120 : const std::vector<MSLink*>& links = toLane->getLinkCont();
1130 125120 : toLane = nullptr;
1131 132009 : for (const MSLink* const link : links) {
1132 123703 : if ((next != end && &link->getLane()->getEdge() == *next)) {
1133 116814 : toLane = link->getViaLaneOrLane();
1134 116814 : if (link->getTLLogic() != nullptr && link->getTLIndex() >= 0 && link->getTLLogic()->getLogicType() == TrafficLightType::RAIL_SIGNAL) {
1135 27669 : if (link == origin) {
1136 356 : if (seekForwardSignal) {
1137 0 : WRITE_WARNINGF(TL("Found circular block after % (% edges, length %)"), warnID, toString(myRoute.size()), toString(length));
1138 : }
1139 : //std::cout << getClickableTLLinkID(origin) << " circularBlock2=" << toString(myRoute) << "\n";
1140 356 : myAbortedBuild = true;
1141 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1142 : if (gDebugFlag4) {
1143 : std::cout << " abort: found circle\n";
1144 : }
1145 : #endif
1146 356 : return;
1147 : }
1148 : seekForwardSignal = false;
1149 27313 : myFoundSignal = true;
1150 : seekBidiSwitch = bidi != nullptr;
1151 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1152 : if (gDebugFlag4) {
1153 : std::cout << " found forwardSignal " << link->getTLLogic()->getID() << " seekBidiSwitch=" << seekBidiSwitch << "\n";
1154 : }
1155 : #endif
1156 : }
1157 : //if (links.size() > 1 && !foundUnsafeSwitch) {
1158 116458 : if (isSwitch(link)) {
1159 : // switch on driveway
1160 : //std::cout << "mySwitchDriveWays " << getID() << " link=" << link->getDescription() << "\n";
1161 72754 : mySwitchDriveWays[link].push_back(this);
1162 : }
1163 116458 : if (link->getLane()->getBidiLane() != nullptr && &link->getLane()->getEdge() == current->getBidiEdge()) {
1164 : // reversal on driveway
1165 1519 : myReversalDriveWays[current].push_back(this);
1166 1519 : myReversals.push_back(current);
1167 : }
1168 : break;
1169 : }
1170 : }
1171 124764 : if (toLane == nullptr) {
1172 8306 : if (next != end) {
1173 : // no connection found, jump to next route edge
1174 : toLane = (*next)->getLanes()[0];
1175 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1176 : if (gDebugFlag4) {
1177 : std::cout << " abort: turn-around or jump\n";
1178 : }
1179 : #endif
1180 90 : myFoundJump = true;
1181 90 : return;
1182 : } else {
1183 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1184 : if (gDebugFlag4) {
1185 : std::cout << " abort: no next lane available\n";
1186 : }
1187 : #endif
1188 8216 : myTerminateRoute = true;
1189 8216 : return;
1190 : }
1191 : }
1192 116458 : }
1193 : myBidiEnded = !seekBidiSwitch;
1194 : #ifdef DEBUG_DRIVEWAY_BUILDROUTE
1195 : if (gDebugFlag4) {
1196 : std::cout << " normalEnd myBidiEnded=" << myBidiEnded << "\n";
1197 : }
1198 : #endif
1199 : }
1200 :
1201 :
1202 : bool
1203 129018 : MSDriveWay::isSwitch(const MSLink* link) {
1204 250332 : for (const MSLink* other : link->getLaneBefore()->getNormalPredecessorLane()->getLinkCont()) {
1205 141744 : if (other->getLane() != link->getLane() && !other->isTurnaround()) {
1206 : return true;
1207 : }
1208 : }
1209 168825 : for (auto ili : link->getLane()->getIncomingLanes()) {
1210 122600 : if (ili.viaLink != link && !ili.viaLink->isTurnaround()) {
1211 : return true;
1212 : }
1213 : }
1214 46225 : const MSLane* bidi = link->getLane()->getBidiLane();
1215 46225 : if (bidi != nullptr) {
1216 69608 : for (const MSLink* other : bidi->getLinkCont()) {
1217 35965 : if (other->getLane() != link->getLaneBefore()->getNormalPredecessorLane()->getBidiLane() && !other->isTurnaround()) {
1218 : return true;
1219 : }
1220 : }
1221 : }
1222 : return false;
1223 : }
1224 :
1225 :
1226 : void
1227 35544 : MSDriveWay::checkFlanks(const MSLink* originLink, const std::vector<const MSLane*>& lanes, const LaneVisitedMap& visited,
1228 : bool allFoes, bool movingBlock, std::set<MSLink*, MSLink::ComparatorNumericalLaneIdLess>& flankSwitches) const {
1229 : #ifdef DEBUG_CHECK_FLANKS
1230 : if (gDebugFlag4) std::cout << " checkFlanks lanes=" << toString(lanes) << " allFoes=" << allFoes << "\n";
1231 : #endif
1232 21696 : const MSLink* reverseOriginLink = originLink != nullptr && originLink->getLane()->getBidiLane() != nullptr && originLink->getLaneBefore()->getBidiLane() != nullptr
1233 47420 : ? originLink->getLane()->getBidiLane()->getLinkTo(originLink->getLaneBefore()->getBidiLane())
1234 : : nullptr;
1235 : //std::cout << " originLink=" << originLink->getDescription() << "\n";
1236 11876 : if (reverseOriginLink != nullptr) {
1237 11876 : reverseOriginLink = reverseOriginLink->getCorrespondingExitLink();
1238 : //std::cout << " reverseOriginLink=" << reverseOriginLink->getDescription() << "\n";
1239 : }
1240 155340 : for (int i = 0; i < (int)lanes.size(); i++) {
1241 119796 : const MSLane* lane = lanes[i];
1242 119796 : const MSLane* prev = i > 0 ? lanes[i - 1] : nullptr;
1243 119796 : const MSLane* next = i + 1 < (int)lanes.size() ? lanes[i + 1] : nullptr;
1244 119796 : if (lane->isInternal()) {
1245 51614 : continue;
1246 : }
1247 141748 : for (auto ili : lane->getIncomingLanes()) {
1248 83412 : if (ili.viaLink == originLink
1249 72657 : || ili.viaLink == reverseOriginLink
1250 69351 : || ili.viaLink->getDirection() == LinkDirection::TURN
1251 63827 : || ili.viaLink->getDirection() == LinkDirection::TURN_LEFTHAND
1252 137393 : || (originLink == nullptr && i == 0 && movingBlock)) {
1253 9846 : continue;
1254 : }
1255 63720 : if (ili.lane != prev && ili.lane != next) {
1256 : #ifdef DEBUG_CHECK_FLANKS
1257 : if (gDebugFlag4) std::cout << " add flankSwitch junction=" << ili.viaLink->getJunction()->getID() << " index=" << ili.viaLink->getIndex() << " iLane=" << ili.lane->getID() << " prev=" << Named::getIDSecure(prev) << " targetLane=" << lane->getID() << " next=" << Named::getIDSecure(next) << "\n";
1258 : #endif
1259 : flankSwitches.insert(ili.viaLink);
1260 51174 : } else if (allFoes) {
1261 : // link is part of the driveway, find foes that cross the driveway without entering
1262 14756 : checkCrossingFlanks(ili.viaLink, visited, flankSwitches);
1263 : }
1264 : }
1265 : }
1266 35544 : }
1267 :
1268 :
1269 : void
1270 14756 : MSDriveWay::checkCrossingFlanks(MSLink* dwLink, const LaneVisitedMap& visited, std::set<MSLink*, MSLink::ComparatorNumericalLaneIdLess>& flankSwitches) const {
1271 : #ifdef DEBUG_CHECK_FLANKS
1272 : if (gDebugFlag4) std::cout << " checkCrossingFlanks dwLink=" << dwLink->getDescription() << " visited=" << formatVisitedMap(visited) << "\n";
1273 : #endif
1274 : const MSJunction* junction = dwLink->getJunction();
1275 14756 : if (junction == nullptr) {
1276 : return; // unregulated junction;
1277 : }
1278 14678 : const MSJunctionLogic* logic = junction->getLogic();
1279 14678 : if (logic == nullptr) {
1280 : return; // unregulated junction;
1281 : }
1282 79294 : for (const MSEdge* in : junction->getIncoming()) {
1283 64684 : if (in->isInternal()) {
1284 32817 : continue;
1285 : }
1286 64152 : for (MSLane* inLane : in->getLanes()) {
1287 32285 : const MSLane* inBidi = inLane->getBidiLane();
