LCOV - code coverage report
Current view: top level - src/netbuild - NBNode.cpp (source / functions) Coverage Total Hit
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Test Date: 2024-11-21 15:56:26 Functions: 91.4 % 128 117

            Line data    Source code
       1              : /****************************************************************************/
       2              : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3              : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
       4              : // This program and the accompanying materials are made available under the
       5              : // terms of the Eclipse Public License 2.0 which is available at
       6              : // https://www.eclipse.org/legal/epl-2.0/
       7              : // This Source Code may also be made available under the following Secondary
       8              : // Licenses when the conditions for such availability set forth in the Eclipse
       9              : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10              : // or later which is available at
      11              : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12              : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13              : /****************************************************************************/
      14              : /// @file    NBNode.cpp
      15              : /// @author  Daniel Krajzewicz
      16              : /// @author  Jakob Erdmann
      17              : /// @author  Sascha Krieg
      18              : /// @author  Michael Behrisch
      19              : /// @date    Tue, 20 Nov 2001
      20              : ///
      21              : // The representation of a single node
      22              : /****************************************************************************/
      23              : #include <config.h>
      24              : 
      25              : #include <string>
      26              : #include <map>
      27              : #include <cassert>
      28              : #include <algorithm>
      29              : #include <vector>
      30              : #include <deque>
      31              : #include <set>
      32              : #include <cmath>
      33              : #include <iterator>
      34              : #include <utils/common/UtilExceptions.h>
      35              : #include <utils/common/StringUtils.h>
      36              : #include <utils/options/OptionsCont.h>
      37              : #include <utils/geom/GeomHelper.h>
      38              : #include <utils/common/MsgHandler.h>
      39              : #include <utils/common/StdDefs.h>
      40              : #include <utils/common/ToString.h>
      41              : #include <utils/geom/GeoConvHelper.h>
      42              : #include <utils/iodevices/OutputDevice.h>
      43              : #include <iomanip>
      44              : #include "NBNode.h"
      45              : #include "NBAlgorithms.h"
      46              : #include "NBNodeCont.h"
      47              : #include "NBNodeShapeComputer.h"
      48              : #include "NBEdgeCont.h"
      49              : #include "NBTypeCont.h"
      50              : #include "NBHelpers.h"
      51              : #include "NBDistrict.h"
      52              : #include "NBContHelper.h"
      53              : #include "NBRequest.h"
      54              : #include "NBOwnTLDef.h"
      55              : #include "NBLoadedSUMOTLDef.h"
      56              : #include "NBTrafficLightLogicCont.h"
      57              : #include "NBTrafficLightDefinition.h"
      58              : 
      59              : // allow to extend a crossing across multiple edges
      60              : #define EXTEND_CROSSING_ANGLE_THRESHOLD 35.0 // degrees
      61              : // create intermediate walking areas if either of the following thresholds is exceeded
      62              : #define SPLIT_CROSSING_WIDTH_THRESHOLD 1.5 // meters
      63              : #define SPLIT_CROSSING_ANGLE_THRESHOLD 5 // degrees
      64              : 
      65              : // minimum length for a weaving section at a combined on-off ramp
      66              : #define MIN_WEAVE_LENGTH 20.0
      67              : 
      68              : //#define DEBUG_CONNECTION_GUESSING
      69              : //#define DEBUG_SMOOTH_GEOM
      70              : //#define DEBUG_PED_STRUCTURES
      71              : //#define DEBUG_EDGE_SORTING
      72              : //#define DEBUG_CROSSING_OUTLINE
      73              : //#define DEBUGCOND true
      74              : #define DEBUG_NODE_ID "C"
      75              : #define DEBUGCOND (getID() == DEBUG_NODE_ID)
      76              : #define DEBUGCOND2(obj) ((obj != 0 && (obj)->getID() == DEBUG_NODE_ID))
      77              : #ifdef DEBUG_PED_STRUCTURES
      78              : #define DEBUGCOUT(cond, msg) DEBUGOUT(cond, msg)
      79              : #else
      80              : #define DEBUGCOUT(cond, msg)
      81              : #endif
      82              : 
      83              : // ===========================================================================
      84              : // static members
      85              : // ===========================================================================
      86              : const int NBNode::FORWARD(1);
      87              : const int NBNode::BACKWARD(-1);
      88              : const double NBNode::UNSPECIFIED_RADIUS = -1;
      89              : const int NBNode::AVOID_WIDE_LEFT_TURN(1);
      90              : const int NBNode::AVOID_WIDE_RIGHT_TURN(2);
      91              : const int NBNode::FOUR_CONTROL_POINTS(4);
      92              : const int NBNode::AVOID_INTERSECTING_LEFT_TURNS(8);
      93              : const int NBNode::SCURVE_IGNORE(16);
      94              : const int NBNode::INDIRECT_LEFT(32);
      95              : 
      96              : // ===========================================================================
      97              : // method definitions
      98              : // ===========================================================================
      99              : /* -------------------------------------------------------------------------
     100              :  * NBNode::ApproachingDivider-methods
     101              :  * ----------------------------------------------------------------------- */
     102        62266 : NBNode::ApproachingDivider::ApproachingDivider(
     103        62266 :     const EdgeVector& approaching, NBEdge* currentOutgoing) :
     104        62266 :     myApproaching(approaching),
     105        62266 :     myCurrentOutgoing(currentOutgoing),
     106        62266 :     myNumStraight(0),
     107        62266 :     myIsBikeEdge(currentOutgoing->getPermissions() == SVC_BICYCLE) {
     108              :     // collect lanes which are expliclity targeted
     109              :     std::set<int> approachedLanes;
     110       183482 :     for (const NBEdge* const approachingEdge : myApproaching) {
     111       445403 :         for (const NBEdge::Connection& con : approachingEdge->getConnections()) {
     112       324187 :             if (con.toEdge == myCurrentOutgoing) {
     113       136277 :                 approachedLanes.insert(con.toLane);
     114              :             }
     115              :         }
     116       121216 :         myDirections.push_back(approachingEdge->getToNode()->getDirection(approachingEdge, currentOutgoing));
     117       121216 :         if (myDirections.back() == LinkDirection::STRAIGHT) {
     118        50648 :             myNumStraight++;
     119              :         }
     120              :     }
     121              :     // compute the indices of lanes that should be targeted (excluding pedestrian
     122              :     // lanes that will be connected from walkingAreas and forbidden lanes)
     123              :     // if the lane is targeted by an explicitly set connection we need
     124              :     // to make it available anyway
     125       143863 :     for (int i = 0; i < currentOutgoing->getNumLanes(); ++i) {
     126        81597 :         if ((currentOutgoing->getPermissions(i) == SVC_PEDESTRIAN
     127              :                 // don't consider bicycle lanes as targets unless the target
     128              :                 // edge is exclusively for bicycles
     129        77115 :                 || (currentOutgoing->getPermissions(i) == SVC_BICYCLE && !myIsBikeEdge)
     130        76571 :                 || isForbidden(currentOutgoing->getPermissions(i)))
     131        81597 :                 && approachedLanes.count(i) == 0) {
     132         3808 :             continue;
     133              :         }
     134        77789 :         myAvailableLanes.push_back(i);
     135              :     }
     136        62266 : }
     137              : 
     138              : 
     139        62266 : NBNode::ApproachingDivider::~ApproachingDivider() {}
     140              : 
     141              : 
     142              : void
     143       128452 : NBNode::ApproachingDivider::execute(const int src, const int dest) {
     144              :     assert((int)myApproaching.size() > src);
     145              :     // get the origin edge
     146       128452 :     NBEdge* incomingEdge = myApproaching[src];
     147       128452 :     if (incomingEdge->getStep() == NBEdge::EdgeBuildingStep::LANES2LANES_DONE || incomingEdge->getStep() == NBEdge::EdgeBuildingStep::LANES2LANES_USER) {
     148        39501 :         return;
     149              :     }
     150        89069 :     if (myAvailableLanes.size() == 0) {
     151              :         return;
     152              :     }
     153        89576 :     std::vector<int> approachingLanes = incomingEdge->getConnectionLanes(myCurrentOutgoing, myIsBikeEdge || incomingEdge->getPermissions() == SVC_BICYCLE);
     154        88995 :     if (approachingLanes.size() == 0) {
     155              :         return;
     156              :     }
     157              : #ifdef DEBUG_CONNECTION_GUESSING
     158              :     if (DEBUGCOND2(incomingEdge->getToNode())) {
     159              :         std::cout << "Bre:ex src=" << src << " dest=" << dest << " in=" << incomingEdge->getID() << " apLanes=" << toString(approachingLanes) << "\n";
     160              :     }
     161              : 
     162              : #endif
     163        88951 :     int numConnections = (int)approachingLanes.size();
     164              :     double factor = 1;
     165              :     const bool rightOnRed = incomingEdge->getToNode()->getType() == SumoXMLNodeType::TRAFFIC_LIGHT_RIGHT_ON_RED;
     166        88951 :     if (myNumStraight == 1 && myDirections[src] == LinkDirection::STRAIGHT && (
     167              :                 // we do not want to destroy ramp-like assignments where the
     168              :                 // on-connection-per-lane rule avoids conflicts
     169              :                 // - at a traffic light the phases are seperated so there is no conflict anyway
     170         3694 :                 (incomingEdge->getToNode()->isTLControlled() && !rightOnRed)
     171              :                 // - there are no incoming edges to the right
     172        31445 :                 || src == 0
     173              :                 // - a minor straight road is likely in conflict anyway
     174        16151 :                 || (incomingEdge->getJunctionPriority(incomingEdge->getToNode()) == NBEdge::MINOR_ROAD && !rightOnRed))) {
     175        26108 :         numConnections = (int)myAvailableLanes.size();
     176        26108 :         factor = (double)approachingLanes.size() / (double)numConnections;
     177        26108 :         if (factor > 0.5) {
     178              :             factor = 1;
     179              :         }
     180              :     }
     181        88951 :     std::deque<int>* approachedLanes = spread(numConnections, dest);
     182              :     assert(approachedLanes->size() <= myAvailableLanes.size());
     183              :     // set lanes
     184        88951 :     const int maxFrom = (int)approachingLanes.size() - 1;
     185       190716 :     for (int i = 0; i < (int)approachedLanes->size(); i++) {
     186              :         // distribute i evenly on approaching lanes in case we are building more
     187              :         // connections than there are lanes
     188       101765 :         int fromLane = approachingLanes[MIN2((int)(i * factor), maxFrom)];
     189       101765 :         int approached = myAvailableLanes[(*approachedLanes)[i]];
     190       203530 :         incomingEdge->setConnection(fromLane, myCurrentOutgoing, approached, NBEdge::Lane2LaneInfoType::COMPUTED);
     191              :     }
     192        88951 :     delete approachedLanes;
     193        88995 : }
     194              : 
     195              : 
     196              : std::deque<int>*
     197        88951 : NBNode::ApproachingDivider::spread(int numLanes, int dest) const {
     198        88951 :     std::deque<int>* ret = new std::deque<int>();
     199              :     // when only one lane is approached, we check, whether the double-value
     200              :     //  is assigned more to the left or right lane
     201        88951 :     if (numLanes == 1) {
     202              :         ret->push_back(dest);
     203        79763 :         return ret;
     204              :     }
     205              : 
     206         9188 :     const int numOutgoingLanes = (int)myAvailableLanes.size();
     207              :     //
     208              :     ret->push_back(dest);
     209              :     int noSet = 1;
     210              :     int roffset = 1;
     211              :     int loffset = 1;
     212        12872 :     while (noSet < numLanes) {
     213              :         // It may be possible, that there are not enough lanes the source
     214              :         //  lanes may be divided on
     215              :         //  In this case, they remain unset
     216              :         //  !!! this is only a hack. It is possible, that this yields in
     217              :         //   uncommon divisions
     218         9555 :         if (numOutgoingLanes == noSet) {
     219              :             return ret;
     220              :         }
     221              : 
     222              :         // as due to the conversion of double->uint the numbers will be lower
     223              :         //  than they should be, we try to append to the left side first
     224              :         //
     225              :         // check whether the left boundary of the approached street has
     226              :         //  been overridden; if so, move all lanes to the right
     227         9552 :         if (dest + loffset >= numOutgoingLanes) {
     228         4799 :             loffset -= 1;
     229         4799 :             roffset += 1;
     230         9940 :             for (int i = 0; i < (int)ret->size(); i++) {
     231         5141 :                 (*ret)[i] = (*ret)[i] - 1;
     232              :             }
     233              :         }
     234              :         // append the next lane to the left of all edges
     235              :         //  increase the position (destination edge)
     236         9552 :         ret->push_back(dest + loffset);
     237         9552 :         noSet++;
     238         9552 :         loffset += 1;
     239              : 
     240              :         // as above
     241         9552 :         if (numOutgoingLanes == noSet) {
     242              :             return ret;
     243              :         }
     244              : 
     245              :         // now we try to append the next lane to the right side, when needed
     246         3684 :         if (noSet < numLanes) {
     247              :             // check whether the right boundary of the approached street has
     248              :             //  been overridden; if so, move all lanes to the right
     249         3262 :             if (dest < roffset) {
     250          764 :                 loffset += 1;
     251          764 :                 roffset -= 1;
     252         2344 :                 for (int i = 0; i < (int)ret->size(); i++) {
     253         1580 :                     (*ret)[i] = (*ret)[i] + 1;
     254              :                 }
     255              :             }
     256         3262 :             ret->push_front(dest - roffset);
     257         3262 :             noSet++;
     258         3262 :             roffset += 1;
     259              :         }
     260              :     }
     261              :     return ret;
     262              : }
     263              : 
     264              : 
     265              : /* -------------------------------------------------------------------------
     266              :  * NBNode::Crossing-methods
     267              :  * ----------------------------------------------------------------------- */
     268         2012 : NBNode::Crossing::Crossing(const NBNode* _node, const EdgeVector& _edges, double _width, bool _priority, int _customTLIndex, int _customTLIndex2, const PositionVector& _customShape) :
     269              :     Parameterised(),
     270         2012 :     node(_node),
     271         2012 :     edges(_edges),
     272         2012 :     customWidth(_width),
     273         2012 :     width(_width),
     274         2012 :     priority(_priority),
     275              :     customShape(_customShape),
     276         2012 :     tlLinkIndex(_customTLIndex),
     277         2012 :     tlLinkIndex2(_customTLIndex2),
     278         2012 :     customTLIndex(_customTLIndex),
     279         2012 :     customTLIndex2(_customTLIndex2),
     280         2012 :     valid(true) {
     281         2012 : }
     282              : 
     283              : 
     284              : /* -------------------------------------------------------------------------
     285              :  * NBNode-methods
     286              :  * ----------------------------------------------------------------------- */
     287        30088 : NBNode::NBNode(const std::string& id, const Position& position,
     288        30088 :                SumoXMLNodeType type) :
     289        30088 :     Named(StringUtils::convertUmlaute(id)),
     290        30088 :     myPosition(position),
     291        30088 :     myType(type),
     292        30088 :     myDistrict(nullptr),
     293        30088 :     myHaveCustomPoly(false),
     294        30088 :     myRequest(nullptr),
     295        30088 :     myRadius(UNSPECIFIED_RADIUS),
     296        30088 :     myKeepClear(OptionsCont::getOptions().getBool("default.junctions.keep-clear")),
     297        30089 :     myRightOfWay(SUMOXMLDefinitions::RightOfWayValues.get(OptionsCont::getOptions().getString("default.right-of-way"))),
     298        30088 :     myFringeType(FringeType::DEFAULT),
     299        30088 :     myDiscardAllCrossings(false),
     300        30088 :     myCrossingsLoadedFromSumoNet(0),
     301        30088 :     myDisplacementError(0),
     302        30088 :     myIsBentPriority(false),
     303        30088 :     myTypeWasGuessed(false) {
     304        30088 :     if (!SUMOXMLDefinitions::isValidNetID(myID)) {
     305            3 :         throw ProcessError(TLF("Invalid node id '%'.", myID));
     306              :     }
     307        30096 : }
     308              : 
     309              : 
     310        32778 : NBNode::NBNode(const std::string& id, const Position& position, NBDistrict* district) :
     311        32778 :     Named(StringUtils::convertUmlaute(id)),
     312        32778 :     myPosition(position),
     313        32778 :     myType(district == nullptr ? SumoXMLNodeType::UNKNOWN : SumoXMLNodeType::DISTRICT),
     314        32778 :     myDistrict(district),
     315        32778 :     myHaveCustomPoly(false),
     316        32778 :     myRequest(nullptr),
     317        32778 :     myRadius(UNSPECIFIED_RADIUS),
     318        32778 :     myKeepClear(OptionsCont::getOptions().getBool("default.junctions.keep-clear")),
     319        32778 :     myRightOfWay(SUMOXMLDefinitions::RightOfWayValues.get(OptionsCont::getOptions().getString("default.right-of-way"))),
     320        32778 :     myFringeType(FringeType::DEFAULT),
     321        32778 :     myDiscardAllCrossings(false),
     322        32778 :     myCrossingsLoadedFromSumoNet(0),
     323        32778 :     myDisplacementError(0),
     324        32778 :     myIsBentPriority(false),
     325        32778 :     myTypeWasGuessed(false) {
     326        32778 :     if (!SUMOXMLDefinitions::isValidNetID(myID)) {
     327            0 :         throw ProcessError(TLF("Invalid node id '%'.", myID));
     328              :     }
     329        32778 : }
     330              : 
     331              : 
     332       125730 : NBNode::~NBNode() {
     333        62865 :     delete myRequest;
     334       251460 : }
     335              : 
     336              : 
     337              : void
     338         4733 : NBNode::reinit(const Position& position, SumoXMLNodeType type,
     339              :                bool updateEdgeGeometries) {
     340         4733 :     myPosition = position;
     341              :     // patch type
     342         4733 :     myType = type;
     343         4733 :     if (!isTrafficLight(myType)) {
     344         4492 :         removeTrafficLights();
     345              :     }
     346         4733 :     if (updateEdgeGeometries) {
     347         2885 :         for (EdgeVector::iterator i = myIncomingEdges.begin(); i != myIncomingEdges.end(); i++) {
     348         1677 :             PositionVector geom = (*i)->getGeometry();
     349         1677 :             geom[-1] = myPosition;
     350         1677 :             (*i)->setGeometry(geom);
     351         1677 :         }
     352         2887 :         for (EdgeVector::iterator i = myOutgoingEdges.begin(); i != myOutgoingEdges.end(); i++) {