1288 44486 : if (isRailwayOrShared(inLane->getPermissions()) && visited.count(inLane) == 0 && (inBidi == nullptr || visited.count(inBidi) == 0)) {
1289 9457 : for (MSLink* link : inLane->getLinkCont()) {
1290 4946 : if (link->getIndex() >= 0 && logic->getFoesFor(dwLink->getIndex()).test(link->getIndex())
1291 12673 : && visited.count(link->getLane()) == 0) {
1292 : #ifdef DEBUG_CHECK_FLANKS
1293 : if (gDebugFlag4) std::cout << " add crossing flankSwitch junction=" << junction->getID() << " index=" << link->getIndex() << "\n";
1294 : #endif
1295 676 : if (link->getViaLane() == nullptr) {
1296 : flankSwitches.insert(link);
1297 : } else {
1298 : flankSwitches.insert(link->getViaLane()->getLinkCont().front());
1299 : }
1300 : }
1301 : }
1302 : }
1303 : }
1304 : }
1305 : }
1306 :
1307 : void
1308 15658 : MSDriveWay::findFlankProtection(MSLink* link, MSLink* origLink, std::vector<const MSLane*>& flank) {
1309 : #ifdef DEBUG_CHECK_FLANKS
1310 : if (gDebugFlag4) std::cout << " findFlankProtection link=" << link->getDescription() << " origLink=" << origLink->getDescription() << "\n";
1311 : #endif
1312 15658 : if (link->getCorrespondingEntryLink()->getTLLogic() != nullptr && link->getJunction()->getType() == SumoXMLNodeType::RAIL_SIGNAL) {
1313 2331 : MSLink* entry = const_cast<MSLink*>(link->getCorrespondingEntryLink());
1314 : // guarded by signal
1315 : #ifdef DEBUG_CHECK_FLANKS
1316 : if (gDebugFlag4) std::cout << " flank guarded by " << entry->getTLLogic()->getID() << "\n";
1317 : #endif
1318 : // @note, technically it's enough to collect links from foe driveways
1319 : // but this also adds "unused" conflict links which may aid comprehension
1320 2331 : myConflictLinks.push_back(entry);
1321 2331 : addFoes(entry);
1322 : } else {
1323 : const MSLane* lane = link->getLaneBefore();
1324 : std::vector<MSLink*> predLinks;
1325 26676 : for (auto ili : lane->getIncomingLanes()) {
1326 13349 : if (!ili.viaLink->isTurnaround()) {
1327 13006 : predLinks.push_back(ili.viaLink);
1328 : }
1329 : }
1330 13327 : if (predLinks.size() > 1) {
1331 : // this is a switch
1332 : #ifdef DEBUG_ADD_FOES
1333 : if (gDebugFlag4) std::cout << " predecessors of " << link->getDescription() << " isSwitch\n";
1334 : #endif
1335 669 : for (MSLink* pred : predLinks) {
1336 446 : addSwitchFoes(pred);
1337 : }
1338 13104 : } else if (predLinks.size() == 1) {
1339 12560 : if (isSwitch(link)) {
1340 11153 : addSwitchFoes(link);
1341 : } else {
1342 : // continue upstream via single predecessor
1343 1407 : findFlankProtection(predLinks.front(), origLink, flank);
1344 : }
1345 : }
1346 : // check for insertions
1347 13327 : if (myDepartureDriveways.count(&lane->getEdge()) != 0) {
1348 342 : for (MSDriveWay* foe : myDepartureDriveways[&lane->getEdge()]) {
1349 177 : if (flankConflict(*foe) || crossingConflict(*foe)) {
1350 : #ifdef DEBUG_ADD_FOES
1351 : if (gDebugFlag4) std::cout << " foe " << foe->getID() << " departs on flank=" << lane->getID() << "\n";
1352 : #endif
1353 123 : myFoes.push_back(foe);
1354 : } else {
1355 : #ifdef DEBUG_ADD_FOES
1356 : if (gDebugFlag4) std::cout << " cand foe " << foe->getID() << " departs on flank=" << lane->getID() << " rejected\n";
1357 : #endif
1358 : }
1359 : }
1360 : }
1361 13327 : }
1362 15658 : }
1363 :
1364 :
1365 : void
1366 11599 : MSDriveWay::addSwitchFoes(MSLink* link) {
1367 : auto it = mySwitchDriveWays.find(link);
1368 11599 : if (it != mySwitchDriveWays.end()) {
1369 : #ifdef DEBUG_ADD_FOES
1370 : if (gDebugFlag4) std::cout << " driveway " << myID << " addSwitchFoes for link " << link->getDescription() << "\n";
1371 : #endif
1372 36182 : for (MSDriveWay* foe : it->second) {
1373 31874 : if (foe != this && (flankConflict(*foe) || foe->flankConflict(*this) || crossingConflict(*foe) || foe->crossingConflict(*this))) {
1374 : #ifdef DEBUG_ADD_FOES
1375 : if (gDebugFlag4) std::cout << " foe=" << foe->myID
1376 : << " fc1=" << flankConflict(*foe) << " fc2=" << foe->flankConflict(*this)
1377 : << " cc1=" << crossingConflict(*foe) << " cc2=" << foe->crossingConflict(*this) << "\n";
1378 : #endif
1379 4729 : myFoes.push_back(foe);
1380 : } else {
1381 : #ifdef DEBUG_ADD_FOES
1382 : if (gDebugFlag4) std::cout << " cand=" << foe->myID << "\n";
1383 : #endif
1384 : }
1385 : }
1386 : }
1387 11599 : }
1388 :
1389 :
1390 : MSDriveWay*
1391 8886 : MSDriveWay::buildDriveWay(const std::string& id, const MSLink* link, MSRouteIterator first, MSRouteIterator end) {
1392 : // collect lanes and links that are relevant for setting this signal for the current driveWay
1393 : // For each driveway we collect
1394 : // - conflictLanes (signal must be red if any conflict lane is occupied)
1395 : // - conflictLinks (signal must be red if any conflict link is approached by a vehicle
1396 : // - that cannot break in time (arrivalSpeedBraking > 0)
1397 : // - approached by a vehicle with higher switching priority (see #3941)
1398 : // These objects are construct in steps:
1399 : //
1400 : // forwardBlock
1401 : // - search forward recursive from outgoing lane until controlled railSignal link found
1402 : // -> add all found lanes to conflictLanes
1403 : //
1404 : // bidiBlock (if any forwardBlock edge has bidi edge)
1405 : // - search bidi backward recursive until first switch
1406 : // - from switch search backward recursive all other incoming until controlled rail signal link
1407 : // -> add final links to conflictLinks
1408 : //
1409 : // flanks
1410 : // - search backward recursive from flanking switches
1411 : // until controlled railSignal link or protecting switch is found
1412 : // -> add all found lanes to conflictLanes
1413 : // -> add final links to conflictLinks
1414 8886 : MSDriveWay* dw = new MSDriveWay(link, id);
1415 : LaneVisitedMap visited;
1416 : std::vector<const MSLane*> before;
1417 8886 : MSLane* fromBidi = nullptr;
1418 8886 : if (link != nullptr) {
1419 5424 : appendMapIndex(visited, link->getLaneBefore());
1420 5424 : fromBidi = link->getLaneBefore()->getBidiLane();
1421 : }
1422 : std::set<MSLink*, MSLink::ComparatorNumericalLaneIdLess> flankSwitches; // list of switches that threaten the driveway and for which protection must be found
1423 :
1424 8886 : if (fromBidi != nullptr) {
1425 3051 : before.push_back(fromBidi);
1426 : }
1427 : #ifdef DEBUG_BUILD_DRIVEWAY
1428 : gDebugFlag4 = DEBUG_COND_DW(dw);
1429 : #endif
1430 8886 : dw->buildRoute(link, first, end, visited, flankSwitches);
1431 8886 : dw->myCoreSize = (int)dw->myRoute.size();
1432 :
1433 8886 : MSRailSignal* rs = link ? const_cast<MSRailSignal*>(static_cast<const MSRailSignal*>(link->getTLLogic())) : nullptr;
1434 8886 : const bool movingBlock = (rs && rs->isMovingBlock()) || (!rs &&
1435 12348 : (OptionsCont::getOptions().getBool("railsignal-moving-block")
1436 3358 : || MSRailSignalControl::isMovingBlock((*first)->getPermissions())));
1437 :
1438 8886 : dw->checkFlanks(link, dw->myForward, visited, true, movingBlock, flankSwitches);