     353         1679 :             PositionVector geom = (*i)->getGeometry();
     354         1679 :             geom[0] = myPosition;
     355         1679 :             (*i)->setGeometry(geom);
     356         1679 :         }
     357              :     }
     358         4733 : }
     359              : 
     360              : 
     361              : 
     362              : // -----------  Applying offset
     363              : void
     364        37249 : NBNode::reshiftPosition(double xoff, double yoff) {
     365              :     myPosition.add(xoff, yoff, 0);
     366        37249 :     myPoly.add(xoff, yoff, 0);
     367        37256 :     for (auto& wacs : myWalkingAreaCustomShapes) {
     368            7 :         wacs.shape.add(xoff, yoff, 0);
     369              :     }
     370        37534 :     for (auto& c : myCrossings) {
     371          285 :         c->customShape.add(xoff, yoff, 0);
     372              :     }
     373        37249 : }
     374              : 
     375              : 
     376              : void
     377          842 : NBNode::mirrorX() {
     378              :     myPosition.mul(1, -1);
     379          842 :     myPoly.mirrorX();
     380              :     // mirror pre-computed geometry of crossings and walkingareas
     381          874 :     for (auto& c : myCrossings) {
     382           32 :         c->customShape.mirrorX();
     383           32 :         c->shape.mirrorX();
     384              :     }
     385          874 :     for (auto& wa : myWalkingAreas) {
     386           32 :         wa.shape.mirrorX();
     387              :     }
     388          844 :     for (auto& wacs : myWalkingAreaCustomShapes) {
     389            2 :         wacs.shape.mirrorX();
     390              :     }
     391          842 : }
     392              : 
     393              : 
     394              : // -----------  Methods for dealing with assigned traffic lights
     395              : void
     396        18291 : NBNode::addTrafficLight(NBTrafficLightDefinition* tlDef) {
     397              :     myTrafficLights.insert(tlDef);
     398              :     // rail signals receive a temporary traffic light in order to set connection tl-linkIndex
     399        18291 :     if (!isTrafficLight(myType) && myType != SumoXMLNodeType::RAIL_SIGNAL && myType != SumoXMLNodeType::RAIL_CROSSING) {
     400         2670 :         myType = SumoXMLNodeType::TRAFFIC_LIGHT;
     401              :     }
     402        18291 : }
     403              : 
     404              : 
     405              : void
     406         4576 : NBNode::removeTrafficLight(NBTrafficLightDefinition* tlDef) {
     407         4576 :     tlDef->removeNode(this);
     408              :     myTrafficLights.erase(tlDef);
     409         4576 : }
     410              : 
     411              : 
     412              : void
     413        16363 : NBNode::removeTrafficLights(bool setAsPriority) {
     414              :     std::set<NBTrafficLightDefinition*> trafficLights = myTrafficLights; // make a copy because we will modify the original
     415        17323 :     for (std::set<NBTrafficLightDefinition*>::const_iterator i = trafficLights.begin(); i != trafficLights.end(); ++i) {
     416          960 :         removeTrafficLight(*i);
     417              :     }
     418        16363 :     if (setAsPriority) {
     419           24 :         myType = myRequest != nullptr ? SumoXMLNodeType::PRIORITY : (
     420            3 :                      myType == SumoXMLNodeType::TRAFFIC_LIGHT_NOJUNCTION ? SumoXMLNodeType::NOJUNCTION : SumoXMLNodeType::DEAD_END);
     421              :     }
     422        16363 : }
     423              : 
     424              : 
     425              : void
     426         1468 : NBNode::invalidateTLS(NBTrafficLightLogicCont& tlCont, bool removedConnections, bool addedConnections) {
     427         1468 :     if (isTLControlled()) {
     428              :         std::set<NBTrafficLightDefinition*> oldDefs(myTrafficLights);
     429         1266 :         for (std::set<NBTrafficLightDefinition*>::iterator it = oldDefs.begin(); it != oldDefs.end(); ++it) {
     430          633 :             NBTrafficLightDefinition* orig = *it;
     431          633 :             if (dynamic_cast<NBLoadedSUMOTLDef*>(orig) != nullptr) {
     432           12 :                 dynamic_cast<NBLoadedSUMOTLDef*>(orig)->registerModifications(removedConnections, addedConnections);
     433          621 :             } else if (dynamic_cast<NBOwnTLDef*>(orig) == nullptr) {
     434            0 :                 NBTrafficLightDefinition* newDef = new NBOwnTLDef(orig->getID(), orig->getOffset(), orig->getType());
     435              :                 const std::vector<NBNode*>& nodes = orig->getNodes();
     436            0 :                 while (!nodes.empty()) {
     437            0 :                     newDef->addNode(nodes.front());
     438            0 :                     nodes.front()->removeTrafficLight(orig);
     439              :                 }
     440            0 :                 tlCont.removeFully(orig->getID());
     441            0 :                 tlCont.insert(newDef);
     442              :             }
     443              :         }
     444              :     }
     445         1468 : }
     446              : 
     447              : 
     448              : void
     449         7988 : NBNode::shiftTLConnectionLaneIndex(NBEdge* edge, int offset, int threshold) {
     450         9721 :     for (std::set<NBTrafficLightDefinition*>::iterator it = myTrafficLights.begin(); it != myTrafficLights.end(); ++it) {
     451         1733 :         (*it)->shiftTLConnectionLaneIndex(edge, offset, threshold);
     452              :     }
     453         7988 : }
     454              : 
     455              : // ----------- Prunning the input
     456              : int
     457        61249 : NBNode::removeSelfLoops(NBDistrictCont& dc, NBEdgeCont& ec, NBTrafficLightLogicCont& tc) {
     458              :     int ret = 0;
     459              :     int pos = 0;
     460              :     EdgeVector::const_iterator j = myIncomingEdges.begin();
     461       159486 :     while (j != myIncomingEdges.end()) {
     462              :         // skip edges which are only incoming and not outgoing
     463        98237 :         if (find(myOutgoingEdges.begin(), myOutgoingEdges.end(), *j) == myOutgoingEdges.end()) {
     464              :             ++j;
     465        98237 :             ++pos;
     466        98237 :             continue;
     467              :         }
     468              :         // an edge with both its origin and destination being the current
     469              :         //  node should be removed
     470            0 :         NBEdge* dummy = *j;
     471            0 :         WRITE_WARNINGF(TL(" Removing self-looping edge '%'"), dummy->getID());
     472              :         // get the list of incoming edges connected to the self-loop
     473            0 :         EdgeVector incomingConnected = dummy->getIncomingEdges();
     474              :         // get the list of outgoing edges connected to the self-loop
     475            0 :         EdgeVector outgoingConnected = dummy->getConnectedEdges();
     476              :         // let the self-loop remap its connections
     477            0 :         dummy->remapConnections(incomingConnected);
     478            0 :         remapRemoved(tc, dummy, incomingConnected, outgoingConnected);
     479              :         // delete the self-loop
     480            0 :         ec.erase(dc, dummy);
     481              :         j = myIncomingEdges.begin() + pos;
     482            0 :         ++ret;
     483            0 :     }
     484        61249 :     return ret;
     485              : }
     486              : 
     487              : 
     488              : // -----------
     489              : void
     490       112594 : NBNode::addIncomingEdge(NBEdge* edge) {
     491              :     assert(edge != 0);
     492       112594 :     if (find(myIncomingEdges.begin(), myIncomingEdges.end(), edge) == myIncomingEdges.end()) {
     493       110729 :         myIncomingEdges.push_back(edge);
     494       110729 :         myAllEdges.push_back(edge);
     495              :     }
     496       112594 : }
     497              : 
     498              : 
     499              : void
     500       112761 : NBNode::addOutgoingEdge(NBEdge* edge) {
     501              :     assert(edge != 0);
     502       112761 :     if (find(myOutgoingEdges.begin(), myOutgoingEdges.end(), edge) == myOutgoingEdges.end()) {
     503       110895 :         myOutgoingEdges.push_back(edge);
     504       110895 :         myAllEdges.push_back(edge);
     505              :     }
     506       112761 : }
     507              : 
     508              : 
     509              : bool
     510        66784 : NBNode::isSimpleContinuation(bool checkLaneNumbers, bool checkWidth) const {
     511              :     // one in, one out->continuation
     512        66784 :     if (myIncomingEdges.size() == 1 && myOutgoingEdges.size() == 1) {
     513        10195 :         NBEdge* in = myIncomingEdges.front();
     514        10195 :         NBEdge* out = myOutgoingEdges.front();
     515              :         // both must have the same number of lanes
     516        10187 :         return ((!checkLaneNumbers || in->getNumLanes() == out->getNumLanes())
     517        18803 :                 && (!checkWidth || in->getTotalWidth() == out->getTotalWidth()));
     518              :     }
     519              :     // two in and two out and both in reverse direction
     520        56589 :     if (myIncomingEdges.size() == 2 && myOutgoingEdges.size() == 2) {
     521        28828 :         for (EdgeVector::const_iterator i = myIncomingEdges.begin(); i != myIncomingEdges.end(); i++) {
     522        22439 :             NBEdge* in = *i;
     523        22439 :             EdgeVector::const_iterator opposite = find_if(myOutgoingEdges.begin(), myOutgoingEdges.end(), NBContHelper::opposite_finder(in));
     524              :             // must have an opposite edge
     525        22439 :             if (opposite == myOutgoingEdges.end()) {
     526         8091 :                 return false;
     527              :             }
     528              :             // both must have the same number of lanes
     529        16058 :             NBContHelper::nextCW(myOutgoingEdges, opposite);
     530        16058 :             if (checkLaneNumbers && in->getNumLanes() != (*opposite)->getNumLanes()) {
     531              :                 return false;
     532              :             }
     533        14579 :             if (checkWidth && in->getTotalWidth() != (*opposite)->getTotalWidth()) {
     534              :                 return false;
     535              :             }
     536              :         }
     537              :         return true;
     538              :     }
     539              :     // nope
     540              :     return false;
     541              : }
     542              : 
     543              : 
     544              : PositionVector
     545       262358 : NBNode::computeSmoothShape(const PositionVector& begShape,
     546              :                            const PositionVector& endShape,
     547              :                            int numPoints,
     548              :                            bool isTurnaround,
     549              :                            double extrapolateBeg,
     550              :                            double extrapolateEnd,
     551              :                            NBNode* recordError,
     552              :                            int shapeFlag) const {
     553              : 
     554       262358 :     bool ok = true;
     555       262358 :     if ((shapeFlag & INDIRECT_LEFT) != 0) {
     556           32 :         return indirectLeftShape(begShape, endShape, numPoints);
     557              :     }
     558       262326 :     PositionVector init = bezierControlPoints(begShape, endShape, isTurnaround, extrapolateBeg, extrapolateEnd, ok, recordError, DEG2RAD(5), shapeFlag);
     559              : #ifdef DEBUG_SMOOTH_GEOM
     560              :     if (DEBUGCOND) {
     561              :         std::cout << "computeSmoothShape node " << getID() << " begShape=" << begShape << " endShape=" << endShape << " init=" << init << " shapeFlag=" << shapeFlag << "\n";
     562              :     }
     563              : #endif
     564       262326 :     if (init.size() == 0) {
     565        80734 :         PositionVector ret;
     566        80734 :         ret.push_back(begShape.back());
     567        80734 :         ret.push_back(endShape.front());
     568              :         return ret;
     569        80734 :     } else {
     570       181592 :         return init.bezier(numPoints).smoothedZFront();
     571              :     }
     572       262326 : }
     573              : 
     574              : PositionVector
     575       264342 : NBNode::bezierControlPoints(
     576              :     const PositionVector& begShape,
     577              :     const PositionVector& endShape,
     578              :     bool isTurnaround,
     579              :     double extrapolateBeg,
     580              :     double extrapolateEnd,
     581              :     bool& ok,
     582              :     NBNode* recordError,
     583              :     double straightThresh,
     584              :     int shapeFlag) {
     585              : 
     586       264342 :     const Position beg = begShape.back();
     587       264342 :     const Position end = endShape.front();
     588              :     const double dist = beg.distanceTo2D(end);
     589       264342 :     PositionVector init;
     590       264342 :     if (dist < POSITION_EPS || beg.distanceTo2D(begShape[-2]) < POSITION_EPS || end.distanceTo2D(endShape[1]) < POSITION_EPS) {
     591              : #ifdef DEBUG_SMOOTH_GEOM
     592              :         if (DEBUGCOND2(recordError)) std::cout << "   bezierControlPoints failed beg=" << beg << " end=" << end
     593              :                                                    << " dist=" << dist
     594              :                                                    << " distBegLast=" << beg.distanceTo2D(begShape[-2])
     595              :                                                    << " distEndFirst=" << end.distanceTo2D(endShape[1])
     596              :                                                    << "\n";
     597              : #endif
     598              :         // typically, this node a is a simpleContinuation. see also #2539
     599              :         return init;
     600              :     } else {
     601       255160 :         init.push_back(beg);
     602       255160 :         if (isTurnaround) {
     603              :             // turnarounds:
     604              :             //  - end of incoming lane
     605              :             //  - position between incoming/outgoing end/begin shifted by the distance orthogonally
     606              :             //  - begin of outgoing lane
     607        22237 :             Position center = PositionVector::positionAtOffset2D(beg, end, beg.distanceTo2D(end) / (double) 2.);
     608        22237 :             center.sub(beg.y() - end.y(), end.x() - beg.x());
     609        22237 :             init.push_back(center);
     610              :         } else {
     611              :             const double EXT = 100;
     612       232923 :             const double angle = GeomHelper::angleDiff(begShape.angleAt2D(-2), endShape.angleAt2D(0));
     613       232923 :             PositionVector endShapeBegLine(endShape[0], endShape[1]);
     614       232923 :             PositionVector begShapeEndLineRev(begShape[-1], begShape[-2]);
     615       232923 :             endShapeBegLine.extrapolate2D(EXT, true);
     616       232923 :             begShapeEndLineRev.extrapolate2D(EXT, true);
     617              : #ifdef DEBUG_SMOOTH_GEOM
     618              :             if (DEBUGCOND2(recordError)) std::cout
     619              :                         << "   endShapeBegLine=" << endShapeBegLine
     620              :                         << " begShapeEndLineRev=" << begShapeEndLineRev
     621              :                         << " angle=" << RAD2DEG(angle) << "\n";
     622              : #endif
     623       232923 :             if (fabs(angle) < M_PI / 4.) {
     624              :                 // very low angle: could be an s-shape or a straight line
     625       102792 :                 const double displacementAngle = GeomHelper::angleDiff(begShape.angleAt2D(-2), beg.angleTo2D(end));
     626       102792 :                 const double bendDeg = RAD2DEG(fabs(displacementAngle - angle));
     627       102792 :                 const double halfDistance = dist / 2;
     628       102792 :                 if (fabs(displacementAngle) <= straightThresh && fabs(angle) <= straightThresh) {
     629              : #ifdef DEBUG_SMOOTH_GEOM
     630              :                     if (DEBUGCOND2(recordError)) std::cout << "   bezierControlPoints identified straight line beg=" << beg << " end=" << end
     631              :                                                                << " angle=" << RAD2DEG(angle) << " displacementAngle=" << RAD2DEG(displacementAngle) << "\n";
     632              : #endif
     633        69213 :                     return PositionVector();
     634        33579 :                 } else if (bendDeg > 22.5 && pow(bendDeg / 45, 2) / dist > 0.13) {
     635              :                     // do not allow s-curves with extreme bends
     636              :                     // (a linear dependency is to restrictive at low displacementAngles and too permisive at high angles)
     637              : #ifdef DEBUG_SMOOTH_GEOM
     638              :                     if (DEBUGCOND2(recordError)) std::cout << "   bezierControlPoints found extreme s-curve, falling back to straight line beg=" << beg << " end=" << end
     639              :                                                                << " angle=" << RAD2DEG(angle) << " displacementAngle=" << RAD2DEG(displacementAngle)
     640              :                                                                << " dist=" << dist << " bendDeg=" << bendDeg << " bd2=" << pow(bendDeg / 45, 2)
     641              :                                                                << " displacementError=" << sin(displacementAngle) * dist
     642              :                                                                << " begShape=" << begShape << " endShape=" << endShape << "\n";
     643              : #endif
     644         1318 :                     ok = false;
     645         1318 :                     if (recordError != nullptr && (shapeFlag & SCURVE_IGNORE) == 0) {
     646          845 :                         recordError->myDisplacementError = MAX2(recordError->myDisplacementError, (double)fabs(sin(displacementAngle) * dist));
     647              :                     }
     648         1318 :                     return PositionVector();
     649              :                 } else {
     650        32261 :                     const double endLength = begShape[-2].distanceTo2D(begShape[-1]);
     651        32261 :                     const double off1 = endLength + MIN2(extrapolateBeg, halfDistance);
     652        64522 :                     init.push_back(PositionVector::positionAtOffset2D(begShapeEndLineRev[1], begShapeEndLineRev[0], off1));
     653        32261 :                     const double off2 = EXT - MIN2(extrapolateEnd, halfDistance);
     654        64522 :                     init.push_back(PositionVector::positionAtOffset2D(endShapeBegLine[0], endShapeBegLine[1], off2));
     655              : #ifdef DEBUG_SMOOTH_GEOM
     656              :                     if (DEBUGCOND2(recordError)) std::cout << "   bezierControlPoints found s-curve beg=" << beg << " end=" << end
     657              :                                                                << " angle=" << RAD2DEG(angle) << " displacementAngle=" << RAD2DEG(displacementAngle)
     658              :                                                                << " halfDistance=" << halfDistance << "\n";
     659              : #endif
     660              :                 }
     661              :             } else {
     662              :                 // turning
     663              :                 //  - end of incoming lane
     664              :                 //  - intersection of the extrapolated lanes
     665              :                 //  - begin of outgoing lane
     666              :                 // attention: if there is no intersection, use a straight line
     667       130131 :                 Position intersect = endShapeBegLine.intersectionPosition2D(begShapeEndLineRev);
     668              :                 if (intersect == Position::INVALID) {
     669              : #ifdef DEBUG_SMOOTH_GEOM
     670              :                     if (DEBUGCOND2(recordError)) {
     671              :                         std::cout << "   bezierControlPoints failed beg=" << beg << " end=" << end << " intersect=" << intersect
     672              :                                   << " endShapeBegLine=" << endShapeBegLine
     673              :                                   << " begShapeEndLineRev=" << begShapeEndLineRev
     674              :                                   << "\n";
     675              :                     }
     676              : #endif
     677         1474 :                     ok = false;
     678         1474 :                     if (recordError != nullptr && (shapeFlag & SCURVE_IGNORE) == 0) {
     679              :                         // it's unclear if this error can be solved via stretching the intersection.
     680          488 :                         recordError->myDisplacementError = MAX2(recordError->myDisplacementError, (double)1.0);
     681              :                     }
     682         1474 :                     return PositionVector();
     683              :                 }
     684       128657 :                 const double begOffset = begShapeEndLineRev.nearest_offset_to_point2D(intersect);
     685       128657 :                 const double endOffset = endShapeBegLine.nearest_offset_to_point2D(intersect);
     686              :                 /*
     687              :                 if ((shapeFlag & FOUR_CONTROL_POINTS) == 0 && (begOffset >= EXT || endOffset >= EXT)) {
     688              :                     // intersection point lies within begShape / endShape so we cannot use it
     689              :                     if (dist < 2) {
     690              :                         return PositionVector();
     691              :                     }
     692              :                     shapeFlag |= FOUR_CONTROL_POINTS;
     693              :                     extrapolateBeg = MIN2(10.0, dist / 2);
     694              :                     extrapolateEnd = extrapolateBeg;
     695              :                 }
     696              :                 */
     697       128657 :                 const double minControlLength = MIN2((double)1.0, dist / 2);
     698              :                 const double distBeg = intersect.distanceTo2D(beg);
     699              :                 const double distEnd = intersect.distanceTo2D(end);
     700       128657 :                 const bool lengthenBeg = distBeg <= minControlLength;
     701       128657 :                 const bool lengthenEnd = distEnd <= minControlLength;
     702              : #ifdef DEBUG_SMOOTH_GEOM
     703              :                 if (DEBUGCOND2(recordError)) std::cout
     704              :                             << "   beg=" << beg << " end=" << end << " intersect=" << intersect
     705              :                             << " distBeg=" << distBeg << " distEnd=" << distEnd
     706              :                             << " begOffset=" << begOffset << " endOffset=" << endOffset
     707              :                             << " lEnd=" << lengthenEnd << " lBeg=" << lengthenBeg
     708              :                             << "\n";
     709              : #endif
     710       128657 :                 if (lengthenBeg && lengthenEnd) {
     711              : #ifdef DEBUG_SMOOTH_GEOM
     712              :                     if (DEBUGCOND2(recordError)) {
     713              :                         std::cout << "   bezierControlPoints failed\n";
     714              :                     }
     715              : #endif
     716            0 :                     if (recordError != nullptr && (shapeFlag & SCURVE_IGNORE) == 0) {
     717              :                         // This should be fixable with minor stretching
     718            0 :                         recordError->myDisplacementError = MAX2(recordError->myDisplacementError, (double)1.0);
     719              :                     }
     720            0 :                     ok = false;
     721            0 :                     return PositionVector();
     722       128657 :                 } else if ((shapeFlag & FOUR_CONTROL_POINTS)) {
     723           48 :                     init.push_back(begShapeEndLineRev.positionAtOffset2D(EXT - extrapolateBeg));
     724           96 :                     init.push_back(endShapeBegLine.positionAtOffset2D(EXT - extrapolateEnd));
     725       128609 :                 } else if (lengthenBeg || lengthenEnd) {
     726          369 :                     init.push_back(begShapeEndLineRev.positionAtOffset2D(EXT - minControlLength));
     727          738 :                     init.push_back(endShapeBegLine.positionAtOffset2D(EXT - minControlLength));
     728       128240 :                 } else if ((shapeFlag & AVOID_WIDE_LEFT_TURN) != 0
     729              :                            // there are two reasons for enabling special geometry rules:
     730              :                            // 1) sharp edge angles which could cause overshoot
     731              :                            // 2) junction geometries with a large displacement between opposite left turns
     732              :                            //    which would cause the default geometry to overlap
     733        95566 :                            && ((shapeFlag & AVOID_INTERSECTING_LEFT_TURNS) != 0
     734        91093 :                                || (angle > DEG2RAD(95) && (distBeg > 20 || distEnd > 20)))) {
     735              :                     //std::cout << "   bezierControlPoints intersect=" << intersect << " dist=" << dist << " distBeg=" << distBeg <<  " distEnd=" << distEnd << " angle=" << RAD2DEG(angle) << " flag=" << shapeFlag << "\n";
     736         5529 :                     const double factor = ((shapeFlag & AVOID_INTERSECTING_LEFT_TURNS) == 0 ? 1
     737         4473 :                                            : MIN2(0.6, 16 / dist));
     738         9998 :                     init.push_back(begShapeEndLineRev.positionAtOffset2D(EXT - MIN2(distBeg * factor / 1.2, dist * factor / 1.8)));
     739         9898 :                     init.push_back(endShapeBegLine.positionAtOffset2D(EXT - MIN2(distEnd * factor / 1.2, dist * factor / 1.8)));
     740       128240 :                 } else if ((shapeFlag & AVOID_WIDE_RIGHT_TURN) != 0 && angle < DEG2RAD(-95) && (distBeg > 20 || distEnd > 20)) {
     741              :                     //std::cout << "   bezierControlPoints intersect=" << intersect << " distBeg=" << distBeg <<  " distEnd=" << distEnd << "\n";
     742            0 :                     init.push_back(begShapeEndLineRev.positionAtOffset2D(EXT - MIN2(distBeg / 1.4, dist / 2)));
     743            0 :                     init.push_back(endShapeBegLine.positionAtOffset2D(EXT - MIN2(distEnd / 1.4, dist / 2)));
     744              :                 } else {
     745              :                     double z;
     746       122711 :                     const double z1 = begShapeEndLineRev.positionAtOffset2D(begOffset).z();
     747       122711 :                     const double z2 = endShapeBegLine.positionAtOffset2D(endOffset).z();
     748       122711 :                     const double z3 = 0.5 * (beg.z() + end.z());
     749              :                     // if z1 and z2 are on the same side in regard to z3 then we
     750              :                     // can use their avarage. Otherwise, the intersection in 3D
     751              :                     // is not good and we are better of using z3
     752       122711 :                     if ((z1 <= z3 && z2 <= z3) || (z1 >= z3 && z2 >= z3)) {
     753       122659 :                         z = 0.5 * (z1 + z2);
     754              :                     } else {
     755              :                         z = z3;
     756              :                     }
     757              :                     intersect.set(intersect.x(), intersect.y(), z);
     758       122711 :                     init.push_back(intersect);
     759              :                 }
     760              :             }
     761       232923 :         }
     762       183155 :         init.push_back(end);
     763              :     }
     764              :     return init;
     765       264342 : }
     766              : 
     767              : PositionVector
     768           32 : NBNode::indirectLeftShape(const PositionVector& begShape, const PositionVector& endShape, int numPoints) const {
     769              :     UNUSED_PARAMETER(numPoints);
     770           32 :     PositionVector result;
     771           32 :     result.push_back(begShape.back());
     772              :     //const double angle = GeomHelper::angleDiff(begShape.angleAt2D(-2), endShape.angleAt2D(0));
     773           32 :     PositionVector endShapeBegLine(endShape[0], endShape[1]);
     774           32 :     PositionVector begShapeEndLineRev(begShape[-1], begShape[-2]);
     775           32 :     endShapeBegLine.extrapolate2D(100, true);
     776           32 :     begShapeEndLineRev.extrapolate2D(100, true);
     777           32 :     Position intersect = endShapeBegLine.intersectionPosition2D(begShapeEndLineRev);
     778              :     if (intersect == Position::INVALID) {
     779            0 :         WRITE_WARNINGF(TL("Could not compute indirect left turn shape at node '%'"), getID());
     780              :     } else {
     781           32 :         Position dir = intersect;
     782           32 :         dir.sub(endShape[0]);
     783           32 :         dir.norm2D();
     784           32 :         const double radius = myRadius == NBNode::UNSPECIFIED_RADIUS ? OptionsCont::getOptions().getFloat("default.junctions.radius") : myRadius;
     785              :         dir.mul(radius);
     786           32 :         result.push_back(intersect + dir);
     787              :     }
     788           32 :     result.push_back(endShape.front());
     789           32 :     return result;
     790           32 : }
     791              : 
     792              : PositionVector
     793       148741 : NBNode::computeInternalLaneShape(const NBEdge* fromE, const NBEdge::Connection& con, int numPoints, NBNode* recordError, int shapeFlag) const {
     794       148741 :     if (con.fromLane >= fromE->getNumLanes()) {
     795            0 :         throw ProcessError(TLF("Connection '%' starts at a non-existant lane.", con.getDescription(fromE)));
     796              :     }
     797       148741 :     if (con.toLane >= con.toEdge->getNumLanes()) {
     798            0 :         throw ProcessError(TLF("Connection '%' targets a non-existant lane.", con.getDescription(fromE)));
     799              :     }
     800       148741 :     PositionVector fromShape = fromE->getLaneShape(con.fromLane);
     801       148741 :     PositionVector toShape = con.toEdge->getLaneShape(con.toLane);
     802       148741 :     PositionVector ret;
     803       148741 :     bool useCustomShape = con.customShape.size() > 0;
     804       148741 :     if (useCustomShape) {
     805              :         // ensure that the shape starts and ends at the intersection boundary
     806          145 :         PositionVector startBorder = fromE->getNodeBorder(this);
     807          145 :         if (startBorder.size() == 0) {
     808          208 :             startBorder = fromShape.getOrthogonal(fromShape.back(), 1, true);
     809              :         }
     810          145 :         PositionVector tmp = NBEdge::startShapeAt(con.customShape, this, startBorder);
     811          145 :         if (tmp.size() < 2) {
     812            0 :             WRITE_WARNINGF(TL("Could not use custom shape for connection %."), con.getDescription(fromE));
     813              :             useCustomShape = false;
     814              :         } else {
     815          145 :             if (tmp.length2D() > con.customShape.length2D() + POSITION_EPS) {
     816              :                 // shape was lengthened at the start, make sure it attaches at the center of the lane
     817           80 :                 tmp[0] = fromShape.back();
     818           65 :             } else if (recordError != nullptr) {
     819           16 :                 const double offset = tmp[0].distanceTo2D(fromShape.back());
     820           16 :                 if (offset > fromE->getLaneWidth(con.fromLane) / 2) {
     821            6 :                     WRITE_WARNINGF(TL("Custom shape has distance % to incoming lane for connection %."), offset, con.getDescription(fromE));
     822              :                 }
     823              :             }
     824          145 :             PositionVector endBorder = con.toEdge->getNodeBorder(this);
     825          145 :             if (endBorder.size() == 0) {
     826          208 :                 endBorder = toShape.getOrthogonal(toShape.front(), 1, false);
     827              :             }
     828          290 :             ret = NBEdge::startShapeAt(tmp.reverse(), this, endBorder).reverse();
     829          145 :             if (ret.size() < 2) {
     830            0 :                 WRITE_WARNINGF(TL("Could not use custom shape for connection %."), con.getDescription(fromE));
     831              :                 useCustomShape = false;
     832          145 :             } else if (ret.length2D() > tmp.length2D() + POSITION_EPS) {
     833              :                 // shape was lengthened at the end, make sure it attaches at the center of the lane
     834           50 :                 ret[-1] = toShape.front();
     835           95 :             } else if (recordError != nullptr) {
     836           20 :                 const double offset = ret[-1].distanceTo2D(toShape.front());
     837           20 :                 if (offset > con.toEdge->getLaneWidth(con.toLane) / 2) {
     838            2 :                     WRITE_WARNINGF(TL("Custom shape has distance % to outgoing lane for connection %."), offset, con.getDescription(fromE));
     839              :                 }
     840              :             }
     841          145 :         }
     842          145 :     }
     843       148741 :     if (!useCustomShape) {
     844       148596 :         displaceShapeAtWidthChange(fromE, con, fromShape, toShape);
     845       148596 :         double extrapolateBeg = 5. * fromE->getNumLanes();
     846       148596 :         double extrapolateEnd = 5. * con.toEdge->getNumLanes();
     847       148596 :         LinkDirection dir = getDirection(fromE, con.toEdge);
     848       148596 :         if (dir == LinkDirection::LEFT || dir == LinkDirection::TURN) {
     849        57264 :             shapeFlag += AVOID_WIDE_LEFT_TURN;
     850              :         }
     851       148596 :         if (con.indirectLeft) {
     852           32 :             shapeFlag += INDIRECT_LEFT;
     853              :         }
     854              : #ifdef DEBUG_SMOOTH_GEOM
     855              :         if (DEBUGCOND) {
     856              :             std::cout << "computeInternalLaneShape node " << getID() << " fromE=" << fromE->getID() << " toE=" << con.toEdge->getID() << "\n";
     857              :         }
     858              : #endif
     859       148596 :         ret = computeSmoothShape(fromShape, toShape,
     860       148596 :                                  numPoints, fromE->getTurnDestination() == con.toEdge,
     861              :                                  extrapolateBeg, extrapolateEnd, recordError, shapeFlag);
     862              :     }
     863       148741 :     const NBEdge::Lane& lane = fromE->getLaneStruct(con.fromLane);
     864       148741 :     if (lane.endOffset > 0) {
     865           70 :         PositionVector beg = lane.shape.getSubpart(lane.shape.length() - lane.endOffset, lane.shape.length());
     866           70 :         beg.append(ret);
     867              :         ret = beg;
     868           70 :     }
     869       148741 :     if (con.toEdge->isBidiRail() && con.toEdge->getTurnDestination(true)->getEndOffset() > 0) {
     870            4 :         PositionVector end = toShape.getSubpart(0, con.toEdge->getTurnDestination(true)->getEndOffset());
     871            4 :         ret.append(end);
     872            4 :     }
     873       148741 :     return ret;
     874       148741 : }
     875              : 
     876              : 
     877              : bool
     878       243963 : NBNode::isConstantWidthTransition() const {
     879              :     return (myIncomingEdges.size() == 1
     880        21529 :             && myOutgoingEdges.size() == 1
     881        16221 :             && myIncomingEdges[0]->getNumLanes() != myOutgoingEdges[0]->getNumLanes()
     882       251390 :             && myIncomingEdges[0]->getTotalWidth() == myOutgoingEdges[0]->getTotalWidth());
     883              : }
     884              : 
     885              : void
     886       148596 : NBNode::displaceShapeAtWidthChange(const NBEdge* from, const NBEdge::Connection& con,
     887              :                                    PositionVector& fromShape, PositionVector& toShape) const {
     888       148596 :     if (isConstantWidthTransition()) {
     889              :         // displace shapes
     890           14 :         NBEdge* in = myIncomingEdges[0];
     891           14 :         NBEdge* out = myOutgoingEdges[0];
     892           14 :         double outCenter = out->getLaneWidth(con.toLane) / 2;
     893           27 :         for (int i = 0; i < con.toLane; ++i) {
     894           13 :             outCenter += out->getLaneWidth(i);
     895              :         }
     896           14 :         double inCenter = in->getLaneWidth(con.fromLane) / 2;
     897           25 :         for (int i = 0; i < con.fromLane; ++i) {
     898           11 :             inCenter += in->getLaneWidth(i);
     899              :         }
     900              :         //std::cout << "displaceShapeAtWidthChange inCenter=" << inCenter << " outCenter=" << outCenter << "\n";
     901              :         try {
     902           14 :             if (in->getNumLanes() > out->getNumLanes()) {
     903              :                 // shift toShape so the internal lane ends straight at the displaced entry point
     904            3 :                 toShape.move2side(outCenter - inCenter);
     905              :             } else {
     906              :                 // shift fromShape so the internal lane starts straight at the displaced exit point
     907           11 :                 fromShape.move2side(inCenter - outCenter);
     908              : 
     909              :             }
     910            0 :         } catch (InvalidArgument&) { }
     911              :     } else {
     912       148582 :         SVCPermissions fromP = from->getPermissions(con.fromLane);
     913       148582 :         SVCPermissions toP = con.toEdge->getPermissions(con.toLane);
     914       148582 :         if ((fromP & toP) == SVC_BICYCLE && (fromP | toP) != SVC_BICYCLE) {
     915         1922 :             double shift = (from->getLaneWidth(con.fromLane) - con.toEdge->getLaneWidth(con.toLane)) / 2;
     916         1922 :             if (toP == SVC_BICYCLE) {
     917              :                 // let connection to dedicated bicycle lane start on the right side of a mixed lane for straight an right-going connections
     918              :                 // (on the left side for left turns)
     919              :                 // XXX indirect left turns should also start on the right side
     920          733 :                 LinkDirection dir = getDirection(from, con.toEdge);
     921          733 :                 if ((dir == LinkDirection::LEFT) || (dir == LinkDirection::PARTLEFT) || (dir == LinkDirection::TURN)) {
     922          320 :                     fromShape.move2side(-shift);
     923              :                 } else {
     924          413 :                     fromShape.move2side(shift);
     925              :                 }
     926         1189 :             } else if (fromP == SVC_BICYCLE) {
     927              :                 // let connection from dedicated bicycle end on the right side of a mixed lane
     928          580 :                 toShape.move2side(-shift);
     929              :             }
     930              :         }
     931              :     }
     932       148596 : }
     933              : 
     934              : bool
     935       770749 : NBNode::needsCont(const NBEdge* fromE, const NBEdge* otherFromE,
     936              :                   const NBEdge::Connection& c, const NBEdge::Connection& otherC, bool checkOnlyTLS) const {
     937       770749 :     const NBEdge* toE = c.toEdge;
     938       770749 :     const NBEdge* otherToE = otherC.toEdge;
     939              : 
     940       770749 :     if (!checkOnlyTLS) {
     941       755808 :         if (myType == SumoXMLNodeType::RIGHT_BEFORE_LEFT
     942              :                 || myType == SumoXMLNodeType::LEFT_BEFORE_RIGHT
     943       755808 :                 || myType == SumoXMLNodeType::ALLWAY_STOP) {
     944              :             return false;
     945              :         }
     946       690204 :         LinkDirection d1 = getDirection(fromE, toE);
     947       690204 :         const bool thisRight = (d1 == LinkDirection::RIGHT || d1 == LinkDirection::PARTRIGHT);
     948       933199 :         const bool rightTurnConflict = (thisRight &&
     949       242995 :                                         NBNode::rightTurnConflict(fromE, toE, c.fromLane, otherFromE, otherToE, otherC.fromLane));
     950       690204 :         if (thisRight && !rightTurnConflict) {
     951              :             return false;
     952              :         }
     953       447514 :         if (myRequest && myRequest->indirectLeftTurnConflict(fromE, c, otherFromE, otherC, false)) {
     954              :             return true;
     955              :         }
     956       447482 :         if (!(foes(otherFromE, otherToE, fromE, toE) || myRequest == nullptr || rightTurnConflict)) {
     957              :             // if they do not cross, no waiting place is needed
     958              :             return false;
     959              :         }
     960       159011 :         LinkDirection d2 = getDirection(otherFromE, otherToE);
     961       159011 :         if (d2 == LinkDirection::TURN) {
     962              :             return false;
     963              :         }
     964       144167 :         if (fromE == otherFromE && !thisRight) {
     965              :             // ignore same edge links except for right-turns
     966              :             return false;
     967              :         }
     968       142703 :         if (thisRight && d2 != LinkDirection::STRAIGHT) {
     969              :             return false;
     970              :         }
     971              :     }
     972       157535 :     if (c.tlID != "") {
     973              :         assert(myTrafficLights.size() > 0 || myType == SumoXMLNodeType::RAIL_CROSSING || myType == SumoXMLNodeType::RAIL_SIGNAL);
     974        77180 :         for (std::set<NBTrafficLightDefinition*>::const_iterator it = myTrafficLights.begin(); it != myTrafficLights.end(); ++it) {
     975        47218 :             if ((*it)->needsCont(fromE, toE, otherFromE, otherToE)) {
     976              :                 return true;
     977              :             }
     978              :         }
     979              :         return false;
     980              :     }
     981       110515 :     if (fromE->getJunctionPriority(this) > 0 && otherFromE->getJunctionPriority(this) > 0) {
     982        21869 :         return mustBrake(fromE, toE, c.fromLane, c.toLane, false);
     983              :     }
     984              :     return false;
     985              : }
     986              : 
     987              : bool
     988      1163961 : NBNode::tlsContConflict(const NBEdge* from, const NBEdge::Connection& c,
     989              :                         const NBEdge* foeFrom, const NBEdge::Connection& foe) const {
     990       167768 :     return (foe.haveVia && isTLControlled() && c.tlLinkIndex >= 0 && foe.tlLinkIndex >= 0
     991        67374 :             && !foeFrom->isTurningDirectionAt(foe.toEdge)
     992        37669 :             && foes(from, c.toEdge, foeFrom, foe.toEdge)
     993      1178902 :             && !needsCont(foeFrom, from, foe, c, true));
     994              : }
     995              : 
     996              : 
     997              : void
     998        14045 : NBNode::removeJoinedTrafficLights() {
     999              :     std::set<NBTrafficLightDefinition*> trafficLights = myTrafficLights; // make a copy because we will modify the original
    1000        14116 :     for (std::set<NBTrafficLightDefinition*>::const_iterator i = trafficLights.begin(); i != trafficLights.end(); ++i) {
    1001              :         // if this is the only controlled node we keep the tlDef as it is to generate a warning later
    1002           71 :         if ((*i)->getNodes().size() > 1) {
    1003              :             myTrafficLights.erase(*i);
    1004            7 :             (*i)->removeNode(this);
    1005            7 :             (*i)->setParticipantsInformation();
    1006            7 :             (*i)->setTLControllingInformation();
    1007              :         }
    1008              :     }
    1009        14045 : }
    1010              : 
    1011              : 
    1012              : void
    1013        50758 : NBNode::computeLogic(const NBEdgeCont& ec) {
    1014        50758 :     delete myRequest; // possibly recomputation step
    1015        50758 :     myRequest = nullptr;
    1016        50758 :     if (myIncomingEdges.size() == 0 || myOutgoingEdges.size() == 0) {
    1017              :         // no logic if nothing happens here
    1018         7841 :         myType = SumoXMLNodeType::DEAD_END;
    1019         7841 :         removeJoinedTrafficLights();
    1020         7841 :         return;
    1021              :     }
    1022              :     // compute the logic if necessary or split the junction
    1023        42917 :     if (myType != SumoXMLNodeType::NOJUNCTION && myType != SumoXMLNodeType::DISTRICT && myType != SumoXMLNodeType::TRAFFIC_LIGHT_NOJUNCTION) {
    1024              :         // build the request
    1025        42795 :         myRequest = new NBRequest(ec, this, myAllEdges, myIncomingEdges, myOutgoingEdges, myBlockedConnections);
    1026              :         // check whether it is not too large
    1027        42795 :         int numConnections = numNormalConnections();
    1028        42795 :         if (numConnections >= SUMO_MAX_CONNECTIONS) {
    1029              :             // yep -> make it untcontrolled, warn
    1030            0 :             delete myRequest;
    1031            0 :             myRequest = nullptr;
    1032            0 :             if (myType == SumoXMLNodeType::TRAFFIC_LIGHT) {
    1033            0 :                 myType = SumoXMLNodeType::TRAFFIC_LIGHT_NOJUNCTION;
    1034              :             } else {
    1035            0 :                 myType = SumoXMLNodeType::NOJUNCTION;
    1036              :             }
    1037            0 :             WRITE_WARNINGF(TL("Junction '%' is too complicated (% connections, max %); will be set to %."),
    1038              :                            getID(), numConnections, SUMO_MAX_CONNECTIONS, toString(myType));
    1039        42795 :         } else if (numConnections == 0) {
    1040         6204 :             delete myRequest;
    1041         6204 :             myRequest = nullptr;
    1042         6204 :             myType = SumoXMLNodeType::DEAD_END;
    1043         6204 :             removeJoinedTrafficLights();
    1044              :         } else {
    1045        36591 :             myRequest->buildBitfieldLogic();
    1046              :         }
    1047              :     }
    1048              : }
    1049              : 
    1050              : 
    1051              : void
    1052        50758 : NBNode::computeLogic2(bool checkLaneFoes) {
    1053        50758 :     if (myRequest != nullptr) {
    1054        36591 :         myRequest->computeLogic(checkLaneFoes);
    1055              :     }
    1056        50758 : }
    1057              : 
    1058              : void
    1059        50758 : NBNode::computeKeepClear() {
    1060        50758 :     if (hasConflict()) {
    1061        16752 :         if (!myKeepClear) {
    1062           10 :             for (NBEdge* incoming : myIncomingEdges) {
    1063              :                 std::vector<NBEdge::Connection>& connections = incoming->getConnections();
    1064           40 :                 for (NBEdge::Connection& c : connections) {
    1065           32 :                     c.keepClear = KEEPCLEAR_FALSE;
    1066              :                 }
    1067              :             }
    1068        16750 :         } else if (geometryLike() && myCrossings.size() == 0 && !isTLControlled()) {
    1069              :             int linkIndex = 0;
    1070          777 :             for (NBEdge* incoming : myIncomingEdges) {
    1071              :                 std::vector<NBEdge::Connection>& connections = incoming->getConnections();
    1072         1688 :                 for (NBEdge::Connection& c : connections) {
    1073         1175 :                     if (c.keepClear == KEEPCLEAR_UNSPECIFIED && myRequest->hasConflictAtLink(linkIndex)) {
    1074          574 :                         const LinkState linkState = getLinkState(incoming, c.toEdge, c.fromLane, c.toLane, c.mayDefinitelyPass, c.tlID);
    1075          574 :                         if (linkState == LINKSTATE_MAJOR) {
    1076          331 :                             c.keepClear = KEEPCLEAR_FALSE;
    1077              :                         }
    1078              :                     }
    1079              :                 }
    1080          513 :                 linkIndex++;
    1081              :             }
    1082              :         }
    1083              :     }
    1084        50758 : }
    1085              : 
    1086              : 
    1087              : bool
    1088        35707 : NBNode::writeLogic(OutputDevice& into) const {
    1089        35707 :     if (myRequest) {
    1090        35623 :         myRequest->writeLogic(into);
    1091        35623 :         return true;
    1092              :     }
    1093              :     return false;
    1094              : }
    1095              : 
    1096              : 
    1097              : const std::string
    1098            0 : NBNode::getFoes(int linkIndex) const {
    1099            0 :     if (myRequest == nullptr) {
    1100            0 :         return "";
    1101              :     } else {
    1102            0 :         return myRequest->getFoes(linkIndex);
    1103              :     }
    1104              : }
    1105              : 
    1106              : 
    1107              : const std::string
    1108            0 : NBNode::getResponse(int linkIndex) const {
    1109            0 :     if (myRequest == nullptr) {
    1110            0 :         return "";
    1111              :     } else {
    1112            0 :         return myRequest->getResponse(linkIndex);
    1113              :     }
    1114              : }
    1115              : 
    1116              : bool
    1117        50943 : NBNode::hasConflict() const {
    1118        50943 :     if (myRequest == nullptr) {
    1119              :         return false;
    1120              :     } else {
    1121        36773 :         return myRequest->hasConflict();
    1122              :     }
    1123              : }
    1124              : 
    1125              : 
    1126              : bool
    1127          439 : NBNode::hasConflict(const NBEdge* e) const {
    1128          439 :     if (myRequest == nullptr) {
    1129              :         return false;
    1130              :     }
    1131          507 :     for (const auto& con : e->getConnections()) {
    1132          505 :         const int index = getConnectionIndex(e, con);
    1133          505 :         if (myRequest->hasConflictAtLink(index)) {
    1134              :             return true;
    1135              :         }
    1136              :     }
    1137              :     return false;
    1138              : }
    1139              : 
    1140              : 
    1141              : void
    1142           55 : NBNode::updateSurroundingGeometry() {
    1143           55 :     NBTurningDirectionsComputer::computeTurnDirectionsForNode(this, false);
    1144           55 :     sortEdges(false);
    1145           55 :     computeNodeShape(-1);
    1146          426 :     for (NBEdge* edge : myAllEdges) {
    1147          371 :         edge->computeEdgeShape();
    1148              :     }
    1149           55 : }
    1150              : 
    1151              : void
    1152        73742 : NBNode::computeNodeShape(double mismatchThreshold) {
    1153        73742 :     if (myHaveCustomPoly) {
    1154              :         return;
    1155              :     }
    1156        73707 :     if (myIncomingEdges.size() == 0 && myOutgoingEdges.size() == 0) {
    1157              :         // may be an intermediate step during network editing
    1158              :         myPoly.clear();
    1159         2180 :         myPoly.push_back(myPosition);
    1160         2180 :         return;
    1161              :     }
    1162       143054 :     if (OptionsCont::getOptions().getFloat("default.junctions.radius") < 0) {
    1163              :         // skip shape computation by option
    1164              :         return;
    1165              :     }
    1166              :     try {
    1167        71522 :         NBNodeShapeComputer computer(*this);
    1168       143044 :         myPoly = computer.compute(OptionsCont::getOptions().getBool("junctions.minimal-shape"));
    1169       214407 :         if (myRadius == UNSPECIFIED_RADIUS && !OptionsCont::getOptions().isDefault("default.junctions.radius")) {
    1170           51 :             myRadius = computer.getRadius();
    1171              :         }
    1172        71522 :         if (myPoly.size() > 0) {
    1173              :             PositionVector tmp = myPoly;
    1174        71522 :             tmp.push_back_noDoublePos(tmp[0]); // need closed shape
    1175              :             if (mismatchThreshold >= 0
    1176        45266 :                     && !tmp.around(myPosition)
    1177        86938 :                     && tmp.distance2D(myPosition) > mismatchThreshold) {
    1178          171 :                 WRITE_WARNINGF(TL("Shape for junction '%' has distance % to its given position."), myID, tmp.distance2D(myPosition));
    1179              :             }
    1180        71522 :         }
    1181        71522 :     } catch (InvalidArgument&) {
    1182            0 :         WRITE_WARNINGF(TL("For junction '%': could not compute shape."), myID);
    1183              :         // make sure our shape is not empty because our XML schema forbids empty attributes
    1184              :         myPoly.clear();
    1185            0 :         myPoly.push_back(myPosition);
    1186            0 :     }
    1187              : }
    1188              : 
    1189              : 
    1190              : void
    1191        50762 : NBNode::computeLanes2Lanes() {
    1192              :     // special case a):
    1193              :     //  one in, one out, the outgoing has more lanes
    1194        50762 :     if (myIncomingEdges.size() == 1 && myOutgoingEdges.size() == 1) {
    1195        14411 :         NBEdge* in = myIncomingEdges[0];
    1196        14411 :         NBEdge* out = myOutgoingEdges[0];
    1197              :         // check if it's not the turnaround
    1198        14411 :         if (in->getTurnDestination() == out) {
    1199              :             // will be added later or not...