1439 8886 : dw->checkFlanks(link, dw->myBidi, visited, false, movingBlock, flankSwitches);
1440 8886 : dw->checkFlanks(link, before, visited, true, movingBlock, flankSwitches);
1441 18785 : for (MSLink* fsLink : flankSwitches) {
1442 : #ifdef DEBUG_ADD_FOES
1443 : if (DEBUG_COND_DW(dw)) {
1444 : std::cout << " fsLink=" << fsLink->getDescription() << "\n";
1445 : }
1446 : #endif
1447 9899 : dw->findFlankProtection(fsLink, fsLink, dw->myFlank);
1448 : }
1449 : std::set<MSLink*, MSLink::ComparatorNumericalLaneIdLess> flankSwitchesBidiExtended;
1450 8886 : dw->checkFlanks(link, dw->myBidiExtended, visited, false, movingBlock, flankSwitchesBidiExtended);
1451 13238 : for (MSLink* const flink : flankSwitchesBidiExtended) {
1452 : #ifdef DEBUG_ADD_FOES
1453 : if (DEBUG_COND_DW(dw)) {
1454 : std::cout << " fsLinkExtended=" << flink->getDescription() << "\n";
1455 : }
1456 : #endif
1457 4352 : dw->findFlankProtection(flink, flink, dw->myBidiExtended);
1458 : }
1459 : #ifdef DEBUG_BUILD_DRIVEWAY
1460 : if (DEBUG_COND_DW(dw)) {
1461 : std::cout << SIMTIME << " buildDriveWay " << dw->myID << " link=" << (link == nullptr ? "NULL" : link->getDescription())
1462 : << "\n route=" << toString(dw->myRoute)
1463 : << "\n forward=" << toString(dw->myForward)
1464 : << "\n bidi=" << toString(dw->myBidi)
1465 : << "\n bidiEx=" << toString(dw->myBidiExtended)
1466 : << "\n flank=" << toString(dw->myFlank)
1467 : << "\n flankSwitch=" << MSRailSignal::describeLinks(std::vector<MSLink*>(flankSwitches.begin(), flankSwitches.end()))
1468 : << "\n coreSize=" << dw->myCoreSize
1469 : << "\n";
1470 : }
1471 : #endif
1472 8886 : if (!rs || !rs->isMovingBlock()) {
1473 8780 : dw->myConflictLanes.insert(dw->myConflictLanes.end(), dw->myForward.begin(), dw->myForward.end());
1474 : }
1475 8886 : dw->myConflictLanes.insert(dw->myConflictLanes.end(), dw->myBidi.begin(), dw->myBidi.end());
1476 8886 : dw->myConflictLanes.insert(dw->myConflictLanes.end(), dw->myFlank.begin(), dw->myFlank.end());
1477 8886 : dw->addBidiFoes(rs, false);
1478 8886 : dw->addBidiFoes(rs, true);
1479 8886 : if (!movingBlock) {
1480 : // add driveways that start on the same signal / lane
1481 8598 : dw->addParallelFoes(link, *first);
1482 : }
1483 : // add driveways that reverse along this driveways route
1484 8886 : dw->addReversalFoes(movingBlock);
1485 : // make foes unique and symmetrical
1486 8886 : std::set<MSDriveWay*, ComparatorNumericalIdLess> uniqueFoes(dw->myFoes.begin(), dw->myFoes.end());
1487 : dw->myFoes.clear();
1488 : // check for self-intersecting forward-section in movingBlock mode
1489 8886 : if (movingBlock && uniqueFoes.count(dw) == 0) {
1490 : std::set<const MSJunction*> forwardJunctions;
1491 2838 : for (const MSLane* fw : dw->myForward) {
1492 2594 : if (fw->isNormal()) {
1493 1379 : const MSJunction* fwTo = fw->getEdge().getToJunction();
1494 : if (forwardJunctions.count(fwTo) == 1) {
1495 21 : dw->myFoes.push_back(dw);
1496 : #ifdef DEBUG_ADD_FOES
1497 : if (DEBUG_COND_DW(dw)) {
1498 : std::cout << " self-intersecting movingBlock for dw=" << dw->getID() << "\n";
1499 : }
1500 : #endif
1501 21 : break;
1502 : }
1503 : forwardJunctions.insert(fwTo);
1504 : }
1505 : }
1506 : }
1507 8886 : std::set<MSLink*, MSLink::ComparatorNumericalLaneIdLess> uniqueCLink(dw->myConflictLinks.begin(), dw->myConflictLinks.end());
1508 8886 : const MSEdge* lastEdge = &dw->myForward.back()->getEdge();
1509 16080 : for (MSDriveWay* foe : uniqueFoes) {
1510 7194 : const MSEdge* foeLastEdge = &foe->myForward.back()->getEdge();
1511 7194 : const bool sameLast = foeLastEdge == lastEdge;
1512 7194 : if (sameLast && !movingBlock) {
1513 2696 : dw->myFoes.push_back(foe);
1514 2696 : if (foe != dw) {
1515 2696 : foe->myFoes.push_back(dw);
1516 : }
1517 : } else {
1518 4498 : if (foe->bidiBlockedByEnd(*dw)) {
1519 : #ifdef DEBUG_ADD_FOES
1520 : if (DEBUG_COND_DW(dw)) {
1521 : std::cout << " setting " << dw->getID() << " as foe of " << foe->getID() << "\n";
1522 : }
1523 : #endif
1524 2178 : foe->myFoes.push_back(dw);
1525 2178 : foe->addSidings(dw);
1526 : } else {
1527 2320 : dw->buildSubFoe(foe, movingBlock);
1528 : }
1529 4498 : if (foe != dw) { // check for movingBlock
1530 4475 : if (dw->bidiBlockedByEnd(*foe)) {
1531 : #ifdef DEBUG_ADD_FOES
1532 : if (DEBUG_COND_DW(dw)) {
1533 : std::cout << " addFoeCheckSiding " << foe->getID() << "\n";
1534 : }
1535 : #endif
1536 2422 : dw->myFoes.push_back(foe);
1537 2422 : dw->addSidings(foe);
1538 : } else {
1539 2053 : foe->buildSubFoe(dw, movingBlock);
1540 : }
1541 : }
1542 : }
1543 7194 : if (link) {
1544 5158 : foe->addConflictLink(link);
1545 : }
1546 : // ignore links that have the same start junction
1547 7194 : if (foe->myRoute.front()->getFromJunction() != dw->myRoute.front()->getFromJunction()) {
1548 8918 : for (auto ili : foe->myForward.front()->getIncomingLanes()) {
1549 4023 : if (ili.viaLink->getTLLogic() != nullptr) {
1550 : // ignore links that originate on myBidi
1551 3563 : const MSLane* origin = ili.viaLink->getLaneBefore();
1552 3563 : if (std::find(dw->myBidi.begin(), dw->myBidi.end(), origin) == dw->myBidi.end()) {
1553 : uniqueCLink.insert(ili.viaLink);
1554 : }
1555 : }
1556 : }
1557 : }
1558 : }
1559 : dw->myConflictLinks.clear();
1560 8886 : dw->myConflictLinks.insert(dw->myConflictLinks.begin(), uniqueCLink.begin(), uniqueCLink.end());
1561 8886 : myEndingDriveways[lastEdge].push_back(dw);
1562 8886 : if (!movingBlock) {
1563 : // every driveway is it's own foe (also all driveways that depart in the same block)
1564 20186 : for (MSDriveWay* sameEnd : myEndingDriveways[lastEdge]) {
1565 : if (uniqueFoes.count(sameEnd) == 0) {
1566 8892 : dw->myFoes.push_back(sameEnd);
1567 8892 : if (sameEnd != dw) {
1568 294 : sameEnd->myFoes.push_back(dw);
1569 : }
1570 : }
1571 : }
1572 : }
1573 : #ifdef DEBUG_BUILD_DRIVEWAY
1574 : if (DEBUG_COND_DW(dw)) {
1575 : std::cout << dw->myID << " mb=" << movingBlock << " finalFoes " << toString(dw->myFoes) << "\n";
1576 : }
1577 : gDebugFlag4 = false;
1578 : #endif
1579 8886 : return dw;
1580 8886 : }
1581 :
1582 : std::string
1583 4494 : MSDriveWay::getTLLinkID(const MSLink* link) {
1584 8988 : return link->getTLLogic()->getID() + "_" + toString(link->getTLIndex());
1585 : }
1586 :
1587 : std::string
1588 0 : MSDriveWay::getJunctionLinkID(const MSLink* link) {
1589 0 : return link->getJunction()->getID() + "_" + toString(link->getIndex());
1590 : }
1591 :
1592 : std::string
1593 5424 : MSDriveWay::getClickableTLLinkID(const MSLink* link) {
1594 16272 : return "junction '" + link->getTLLogic()->getID() + "', link " + toString(link->getTLIndex());
1595 : }
1596 :
1597 : std::string
1598 0 : MSDriveWay::formatVisitedMap(const LaneVisitedMap& visited) {
1599 : UNUSED_PARAMETER(visited);
1600 : /*
1601 : std::vector<const MSLane*> lanes(visited.size(), nullptr);
1602 : for (auto item : visited) {
1603 : lanes[item.second] = item.first;
1604 : }
1605 : for (auto it = lanes.begin(); it != lanes.end();) {
1606 : if (*it == nullptr) {