    1200         9017 :             return;
    1201              :         }
    1202              :         int inOffset, inEnd, outOffset, outEnd, addedLanes;
    1203         5941 :         getReduction(out, in, outOffset, outEnd, inOffset, inEnd, addedLanes);
    1204              :         if (in->getStep() <= NBEdge::EdgeBuildingStep::LANES2EDGES
    1205         4056 :                 && addedLanes > 0
    1206         6501 :                 && in->isConnectedTo(out)) {
    1207          547 :             const int addedRight = addedLanesRight(out, addedLanes);
    1208          547 :             const int addedLeft = addedLanes - addedRight;
    1209              : #ifdef DEBUG_CONNECTION_GUESSING
    1210              :             if (DEBUGCOND) {
    1211              :                 std::cout << "l2l node=" << getID() << " specialCase a. addedRight=" << addedRight << " addedLeft=" << addedLeft << " inOff=" << inOffset << " outOff=" << outOffset << " inEnd=" << inEnd << " outEnd=" << outEnd << "\n";
    1212              :             }
    1213              : #endif
    1214              :             // "straight" connections
    1215         1688 :             for (int i = inOffset; i < inEnd; ++i) {
    1216         2282 :                 in->setConnection(i, out, i - inOffset + outOffset + addedRight, NBEdge::Lane2LaneInfoType::COMPUTED);
    1217              :             }
    1218              :             // connect extra lane on the right
    1219          602 :             for (int i = 0; i < addedRight; ++i) {
    1220          110 :                 in->setConnection(inOffset, out, outOffset + i, NBEdge::Lane2LaneInfoType::COMPUTED);
    1221              :             }
    1222              :             // connect extra lane on the left
    1223          547 :             const int inLeftMost = inEnd - 1;;
    1224          547 :             const int outOffset2 = outOffset + addedRight + inEnd - inOffset;
    1225         1069 :             for (int i = 0; i < addedLeft; ++i) {
    1226         1044 :                 in->setConnection(inLeftMost, out, outOffset2 + i, NBEdge::Lane2LaneInfoType::COMPUTED);
    1227              :             }
    1228          547 :             if (out->getSpecialLane(SVC_BICYCLE) >= 0) {
    1229           16 :                 recheckVClassConnections(out);
    1230              :             }
    1231          547 :             return;
    1232              :         }
    1233              :     }
    1234              :     // special case b):
    1235              :     //  two in, one out, the outgoing has the same number of lanes as the sum of the incoming
    1236              :     //  --> highway on-ramp
    1237        41745 :     if (myIncomingEdges.size() == 2 && myOutgoingEdges.size() == 1) {
    1238         3037 :         NBEdge* const out = myOutgoingEdges[0];
    1239         3037 :         NBEdge* in1 = myIncomingEdges[0];
    1240         3037 :         NBEdge* in2 = myIncomingEdges[1];
    1241         3037 :         const int outOffset = MAX2(0, out->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1242         3037 :         int in1Offset = MAX2(0, in1->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1243         3037 :         int in2Offset = MAX2(0, in2->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1244         3037 :         if (in1->getNumLanes() + in2->getNumLanes() - in1Offset - in2Offset == out->getNumLanes() - outOffset
    1245          130 :                 && (in1->getStep() <= NBEdge::EdgeBuildingStep::LANES2EDGES)
    1246           45 :                 && (in2->getStep() <= NBEdge::EdgeBuildingStep::LANES2EDGES)
    1247           45 :                 && in1 != out
    1248           45 :                 && in2 != out
    1249           45 :                 && in1->isConnectedTo(out)
    1250           44 :                 && in2->isConnectedTo(out)
    1251           44 :                 && in1->getSpecialLane(SVC_BICYCLE) == -1
    1252           42 :                 && in2->getSpecialLane(SVC_BICYCLE) == -1
    1253           42 :                 && out->getSpecialLane(SVC_BICYCLE) == -1
    1254           42 :                 && in1->getSpecialLane(SVC_TRAM) == -1
    1255           41 :                 && in2->getSpecialLane(SVC_TRAM) == -1
    1256           41 :                 && out->getSpecialLane(SVC_TRAM) == -1
    1257         3078 :                 && isLongEnough(out, MIN_WEAVE_LENGTH)) {
    1258              : #ifdef DEBUG_CONNECTION_GUESSING
    1259              :             if (DEBUGCOND) {
    1260              :                 std::cout << "l2l node=" << getID() << " specialCase b\n";
    1261              :             }
    1262              : #endif
    1263              :             // for internal: check which one is the rightmost
    1264           22 :             double a1 = in1->getAngleAtNode(this);
    1265           22 :             double a2 = in2->getAngleAtNode(this);
    1266           22 :             double ccw = GeomHelper::getCCWAngleDiff(a1, a2);
    1267           22 :             double cw = GeomHelper::getCWAngleDiff(a1, a2);
    1268           22 :             if (ccw > cw) {
    1269              :                 std::swap(in1, in2);
    1270              :                 std::swap(in1Offset, in2Offset);
    1271              :             }
    1272           22 :             in1->addLane2LaneConnections(in1Offset, out, outOffset, in1->getNumLanes() - in1Offset, NBEdge::Lane2LaneInfoType::COMPUTED, true);
    1273           22 :             in2->addLane2LaneConnections(in2Offset, out, in1->getNumLanes() + outOffset - in1Offset, in2->getNumLanes() - in2Offset, NBEdge::Lane2LaneInfoType::COMPUTED, true);
    1274           22 :             if (out->getSpecialLane(SVC_BICYCLE) >= 0) {
    1275            0 :                 recheckVClassConnections(out);
    1276              :             }
    1277              :             return;
    1278              :         }
    1279              :     }
    1280              :     // special case c):
    1281              :     //  one in, two out, the incoming has the same number of lanes or only 1 lane less than the sum of the outgoing lanes
    1282              :     //  --> highway off-ramp
    1283        41723 :     if (myIncomingEdges.size() == 1 && myOutgoingEdges.size() == 2) {
    1284         3922 :         NBEdge* in = myIncomingEdges[0];
    1285         3922 :         NBEdge* out1 = myOutgoingEdges[0];
    1286         3922 :         NBEdge* out2 = myOutgoingEdges[1];
    1287         3922 :         const int inOffset = MAX2(0, in->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1288         3922 :         int out1Offset = MAX2(0, out1->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1289         3922 :         int out2Offset = MAX2(0, out2->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1290         3922 :         const int deltaLaneSum = (out2->getNumLanes() + out1->getNumLanes() - out1Offset - out2Offset) - (in->getNumLanes() - inOffset);
    1291        10910 :         if ((deltaLaneSum == 0 || (deltaLaneSum == 1 && in->getPermissionVariants(inOffset, in->getNumLanes()).size() == 1))
    1292         3726 :                 && (in->getStep() <= NBEdge::EdgeBuildingStep::LANES2EDGES)
    1293         2553 :                 && in != out1
    1294         2553 :                 && in != out2
    1295         2553 :                 && in->isConnectedTo(out1)
    1296          946 :                 && in->isConnectedTo(out2)
    1297          770 :                 && !in->isTurningDirectionAt(out1)
    1298         4634 :                 && !in->isTurningDirectionAt(out2)
    1299              :            ) {
    1300              : #ifdef DEBUG_CONNECTION_GUESSING
    1301              :             if (DEBUGCOND) {
    1302              :                 std::cout << "l2l node=" << getID() << " specialCase c\n";
    1303              :             }
    1304              : #endif
    1305              :             // for internal: check which one is the rightmost
    1306          623 :             if (NBContHelper::relative_outgoing_edge_sorter(in)(out2, out1)) {
    1307              :                 std::swap(out1, out2);
    1308              :                 std::swap(out1Offset, out2Offset);
    1309              :             }
    1310          623 :             in->addLane2LaneConnections(inOffset, out1, out1Offset, out1->getNumLanes() - out1Offset, NBEdge::Lane2LaneInfoType::COMPUTED, true);
    1311          623 :             in->addLane2LaneConnections(out1->getNumLanes() + inOffset - out1Offset - deltaLaneSum, out2, out2Offset, out2->getNumLanes() - out2Offset, NBEdge::Lane2LaneInfoType::COMPUTED, false);
    1312          623 :             if (in->getSpecialLane(SVC_BICYCLE) >= 0) {
    1313           10 :                 recheckVClassConnections(out1);
    1314           10 :                 recheckVClassConnections(out2);
    1315              :             }
    1316              :             return;
    1317              :         }
    1318              :     }
    1319              :     // special case d):
    1320              :     //  one in, one out, the outgoing has one lane less and node has type 'zipper'
    1321        41100 :     if (myIncomingEdges.size() == 1 && myOutgoingEdges.size() == 1 && myType == SumoXMLNodeType::ZIPPER) {
    1322            7 :         NBEdge* in = myIncomingEdges[0];
    1323            7 :         NBEdge* out = myOutgoingEdges[0];
    1324              :         // check if it's not the turnaround
    1325            7 :         if (in->getTurnDestination() == out) {
    1326              :             // will be added later or not...
    1327              :             return;
    1328              :         }
    1329              : #ifdef DEBUG_CONNECTION_GUESSING
    1330              :         if (DEBUGCOND) {
    1331              :             std::cout << "l2l node=" << getID() << " specialCase d\n";
    1332              :         }
    1333              : #endif
    1334            7 :         const int inOffset = MAX2(0, in->getFirstNonPedestrianLaneIndex(FORWARD, true));
    1335            7 :         const int outOffset = MAX2(0, out->getFirstNonPedestrianLaneIndex(FORWARD, true));
    1336              :         if (in->getStep() <= NBEdge::EdgeBuildingStep::LANES2EDGES
    1337            1 :                 && in->getNumLanes() - inOffset == out->getNumLanes() - outOffset + 1
    1338            1 :                 && in != out
    1339            8 :                 && in->isConnectedTo(out)) {
    1340            3 :             for (int i = inOffset; i < in->getNumLanes(); ++i) {
    1341            4 :                 in->setConnection(i, out, MIN2(outOffset + i, out->getNumLanes() - 1), NBEdge::Lane2LaneInfoType::COMPUTED, true);
    1342              :             }
    1343              :             return;
    1344              :         }
    1345              :     }
    1346              :     // special case f):
    1347              :     //  one in, one out, out has reduced or same number of lanes
    1348        41099 :     if (myIncomingEdges.size() == 1 && myOutgoingEdges.size() == 1) {
    1349         5393 :         NBEdge* in = myIncomingEdges[0];
    1350         5393 :         NBEdge* out = myOutgoingEdges[0];
    1351              :         // check if it's not the turnaround
    1352         5393 :         if (in->getTurnDestination() == out) {
    1353              :             // will be added later or not...
    1354         2113 :             return;
    1355              :         }
    1356              :         int inOffset, inEnd, outOffset, outEnd, reduction;
    1357         5393 :         getReduction(in, out, inOffset, inEnd, outOffset, outEnd, reduction);
    1358              :         if (in->getStep() <= NBEdge::EdgeBuildingStep::LANES2EDGES
    1359         3508 :                 && reduction >= 0
    1360         3495 :                 && in != out
    1361         8888 :                 && in->isConnectedTo(out)) {
    1362              : #ifdef DEBUG_CONNECTION_GUESSING
    1363              :             if (DEBUGCOND) {
    1364              :                 std::cout << "l2l node=" << getID() << " specialCase f inOff=" << inOffset << " outOff=" << outOffset << " inEnd=" << inEnd << " outEnd=" << outEnd << " reduction=" << reduction << "\n";
    1365              :             }
    1366              : #endif
    1367              :             // in case of reduced lane number, let the rightmost lanse end
    1368         2113 :             inOffset += reduction;
    1369         5486 :             for (int i = outOffset; i < outEnd; ++i) {
    1370         6746 :                 in->setConnection(i + inOffset - outOffset, out, i, NBEdge::Lane2LaneInfoType::COMPUTED);
    1371              :             }
    1372              :             //std::cout << " special case f at node=" << getID() << " inOffset=" << inOffset << " outOffset=" << outOffset << "\n";
    1373         2113 :             recheckVClassConnections(out);
    1374         2113 :             return;
    1375              :         }
    1376              :     }
    1377              : 
    1378              :     // go through this node's outgoing edges
    1379              :     //  for every outgoing edge, compute the distribution of the node's
    1380              :     //  incoming edges on this edge when approaching this edge
    1381              :     // the incoming edges' steps will then also be marked as LANE2LANE_RECHECK...
    1382              :     EdgeVector approaching;
    1383       117391 :     for (NBEdge* currentOutgoing : myOutgoingEdges) {
    1384              :         // get the information about edges that do approach this edge
    1385        78405 :         getEdgesThatApproach(currentOutgoing, approaching);
    1386        78405 :         const int numApproaching = (int)approaching.size();
    1387        78405 :         if (numApproaching != 0) {
    1388        62266 :             ApproachingDivider divider(approaching, currentOutgoing);
    1389        62266 :             Bresenham::compute(&divider, numApproaching, divider.numAvailableLanes());
    1390        62266 :         }
    1391              : #ifdef DEBUG_CONNECTION_GUESSING
    1392              :         if (DEBUGCOND) {
    1393              :             std::cout << "l2l node=" << getID() << " bresenham:\n";
    1394              :             for (NBEdge* e : myIncomingEdges) {
    1395              :                 const std::vector<NBEdge::Connection>& elv = e->getConnections();
    1396              :                 for (std::vector<NBEdge::Connection>::const_iterator k = elv.begin(); k != elv.end(); ++k) {
    1397              :                     std::cout << "  " << e->getID() << "_" << (*k).fromLane << " -> " << (*k).toEdge->getID() << "_" << (*k).toLane << "\n";
    1398              :                 }
    1399              :             }
    1400              :         }
    1401              : #endif
    1402        78405 :         recheckVClassConnections(currentOutgoing);
    1403              : 
    1404              :         // in case of lane change restrictions on the outgoing edge, ensure that
    1405              :         // all its lanes can be reached from each connected incoming edge
    1406              :         bool targetProhibitsChange = false;
    1407       177746 :         for (int i = 0; i < currentOutgoing->getNumLanes(); i++) {
    1408        99360 :             const NBEdge::Lane& lane = currentOutgoing->getLanes()[i];
    1409          148 :             if ((lane.changeLeft != SVCAll && lane.changeLeft != SVC_IGNORING && i + 1 < currentOutgoing->getNumLanes())
    1410        99490 :                     || (lane.changeRight != SVCAll && lane.changeRight != SVC_IGNORING && i > 0)) {
    1411              :                 targetProhibitsChange = true;
    1412              :                 break;
    1413              :             }
    1414              :         }
    1415        78405 :         if (targetProhibitsChange) {
    1416              :             //std::cout << " node=" << getID() << " outgoing=" << currentOutgoing->getID() << " targetProhibitsChange\n";
    1417           48 :             for (NBEdge* incoming : myIncomingEdges) {
    1418           29 :                 if (incoming->getStep() < NBEdge::EdgeBuildingStep::LANES2LANES_DONE) {
    1419              :                     std::map<int, int> outToIn;
    1420          111 :                     for (const NBEdge::Connection& c : incoming->getConnections()) {
    1421           87 :                         if (c.toEdge == currentOutgoing) {
    1422           23 :                             outToIn[c.toLane] = c.fromLane;
    1423              :                         }
    1424              :                     }
    1425           77 :                     for (int toLane = 0; toLane < currentOutgoing->getNumLanes(); toLane++) {
    1426              :                         if (outToIn.count(toLane) == 0) {
    1427              :                             bool added = false;
    1428              :                             // find incoming lane for neighboring outgoing
    1429           42 :                             for (int i = 0; i < toLane; i++) {
    1430              :                                 if (outToIn.count(i) != 0) {
    1431            8 :                                     incoming->setConnection(outToIn[i], currentOutgoing, toLane, NBEdge::Lane2LaneInfoType::COMPUTED);
    1432              :                                     added = true;
    1433              :                                     break;
    1434              :                                 }
    1435              :                             }
    1436              :                             if (!added) {
    1437           64 :                                 for (int i = toLane; i < currentOutgoing->getNumLanes(); i++) {
    1438              :                                     if (outToIn.count(i) != 0) {
    1439           10 :                                         incoming->setConnection(outToIn[i], currentOutgoing, toLane, NBEdge::Lane2LaneInfoType::COMPUTED);
    1440              :                                         added = true;
    1441           10 :                                         break;
    1442              :                                     }
    1443              :                                 }
    1444              :                             }
    1445              :                         }
    1446              :                     }
    1447              :                 }
    1448              :             }
    1449              :         }
    1450              :     }
    1451              :     // special case e): rail_crossing
    1452              :     // there should only be straight connections here
    1453        38986 :     if (myType == SumoXMLNodeType::RAIL_CROSSING) {
    1454          625 :         for (EdgeVector::const_iterator i = myIncomingEdges.begin(); i != myIncomingEdges.end(); i++) {
    1455          459 :             const std::vector<NBEdge::Connection> cons = (*i)->getConnections();
    1456          773 :             for (std::vector<NBEdge::Connection>::const_iterator k = cons.begin(); k != cons.end(); ++k) {
    1457          314 :                 if (getDirection(*i, (*k).toEdge) == LinkDirection::TURN) {
    1458            0 :                     (*i)->removeFromConnections((*k).toEdge);
    1459              :                 }
    1460              :             }
    1461          459 :         }
    1462              :     }
    1463              : 
    1464              :     // ... but we may have the case that there are no outgoing edges
    1465              :     //  In this case, we have to mark the incoming edges as being in state
    1466              :     //   LANE2LANE( not RECHECK) by hand
    1467        38986 :     if (myOutgoingEdges.size() == 0) {
    1468         9330 :         for (NBEdge* incoming : myIncomingEdges) {
    1469         4994 :             incoming->markAsInLane2LaneState();
    1470              :         }
    1471              :     }
    1472              : 
    1473              : #ifdef DEBUG_CONNECTION_GUESSING
    1474              :     if (DEBUGCOND) {
    1475              :         std::cout << "final connections at " << getID() << "\n";
    1476              :         for (NBEdge* e : myIncomingEdges) {
    1477              :             const std::vector<NBEdge::Connection>& elv = e->getConnections();
    1478              :             for (std::vector<NBEdge::Connection>::const_iterator k = elv.begin(); k != elv.end(); ++k) {
    1479              :                 std::cout << "  " << e->getID() << "_" << (*k).fromLane << " -> " << (*k).toEdge->getID() << "_" << (*k).toLane << "\n";
    1480              :             }
    1481              :         }
    1482              :     }
    1483              : #endif
    1484        38986 : }
    1485              : 
    1486              : void
    1487        80554 : NBNode::recheckVClassConnections(NBEdge* currentOutgoing) {
    1488        80554 :     const int bikeLaneTarget = currentOutgoing->getSpecialLane(SVC_BICYCLE);
    1489              : 
    1490              :     // ensure that all modes have a connection if possible
    1491       290172 :     for (NBEdge* incoming : myIncomingEdges) {
    1492       330170 :         if (incoming->getConnectionLanes(currentOutgoing).size() > 0 && incoming->getStep() <= NBEdge::EdgeBuildingStep::LANES2LANES_DONE) {
    1493              :             // no connections are needed for pedestrians during this step
    1494              :             // no satisfaction is possible if the outgoing edge disallows
    1495        89066 :             SVCPermissions unsatisfied = incoming->getPermissions() & currentOutgoing->getPermissions() & ~SVC_PEDESTRIAN;
    1496              :             //std::cout << "initial unsatisfied modes from edge=" << incoming->getID() << " toEdge=" << currentOutgoing->getID() << " deadModes=" << getVehicleClassNames(unsatisfied) << "\n";
    1497              :             const std::vector<NBEdge::Connection>& elv = incoming->getConnections();
    1498       321996 :             for (std::vector<NBEdge::Connection>::const_iterator k = elv.begin(); k != elv.end(); ++k) {
    1499              :                 const NBEdge::Connection& c = *k;
    1500       232930 :                 if (c.toEdge == currentOutgoing && c.toLane >= 0) {
    1501        99871 :                     const SVCPermissions satisfied = (incoming->getPermissions(c.fromLane) & c.toEdge->getPermissions(c.toLane));
    1502              :                     //std::cout << "  from=" << incoming->getID() << "_" << c.fromLane << " to=" << c.toEdge->getID() << "_" << c.toLane << " satisfied=" << getVehicleClassNames(satisfied) << "\n";
    1503        99871 :                     unsatisfied &= ~satisfied;
    1504              :                 }
    1505              :             }
    1506        89066 :             if (unsatisfied != 0) {
    1507              : #ifdef DEBUG_CONNECTION_GUESSING
    1508              :                 if (DEBUGCOND) {
    1509              :                     std::cout << " unsatisfied modes from edge=" << incoming->getID() << " toEdge=" << currentOutgoing->getID() << " deadModes=" << getVehicleClassNames(unsatisfied) << "\n";
    1510              :                 }
    1511              : #endif
    1512              :                 int fromLane = 0;
    1513         3142 :                 while (unsatisfied != 0 && fromLane < incoming->getNumLanes()) {
    1514         2001 :                     if ((incoming->getPermissions(fromLane) & unsatisfied) != 0) {
    1515         4423 :                         for (int toLane = 0; toLane < currentOutgoing->getNumLanes(); ++toLane) {
    1516         3282 :                             const SVCPermissions satisfied = incoming->getPermissions(fromLane) & currentOutgoing->getPermissions(toLane) & unsatisfied;
    1517         3282 :                             if (satisfied != 0 && !incoming->getLaneStruct(fromLane).connectionsDone) {
    1518         1141 :                                 if (incoming->hasConnectionTo(currentOutgoing, toLane)
    1519          282 :                                         && unsatisfied == SVC_TRAM
    1520         1147 :                                         && incoming->getPermissions(fromLane) == currentOutgoing->getPermissions(toLane)) {
    1521              :                                     // avoid double tram connection by shifting an existing connection
    1522           11 :                                     for (auto con : incoming->getConnections()) {
    1523           11 :                                         if (con.toEdge == currentOutgoing && con.toLane == toLane) {
    1524              : #ifdef DEBUG_CONNECTION_GUESSING
    1525              :                                             if (DEBUGCOND) {
    1526              :                                                 std::cout << "  shifting connection from=" << con.fromLane << " to=" << currentOutgoing->getID() << "_" << toLane << ": newFromLane=" << fromLane << " satisfies=" << getVehicleClassNames(satisfied) << "\n";
    1527              :                                             }
    1528              : #endif
    1529            5 :                                             incoming->getConnectionRef(con.fromLane, con.toEdge, toLane).fromLane = fromLane;
    1530              :                                             unsatisfied &= ~satisfied;
    1531              :                                             break;
    1532              :                                         }
    1533           11 :                                     }
    1534              :                                 } else {
    1535              :                                     // other modes (i.e. bus) can fix lane permissions NBPTLineCont::fixPermissions but do not wish to create parallel tram tracks here
    1536         1136 :                                     bool mayUseSameDestination = unsatisfied == SVC_TRAM || (unsatisfied & SVC_PASSENGER) != 0;
    1537         1136 :                                     incoming->setConnection((int)fromLane, currentOutgoing, toLane, NBEdge::Lane2LaneInfoType::COMPUTED, mayUseSameDestination);
    1538              : #ifdef DEBUG_CONNECTION_GUESSING
    1539              :                                     if (DEBUGCOND) {
    1540              :                                         std::cout << "  new connection from=" << fromLane << " to=" << currentOutgoing->getID() << "_" << toLane << " satisfies=" << getVehicleClassNames(satisfied) << "\n";
    1541              :                                     }
    1542              : #endif
    1543         1136 :                                     unsatisfied &= ~satisfied;
    1544              :                                 }
    1545              :                             }
    1546              :                         }
    1547              :                     }
    1548         2001 :                     fromLane++;
    1549              :                 }
    1550              : #ifdef DEBUG_CONNECTION_GUESSING
    1551              :                 if (DEBUGCOND) {
    1552              :                     if (unsatisfied != 0) {
    1553              :                         std::cout << "     still unsatisfied modes from edge=" << incoming->getID() << " toEdge=" << currentOutgoing->getID() << " deadModes=" << getVehicleClassNames(unsatisfied) << "\n";
    1554              :                     }
    1555              :                 }
    1556              : #endif
    1557              :             }
    1558              :         }
    1559              :         // prevent dead-end bicycle lanes (they were excluded by the ApproachingDivider)
    1560              :         // and the bicycle mode might already be satisfied by other lanes
    1561              :         // assume that left-turns and turn-arounds are better satisfied from lanes to the left
    1562       209618 :         LinkDirection dir = getDirection(incoming, currentOutgoing);
    1563              :         if (incoming->getStep() <= NBEdge::EdgeBuildingStep::LANES2LANES_DONE
    1564       209618 :                 && ((bikeLaneTarget >= 0 && dir != LinkDirection::TURN)
    1565       158983 :                     || dir == LinkDirection::RIGHT || dir == LinkDirection::PARTRIGHT || dir == LinkDirection::STRAIGHT)) {
    1566              :             bool builtConnection = false;
    1567       195473 :             for (int i = 0; i < (int)incoming->getNumLanes(); i++) {
    1568       110731 :                 if (incoming->getPermissions(i) == SVC_BICYCLE
    1569       111169 :                         && incoming->getConnectionsFromLane(i, currentOutgoing).size() == 0) {
    1570              :                     // find a dedicated bike lane as target
    1571          438 :                     if (bikeLaneTarget >= 0) {
    1572          154 :                         incoming->setConnection(i, currentOutgoing, bikeLaneTarget, NBEdge::Lane2LaneInfoType::COMPUTED);
    1573              :                         builtConnection = true;
    1574              :                     } else {
    1575              :                         // use any lane that allows bicycles
    1576          747 :                         for (int i2 = 0; i2 < (int)currentOutgoing->getNumLanes(); i2++) {
    1577          499 :                             if ((currentOutgoing->getPermissions(i2) & SVC_BICYCLE) != 0) {
    1578              :                                 // possibly a double-connection
    1579          113 :                                 const bool allowDouble = (incoming->getPermissions(i) == SVC_BICYCLE
    1580          113 :                                                           && (dir == LinkDirection::RIGHT || dir == LinkDirection::PARTRIGHT || dir == LinkDirection::STRAIGHT));
    1581          113 :                                 incoming->setConnection(i, currentOutgoing, i2, NBEdge::Lane2LaneInfoType::COMPUTED, allowDouble);
    1582              :                                 builtConnection = true;
    1583          113 :                                 break;
    1584              :                             }
    1585              :                         }
    1586              :                     }
    1587              :                 }
    1588              :             }
    1589       169484 :             if (!builtConnection && bikeLaneTarget >= 0
    1590        85166 :                     && incoming->getConnectionsFromLane(-1, currentOutgoing, bikeLaneTarget).size() == 0) {
    1591              :                 // find origin lane that allows bicycles
    1592              :                 int start = 0;
    1593              :                 int end = incoming->getNumLanes();
    1594              :                 int inc = 1;
    1595          424 :                 if (dir == LinkDirection::TURN || dir == LinkDirection::LEFT || dir == LinkDirection::PARTLEFT) {
    1596              :                     std::swap(start, end);
    1597              :                     inc = -1;
    1598              :                 }
    1599          767 :                 for (int i = start; i < end; i += inc) {
    1600          346 :                     if ((incoming->getPermissions(i) & SVC_BICYCLE) != 0) {
    1601            3 :                         incoming->setConnection(i, currentOutgoing, bikeLaneTarget, NBEdge::Lane2LaneInfoType::COMPUTED);
    1602            3 :                         break;
    1603              :                     }
    1604              :                 }
    1605              :             }
    1606              :         }
    1607              :     }
    1608        80554 : }
    1609              : 
    1610              : void
    1611        11378 : NBNode::getReduction(const NBEdge* in, const NBEdge* out, int& inOffset, int& inEnd, int& outOffset, int& outEnd, int& reduction) const {
    1612        11378 :     inOffset = MAX2(0, in->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1613        11378 :     outOffset = MAX2(0, out->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1614        11378 :     inEnd = in->getFirstNonPedestrianLaneIndex(BACKWARD, true) + 1;
    1615        11378 :     outEnd = out->getFirstNonPedestrianLaneIndex(BACKWARD, true) + 1;
    1616        11378 :     reduction = (inEnd - inOffset) - (outEnd - outOffset);
    1617        11378 : }
    1618              : 
    1619              : 
    1620              : int
    1621          547 : NBNode::addedLanesRight(NBEdge* out, int addedLanes) const {
    1622          547 :     if (out->isOffRamp()) {
    1623              :         return addedLanes;
    1624              :     }
    1625              :     NBNode* to = out->getToNode();
    1626              :     // check whether a right lane ends
    1627              :     if (to->getIncomingEdges().size() == 1
    1628          539 :             && to->getOutgoingEdges().size() == 1) {
    1629              :         int inOffset, inEnd, outOffset, outEnd, reduction;
    1630           44 :         to->getReduction(out, to->getOutgoingEdges()[0], inOffset, inEnd, outOffset, outEnd, reduction);
    1631              : 
    1632           44 :         if (reduction > 0) {
    1633            8 :             return reduction;
    1634              :         }
    1635              :     }
    1636              :     // check for the presence of right and left turns at the next intersection
    1637              :     int outLanesRight = 0;
    1638              :     int outLanesLeft = 0;
    1639              :     int outLanesStraight = 0;
    1640         2366 :     for (NBEdge* succ : to->getOutgoingEdges()) {
    1641         1835 :         if (out->isConnectedTo(succ)) {
    1642         1699 :             const int outOffset = MAX2(0, succ->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1643         1699 :             const int usableLanes = succ->getNumLanes() - outOffset;
    1644         1699 :             LinkDirection dir = to->getDirection(out, succ);
    1645         1699 :             if (dir == LinkDirection::STRAIGHT) {
    1646          492 :                 outLanesStraight += usableLanes;
    1647         1207 :             } else if (dir == LinkDirection::RIGHT || dir == LinkDirection::PARTRIGHT) {
    1648          424 :                 outLanesRight += usableLanes;
    1649              :             } else {
    1650          783 :                 outLanesLeft += usableLanes;
    1651              :             }
    1652              :         }
    1653              :     }
    1654          531 :     const int outOffset = MAX2(0, out->getFirstNonPedestrianNonBicycleLaneIndex(FORWARD, true));
    1655          531 :     const int outEnd = out->getFirstNonPedestrianLaneIndex(BACKWARD, true) + 1;
    1656          531 :     const int usableLanes = outEnd - outOffset;
    1657          531 :     int addedTurnLanes = MIN3(
    1658              :                              addedLanes,
    1659              :                              MAX2(0, usableLanes - outLanesStraight),
    1660              :                              outLanesRight + outLanesLeft);
    1661              : #ifdef DEBUG_CONNECTION_GUESSING
    1662              :     if (DEBUGCOND) {
    1663              :         std::cout << "out=" << out->getID() << " usableLanes=" << usableLanes << " addedTurnLanes=" << addedTurnLanes << " addedLanes=" << addedLanes << " outLanesStraight=" << outLanesStraight << " outLanesLeft=" << outLanesLeft << " outLanesRight=" << outLanesRight << "\n";
    1664              :     }
    1665              : #endif
    1666          531 :     if (outLanesLeft == 0) {
    1667              :         return addedTurnLanes;
    1668              :     } else {
    1669          415 :         return MIN2(addedTurnLanes / 2, outLanesRight);
    1670              :     }
    1671              : }
    1672              : 
    1673              : 
    1674              : bool
    1675           41 : NBNode::isLongEnough(NBEdge* out, double minLength) {
    1676              :     double seen = out->getLoadedLength();
    1677           42 :     while (seen < minLength) {
    1678              :         // advance along trivial continuations
    1679              :         if (out->getToNode()->getOutgoingEdges().size() != 1
    1680           20 :                 || out->getToNode()->getIncomingEdges().size() != 1) {
    1681              :             return false;
    1682              :         } else {
    1683            1 :             out = out->getToNode()->getOutgoingEdges()[0];
    1684            1 :             seen += out->getLoadedLength();
    1685              :         }
    1686              :     }
    1687              :     return true;
    1688              : }
    1689              : 
    1690              : 
    1691              : void
    1692        78405 : NBNode::getEdgesThatApproach(NBEdge* currentOutgoing, EdgeVector& approaching) {
    1693              :     // get the position of the node to get the approaching nodes of
    1694        78405 :     EdgeVector::const_iterator i = std::find(myAllEdges.begin(),
    1695              :                                    myAllEdges.end(), currentOutgoing);
    1696              :     // get the first possible approaching edge
    1697        78405 :     NBContHelper::nextCW(myAllEdges, i);
    1698              :     // go through the list of edges clockwise and add the edges
    1699              :     approaching.clear();
    1700       426896 :     for (; *i != currentOutgoing;) {
    1701              :         // check only incoming edges
    1702       348491 :         if ((*i)->getToNode() == this && (*i)->getTurnDestination() != currentOutgoing) {
    1703       163968 :             std::vector<int> connLanes = (*i)->getConnectionLanes(currentOutgoing);
    1704       163968 :             if (connLanes.size() != 0) {
    1705       121216 :                 approaching.push_back(*i);
    1706              :             }