1607 : it = lanes.erase(it);
1608 : } else {
1609 : it++;
1610 : }
1611 : }
1612 : return toString(lanes);
1613 : */
1614 0 : return "dummy";
1615 : }
1616 :
1617 :
1618 : void
1619 130544 : MSDriveWay::appendMapIndex(LaneVisitedMap& map, const MSLane* lane) {
1620 : // avoid undefined behavior from evaluation order
1621 130544 : const int tmp = (int)map.size();
1622 130544 : map[lane] = tmp;
1623 130544 : }
1624 :
1625 : bool
1626 9242247 : MSDriveWay::match(MSRouteIterator firstIt, MSRouteIterator endIt) const {
1627 : // @todo optimize: it is sufficient to check for specific edges (after each switch)
1628 9242247 : auto itRoute = firstIt;
1629 : auto itDwRoute = myRoute.begin();
1630 : bool match = true;
1631 64229851 : while (itRoute != endIt && itDwRoute != myRoute.end()) {
1632 55179943 : if (*itRoute != *itDwRoute) {
1633 : match = false;
1634 : #ifdef DEBUG_MATCH
1635 : std::cout << " check dw=" << getID() << " match failed at vehEdge=" << (*itRoute)->getID() << " dwEdge=" << (*itDwRoute)->getID() << "\n";
1636 : #endif
1637 : break;
1638 : }
1639 : itRoute++;
1640 : itDwRoute++;
1641 : }
1642 : // if the vehicle arrives before the end of this driveway,
1643 : // we'd rather build a new driveway to avoid superfluous restrictions
1644 9049908 : if (match && itDwRoute == myRoute.end()
1645 18268806 : && (itRoute == endIt || myAbortedBuild || myBidiEnded || myFoundJump || isSubDriveWay())) {
1646 : //std::cout << " using dw=" << "\n";
1647 9015059 : if (itRoute != endIt) {
1648 : // check whether the current route requires an extended driveway
1649 143213 : const MSEdge* next = *itRoute;
1650 143213 : const MSEdge* prev = myRoute.back();
1651 414 : if (myFoundJump && prev->getBidiEdge() != next && prev->getBidiEdge() != nullptr
1652 143475 : && prev->isConnectedTo(*next, (SUMOVehicleClass)(SVC_RAIL_CLASSES & prev->getPermissions()))) {
1653 : #ifdef DEBUG_MATCH
1654 : std::cout << " check dw=" << getID() << " prev=" << prev->getID() << " next=" << next->getID() << "\n";
1655 : #endif
1656 : return false;
1657 : }
1658 143189 : if (!myFoundJump && prev->getBidiEdge() == next && prev == &myForward.back()->getEdge()) {
1659 : assert(isSubDriveWay() || myBidiEnded);
1660 : // must not leave driveway via reversal
1661 : #ifdef DEBUG_MATCH
1662 : std::cout << getID() << " back=" << myForward.back()->getID() << " noMatch route " << toString(ConstMSEdgeVector(firstIt, endIt)) << "\n";
1663 : #endif
1664 : return false;
1665 : }
1666 143183 : if (myForward.back()->isInternal() && myForward.back()->getNextNormal() != (*itRoute)) {
1667 : // driveway is part of a direct-control conflict and continues elsewhere
1668 : #ifdef DEBUG_MATCH
1669 : std::cout << getID() << " back=" << myForward.back()->getID() << " noMatch route " << toString(ConstMSEdgeVector(firstIt, itRoute)) << " (direct control)\n";
1670 : #endif
1671 : return false;
1672 : }
1673 : }
1674 9015027 : return true;
1675 : }
1676 : return false;
1677 : }
1678 :
1679 : void
1680 12569 : MSDriveWay::addFoes(const MSLink* link) {
1681 : #ifdef DEBUG_ADD_FOES
1682 : if (gDebugFlag4) std::cout << "driveway " << myID << " addFoes for link " << link->getDescription() << "\n";
1683 : #endif
1684 12569 : const MSRailSignal* rs = dynamic_cast<const MSRailSignal*>(link->getTLLogic());
1685 12569 : if (rs != nullptr) {
1686 17407 : for (MSDriveWay* foe : rs->retrieveDriveWays(link->getTLIndex())) {
1687 : #ifdef DEBUG_ADD_FOES
1688 : if (gDebugFlag4) std::cout << " cand foe=" << foe->myID << " fc1=" << flankConflict(*foe) << " fc2=" << foe->flankConflict(*this) << " cc1=" << crossingConflict(*foe) << " cc2=" << foe->crossingConflict(*this) << "\n";
1689 : #endif
1690 4838 : if (foe != this && (flankConflict(*foe) || foe->flankConflict(*this) || crossingConflict(*foe) || foe->crossingConflict(*this))) {
1691 : #ifdef DEBUG_ADD_FOES
1692 : if (gDebugFlag4) std::cout << " foe=" << foe->myID << "\n";
1693 : #endif
1694 3760 : myFoes.push_back(foe);
1695 : }
1696 12569 : }
1697 : }
1698 12569 : }
1699 :
1700 :
1701 : void
1702 17772 : MSDriveWay::addBidiFoes(const MSRailSignal* ownSignal, bool extended) {
1703 : #ifdef DEBUG_ADD_FOES
1704 : if (gDebugFlag4) std::cout << "driveway " << myID << " addBidiFoes extended=" << extended << "\n";
1705 : #endif
1706 17772 : const std::vector<const MSLane*>& bidiLanes = extended ? myBidiExtended : myBidi;
1707 100534 : for (const MSLane* bidi : bidiLanes) {
1708 168949 : for (auto ili : bidi->getIncomingLanes()) {
1709 86187 : const MSRailSignal* rs = dynamic_cast<const MSRailSignal*>(ili.viaLink->getTLLogic());
1710 86187 : if (rs != nullptr && rs != ownSignal &&
1711 86187 : std::find(bidiLanes.begin(), bidiLanes.end(), ili.lane) != bidiLanes.end()) {
1712 4920 : addFoes(ili.viaLink);
1713 : }
1714 : }
1715 82762 : const MSEdge* bidiEdge = &bidi->getEdge();
1716 : if (myDepartureDriveways.count(bidiEdge) != 0) {
1717 3586 : for (MSDriveWay* foe : myDepartureDriveways[bidiEdge]) {
1718 1666 : if (flankConflict(*foe)) {
1719 : #ifdef DEBUG_ADD_FOES
1720 : if (gDebugFlag4) std::cout << " foe " << foe->getID() << " departs on bidi=" << bidiEdge->getID() << "\n";
1721 : #endif
1722 1060 : myFoes.push_back(foe);
1723 : } else {
1724 : #ifdef DEBUG_ADD_FOES
1725 : if (gDebugFlag4) std::cout << " cand foe " << foe->getID() << " departs on bidi=" << bidiEdge->getID() << " rejected\n";
1726 : #endif
1727 : }
1728 : }
1729 : }
1730 : if (myDepartureDrivewaysEnds.count(bidiEdge) != 0) {
1731 3069 : for (MSDriveWay* foe : myDepartureDrivewaysEnds[bidiEdge]) {
1732 1579 : if (flankConflict(*foe)) {
1733 : #ifdef DEBUG_ADD_FOES
1734 : if (gDebugFlag4) std::cout << " foe " << foe->getID() << " ends on bidi=" << bidiEdge->getID() << "\n";
1735 : #endif
1736 1037 : myFoes.push_back(foe);
1737 : } else {
1738 : #ifdef DEBUG_ADD_FOES
1739 : if (gDebugFlag4) std::cout << " cand foe " << foe->getID() << " ends on bidi=" << bidiEdge->getID() << " rejected\n";
1740 : #endif
1741 : }
1742 : }
1743 : }
1744 : }
1745 17772 : }
1746 :
1747 :
1748 : void
1749 8598 : MSDriveWay::addParallelFoes(const MSLink* link, const MSEdge* first) {
1750 : #ifdef DEBUG_ADD_FOES
1751 : if (gDebugFlag4) std::cout << "driveway " << myID << " addParallelFoes\n";
1752 : #endif
1753 8598 : if (link) {
1754 5318 : addFoes(link);
1755 : } else {
1756 : auto it = myDepartureDriveways.find(first);
1757 3280 : if (it != myDepartureDriveways.end()) {
1758 3505 : for (MSDriveWay* foe : it->second) {
1759 : #ifdef DEBUG_ADD_FOES
1760 : if (gDebugFlag4) std::cout << " foe " << foe->getID() << " departs on first=" << first->getID() << "\n";
1761 : #endif
1762 264 : myFoes.push_back(foe);
1763 : }
1764 : }
1765 : }
1766 8598 : }
1767 :
1768 :
1769 : void
1770 8886 : MSDriveWay::addReversalFoes(bool movingBlock) {
1771 : #ifdef DEBUG_ADD_FOES
1772 : if (gDebugFlag4) std::cout << "driveway " << myID << " addReversalFoes\n";
1773 : #endif
1774 : std::set<const MSEdge*> forward;
1775 42869 : for (const MSLane* lane : myForward) {