    1707       163968 :         }
    1708       348491 :         NBContHelper::nextCW(myAllEdges, i);
    1709              :     }
    1710        78405 : }
    1711              : 
    1712              : 
    1713              : void
    1714          628 : NBNode::replaceOutgoing(NBEdge* which, NBEdge* by, int laneOff) {
    1715              :     // replace the edge in the list of outgoing nodes
    1716          628 :     EdgeVector::iterator i = std::find(myOutgoingEdges.begin(), myOutgoingEdges.end(), which);
    1717          628 :     if (i != myOutgoingEdges.end()) {
    1718          628 :         (*i) = by;
    1719          628 :         i = std::find(myAllEdges.begin(), myAllEdges.end(), which);
    1720          628 :         (*i) = by;
    1721              :     }
    1722              :     // replace the edge in connections of incoming edges
    1723         1543 :     for (i = myIncomingEdges.begin(); i != myIncomingEdges.end(); ++i) {
    1724          915 :         (*i)->replaceInConnections(which, by, laneOff);
    1725              :     }
    1726              :     // replace within the connetion prohibition dependencies
    1727          628 :     replaceInConnectionProhibitions(which, by, 0, laneOff);
    1728          628 : }
    1729              : 
    1730              : 
    1731              : void
    1732           11 : NBNode::replaceOutgoing(const EdgeVector& which, NBEdge* by) {
    1733              :     // replace edges
    1734              :     int laneOff = 0;
    1735           33 :     for (EdgeVector::const_iterator i = which.begin(); i != which.end(); i++) {
    1736           22 :         replaceOutgoing(*i, by, laneOff);
    1737           22 :         laneOff += (*i)->getNumLanes();
    1738              :     }
    1739              :     // removed double occurrences
    1740           11 :     removeDoubleEdges();
    1741              :     // check whether this node belongs to a district and the edges
    1742              :     //  must here be also remapped
    1743           11 :     if (myDistrict != nullptr) {
    1744            0 :         myDistrict->replaceOutgoing(which, by);
    1745              :     }
    1746           11 : }
    1747              : 
    1748              : 
    1749              : void
    1750         6044 : NBNode::replaceIncoming(NBEdge* which, NBEdge* by, int laneOff) {
    1751              :     // replace the edge in the list of incoming nodes
    1752         6044 :     EdgeVector::iterator i = std::find(myIncomingEdges.begin(), myIncomingEdges.end(), which);
    1753         6044 :     if (i != myIncomingEdges.end()) {
    1754         6044 :         (*i) = by;
    1755         6044 :         i = std::find(myAllEdges.begin(), myAllEdges.end(), which);
    1756         6044 :         (*i) = by;
    1757              :     }
    1758              :     // replace within the connetion prohibition dependencies
    1759         6044 :     replaceInConnectionProhibitions(which, by, laneOff, 0);
    1760         6044 : }
    1761              : 
    1762              : 
    1763              : void
    1764           11 : NBNode::replaceIncoming(const EdgeVector& which, NBEdge* by) {
    1765              :     // replace edges
    1766              :     int laneOff = 0;
    1767           33 :     for (EdgeVector::const_iterator i = which.begin(); i != which.end(); i++) {
    1768           22 :         replaceIncoming(*i, by, laneOff);
    1769           22 :         laneOff += (*i)->getNumLanes();
    1770              :     }
    1771              :     // removed double occurrences
    1772           11 :     removeDoubleEdges();
    1773              :     // check whether this node belongs to a district and the edges
    1774              :     //  must here be also remapped
    1775           11 :     if (myDistrict != nullptr) {
    1776            0 :         myDistrict->replaceIncoming(which, by);
    1777              :     }
    1778           11 : }
    1779              : 
    1780              : 
    1781              : 
    1782              : void
    1783         6672 : NBNode::replaceInConnectionProhibitions(NBEdge* which, NBEdge* by,
    1784              :                                         int whichLaneOff, int byLaneOff) {
    1785              :     // replace in keys
    1786              :     NBConnectionProhibits::iterator j = myBlockedConnections.begin();
    1787         6872 :     while (j != myBlockedConnections.end()) {
    1788              :         bool changed = false;
    1789          200 :         NBConnection c = (*j).first;
    1790          200 :         if (c.replaceFrom(which, whichLaneOff, by, byLaneOff)) {
    1791              :             changed = true;
    1792              :         }
    1793          200 :         if (c.replaceTo(which, whichLaneOff, by, byLaneOff)) {
    1794              :             changed = true;
    1795              :         }
    1796          200 :         if (changed) {
    1797           17 :             myBlockedConnections[c] = (*j).second;
    1798              :             myBlockedConnections.erase(j);
    1799              :             j = myBlockedConnections.begin();
    1800              :         } else {
    1801              :             j++;
    1802              :         }
    1803          200 :     }
    1804              :     // replace in values
    1805         6770 :     for (j = myBlockedConnections.begin(); j != myBlockedConnections.end(); j++) {
    1806              :         NBConnectionVector& prohibiting = (*j).second;
    1807          322 :         for (NBConnectionVector::iterator k = prohibiting.begin(); k != prohibiting.end(); k++) {
    1808              :             NBConnection& sprohibiting = *k;
    1809          224 :             sprohibiting.replaceFrom(which, whichLaneOff, by, byLaneOff);
    1810          224 :             sprohibiting.replaceTo(which, whichLaneOff, by, byLaneOff);
    1811              :         }
    1812              :     }
    1813         6672 : }
    1814              : 
    1815              : 
    1816              : 
    1817              : void
    1818         1234 : NBNode::removeDoubleEdges() {
    1819              :     // check incoming
    1820         2616 :     for (int i = 0; myIncomingEdges.size() > 0 && i < (int)myIncomingEdges.size() - 1; i++) {
    1821         1382 :         int j = i + 1;
    1822         3895 :         while (j < (int)myIncomingEdges.size()) {
    1823         2513 :             if (myIncomingEdges[i] == myIncomingEdges[j]) {
    1824          628 :                 myIncomingEdges.erase(myIncomingEdges.begin() + j);
    1825              :             } else {
    1826         1885 :                 j++;
    1827              :             }
    1828              :         }
    1829              :     }
    1830              :     // check outgoing
    1831         2582 :     for (int i = 0; myOutgoingEdges.size() > 0 && i < (int)myOutgoingEdges.size() - 1; i++) {
    1832         1348 :         int j = i + 1;
    1833         3600 :         while (j < (int)myOutgoingEdges.size()) {
    1834         2252 :             if (myOutgoingEdges[i] == myOutgoingEdges[j]) {
    1835          628 :                 myOutgoingEdges.erase(myOutgoingEdges.begin() + j);
    1836              :             } else {
    1837         1624 :                 j++;
    1838              :             }
    1839              :         }
    1840              :     }
    1841              :     // check all
    1842         4636 :     for (int i = 0; myAllEdges.size() > 0 && i < (int)myAllEdges.size() - 1; i++) {
    1843         3402 :         int j = i + 1;
    1844        13767 :         while (j < (int)myAllEdges.size()) {
    1845        10365 :             if (myAllEdges[i] == myAllEdges[j]) {
    1846         1256 :                 myAllEdges.erase(myAllEdges.begin() + j);
    1847              :             } else {
    1848         9109 :                 j++;
    1849              :             }
    1850              :         }
    1851              :     }
    1852         1234 : }
    1853              : 
    1854              : 
    1855              : bool
    1856       100035 : NBNode::hasIncoming(const NBEdge* const e) const {
    1857       100035 :     return std::find(myIncomingEdges.begin(), myIncomingEdges.end(), e) != myIncomingEdges.end();
    1858              : }
    1859              : 
    1860              : 
    1861              : bool
    1862        14746 : NBNode::hasOutgoing(const NBEdge* const e) const {
    1863        14746 :     return std::find(myOutgoingEdges.begin(), myOutgoingEdges.end(), e) != myOutgoingEdges.end();
    1864              : }
    1865              : 
    1866              : 
    1867              : NBEdge*
    1868        19325 : NBNode::getOppositeIncoming(NBEdge* e) const {
    1869        19325 :     EdgeVector edges = myIncomingEdges;
    1870        19325 :     if (find(edges.begin(), edges.end(), e) != edges.end()) {
    1871        19325 :         edges.erase(find(edges.begin(), edges.end(), e));
    1872              :     }
    1873        19325 :     if (edges.size() == 0) {
    1874              :         return nullptr;
    1875              :     }
    1876        19325 :     if (e->getToNode() == this) {
    1877        19325 :         sort(edges.begin(), edges.end(), NBContHelper::edge_opposite_direction_sorter(e, this, false));
    1878              :     } else {
    1879            0 :         sort(edges.begin(), edges.end(), NBContHelper::edge_similar_direction_sorter(e));
    1880              :     }
    1881        19325 :     return edges[0];
    1882        19325 : }
    1883              : 
    1884              : 
    1885              : void
    1886          199 : NBNode::addSortedLinkFoes(const NBConnection& mayDrive,
    1887              :                           const NBConnection& mustStop) {
    1888          398 :     if (mayDrive.getFrom() == nullptr ||
    1889          398 :             mayDrive.getTo() == nullptr ||
    1890          597 :             mustStop.getFrom() == nullptr ||
    1891          199 :             mustStop.getTo() == nullptr) {
    1892              : 
    1893            0 :         WRITE_WARNING(TL("Something went wrong during the building of a connection..."));
    1894            0 :         return; // !!! mark to recompute connections
    1895              :     }
    1896          199 :     NBConnectionVector conn = myBlockedConnections[mustStop];
    1897          199 :     conn.push_back(mayDrive);
    1898          199 :     myBlockedConnections[mustStop] = conn;
    1899          199 : }
    1900              : 
    1901              : 
    1902              : NBEdge*
    1903          266 : NBNode::getPossiblySplittedIncoming(const std::string& edgeid) {
    1904          266 :     int size = (int) edgeid.length();
    1905         1042 :     for (EdgeVector::iterator i = myIncomingEdges.begin(); i != myIncomingEdges.end(); i++) {
    1906         1042 :         std::string id = (*i)->getID();
    1907         1042 :         if (id.substr(0, size) == edgeid) {
    1908          266 :             return *i;
    1909              :         }
    1910              :     }
    1911              :     return nullptr;
    1912              : }
    1913              : 
    1914              : 
    1915              : NBEdge*
    1916          266 : NBNode::getPossiblySplittedOutgoing(const std::string& edgeid) {
    1917          266 :     int size = (int) edgeid.length();
    1918          605 :     for (EdgeVector::iterator i = myOutgoingEdges.begin(); i != myOutgoingEdges.end(); i++) {
    1919          549 :         std::string id = (*i)->getID();
    1920          549 :         if (id.substr(0, size) == edgeid) {
    1921          210 :             return *i;
    1922              :         }
    1923              :     }
    1924              :     return nullptr;
    1925              : }
    1926              : 
    1927              : 
    1928              : void
    1929        39180 : NBNode::removeEdge(NBEdge* edge, bool removeFromConnections) {
    1930        39180 :     EdgeVector::iterator i = std::find(myAllEdges.begin(), myAllEdges.end(), edge);
    1931        39180 :     if (i != myAllEdges.end()) {
    1932        32478 :         myAllEdges.erase(i);
    1933        32478 :         i = std::find(myOutgoingEdges.begin(), myOutgoingEdges.end(), edge);
    1934        32478 :         if (i != myOutgoingEdges.end()) {
    1935        19030 :             myOutgoingEdges.erase(i);
    1936              :             // potential self-loop
    1937        19030 :             i = std::find(myIncomingEdges.begin(), myIncomingEdges.end(), edge);
    1938        19030 :             if (i != myIncomingEdges.end()) {
    1939            0 :                 myIncomingEdges.erase(i);
    1940              :             }
    1941              :         } else {
    1942        13448 :             i = std::find(myIncomingEdges.begin(), myIncomingEdges.end(), edge);
    1943        13448 :             if (i != myIncomingEdges.end()) {
    1944        13448 :                 myIncomingEdges.erase(i);
    1945              :             } else {
    1946              :                 // edge must have been either incoming or outgoing
    1947              :                 assert(false);
    1948              :             }
    1949              :         }
    1950        32478 :         if (removeFromConnections) {
    1951        60113 :             for (i = myAllEdges.begin(); i != myAllEdges.end(); ++i) {
    1952        34013 :                 (*i)->removeFromConnections(edge);
    1953              :             }
    1954              :         }
    1955              :         // invalidate controlled connections for loaded traffic light plans
    1956        32478 :         const bool incoming = edge->getToNode() == this;
    1957        35998 :         for (NBTrafficLightDefinition* const tld : myTrafficLights) {
    1958         3520 :             tld->replaceRemoved(edge, -1, nullptr, -1, incoming);
    1959              :         }
    1960              :     }
    1961        39180 : }
    1962              : 
    1963              : 
    1964              : Position
    1965            0 : NBNode::getEmptyDir() const {
    1966              :     Position pos(0, 0);
    1967            0 :     for (const NBEdge* const in : myIncomingEdges) {
    1968            0 :         Position toAdd = in->getFromNode()->getPosition();
    1969              :         toAdd.sub(myPosition);
    1970            0 :         toAdd.norm2D();
    1971              :         pos.add(toAdd);
    1972              :     }
    1973            0 :     for (const NBEdge* const out : myOutgoingEdges) {
    1974            0 :         Position toAdd = out->getToNode()->getPosition();
    1975              :         toAdd.sub(myPosition);
    1976            0 :         toAdd.norm2D();
    1977              :         pos.add(toAdd);
    1978              :     }
    1979            0 :     pos.mul(-1. / (double)(myIncomingEdges.size() + myOutgoingEdges.size()));
    1980            0 :     if (pos.x() == 0. && pos.y() == 0.) {
    1981            0 :         pos = Position(1, 0);
    1982              :     }
    1983            0 :     pos.norm2D();
    1984            0 :     return pos;
    1985              : }
    1986              : 
    1987              : 
    1988              : 
    1989              : void
    1990            0 : NBNode::invalidateIncomingConnections(bool reallowSetting) {
    1991            0 :     for (EdgeVector::const_iterator i = myIncomingEdges.begin(); i != myIncomingEdges.end(); i++) {
    1992            0 :         (*i)->invalidateConnections(reallowSetting);
    1993              :     }
    1994            0 : }
    1995              : 
    1996              : 
    1997              : void
    1998           34 : NBNode::invalidateOutgoingConnections(bool reallowSetting) {
    1999          119 :     for (EdgeVector::const_iterator i = myOutgoingEdges.begin(); i != myOutgoingEdges.end(); i++) {
    2000           85 :         (*i)->invalidateConnections(reallowSetting);
    2001              :     }
    2002           34 : }
    2003              : 
    2004              : 
    2005              : bool
    2006       205329 : NBNode::mustBrake(const NBEdge* const from, const NBEdge* const to, int fromLane, int toLane, bool includePedCrossings) const {
    2007              :     // unregulated->does not need to brake
    2008       205329 :     if (myRequest == nullptr) {
    2009              :         return false;
    2010              :     }
    2011              :     // vehicles which do not have a following lane must always decelerate to the end
    2012       204441 :     if (to == nullptr) {
    2013              :         return true;
    2014              :     }
    2015              :     // maybe we need to brake due to entering a bidi-edge
    2016       204441 :     if (to->isBidiEdge() && !from->isBidiEdge()) {
    2017              :         return true;
    2018              :     }
    2019              :     // check whether any other connection on this node prohibits this connection
    2020       204391 :     return myRequest->mustBrake(from, to, fromLane, toLane, includePedCrossings);
    2021              : }
    2022              : 
    2023              : bool
    2024         6728 : NBNode::mustBrakeForCrossing(const NBEdge* const from, const NBEdge* const to, const NBNode::Crossing& crossing) const {
    2025         6728 :     return NBRequest::mustBrakeForCrossing(this, from, to, crossing);
    2026              : }
    2027              : 
    2028              : bool
    2029        17179 : NBNode::brakeForCrossingOnExit(const NBEdge* to) const {
    2030              :     // code is called for connections exiting after an internal junction.
    2031              :     // Therefore we can assume that the connection is turning and do not check
    2032              :     // for direction or crossing priority anymore.
    2033        19856 :     for (auto& c : myCrossings) {
    2034         4051 :         if (std::find(c->edges.begin(), c->edges.end(), to) != c->edges.end()) {
    2035              :             return true;
    2036              :         }
    2037              :     }
    2038              :     return false;
    2039              : }
    2040              : 
    2041              : 
    2042              : bool
    2043      3955820 : NBNode::rightTurnConflict(const NBEdge* from, const NBEdge* to, int fromLane,
    2044              :                           const NBEdge* prohibitorFrom, const NBEdge* prohibitorTo, int prohibitorFromLane) {
    2045      3955820 :     if (from != prohibitorFrom) {
    2046              :         return false;
    2047              :     }
    2048      1163372 :     if (from->isTurningDirectionAt(to)
    2049      1163372 :             || prohibitorFrom->isTurningDirectionAt(prohibitorTo)) {
    2050              :         // XXX should warn if there are any non-turning connections left of this
    2051       368029 :         return false;
    2052              :     }
    2053              :     // conflict if to is between prohibitorTo and from when going clockwise
    2054       795343 :     if (to->getStartAngle() == prohibitorTo->getStartAngle()) {
    2055              :         // reduce rounding errors
    2056              :         return false;
    2057              :     }
    2058       434144 :     const LinkDirection d1 = from->getToNode()->getDirection(from, to);
    2059              :     // must be a right turn to qualify as rightTurnConflict
    2060       434144 :     if (d1 == LinkDirection::STRAIGHT) {
    2061              :         // no conflict for straight going connections
    2062              :         // XXX actually this should check the main direction (which could also
    2063              :         // be a turn)
    2064              :         return false;
    2065              :     } else {
    2066       323255 :         const LinkDirection d2 = prohibitorFrom->getToNode()->getDirection(prohibitorFrom, prohibitorTo);
    2067              :         /* std::cout
    2068              :             << "from=" << from->getID() << " to=" << to->getID() << " fromLane=" << fromLane
    2069              :             << " pFrom=" << prohibitorFrom->getID() << " pTo=" << prohibitorTo->getID() << " pFromLane=" << prohibitorFromLane
    2070              :             << " d1=" << toString(d1) << " d2=" << toString(d2)
    2071              :             << "\n"; */
    2072              :         bool flip = false;
    2073       323255 :         if (d1 == LinkDirection::LEFT || d1 == LinkDirection::PARTLEFT) {
    2074              :             // check for leftTurnConflicht
    2075              :             flip = !flip;
    2076       153244 :             if (d2 == LinkDirection::RIGHT || d2 == LinkDirection::PARTRIGHT) {
    2077              :                 // assume that the left-turning bicycle goes straight at first
    2078              :                 // and thus gets precedence over a right turning vehicle
    2079              :                 return false;
    2080              :             }
    2081              :         }
    2082       261339 :         if ((!flip && fromLane <= prohibitorFromLane) ||
    2083        94154 :                 (flip && fromLane >= prohibitorFromLane)) {
    2084              :             return false;
    2085              :         }
    2086         4709 :         const double toAngleAtNode = fmod(to->getStartAngle() + 180, (double)360.0);
    2087         4709 :         const double prohibitorToAngleAtNode = fmod(prohibitorTo->getStartAngle() + 180, (double)360.0);
    2088         4709 :         return (flip != (GeomHelper::getCWAngleDiff(from->getEndAngle(), toAngleAtNode) <
    2089         4709 :                          GeomHelper::getCWAngleDiff(from->getEndAngle(), prohibitorToAngleAtNode)));
    2090              :     }
    2091              : }
    2092              : 
    2093              : bool
    2094          281 : NBNode::mergeConflictYields(const NBEdge* from, int fromLane, int fromLaneFoe, NBEdge* to, int toLane) const {
    2095          281 :     if (myRequest == nullptr) {
    2096              :         return false;
    2097              :     }
    2098          281 :     const NBEdge::Connection& con = from->getConnection(fromLane, to, toLane);
    2099          281 :     const NBEdge::Connection& prohibitorCon = from->getConnection(fromLaneFoe, to, toLane);
    2100          281 :     return myRequest->mergeConflict(from, con, from, prohibitorCon, false);
    2101              : }
    2102              : 
    2103              : 
    2104              : bool
    2105      1516092 : NBNode::mergeConflict(const NBEdge* from, const NBEdge::Connection& con,
    2106              :                       const NBEdge* prohibitorFrom,  const NBEdge::Connection& prohibitorCon, bool foes) const {
    2107      1516092 :     if (myRequest == nullptr) {
    2108              :         return false;
    2109              :     }
    2110      1467144 :     return myRequest->mergeConflict(from, con, prohibitorFrom, prohibitorCon, foes);
    2111              : }
    2112              : 
    2113              : bool
    2114       758046 : NBNode::bidiConflict(const NBEdge* from, const NBEdge::Connection& con,
    2115              :                      const NBEdge* prohibitorFrom,  const NBEdge::Connection& prohibitorCon, bool foes) const {
    2116       758046 :     if (myRequest == nullptr) {
    2117              :         return false;
    2118              :     }
    2119       733572 :     return myRequest->bidiConflict(from, con, prohibitorFrom, prohibitorCon, foes);
    2120              : }
    2121              : 
    2122              : bool
    2123      1338720 : NBNode::turnFoes(const NBEdge* from, const NBEdge* to, int fromLane,
    2124              :                  const NBEdge* from2, const NBEdge* to2, int fromLane2,
    2125              :                  bool lefthand) const {
    2126              :     UNUSED_PARAMETER(lefthand);
    2127      1338720 :     if (from != from2 || to == to2 || fromLane == fromLane2) {
    2128              :         return false;
    2129              :     }
    2130        67403 :     if (from->isTurningDirectionAt(to)
    2131        67403 :             || from2->isTurningDirectionAt(to2)) {
    2132              :         // XXX should warn if there are any non-turning connections left of this
    2133        21930 :         return false;
    2134              :     }
    2135              :     bool result = false;
    2136        45473 :     EdgeVector::const_iterator it = std::find(myAllEdges.begin(), myAllEdges.end(), from);
    2137        45473 :     if (fromLane < fromLane2) {
    2138              :         // conflict if 'to' comes before 'to2' going clockwise starting at 'from'
    2139        97756 :         while (*it != to2) {
    2140        74974 :             if (*it == to) {
    2141              :                 result = true;
    2142              :             }
    2143        74974 :             NBContHelper::nextCW(myAllEdges, it);
    2144              :         }
    2145              :     } else {
    2146              :         // conflict if 'to' comes before 'to2' going counter-clockwise starting at 'from'
    2147        62642 :         while (*it != to2) {
    2148        39951 :             if (*it == to) {
    2149              :                 result = true;
    2150              :             }
    2151        39951 :             NBContHelper::nextCCW(myAllEdges, it);
    2152              :         }
    2153              :     }
    2154              :     /*
    2155              :     if (result) {
    2156              :         std::cout << "turnFoes node=" << getID()
    2157              :         << " from=" << from->getLaneID(fromLane)
    2158              :         << " to=" << to->getID()
    2159              :         << " from2=" << from2->getLaneID(fromLane2)
    2160              :         << " to2=" << to2->getID()
    2161              :         << "\n";
    2162              :     }
    2163              :     */
    2164              :     return result;
    2165              : }
    2166              : 
    2167              : 
    2168              : bool
    2169         4812 : NBNode::isLeftMover(const NBEdge* const from, const NBEdge* const to) const {
    2170              :     // when the junction has only one incoming edge, there are no
    2171              :     //  problems caused by left blockings
    2172         4812 :     if (myIncomingEdges.size() == 1 || myOutgoingEdges.size() == 1) {
    2173              :         return false;
    2174              :     }
    2175         4764 :     double fromAngle = from->getAngleAtNode(this);
    2176         4764 :     double toAngle = to->getAngleAtNode(this);
    2177         4764 :     double cw = GeomHelper::getCWAngleDiff(fromAngle, toAngle);
    2178         4764 :     double ccw = GeomHelper::getCCWAngleDiff(fromAngle, toAngle);
    2179         4764 :     std::vector<NBEdge*>::const_iterator i = std::find(myAllEdges.begin(), myAllEdges.end(), from);
    2180              :     do {
    2181        14292 :         NBContHelper::nextCW(myAllEdges, i);
    2182        19056 :     } while ((!hasOutgoing(*i) || from->isTurningDirectionAt(*i)) && *i != from);
    2183         4764 :     return cw < ccw && (*i) == to && myOutgoingEdges.size() > 2;
    2184              : }
    2185              : 
    2186              : 
    2187              : bool
    2188      1394177 : NBNode::forbids(const NBEdge* const possProhibitorFrom, const NBEdge* const possProhibitorTo,
    2189              :                 const NBEdge* const possProhibitedFrom, const NBEdge* const possProhibitedTo,
    2190              :                 bool regardNonSignalisedLowerPriority) const {
    2191      1394177 :     return myRequest != nullptr && myRequest->forbids(possProhibitorFrom, possProhibitorTo,
    2192              :             possProhibitedFrom, possProhibitedTo,
    2193      1394177 :             regardNonSignalisedLowerPriority);
    2194              : }
    2195              : 
    2196              : 
    2197              : bool
    2198      1437710 : NBNode::foes(const NBEdge* const from1, const NBEdge* const to1,
    2199              :              const NBEdge* const from2, const NBEdge* const to2) const {
    2200      1437710 :     return myRequest != nullptr && myRequest->foes(from1, to1, from2, to2);
    2201              : }
    2202              : 
    2203              : 
    2204              : void
    2205            0 : NBNode::remapRemoved(NBTrafficLightLogicCont& tc,
    2206              :                      NBEdge* removed, const EdgeVector& incoming,
    2207              :                      const EdgeVector& outgoing) {
    2208              :     assert(find(incoming.begin(), incoming.end(), removed) == incoming.end());
    2209              :     bool changed = true;
    2210            0 :     while (changed) {
    2211              :         changed = false;
    2212              :         NBConnectionProhibits blockedConnectionsTmp = myBlockedConnections;
    2213              :         NBConnectionProhibits blockedConnectionsNew;
    2214              :         // remap in connections
    2215            0 :         for (NBConnectionProhibits::iterator i = blockedConnectionsTmp.begin(); i != blockedConnectionsTmp.end(); i++) {
    2216            0 :             const NBConnection& blocker = (*i).first;
    2217            0 :             const NBConnectionVector& blocked = (*i).second;
    2218              :             // check the blocked connections first
    2219              :             // check whether any of the blocked must be changed
    2220              :             bool blockedChanged = false;
    2221              :             NBConnectionVector newBlocked;
    2222              :             NBConnectionVector::const_iterator j;
    2223            0 :             for (j = blocked.begin(); j != blocked.end(); j++) {
    2224              :                 const NBConnection& sblocked = *j;
    2225            0 :                 if (sblocked.getFrom() == removed || sblocked.getTo() == removed) {
    2226              :                     blockedChanged = true;
    2227              :                 }
    2228              :             }
    2229              :             // adapt changes if so
    2230            0 :             for (j = blocked.begin(); blockedChanged && j != blocked.end(); j++) {
    2231              :                 const NBConnection& sblocked = *j;
    2232            0 :                 if (sblocked.getFrom() == removed && sblocked.getTo() == removed) {
    2233              :                     /*                    for(EdgeVector::const_iterator k=incoming.begin(); k!=incoming.end(); k++) {
    2234              :                     !!!                        newBlocked.push_back(NBConnection(*k, *k));
    2235              :                                         }*/
    2236            0 :                 } else if (sblocked.getFrom() == removed) {
    2237              :                     assert(sblocked.getTo() != removed);
    2238            0 :                     for (EdgeVector::const_iterator k = incoming.begin(); k != incoming.end(); k++) {
    2239            0 :                         newBlocked.push_back(NBConnection(*k, sblocked.getTo()));
    2240              :                     }
    2241            0 :                 } else if (sblocked.getTo() == removed) {
    2242              :                     assert(sblocked.getFrom() != removed);
    2243            0 :                     for (EdgeVector::const_iterator k = outgoing.begin(); k != outgoing.end(); k++) {
    2244            0 :                         newBlocked.push_back(NBConnection(sblocked.getFrom(), *k));
    2245              :                     }
    2246              :                 } else {
    2247            0 :                     newBlocked.push_back(NBConnection(sblocked.getFrom(), sblocked.getTo()));
    2248              :                 }
    2249              :             }
    2250            0 :             if (blockedChanged) {
    2251            0 :                 blockedConnectionsNew[blocker] = newBlocked;
    2252              :                 changed = true;
    2253              :             }
    2254              :             // if the blocked were kept
    2255              :             else {
    2256            0 :                 if (blocker.getFrom() == removed && blocker.getTo() == removed) {
    2257              :                     changed = true;
    2258              :                     /*                    for(EdgeVector::const_iterator k=incoming.begin(); k!=incoming.end(); k++) {
    2259              :                     !!!                        blockedConnectionsNew[NBConnection(*k, *k)] = blocked;
    2260              :                                         }*/
    2261            0 :                 } else if (blocker.getFrom() == removed) {
    2262              :                     assert(blocker.getTo() != removed);
    2263              :                     changed = true;
    2264            0 :                     for (EdgeVector::const_iterator k = incoming.begin(); k != incoming.end(); k++) {
    2265            0 :                         blockedConnectionsNew[NBConnection(*k, blocker.getTo())] = blocked;
    2266              :                     }
    2267            0 :                 } else if (blocker.getTo() == removed) {
    2268              :                     assert(blocker.getFrom() != removed);
    2269              :                     changed = true;
    2270            0 :                     for (EdgeVector::const_iterator k = outgoing.begin(); k != outgoing.end(); k++) {
    2271            0 :                         blockedConnectionsNew[NBConnection(blocker.getFrom(), *k)] = blocked;
    2272              :                     }
    2273              :                 } else {
    2274            0 :                     blockedConnectionsNew[blocker] = blocked;
    2275              :                 }
    2276              :             }
    2277            0 :         }
    2278              :         myBlockedConnections = blockedConnectionsNew;
    2279              :     }
    2280              :     // remap in traffic lights
    2281            0 :     tc.remapRemoved(removed, incoming, outgoing);
    2282            0 : }
    2283              : 
    2284              : 
    2285              : NBEdge*
    2286      3206946 : NBNode::getNextCompatibleOutgoing(const NBEdge* incoming, SVCPermissions vehPerm, EdgeVector::const_iterator itOut, bool clockwise) const {
    2287      3206946 :     EdgeVector::const_iterator i = itOut;
    2288      6673352 :     while (*i != incoming) {
    2289      5300022 :         if (clockwise) {
    2290      2263175 :             NBContHelper::nextCW(myAllEdges, i);
    2291              :         } else {
    2292      3036847 :             NBContHelper::nextCCW(myAllEdges, i);
    2293              :         }
    2294      5300022 :         if ((*i)->getFromNode() != this) {
    2295              :             // only look for outgoing edges
    2296              :             // @note we use myAllEdges to stop at the incoming edge
    2297      3327723 :             continue;
    2298              :         }
    2299      1972299 :         if (incoming->isTurningDirectionAt(*i)) {
    2300              :             return nullptr;
    2301              :         }
    2302       985323 :         if ((vehPerm & (*i)->getPermissions()) != 0 || vehPerm == 0) {
    2303       846640 :             return *i;
    2304              :         }
    2305              :     }
    2306              :     return nullptr;
    2307              : }
    2308              : 
    2309              : 
    2310              : bool
    2311       914828 : NBNode::isStraighter(const NBEdge* const incoming, const double angle, const SVCPermissions vehPerm, const int modeLanes, const NBEdge* const candidate) const {
    2312       914828 :     if (candidate != nullptr) {
    2313       634335 :         const double candAngle = NBHelpers::normRelAngle(incoming->getAngleAtNode(this), candidate->getAngleAtNode(this));
    2314              :         // they are too similar it does not matter
    2315       634335 :         if (fabs(angle - candAngle) < 5.) {
    2316              :             return false;
    2317              :         }
    2318              :         // the other edge is at least 5 degree straighter
    2319       617238 :         if (fabs(candAngle) < fabs(angle) - 5.) {
    2320              :             return true;
    2321              :         }
    2322       547766 :         if (fabs(angle) < fabs(candAngle) - 5.) {
    2323              :             return false;
    2324              :         }
    2325        24603 :         if (fabs(candAngle) < 44.) {
    2326              :             // the lane count for the same modes is larger
    2327        23441 :             const int candModeLanes = candidate->getNumLanesThatAllow(vehPerm);
    2328        23441 :             if (candModeLanes > modeLanes) {
    2329              :                 return true;
    2330              :             }
    2331        21739 :             if (candModeLanes < modeLanes) {
    2332              :                 return false;
    2333              :             }
    2334              :             // we would create a left turn
    2335        18331 :             if (candAngle < 0 && angle > 0) {
    2336              :                 return true;
    2337              :             }
    2338              :             if (angle < 0 && candAngle > 0) {
    2339              :                 return false;
    2340              :             }
    2341              :         }
    2342              :     }
    2343              :     return false;
    2344              : }
    2345              : 
    2346              : EdgeVector
    2347         8254 : NBNode::getPassengerEdges(bool incoming) const {
    2348              :     EdgeVector result;
    2349        25526 :     for (NBEdge* e : (incoming ? myIncomingEdges : myOutgoingEdges)) {
    2350        17272 :         if ((e->getPermissions() & SVC_PASSENGER) != 0) {
    2351        12055 :             result.push_back(e);
    2352              :         }
    2353              :     }
    2354         8254 :     return result;
    2355            0 : }
    2356              : 
    2357              : LinkDirection
    2358      6903270 : NBNode::getDirection(const NBEdge* const incoming, const NBEdge* const outgoing, bool leftHand) const {
    2359              :     // ok, no connection at all -> dead end
    2360      6903270 :     if (outgoing == nullptr) {
    2361              :         return LinkDirection::NODIR;
    2362              :     }
    2363              :     assert(incoming->getToNode() == this);
    2364              :     assert(outgoing->getFromNode() == this);
    2365      6903269 :     if (incoming->getJunctionPriority(this) == NBEdge::JunctionPriority::ROUNDABOUT && outgoing->getJunctionPriority(this) == NBEdge::JunctionPriority::ROUNDABOUT) {
    2366              :         return LinkDirection::STRAIGHT;
    2367              :     }
    2368              :     // turning direction
    2369      6894272 :     if (incoming->isTurningDirectionAt(outgoing)) {
    2370      1245786 :         if (isExplicitRailNoBidi(incoming, outgoing)) {
    2371              :             return LinkDirection::STRAIGHT;
    2372              :         }
    2373      2490417 :         return leftHand ? LinkDirection::TURN_LEFTHAND : LinkDirection::TURN;
    2374              :     }
    2375              :     // get the angle between incoming/outgoing at the junction
    2376      5648486 :     const double angle = NBHelpers::normRelAngle(incoming->getAngleAtNode(this), outgoing->getAngleAtNode(this));
    2377              :     // ok, should be a straight connection
    2378      5648486 :     EdgeVector::const_iterator itOut = std::find(myAllEdges.begin(), myAllEdges.end(), outgoing);
    2379      5648486 :     SVCPermissions vehPerm = incoming->getPermissions() & outgoing->getPermissions();
    2380      5648486 :     if (vehPerm != SVC_PEDESTRIAN) {
    2381      5585562 :         vehPerm &= ~SVC_PEDESTRIAN;
    2382              :     }
    2383      5648486 :     const int modeLanes = outgoing->getNumLanesThatAllow(vehPerm);
    2384      5648486 :     if (fabs(angle) < 44.) {
    2385      2106693 :         if (fabs(angle) > 6.) {
    2386       475301 :             if (isStraighter(incoming, angle, vehPerm, modeLanes, getNextCompatibleOutgoing(incoming, vehPerm, itOut, true))) {
    2387        70572 :                 return angle > 0 ? LinkDirection::PARTRIGHT : LinkDirection::PARTLEFT;
    2388              :             }
    2389       439527 :             if (isStraighter(incoming, angle, vehPerm, modeLanes, getNextCompatibleOutgoing(incoming, vehPerm, itOut, false))) {
    2390        48054 :                 return angle > 0 ? LinkDirection::PARTRIGHT : LinkDirection::PARTLEFT;
    2391              :             }
    2392              :         }
    2393      2024480 :         if (angle > 0 && incoming->getJunctionPriority(this) == NBEdge::JunctionPriority::ROUNDABOUT) {
    2394         2452 :             return angle > 15 ? LinkDirection::RIGHT : LinkDirection::PARTRIGHT;
    2395              :         }
    2396      2023177 :         return LinkDirection::STRAIGHT;
    2397              :     }
    2398              : 
    2399      3541793 :     if (angle > 0) {
    2400              :         // check whether any other edge goes further to the right
    2401      1908430 :         if (angle > 90) {
    2402              :             return LinkDirection::RIGHT;
    2403              :         }
    2404      1241999 :         NBEdge* outCW = getNextCompatibleOutgoing(incoming, vehPerm, itOut, !leftHand);
    2405      1241999 :         if (outCW != nullptr) {
    2406              :             return LinkDirection::PARTRIGHT;
    2407              :         } else {
    2408              :             return LinkDirection::RIGHT;
    2409              :         }
    2410              :     } else {
    2411              :         // check whether any other edge goes further to the left
    2412      1633363 :         if (angle < -170 && incoming->getGeometry().reverse() == outgoing->getGeometry()) {
    2413         1449 :             if (isExplicitRailNoBidi(incoming, outgoing)) {
    2414              :                 return LinkDirection::STRAIGHT;
    2415              :             }
    2416         2890 :             return leftHand ? LinkDirection::TURN_LEFTHAND : LinkDirection::TURN;
    2417      1631914 :         } else if (angle < -90) {
    2418              :             return LinkDirection::LEFT;
    2419              :         }
    2420      1050119 :         NBEdge* outCCW = getNextCompatibleOutgoing(incoming, vehPerm, itOut, leftHand);
    2421      1050119 :         if (outCCW != nullptr) {
    2422              :             return LinkDirection::PARTLEFT;
    2423              :         } else {
    2424              :             return LinkDirection::LEFT;
    2425              :         }
    2426              :     }
    2427              : }
    2428              : 
    2429              : 
    2430              : bool
    2431      1247235 : NBNode::isExplicitRailNoBidi(const NBEdge* incoming, const NBEdge* outgoing) {
    2432              :     // assume explicit connections at sharp turn-arounds are either for reversal or due to a geometry glitch
    2433              :     // (but should not have been guessed)
    2434              :     // @note this function is also called from NBAlgorithms when there aren't any connections ready
    2435              :     return (incoming->getStep() >= NBEdge::EdgeBuildingStep::LANES2LANES_RECHECK
    2436      1189163 :             && isRailway(incoming->getPermissions())
    2437         4061 :             && isRailway(outgoing->getPermissions())
    2438      1251110 :             && incoming->getBidiEdge() != outgoing);
    2439              : }
    2440              : 
    2441              : 
    2442              : LinkState
    2443       175904 : NBNode::getLinkState(const NBEdge* incoming, const NBEdge* outgoing, int fromLane, int toLane,
    2444              :                      bool mayDefinitelyPass, const std::string& tlID) const {
    2445       175904 :     if (myType == SumoXMLNodeType::RAIL_CROSSING && isRailway(incoming->getPermissions())) {
    2446              :         return LINKSTATE_MAJOR; // the trains must run on time
    2447              :     }
    2448       175624 :     if (tlID != "") {
    2449        21269 :         if (getRightOfWay() == RightOfWay::ALLWAYSTOP) {
    2450              :             return LINKSTATE_ALLWAY_STOP;
    2451              :         }
    2452        21094 :         return mustBrake(incoming, outgoing, fromLane, toLane, true) ? LINKSTATE_TL_OFF_BLINKING : LINKSTATE_TL_OFF_NOSIGNAL;
    2453              :     }
    2454       154355 :     if (outgoing == nullptr) { // always off
    2455              :         return LINKSTATE_TL_OFF_NOSIGNAL;
    2456              :     }
    2457       154355 :     if ((myType == SumoXMLNodeType::RIGHT_BEFORE_LEFT || myType == SumoXMLNodeType::LEFT_BEFORE_RIGHT)
    2458       154355 :             && mustBrake(incoming, outgoing, fromLane, toLane, true)) {
    2459              :         return LINKSTATE_EQUAL; // all the same
    2460              :     }
    2461       142040 :     if (myType == SumoXMLNodeType::ALLWAY_STOP) {
    2462              :         return LINKSTATE_ALLWAY_STOP; // all drive, first one to arrive may drive first
    2463              :     }
    2464       142024 :     if (myType == SumoXMLNodeType::ZIPPER && zipperConflict(incoming, outgoing, fromLane, toLane)) {
    2465              :         return LINKSTATE_ZIPPER;
    2466              :     }
    2467              :     if (!mayDefinitelyPass
    2468       141984 :             && mustBrake(incoming, outgoing, fromLane, toLane, true)
    2469              :             // legacy mode
    2470        65580 :             && (!incoming->isInsideTLS() || getDirection(incoming, outgoing) != LinkDirection::STRAIGHT)
    2471              :             // avoid linkstate minor at pure railway nodes
    2472       207571 :             && !NBNodeTypeComputer::isRailwayNode(this)) {
    2473        64646 :         return myType == SumoXMLNodeType::PRIORITY_STOP && incoming->getJunctionPriority(this) == NBEdge::JunctionPriority::MINOR_ROAD ? LINKSTATE_STOP : LINKSTATE_MINOR; // minor road
    2474              :     }
    2475              :     // traffic lights are not regarded here
    2476              :     return LINKSTATE_MAJOR;
    2477              : }
    2478              : 
    2479              : 
    2480              : bool
    2481           27 : NBNode::zipperConflict(const NBEdge* incoming, const NBEdge* outgoing, int fromLane, int toLane) const {
    2482           27 :     if (mustBrake(incoming, outgoing, fromLane, toLane, false)) {
    2483              :         // there should be another connection with the same target (not just some intersecting trajectories)
    2484           33 :         for (const NBEdge* in : getIncomingEdges()) {
    2485           55 :             for (const NBEdge::Connection& c : in->getConnections()) {
    2486           43 :                 if ((in != incoming || c.fromLane != fromLane) && c.toEdge == outgoing && c.toLane == toLane) {
    2487              :                     return true;
    2488              :                 }
    2489              :             }
    2490              :         }
    2491              :     }
    2492              :     return false;
    2493              : }
    2494              : 
    2495              : 
    2496              : bool
    2497        17227 : NBNode::checkIsRemovable() const {
    2498              :     std::string reason;
    2499        34454 :     return checkIsRemovableReporting(reason);
    2500              : }
    2501              : 
    2502              : bool
    2503        17227 : NBNode::checkIsRemovableReporting(std::string& reason) const {
    2504        17227 :     if (getEdges().empty()) {
    2505              :         return true;
    2506              :     }
    2507              :     // check whether this node is included in a traffic light or crossing
    2508        17227 :     if (myTrafficLights.size() != 0) {
    2509              :         reason = "TLS";
    2510          505 :         return false;
    2511              :     }
    2512        16722 :     if (myType == SumoXMLNodeType::RAIL_SIGNAL) {
    2513              :         reason = "rail_signal";
    2514          220 :         return false;
    2515              :     }
    2516        16502 :     if (myCrossings.size() != 0) {
    2517              :         reason = "crossing";
    2518            0 :         return false;
    2519              :     }
    2520              :     EdgeVector::const_iterator i;
    2521              :     // one in, one out -> just a geometry ...
    2522        16502 :     if (myOutgoingEdges.size() == 1 && myIncomingEdges.size() == 1) {
    2523              :         // ... if types match ...