1776 33983 : if (lane->isNormal()) {
1777 19964 : forward.insert(&lane->getEdge());
1778 : }
1779 : }
1780 : int i = 0;
1781 76025 : for (const MSEdge* e : myRoute) {
1782 19974 : if (forward.count(e) != 0 && !movingBlock) {
1783 : // reversals in our own forward can be ignored because each driveway
1784 : // is automatically a foe of itself by default
1785 : continue;
1786 : }
1787 48692 : if (i == myCoreSize) {
1788 : break;
1789 : }
1790 48692 : i++;
1791 : auto it = myReversalDriveWays.find(e);
1792 48692 : if (it != myReversalDriveWays.end()) {
1793 6721 : for (MSDriveWay* foe : it->second) {
1794 : // check whether the foe reverses into our own forward section
1795 : // (it might reverse again or disappear via arrival)
1796 : #ifdef DEBUG_ADD_FOES
1797 : //std::cout << " candidate foe " << foe->getID() << " reverses on edge=" << e->getID() << " forward=" << joinNamedToString(forward, " ") << " foeRoute=" << toString(foe->myRoute) << "\n";
1798 : #endif
1799 11760 : if (forwardRouteConflict(forward, *foe)) {
1800 : std::set<const MSEdge*> foeForward;
1801 1795 : for (const MSLane* lane : foe->myForward) {
1802 1557 : if (lane->isNormal()) {
1803 801 : foeForward.insert(&lane->getEdge());
1804 801 : if (lane->getBidiLane() != nullptr) {
1805 790 : foeForward.insert(lane->getEdge().getBidiEdge());
1806 : }
1807 : }
1808 : }
1809 : #ifdef DEBUG_ADD_FOES
1810 : if (gDebugFlag4) std::cout << " reversal cand=" << foe->getID() << " foeForward " << toString(foeForward) << "\n";
1811 : #endif
1812 476 : if (foe->forwardRouteConflict(foeForward, *this, true)) {
1813 : #ifdef DEBUG_ADD_FOES
1814 : if (gDebugFlag4) std::cout << " foe " << foe->getID() << " reverses on edge=" << e->getID() << "\n";
1815 : #endif
1816 192 : myFoes.push_back(foe);
1817 : }
1818 5642 : } else if (movingBlock && foe == this) {
1819 : #ifdef DEBUG_ADD_FOES
1820 : if (gDebugFlag4) std::cout << " dw " << getID() << " reverses on forward edge=" << e->getID() << " (movingBlock)\n";
1821 : #endif
1822 23 : myFoes.push_back(foe);
1823 : }
1824 : }
1825 : }
1826 : }
1827 8886 : }
1828 :
1829 :
1830 : bool
1831 4373 : MSDriveWay::buildSubFoe(MSDriveWay* foe, bool movingBlock) {
1832 : // Subdriveways (Teilfahrstraße) model the resolution of a driving conflict
1833 : // before a vehicle has left the driveway. This is possible when the driveway diverges from the foe
1834 : // driveway at an earlier point (switch or crossing).
1835 : //
1836 : // We already know that the last edge of this driveway doesn't impact the foe (unless the driveway ends within the block).
1837 : // Remove further edges from the end of the driveway (myForward) until the point of conflict is found.
1838 : //
1839 : // For movingBlock the logic is changed:
1840 : // We remove the conflict-free part as before but then keep removing the conflict part until another non-conconflit part is found
1841 4373 : if (myForward.size() < foe->myForward.size() &&
1842 4373 : myForward == std::vector<const MSLane*>(foe->myForward.begin(), foe->myForward.begin() + myForward.size())) {
1843 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1844 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " is subpart of foe=" << foe->getID() << "\n";
1845 : #endif
1846 82 : foe->myFoes.push_back(this);
1847 82 : return true;
1848 : }
1849 4291 : int subLast = (int)myForward.size() - 2;
1850 4291 : if (movingBlock && myForward.back() == foe->myForward.back()) {
1851 69 : subLast++;
1852 : }
1853 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1854 : if (subLast < 0) {
1855 : if (gDebugFlag4) std::cout << " " << getID() << " cannot build subDriveWay for foe " << foe->getID() << " because myForward has only a single lane\n";
1856 : }
1857 : #endif
1858 : bool foundConflict = false;
1859 : bool flankC = false;
1860 : bool zipperC = false;
1861 : bool crossC = false;
1862 15067 : while (subLast >= 0) {
1863 14901 : const MSLane* lane = myForward[subLast];
1864 14901 : const MSLink* tmpOrigin = subLast > 0 ? myForward[subLast - 1]->getLinkTo(lane) : myOrigin;
1865 14901 : MSDriveWay tmp(tmpOrigin, "tmp", true);
1866 14901 : tmp.myForward.push_back(lane);
1867 14901 : tmp.myBidi = myBidi;
1868 14901 : tmp.myBidiExtended = myBidiExtended;
1869 14901 : tmp.myRoute.push_back(lane->getNextNormal());
1870 14901 : tmp.myCoreSize = 1;
1871 14901 : flankC = tmp.flankConflict(*foe);
1872 14901 : const bool bidiConflict = std::find(foe->myBidi.begin(), foe->myBidi.end(), lane) != foe->myBidi.end();
1873 14901 : crossC = tmp.crossingConflict(*foe);
1874 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1875 : if (gDebugFlag4) std::cout << " subLast=" << subLast << " lane=" << lane->getID() << " fc=" << flankC << " cc=" << crossC << " bc=" << bidiConflict << "\n";
1876 : #endif
1877 14901 : if (flankC || crossC || bidiConflict) {
1878 : foundConflict = true;
1879 4433 : if (!movingBlock || bidiConflict) {
1880 : break;
1881 : }
1882 356 : if (((flankC && lane->getFromJunction()->getType() == SumoXMLNodeType::ZIPPER)
1883 46 : || (!flankC && lane->getToJunction()->getType() == SumoXMLNodeType::ZIPPER))
1884 429 : && (isDepartDriveway()
1885 15 : || getForwardDistance(flankC ? subLast - 1 : subLast) > myMovingBlockMaxDist)) {
1886 : zipperC = true;
1887 : foundConflict = false;
1888 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1889 : if (gDebugFlag4) std::cout << " ignored movingBlock zipperConflict\n";
1890 : #endif
1891 18 : if (!flankC && crossC) {
1892 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1893 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " movingBlock-save\n";
1894 : #endif
1895 : return false;
1896 : }
1897 : }
1898 393 : if (!flankC && crossC) {
1899 : break;
1900 : }
1901 10468 : } else if (foundConflict) {
1902 : break;
1903 : }
1904 10776 : subLast--;
1905 14901 : }
1906 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1907 : if (gDebugFlag4) std::cout << " subLastFinal=" << subLast << " movingBlock=" << movingBlock << " zipperC=" << zipperC << "\n";
1908 : #endif
1909 4282 : if (bidiBlockedByEnd(*foe) && bidiBlockedBy(*this) && foe->forwardEndOnRoute(this)) {
1910 : //std::set<const MSEdge*> firstEdge;
1911 : //firstEdge.insert(foe->myRoute.front());
1912 :
1913 248 : ConstMSEdgeVector forward(myRoute.begin(), myRoute.begin() + myForwardEdgeCount);
1914 : ConstMSEdgeVector foeAfterForward(foe->myRoute.begin() + foe->myForwardEdgeCount,
1915 248 : foe->myRoute.begin() + MIN2(foe->myRoute.size(), foe->myForwardEdgeCount + forward.size()));
1916 : // @todo the check for forwardRouteConflict correctly reduces waiting in
1917 : // test rail/reversal/consecutive_before_reversal but creates deadlock in
1918 : // test rail/reversal/reversal_onRoute_beyond_core3b
1919 248 : if (forward == foeAfterForward /*&& forwardRouteConflict(firstEdge, *this, true)*/) {
1920 126 : foe->myFoes.push_back(this);
1921 : // foe will get the sidings
1922 126 : addSidings(foe, true);
1923 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1924 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " special case 1\n";
1925 : #endif
1926 : return true;
1927 : }
1928 248 : }
1929 4156 : if (subLast < 0) {
1930 136 : if (movingBlock && zipperC) {
1931 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1932 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " movingBlock-save\n";
1933 : #endif
1934 : return false;
1935 136 : } else if (&myForward.back()->getEdge() == myRoute.back() && foe->forwardEndOnRoute(this)) {
1936 : // driveway ends in the middle of the block and only the final edge overlaps with the foe driveWay
1937 15 : foe->myFoes.push_back(this);
1938 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1939 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " foe endsOnForward\n";
1940 : #endif
1941 121 : } else if (foe->myTerminateRoute) {
1942 121 : if (bidiBlockedByEnd(*foe) && bidiBlockedBy(*this) && foe->forwardEndOnRoute(this)) {
1943 5 : foe->myFoes.push_back(this);
1944 : // foe will get the sidings
1945 5 : addSidings(foe, true);
1946 : }
1947 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1948 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " terminates\n";
1949 : #endif
1950 0 : } else if (myTerminateRoute && myBidi.size() <= myForward.size()) {
1951 0 : foe->myFoes.push_back(this);
1952 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1953 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " terminates, foe=" << foe->getID() << "\n";
1954 : #endif
1955 0 : return true;
1956 : } else if (foe->myReversals.size() % 2 == 1) {
1957 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1958 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " has " << foe->myReversals.size() << " reversals\n";
1959 : #endif
1960 : } else {
1961 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1962 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " failed\n";
1963 : #endif
1964 : #ifdef SUBDRIVEWAY_WARN_NOCONFLICT
1965 : WRITE_WARNINGF("No point of conflict found between driveway '%' and driveway '%' when creating sub-driveway", getID(), foe->getID());
1966 : #endif
1967 : }
1968 136 : return false;
1969 : }
1970 4020 : int subSize = subLast + 1;
1971 4952 : for (MSDriveWay* cand : mySubDriveWays) {
1972 2409 : if ((int)cand->myForward.size() == subSize) {
1973 : // can re-use existing sub-driveway
1974 1477 : foe->myFoes.push_back(cand);
1975 1477 : if (foe->bidiBlockedByEnd(*cand)) {
1976 1343 : foe->addSidings(cand);
1977 : }
1978 1477 : cand->myFoes.push_back(foe);
1979 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
1980 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " useExisting=" << cand->getID() << "\n";
1981 : #endif
1982 1477 : return true;
1983 : }
1984 : }
1985 2543 : std::vector<const MSLane*> forward(myForward.begin(), myForward.begin() + subSize);
1986 : std::vector<const MSEdge*> route;
1987 14722 : for (const MSLane* lane : forward) {
1988 12179 : if (lane->isNormal()) {
1989 6007 : route.push_back(&lane->getEdge());
1990 : }
1991 : }
1992 2543 : if (route.empty()) {
1993 55 : if (subSize == 1 && crossC
1994 52 : && forward.front()->getFromJunction() == foe->myForward.front()->getFromJunction()
1995 107 : && forward.front()->getFromJunction()->getType() == SumoXMLNodeType::RAIL_SIGNAL) {
1996 : assert(myForward.front()->isInternal());
1997 : // sub-driveway ends after a single internal lane but since the route cannot be empty we add the next edge
1998 52 : route.push_back(foe->myForward.front()->getEdge().getNormalSuccessor());
1999 : } else {
2000 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
2001 : if (gDebugFlag4) std::cout << SIMTIME << " abort subFoe dw=" << getID() << " foe=" << foe->getID() << " empty subRoute\n";
2002 : #endif
2003 3 : return false;
2004 : }
2005 : }
2006 2540 : if (myRoute.size() > route.size()) {
2007 : // route continues. make sure the subDriveway does not end with a reversal
2008 2530 : const MSEdge* lastNormal = route.back();
2009 2530 : const MSEdge* nextNormal = myRoute[route.size()];
2010 2530 : if (lastNormal->getBidiEdge() == nextNormal) {
2011 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
2012 : if (gDebugFlag4) std::cout << SIMTIME << " abort subFoe dw=" << getID() << " foe=" << foe->getID()
2013 : << " lastNormal=" << lastNormal->getID() << " nextNormal=" << nextNormal->getID() << " endWithReversal\n";
2014 : #endif
2015 : return false;
2016 : }
2017 : }
2018 5040 : MSDriveWay* sub = new MSDriveWay(myOrigin, getID() + "." + toString(mySubDriveWays.size()));
2019 2520 : sub->myLane = myLane;
2020 2520 : sub->myParent = this;
2021 2520 : sub->myForward = forward;
2022 2520 : sub->myRoute = route;
2023 2520 : sub->myCoreSize = (int)sub->myRoute.size();
2024 2520 : myLane->addMoveReminder(sub, false);
2025 :
2026 : // copy trains that are currently on this driveway (and associated entry events)
2027 2665 : for (SUMOVehicle* veh : myTrains) {
2028 145 : auto itOnSub = std::find(sub->myRoute.begin(), sub->myRoute.end(), veh->getEdge());
2029 145 : if (itOnSub != sub->myRoute.end()) {
2030 : sub->myTrains.insert(veh);
2031 : // non-zero is enough to avoid superfluous activation via activateReminders (and removal)
2032 125 : const double pos = sub->myRoute.front()->getLength();
2033 125 : dynamic_cast<MSBaseVehicle*>(veh)->addReminder(sub, pos);
2034 143 : for (const VehicleEvent& ve : myVehicleEvents) {
2035 18 : if (ve.id == veh->getID()) {
2036 18 : sub->myVehicleEvents.push_back(ve);
2037 : }
2038 : }
2039 : }
2040 : }
2041 :
2042 2520 : foe->myFoes.push_back(sub);
2043 2520 : if (foe->bidiBlockedByEnd(*sub)) {
2044 1759 : foe->addSidings(sub);
2045 : }
2046 2520 : sub->myFoes.push_back(foe);
2047 2520 : mySubDriveWays.push_back(sub);
2048 : #ifdef DEBUG_BUILD_SUBDRIVEWAY
2049 : if (gDebugFlag4) std::cout << SIMTIME << " buildSubFoe dw=" << getID() << " foe=" << foe->getID() << " sub=" << sub->getID() << " route=" << toString(sub->myRoute) << "\n";
2050 : #endif
2051 : return true;
2052 2543 : }
2053 :
2054 :
2055 : double
2056 15 : MSDriveWay::getForwardDistance(int lastIndex) const {
2057 : assert(lastIndex < (int)myForward.size());
2058 : double result = 0;
2059 57 : for (int i = 0; i <= lastIndex; i++) {
2060 42 : result += myForward[i]->getLength();
2061 : }
2062 15 : return result;
2063 : }
2064 :
2065 :
2066 : void
2067 7833 : MSDriveWay::addSidings(MSDriveWay* foe, bool addToFoe) {
2068 7833 : const ConstMSEdgeVector& foeRoute = foe->isSubDriveWay() ? foe->myParent->myRoute : foe->myRoute;
2069 7833 : const MSEdge* foeEndBidi = foe->myForward.back()->getEdge().getBidiEdge();
2070 : int foeForwardNormals = 0;
2071 41444 : for (auto lane : foe->myForward) {
2072 33611 : if (lane->isNormal()) {
2073 17868 : foeForwardNormals++;
2074 : }
2075 : }
2076 7833 : if (foeForwardNormals == (int)foeRoute.size()) {
2077 : #ifdef DEBUG_BUILD_SIDINGS
2078 : if (gDebugFlag4) std::cout << "checkSiding " << getID() << " foe=" << foe->getID() << " foeForwardNormals=" << foeForwardNormals << " frSize=" << foeRoute.size() << " aborted\n";
2079 : #endif
2080 1005 : return;
2081 : }
2082 : auto foeSearchBeg = foeRoute.begin() + foeForwardNormals;
2083 : auto foeSearchEnd = foeRoute.end();
2084 6978 : if (foeEndBidi == nullptr) {
2085 0 : throw ProcessError("checkSiding " + getID() + " foe=" + foe->getID() + " noBidi\n");
2086 : }
2087 : // if foe is a subDriveway, the forward section may end on an internal edge which would not be found on myRoute
2088 6978 : foeEndBidi = foeEndBidi->getNormalSuccessor();
2089 6978 : std::set<const MSEdge*> foeForwardEdges(foeRoute.begin(), foeRoute.begin() + foeForwardNormals);
2090 : int forwardNormals = 0;
2091 48243 : for (auto lane : myForward) {
2092 41415 : if (lane->isNormal()) {
2093 22073 : forwardNormals++;
2094 : if (foeForwardEdges.count(&lane->getEdge()) != 0) {
2095 : #ifdef DEBUG_BUILD_SIDINGS
2096 : if (gDebugFlag4) std::cout << "checkSiding " << getID() << " foe=" << foe->getID() << " forwardEdge=" << lane->getEdge().getID() << " on foeForward (sidings unsafe)\n";
2097 : #endif
2098 : return;
2099 : }
2100 : }
2101 : }
2102 : int i;
2103 : std::vector<int> start;
2104 : std::vector<double> length;
2105 : std::vector<std::vector<int> > intermediateRS;
2106 40478 : for (i = 0; i < (int)myRoute.size(); i++) {
2107 40478 : if (myRoute[i] == foeEndBidi) {
2108 : break;
2109 : }
2110 : }
2111 6828 : if (i == (int)myRoute.size()) {
2112 0 : throw ProcessError("checkSiding " + getID() + " foe=" + foe->getID() + " foeEndBidi=" + foeEndBidi->getID() + " not on route\n");
2113 : }
2114 6828 : const MSEdge* next = myRoute[i];
2115 : #ifdef DEBUG_BUILD_SIDINGS
2116 : if (gDebugFlag4) std::cout << "checkSiding " << getID() << " foe=" << foe->getID() << " i=" << i << " next=" << next->getID() << " foeForwardNormals=" << foeForwardNormals << " frSize=" << foeRoute.size() << " foeSearchBeg=" << (*foeSearchBeg)->getID() << "\n";
2117 : #endif
2118 6828 : i--;
2119 : // look backward along our route starting at the final edge of the foe dw
2120 40478 : for (; i >= 0; i--) {
2121 33650 : const MSEdge* cur = myRoute[i];
2122 33650 : const bool curHasRS = hasRS(cur, next);
2123 33650 : if (curHasRS) {
2124 11495 : if (std::find(foeSearchBeg, foeSearchEnd, cur->getBidiEdge()) == foeSearchEnd) {
2125 : // we found a rail signal in a safe spot (not on the foe route)
2126 7923 : start.push_back(i);
2127 7923 : length.push_back(0);
2128 7923 : intermediateRS.push_back({});
2129 : }
2130 : }
2131 33650 : if (!start.empty()) {
2132 : // move further backwards along the route to find the spot where it merges again with the foe route
2133 12718 : auto itFind = std::find(foeSearchBeg, foeSearchEnd, cur->getBidiEdge());
2134 12718 : if (itFind != foeSearchEnd) {
2135 : #ifdef DEBUG_BUILD_SIDINGS
2136 : if (gDebugFlag4) std::cout << "endSiding " << getID() << " foe=" << foe->getID() << " i=" << i << " curBidi=" << Named::getIDSecure(cur->getBidiEdge()) << " length=" << toString(length) << "\n";
2137 : #endif
2138 2144 : const int firstIndex = i + 1;
2139 2144 : if (addToFoe) {
2140 131 : auto& foeSidings = foe->mySidings[this];
2141 : // indices must be mapped onto foe route;
2142 131 : const MSEdge* first = myRoute[firstIndex];
2143 131 : auto itFirst = std::find(foeRoute.begin(), foeRoute.end(), first);
2144 131 : if (itFirst != foeRoute.end()) {
2145 473 : for (int j = 0; j < (int)length.size(); j++) {
2146 342 : const MSEdge* last = myRoute[start[j]];
2147 342 : auto itLast = std::find(itFirst, foeRoute.end(), last);
2148 342 : if (itLast != foeRoute.end()) {
2149 : // @todo are intermediateRS relevant here?
2150 684 : foeSidings.insert(foeSidings.begin(), Siding((int)(itFirst - foeRoute.begin()), (int)(itLast - foeRoute.begin()), length[j], {}));
2151 342 : if (foeSidings.size() > 2) {
2152 : foeSidings.pop_back(); // only need the first 2 sidings
2153 : }
2154 : }
2155 : }
2156 : }
2157 : } else {
2158 : // pick up further rail signals between the start of the siding and the start of the current driveway
2159 : std::vector<int> furtherRS;
2160 2013 : if (curHasRS) {
2161 128 : furtherRS.push_back(i);
2162 : }
2163 : const MSEdge* next2 = cur;
2164 5670 : for (int i2 = i - 1; i2 >= forwardNormals; i2--) {
2165 3657 : const MSEdge* cur2 = myRoute[i2];
2166 3657 : if (hasRS(cur2, next2)) {
2167 1711 : furtherRS.push_back(i2);
2168 : }
2169 : next2 = cur2;
2170 : }
2171 2013 : auto& foeSidings = mySidings[foe];
2172 8896 : for (int j = 0; j < (int)length.size(); j++) {
2173 6883 : intermediateRS[j].insert(intermediateRS[j].end(), furtherRS.begin(), furtherRS.end());
2174 13766 : foeSidings.insert(foeSidings.begin(), Siding(firstIndex, start[j], length[j], intermediateRS[j]));
2175 6883 : if (foeSidings.size() > 2) {
2176 : foeSidings.pop_back(); // only need the first 2 sidings
2177 : }
2178 : }
2179 2013 : }
2180 : start.clear();
2181 : length.clear();
2182 : intermediateRS.clear();
2183 2144 : foeSearchBeg = itFind;
2184 : } else {
2185 75447 : for (int j = 0; j < (int)length.size(); j++) {
2186 64873 : length[j] += cur->getLength();
2187 64873 : if (curHasRS && i != start[j]) {
2188 45431 : intermediateRS[j].push_back(i);
2189 : }
2190 : }
2191 : }
2192 : }
2193 : next = cur;
2194 : }
2195 6828 : }
2196 :
2197 :
2198 : bool
2199 37307 : MSDriveWay::hasRS(const MSEdge* cur, const MSEdge* next) {
2200 37307 : if (cur->getToJunction()->getType() == SumoXMLNodeType::RAIL_SIGNAL) {
2201 : // check if there is a controlled link between cur and next
2202 25288 : for (auto lane : cur->getLanes()) {
2203 25699 : for (const MSLink* link : lane->getLinkCont()) {
2204 19658 : if (&link->getLane()->getEdge() == next && link->getTLLogic() != nullptr) {
2205 : return true;
2206 : }
2207 : }
2208 : }
2209 : }
2210 : return false;
2211 : }
2212 :
2213 :
2214 : bool
2215 372 : MSDriveWay::forwardEndOnRoute(const MSDriveWay* foe) const {
2216 372 : const MSEdge* foeForwardEnd = &foe->myForward.back()->getNormalPredecessorLane()->getEdge();
2217 372 : return std::find(myRoute.begin(), myRoute.end(), foeForwardEnd) != myRoute.end();
2218 : }
2219 :
2220 : void
2221 5158 : MSDriveWay::addConflictLink(const MSLink* link) {
2222 5158 : if (link->getTLLogic() != nullptr) {
2223 : // ignore links that originate on myBidi
2224 : // and also links from the same junction as my own link
2225 5158 : const MSLane* origin = link->getLaneBefore();
2226 5158 : if (std::find(myBidi.begin(), myBidi.end(), origin) == myBidi.end()) {
2227 4132 : if (link->getJunction() != myRoute.front()->getFromJunction()) {
2228 2632 : if (std::find(myConflictLinks.begin(), myConflictLinks.end(), link) == myConflictLinks.end()) {
2229 1870 : myConflictLinks.push_back(const_cast<MSLink*>(link));
2230 : }
2231 : }
2232 : }
2233 : }
2234 5158 : }
2235 :
2236 : void
2237 333 : MSDriveWay::addDWDeadlock(const std::vector<const MSDriveWay*>& deadlockFoes) {
2238 : std::set<const MSDriveWay*> filtered;
2239 1641 : for (const MSDriveWay* foe : deadlockFoes) {
2240 1308 : if (std::find(myFoes.begin(), myFoes.end(), foe) == myFoes.end()) {
2241 : filtered.insert(foe);
2242 : }
2243 : }
2244 333 : if (std::find(myDeadlocks.begin(), myDeadlocks.end(), filtered) == myDeadlocks.end()) {
2245 93 : myDeadlocks.push_back(filtered);
2246 : //std::cout << getID() << " deadlockFoes=" << toString(deadlockFoes) << "\n";
2247 : }
2248 333 : }
2249 :
2250 : const MSDriveWay*
2251 65787 : MSDriveWay::getDepartureDriveway(const SUMOVehicle* veh, bool init) {
2252 65787 : const MSEdge* edge = init ? veh->getRoute().getEdges()[veh->getDepartEdge()] : veh->getEdge();
2253 : assert(isRailwayOrShared(edge->getPermissions()));
2254 65787 : if (edge->getFromJunction()->getType() == SumoXMLNodeType::RAIL_SIGNAL) {
2255 4055 : for (const MSLane* lane : edge->getLanes()) {
2256 4366 : for (auto ili : lane->getIncomingLanes()) {
2257 2568 : const MSLink* entry = ili.viaLink->getCorrespondingEntryLink();
2258 2568 : const MSRailSignal* rs = dynamic_cast<const MSRailSignal*>(entry->getTLLogic());
2259 1754 : if (rs != nullptr) {
2260 1754 : const MSDriveWay* dw = &const_cast<MSRailSignal*>(rs)->retrieveDriveWayForVeh(entry->getTLIndex(), veh);
2261 1754 : if (&dw->myForward.front()->getEdge() == edge) {
2262 : return dw;
2263 : }
2264 : }
2265 : }
2266 : }
2267 : }
2268 68663 : for (MSDriveWay* dw : myDepartureDriveways[edge]) {
2269 65201 : auto matchStart = init ? veh->getRoute().begin() + veh->getDepartEdge() : veh->getCurrentRouteEdge();
2270 65201 : if (dw->match(matchStart, veh->getRoute().end())) {
2271 61866 : return dw;
2272 : }
2273 : }
2274 6924 : const std::string id = edge->getFromJunction()->getID() + ".d" + toString(myDepartDrivewayIndex[edge->getFromJunction()]++);
2275 3462 : MSDriveWay* dw = buildDriveWay(id, nullptr, veh->getCurrentRouteEdge(), veh->getRoute().end());
2276 3462 : myDepartureDriveways[edge].push_back(dw);
2277 3462 : myDepartureDrivewaysEnds[&dw->myForward.back()->getEdge()].push_back(dw);
2278 : dw->setVehicle(veh->getID());
2279 : return dw;
2280 : }
2281 :
2282 :
2283 : void
2284 1532 : MSDriveWay::writeDepatureBlocks(OutputDevice& od, bool writeVehicles) {
2285 3946 : for (auto item : myDepartureDriveways) {
2286 2414 : const MSEdge* edge = item.first;
2287 2414 : if (item.second.size() > 0) {
2288 4828 : od.openTag("departJunction");
2289 2414 : od.writeAttr(SUMO_ATTR_ID, edge->getFromJunction()->getID());
2290 5129 : for (const MSDriveWay* dw : item.second) {
2291 2715 : if (writeVehicles) {
2292 398 : dw->writeBlockVehicles(od);
2293 : } else {
2294 2317 : dw->writeBlocks(od);
2295 : }
2296 : }
2297 4828 : od.closeTag(); // departJunction
2298 : }
2299 : }
2300 1532 : }
2301 :
2302 : void
2303 496 : MSDriveWay::saveState(OutputDevice& out) {
2304 : // all driveways are in myEndingDriveways which makes it convenient
2305 572 : for (auto item : myEndingDriveways) {
2306 167 : for (MSDriveWay* dw : item.second) {
2307 91 : dw->_saveState(out);
2308 109 : for (MSDriveWay* sub : dw->mySubDriveWays) {
2309 18 : sub->_saveState(out);
2310 : }
2311 : }
2312 : }
2313 496 : }
2314 :
2315 : void
2316 109 : MSDriveWay::_saveState(OutputDevice& out) const {
2317 109 : if (!myTrains.empty() || haveSubTrains()) {
2318 69 : out.openTag(isSubDriveWay() ? SUMO_TAG_SUBDRIVEWAY : SUMO_TAG_DRIVEWAY);
2319 36 : out.writeAttr(SUMO_ATTR_ID, getID());
2320 36 : out.writeAttr(SUMO_ATTR_EDGES, toString(myRoute));
2321 36 : if (!myTrains.empty()) {
2322 : std::vector<std::string> trainIDs;
2323 72 : for (SUMOVehicle* veh : myTrains) {
2324 36 : trainIDs.push_back(veh->getID());
2325 : }
2326 36 : out.writeAttr(SUMO_ATTR_VEHICLES, toString(trainIDs));
2327 36 : }
2328 72 : out.closeTag();
2329 : }
2330 109 : }
2331 :
2332 :
2333 : bool
2334 73 : MSDriveWay::haveSubTrains() const {
2335 84 : for (MSDriveWay* sub : mySubDriveWays) {
2336 11 : if (!sub->myTrains.empty()) {
2337 : return true;
2338 : }
2339 : }
2340 : return false;
2341 : }
2342 :
2343 : void
2344 36 : MSDriveWay::loadState(const SUMOSAXAttributes& attrs, int tag) {
2345 36 : if ((int)myDriveWayRouteLookup.size() < myGlobalDriveWayIndex) {
2346 87 : for (auto item : myEndingDriveways) {
2347 136 : for (MSDriveWay* dw : item.second) {
2348 70 : myDriveWayRouteLookup[dw->myRoute] = dw;
2349 : }
2350 : }
2351 : }
2352 36 : MSVehicleControl& c = MSNet::getInstance()->getVehicleControl();
2353 : bool ok;
2354 36 : const std::string id = attrs.get<std::string>(SUMO_ATTR_ID, nullptr, ok);
2355 36 : const std::string edges = attrs.get<std::string>(SUMO_ATTR_EDGES, id.c_str(), ok);
2356 : ConstMSEdgeVector route;
2357 36 : if (attrs.hasAttribute(SUMO_ATTR_EDGES)) {
2358 36 : MSEdge::parseEdgesList(edges, route, id);
2359 : }
2360 : // missing driveways and subdriveways can be ignored. They may have been created
2361 : // for vehicles that are not relevant at state loading time
2362 : MSDriveWay* dw = nullptr;
2363 36 : if (tag == SUMO_TAG_DRIVEWAY) {
2364 : auto it = myDriveWayRouteLookup.find(route);
2365 33 : if (it == myDriveWayRouteLookup.end()) {
2366 : //WRITE_WARNING(TLF("Unknown driveWay '%' with route '%'", id, edges));
2367 : return;
2368 : }
2369 32 : dw = it->second;
2370 32 : myDriveWayLookup[id] = dw;
2371 : } else {
2372 3 : std::string parentID = id.substr(0, id.rfind('.'));
2373 : auto it = myDriveWayLookup.find(parentID);
2374 3 : if (it == myDriveWayLookup.end()) {
2375 : //WRITE_WARNING(TLF("Unknown parent driveway '%' for subDriveWay '%'", parentID, id));
2376 : return;
2377 : }
2378 3 : MSDriveWay* parent = it->second;
2379 3 : for (MSDriveWay* sub : parent->mySubDriveWays) {
2380 1 : if (sub->myRoute == route) {
2381 : dw = sub;
2382 : break;
2383 : }
2384 : }
2385 3 : if (dw == nullptr) {
2386 : // missing subdriveways can be ignored. They may have been created
2387 : // as foes for driveways that are not relevant at state loading time
2388 : return;
2389 : }
2390 : }
2391 66 : const std::string vehicles = attrs.getOpt<std::string>(SUMO_ATTR_VEHICLES, id.c_str(), ok, "");
2392 99 : for (const std::string& vehID : StringTokenizer(vehicles).getVector()) {
2393 33 : MSBaseVehicle* veh = dynamic_cast<MSBaseVehicle*>(c.getVehicle(vehID));
2394 33 : if (veh == nullptr) {
2395 0 : throw ProcessError(TLF("Unknown vehicle '%' in driveway '%'", vehID, id));
2396 : }
2397 33 : if (!dw->hasTrain(veh)) {
2398 4 : dw->myTrains.insert(veh);
2399 4 : veh->addReminder(dw);
2400 : }
2401 33 : }
2402 36 : }
2403 :
2404 : const MSDriveWay*
2405 0 : MSDriveWay::retrieveDepartDriveWay(const MSEdge* edge, const std::string& id) {
2406 0 : for (MSDriveWay* dw : myDepartureDriveways[edge]) {
2407 0 : if (dw->getID() == id) {
2408 : return dw;
2409 : }
2410 : }
2411 : return nullptr;
2412 : }
2413 :
2414 :
2415 : bool
2416 1555 : MSDriveWay::hasTrain(SUMOVehicle* veh) const {
2417 1555 : return myTrains.count(veh) != 0;
2418 : }
2419 :
2420 : /****************************************************************************/
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