    2524         4931 :         if (!myIncomingEdges[0]->expandableBy(myOutgoingEdges[0], reason)) {
    2525         2326 :             reason = "edges incompatible: " + reason;
    2526         2326 :             return false;
    2527              :         }
    2528         2605 :         if (myIncomingEdges[0]->getTurnDestination(true) == myOutgoingEdges[0]) {
    2529              :             reason = "turnaround";
    2530           30 :             return false;
    2531              :         }
    2532              :         return true;
    2533              :     }
    2534              :     // two in, two out -> may be something else
    2535        11571 :     if (myOutgoingEdges.size() == 2 && myIncomingEdges.size() == 2) {
    2536              :         // check whether the origin nodes of the incoming edges differ
    2537              :         std::set<NBNode*> origSet;
    2538         8508 :         for (i = myIncomingEdges.begin(); i != myIncomingEdges.end(); i++) {
    2539         5672 :             origSet.insert((*i)->getFromNode());
    2540              :         }
    2541         2836 :         if (origSet.size() < 2) {
    2542              :             // overlapping case
    2543          217 :             if (myIncomingEdges[0]->getGeometry() == myIncomingEdges[1]->getGeometry() &&
    2544           75 :                     myOutgoingEdges[0]->getGeometry() == myOutgoingEdges[1]->getGeometry()) {
    2545          137 :                 return ((myIncomingEdges[0]->expandableBy(myOutgoingEdges[0], reason) &&
    2546           67 :                          myIncomingEdges[1]->expandableBy(myOutgoingEdges[1], reason))
    2547           71 :                         || (myIncomingEdges[0]->expandableBy(myOutgoingEdges[1], reason) &&
    2548            1 :                             myIncomingEdges[1]->expandableBy(myOutgoingEdges[0], reason)));
    2549              :             }
    2550              :         }
    2551              :         // check whether this node is an intermediate node of
    2552              :         //  a two-directional street
    2553         5566 :         for (i = myIncomingEdges.begin(); i != myIncomingEdges.end(); i++) {
    2554              :             // each of the edges must have an opposite direction edge
    2555         4196 :             NBEdge* opposite = (*i)->getTurnDestination(true);
    2556         4196 :             if (opposite != nullptr) {
    2557              :                 // the other outgoing edges must be the continuation of the current
    2558         3314 :                 NBEdge* continuation = opposite == myOutgoingEdges.front() ? myOutgoingEdges.back() : myOutgoingEdges.front();
    2559              :                 // check whether the types allow joining
    2560         3314 :                 if (!(*i)->expandableBy(continuation, reason)) {
    2561          514 :                     reason = "edges incompatible: " + reason;
    2562          514 :                     return false;
    2563              :                 }
    2564              :             } else {
    2565              :                 // ok, at least one outgoing edge is not an opposite
    2566              :                 //  of an incoming one
    2567              :                 reason = "not opposites";
    2568              :                 return false;
    2569              :             }
    2570              :         }
    2571              :         return true;
    2572              :     }
    2573              :     // ok, a real node
    2574              :     reason = "intersection";
    2575              :     return false;
    2576              : }
    2577              : 
    2578              : 
    2579              : std::vector<std::pair<NBEdge*, NBEdge*> >
    2580         8521 : NBNode::getEdgesToJoin() const {
    2581              :     assert(checkIsRemovable());
    2582              :     std::vector<std::pair<NBEdge*, NBEdge*> > ret;
    2583              :     // one in, one out-case
    2584         8521 :     if (myOutgoingEdges.size() == 1 && myIncomingEdges.size() == 1) {
    2585         2546 :         ret.push_back(std::make_pair(myIncomingEdges[0], myOutgoingEdges[0]));
    2586         2546 :         return ret;
    2587              :     }
    2588         5975 :     if (myIncomingEdges.size() == 2 && myOutgoingEdges.size() == 2) {
    2589              :         // two in, two out-case
    2590         1503 :         if (myIncomingEdges[0]->getGeometry() == myIncomingEdges[1]->getGeometry() &&
    2591           68 :                 myOutgoingEdges[0]->getGeometry() == myOutgoingEdges[1]->getGeometry()) {
    2592              :             // overlapping edges
    2593              :             std::string reason;
    2594           68 :             if (myIncomingEdges[0]->expandableBy(myOutgoingEdges[0], reason)) {
    2595           67 :                 ret.push_back(std::make_pair(myIncomingEdges[0], myOutgoingEdges[0]));
    2596           67 :                 ret.push_back(std::make_pair(myIncomingEdges[1], myOutgoingEdges[1]));
    2597              :             } else {
    2598            1 :                 ret.push_back(std::make_pair(myIncomingEdges[0], myOutgoingEdges[1]));
    2599            1 :                 ret.push_back(std::make_pair(myIncomingEdges[1], myOutgoingEdges[0]));
    2600              :             }
    2601              :             return ret;
    2602              :         }
    2603              :     }
    2604         8641 :     for (EdgeVector::const_iterator i = myIncomingEdges.begin(); i != myIncomingEdges.end(); i++) {
    2605              :         // join with the edge that is not a turning direction
    2606         2734 :         NBEdge* opposite = (*i)->getTurnDestination(true);
    2607              :         assert(opposite != 0);
    2608         2734 :         NBEdge* continuation = opposite == myOutgoingEdges.front() ? myOutgoingEdges.back() : myOutgoingEdges.front();
    2609         2734 :         ret.push_back(std::pair<NBEdge*, NBEdge*>(*i, continuation));
    2610              :     }
    2611              :     return ret;
    2612            0 : }
    2613              : 
    2614              : 
    2615              : const PositionVector&
    2616      2375438 : NBNode::getShape() const {
    2617      2375438 :     return myPoly;
    2618              : }
    2619              : 
    2620              : 
    2621              : void
    2622           35 : NBNode::setCustomShape(const PositionVector& shape) {
    2623              :     myPoly = shape;
    2624           35 :     myHaveCustomPoly = (myPoly.size() > 1);
    2625           35 :     if (myHaveCustomPoly) {
    2626           34 :         for (EdgeVector::iterator i = myAllEdges.begin(); i != myAllEdges.end(); i++) {
    2627            0 :             (*i)->resetNodeBorder(this);
    2628              :         }
    2629              :     }
    2630           35 : }
    2631              : 
    2632              : 
    2633              : NBEdge*
    2634       136223 : NBNode::getConnectionTo(NBNode* n) const {
    2635       347264 :     for (NBEdge* e : myOutgoingEdges) {
    2636       231948 :         if (e->getToNode() == n && e->getPermissions() != 0) {
    2637              :             return e;
    2638              :         }
    2639              :     }
    2640              :     return nullptr;
    2641              : }
    2642              : 
    2643              : 
    2644              : bool
    2645            0 : NBNode::isNearDistrict() const {
    2646            0 :     if (isDistrict()) {
    2647              :         return false;
    2648              :     }
    2649            0 :     for (const NBEdge* const t : getEdges()) {
    2650            0 :         const NBNode* const other = t->getToNode() == this ? t->getFromNode() : t->getToNode();
    2651            0 :         for (const NBEdge* const k : other->getEdges()) {
    2652            0 :             if (k->getFromNode()->isDistrict() || k->getToNode()->isDistrict()) {
    2653              :                 return true;
    2654              :             }
    2655              :         }
    2656              :     }
    2657              :     return false;
    2658              : }
    2659              : 
    2660              : 
    2661              : bool
    2662            0 : NBNode::isDistrict() const {
    2663            0 :     return myType == SumoXMLNodeType::DISTRICT;
    2664              : }
    2665              : 
    2666              : 
    2667              : int
    2668         3373 : NBNode::guessCrossings() {
    2669              : #ifdef DEBUG_PED_STRUCTURES
    2670              :     gDebugFlag1 = DEBUGCOND;
    2671              : #endif
    2672              :     int numGuessed = 0;
    2673         3373 :     if (myCrossings.size() > 0 || myDiscardAllCrossings) {
    2674              :         // user supplied crossings, do not guess
    2675              :         return numGuessed;
    2676              :     }
    2677              :     DEBUGCOUT(gDebugFlag1, "guess crossings for " << getID() << "\n")
    2678         3370 :     EdgeVector allEdges = getEdgesSortedByAngleAtNodeCenter();
    2679              :     // check for pedestrial lanes going clockwise around the node
    2680              :     std::vector<std::pair<NBEdge*, bool> > normalizedLanes;
    2681        15058 :     for (EdgeVector::const_iterator it = allEdges.begin(); it != allEdges.end(); ++it) {
    2682        11688 :         NBEdge* edge = *it;
    2683              :         const std::vector<NBEdge::Lane>& lanes = edge->getLanes();
    2684        11688 :         if (edge->getFromNode() == this) {
    2685        14349 :             for (std::vector<NBEdge::Lane>::const_reverse_iterator it_l = lanes.rbegin(); it_l != lanes.rend(); ++it_l) {
    2686         8505 :                 normalizedLanes.push_back(std::make_pair(edge, ((*it_l).permissions & SVC_PEDESTRIAN) != 0));
    2687              :             }
    2688              :         } else {
    2689        14349 :             for (std::vector<NBEdge::Lane>::const_iterator it_l = lanes.begin(); it_l != lanes.end(); ++it_l) {
    2690         8505 :                 normalizedLanes.push_back(std::make_pair(edge, ((*it_l).permissions & SVC_PEDESTRIAN) != 0));
    2691              :             }
    2692              :         }
    2693              :     }
    2694              :     // do we even have a pedestrian lane?
    2695              :     int firstSidewalk = -1;
    2696         5513 :     for (int i = 0; i < (int)normalizedLanes.size(); ++i) {
    2697         5159 :         if (normalizedLanes[i].second) {
    2698              :             firstSidewalk = i;
    2699              :             break;
    2700              :         }
    2701              :     }
    2702              :     int hadCandidates = 0;
    2703              :     std::vector<int> connectedCandidates; // number of crossings that were built for each connected candidate
    2704         3370 :     if (firstSidewalk != -1) {
    2705              :         // rotate lanes to ensure that the first one allows pedestrians
    2706              :         std::vector<std::pair<NBEdge*, bool> > tmp;
    2707              :         copy(normalizedLanes.begin() + firstSidewalk, normalizedLanes.end(), std::back_inserter(tmp));
    2708              :         copy(normalizedLanes.begin(), normalizedLanes.begin() + firstSidewalk, std::back_inserter(tmp));
    2709         3016 :         normalizedLanes = tmp;
    2710              :         // find candidates
    2711              :         EdgeVector candidates;
    2712        18802 :         for (int i = 0; i < (int)normalizedLanes.size(); ++i) {
    2713        15786 :             NBEdge* edge = normalizedLanes[i].first;
    2714        15786 :             const bool allowsPed = normalizedLanes[i].second;
    2715              :             DEBUGCOUT(gDebugFlag1, "  cands=" << toString(candidates) << "  edge=" << edge->getID() << " allowsPed=" << allowsPed << "\n")
    2716        15786 :             if (!allowsPed && (candidates.size() == 0 || candidates.back() != edge)) {
    2717         4118 :                 candidates.push_back(edge);
    2718        11668 :             } else if (allowsPed) {
    2719         9813 :                 if (candidates.size() > 0) {
    2720         1617 :                     if (hadCandidates > 0 || forbidsPedestriansAfter(normalizedLanes, i)) {
    2721         1533 :                         hadCandidates++;
    2722         1533 :                         const int n = checkCrossing(candidates);
    2723         1533 :                         numGuessed += n;
    2724         1533 :                         if (n > 0) {
    2725         1327 :                             connectedCandidates.push_back(n);
    2726              :                         }
    2727              :                     }
    2728              :                     candidates.clear();
    2729              :                 }
    2730              :             }
    2731              :         }
    2732         3016 :         if (hadCandidates > 0 && candidates.size() > 0) {
    2733              :             // avoid wrapping around to the same sidewalk
    2734          195 :             hadCandidates++;
    2735          195 :             const int n = checkCrossing(candidates);
    2736          195 :             numGuessed += n;
    2737          195 :             if (n > 0) {
    2738          154 :                 connectedCandidates.push_back(n);
    2739              :             }
    2740              :         }
    2741         3016 :     }
    2742              :     // Avoid duplicate crossing between the same pair of walkingareas
    2743              :     DEBUGCOUT(gDebugFlag1, "  hadCandidates=" << hadCandidates << "  connectedCandidates=" << toString(connectedCandidates) << "\n")
    2744         3016 :     if (hadCandidates == 2 && connectedCandidates.size() == 2) {
    2745              :         // One or both of them might be split: remove the one with less splits
    2746          387 :         if (connectedCandidates.back() <= connectedCandidates.front()) {
    2747          378 :             numGuessed -= connectedCandidates.back();
    2748          378 :             myCrossings.erase(myCrossings.end() - connectedCandidates.back(), myCrossings.end());
    2749              :         } else {
    2750            9 :             numGuessed -= connectedCandidates.front();
    2751            9 :             myCrossings.erase(myCrossings.begin(), myCrossings.begin() + connectedCandidates.front());
    2752              :         }
    2753              :     }
    2754         3370 :     std::sort(myCrossings.begin(), myCrossings.end(), NBNodesEdgesSorter::crossing_by_junction_angle_sorter(this, myAllEdges));
    2755              : #ifdef DEBUG_PED_STRUCTURES
    2756              :     if (gDebugFlag1) {
    2757              :         std::cout << "guessedCrossings:\n";
    2758              :         for (auto& crossing : myCrossings) {
    2759              :             std::cout << "  edges=" << toString(crossing->edges) << "\n";
    2760              :         }
    2761              :     }
    2762              : #endif
    2763         3370 :     if (numGuessed > 0 && isSimpleContinuation(true, true)) {
    2764              :         // avoid narrow node shape when there is a crossing
    2765           18 :         computeNodeShape(-1);
    2766           90 :         for (NBEdge* e : myAllEdges) {
    2767           72 :             e->computeEdgeShape();
    2768              :         }
    2769              :     }
    2770              :     return numGuessed;
    2771         3370 : }
    2772              : 
    2773              : 
    2774              : int
    2775         1920 : NBNode::checkCrossing(EdgeVector candidates, bool checkOnly) {
    2776              :     DEBUGCOUT(gDebugFlag1, "checkCrossing candidates=" << toString(candidates) << "\n")
    2777         1920 :     if (candidates.size() == 0) {
    2778              :         DEBUGCOUT(gDebugFlag1, "no crossing added (numCandidates=" << candidates.size() << ")\n")
    2779              :         return 0;
    2780              :     } else {
    2781              :         // check whether the edges may be part of a common crossing due to having similar angle
    2782              :         double prevAngle = -100000; // dummy
    2783         5029 :         for (int i = 0; i < (int)candidates.size(); ++i) {
    2784         3356 :             NBEdge* edge = candidates[i];
    2785         3356 :             double angle = edge->getCrossingAngle(this);
    2786              :             // edges should be sorted by angle but this only holds true approximately
    2787         3356 :             if (i > 0 && fabs(NBHelpers::relAngle(angle, prevAngle)) > EXTEND_CROSSING_ANGLE_THRESHOLD) {
    2788              :                 DEBUGCOUT(gDebugFlag1, "no crossing added (found angle difference of " << fabs(NBHelpers::relAngle(angle, prevAngle)) << " at i=" << i << "\n")
    2789              :                 return 0;
    2790              :             }
    2791         8125 :             if (!checkOnly && !isTLControlled() && myType != SumoXMLNodeType::RAIL_CROSSING && edge->getSpeed() > OptionsCont::getOptions().getFloat("crossings.guess.speed-threshold")) {
    2792              :                 DEBUGCOUT(gDebugFlag1, "no crossing added (uncontrolled, edge with speed > " << edge->getSpeed() << ")\n")
    2793              :                 return 0;
    2794              :             }
    2795              :             prevAngle = angle;
    2796              :         }
    2797         1673 :         if (candidates.size() == 1 || getType() == SumoXMLNodeType::RAIL_CROSSING) {
    2798          540 :             if (!checkOnly) {
    2799          540 :                 addCrossing(candidates, NBEdge::UNSPECIFIED_WIDTH, isTLControlled());
    2800              :                 DEBUGCOUT(gDebugFlag1, "adding crossing: " << toString(candidates) << "\n")
    2801              :             }
    2802          540 :             return 1;
    2803              :         } else {
    2804              :             // check for intermediate walking areas
    2805              :             prevAngle = -100000; // dummy
    2806         3385 :             for (EdgeVector::iterator it = candidates.begin(); it != candidates.end(); ++it) {
    2807         2348 :                 double angle = (*it)->getCrossingAngle(this);
    2808         2348 :                 if (it != candidates.begin()) {
    2809         1215 :                     NBEdge* prev = *(it - 1);
    2810         1215 :                     NBEdge* curr = *it;
    2811              :                     Position prevPos, currPos;
    2812              :                     int laneI;
    2813              :                     // compute distance between candiate edges
    2814              :                     double intermediateWidth = 0;
    2815         1215 :                     if (prev->getToNode() == this) {
    2816         1157 :                         laneI = prev->getNumLanes() - 1;
    2817         1157 :                         prevPos = prev->getLanes()[laneI].shape[-1];
    2818              :                     } else {
    2819              :                         laneI = 0;
    2820           58 :                         prevPos = prev->getLanes()[laneI].shape[0];
    2821              :                     }
    2822         1215 :                     intermediateWidth -= 0.5 * prev->getLaneWidth(laneI);
    2823         1215 :                     if (curr->getFromNode() == this) {
    2824         1151 :                         laneI = curr->getNumLanes() - 1;
    2825         1151 :                         currPos = curr->getLanes()[laneI].shape[0];
    2826              :                     } else {
    2827              :                         laneI = 0;
    2828           64 :                         currPos = curr->getLanes()[laneI].shape[-1];
    2829              :                     }
    2830         1215 :                     intermediateWidth -= 0.5 * curr->getLaneWidth(laneI);
    2831         1215 :                     intermediateWidth += currPos.distanceTo2D(prevPos);
    2832              :                     DEBUGCOUT(gDebugFlag1, " prevAngle=" << prevAngle << " angle=" << angle << " intermediateWidth=" << intermediateWidth << "\n")
    2833         1215 :                     if (fabs(NBHelpers::relAngle(prevAngle, angle)) > SPLIT_CROSSING_ANGLE_THRESHOLD
    2834         1215 :                             || (intermediateWidth > SPLIT_CROSSING_WIDTH_THRESHOLD)) {
    2835          192 :                         return checkCrossing(EdgeVector(candidates.begin(), it), checkOnly)
    2836           96 :                                + checkCrossing(EdgeVector(it, candidates.end()), checkOnly);
    2837              :                     }
    2838              :                 }
    2839              :                 prevAngle = angle;
    2840              :             }
    2841         1037 :             if (!checkOnly) {
    2842         1037 :                 addCrossing(candidates, NBEdge::UNSPECIFIED_WIDTH, isTLControlled());
    2843              :                 DEBUGCOUT(gDebugFlag1, "adding crossing: " << toString(candidates) << "\n")
    2844              :             }
    2845         1037 :             return 1;
    2846              :         }
    2847              :     }
    2848              : }
    2849              : 
    2850              : 
    2851              : bool
    2852          297 : NBNode::checkCrossingDuplicated(EdgeVector edges) {
    2853              :     // sort edge vector
    2854          297 :     std::sort(edges.begin(), edges.end());
    2855              :     // iterate over crossing to find a crossing with the same edges
    2856          804 :     for (auto& crossing : myCrossings) {
    2857              :         // sort edges of crossing before compare
    2858          510 :         EdgeVector edgesOfCrossing = crossing->edges;
    2859          510 :         std::sort(edgesOfCrossing.begin(), edgesOfCrossing.end());
    2860          510 :         if (edgesOfCrossing == edges) {
    2861              :             return true;
    2862              :         }
    2863          510 :     }
    2864              :     return false;
    2865              : }
    2866              : 
    2867              : 
    2868              : bool
    2869          787 : NBNode::forbidsPedestriansAfter(std::vector<std::pair<NBEdge*, bool> > normalizedLanes, int startIndex) {
    2870         2392 :     for (int i = startIndex; i < (int)normalizedLanes.size(); ++i) {
    2871         2308 :         if (!normalizedLanes[i].second) {
    2872              :             return true;
    2873              :         }
    2874              :     }
    2875              :     return false;
    2876              : }
    2877              : 
    2878              : 
    2879              : void
    2880         4130 : NBNode::buildCrossingsAndWalkingAreas() {
    2881         4130 :     buildCrossings();
    2882         8260 :     buildWalkingAreas(OptionsCont::getOptions().getInt("junctions.corner-detail"),
    2883         4130 :                       OptionsCont::getOptions().getFloat("walkingareas.join-dist"));
    2884         4130 :     buildCrossingOutlines();
    2885              :     // ensure that all crossings are properly connected
    2886         4130 :     bool recheck = myCrossings.size() > 0;
    2887         4936 :     while (recheck) {
    2888              :         recheck = false;
    2889              :         std::set<std::string> waIDs;
    2890              :         int numSidewalks = 0;
    2891         3052 :         for (WalkingArea& wa : myWalkingAreas) {
    2892         2246 :             waIDs.insert(wa.id);
    2893         2246 :             numSidewalks += (int)(wa.prevSidewalks.size() + wa.nextSidewalks.size());
    2894              :         }
    2895          806 :         if (numSidewalks < 2) {
    2896              :             // all crossings are invalid if there are fewer than 2 sidewalks involved
    2897              :             waIDs.clear();
    2898              :         }
    2899         2458 :         for (auto& crossing : myCrossings) {
    2900         1652 :             if (waIDs.count(crossing->prevWalkingArea) == 0 || waIDs.count(crossing->nextWalkingArea) == 0 || !crossing->valid) {
    2901           40 :                 if (crossing->valid) {
    2902           30 :                     WRITE_WARNINGF(TL("Discarding invalid crossing '%' at junction '%' with edges [%] (no walkingarea found)."),
    2903              :                                    crossing->id, getID(), toString(crossing->edges));
    2904              :                     recheck = true;
    2905              :                 }
    2906          151 :                 for (auto waIt = myWalkingAreas.begin(); waIt != myWalkingAreas.end();) {
    2907              :                     WalkingArea& wa = *waIt;
    2908          111 :                     std::vector<std::string>::iterator it_nc = std::find(wa.nextCrossings.begin(), wa.nextCrossings.end(), crossing->id);
    2909          111 :                     if (it_nc != wa.nextCrossings.end()) {
    2910           11 :                         wa.nextCrossings.erase(it_nc);
    2911              :                     }
    2912          111 :                     if (wa.prevSidewalks.size() + wa.nextSidewalks.size() + wa.nextCrossings.size() + wa.prevCrossings.size() < 2) {
    2913            9 :                         waIt = myWalkingAreas.erase(waIt);
    2914              :                         recheck = true;
    2915              :                     } else {
    2916              :                         waIt++;
    2917              :                     }
    2918              :                 }
    2919           40 :                 crossing->valid = false;
    2920           40 :                 crossing->prevWalkingArea = "";
    2921           40 :                 crossing->nextWalkingArea = "";
    2922              :             }
    2923              :         }
    2924              :     }
    2925         4130 : }
    2926              : 
    2927              : 
    2928              : std::vector<NBNode::Crossing*>
    2929       987075 : NBNode::getCrossings() const {
    2930              :     std::vector<Crossing*> result;
    2931      1257547 :     for (auto& c : myCrossings) {
    2932       270472 :         if (c->valid) {
    2933       267434 :             result.push_back(c.get());
    2934              :         }
    2935              :     }
    2936              :     //if (myCrossings.size() > 0) {
    2937              :     //    std::cout << "valid crossings at " << getID() << "\n";
    2938              :     //    for (std::vector<NBNode::Crossing*>::const_iterator it = result.begin(); it != result.end(); ++it) {
    2939              :     //        std::cout << "  " << toString((*it)->edges) << "\n";
    2940              :     //    }
    2941              :     //}
    2942       987075 :     return result;
    2943            0 : }
    2944              : 
    2945              : 
    2946              : void
    2947        23304 : NBNode::discardAllCrossings(bool rejectAll) {
    2948              :     myCrossings.clear();
    2949              :     // also discard all further crossings
    2950        23304 :     if (rejectAll) {
    2951            1 :         myDiscardAllCrossings = true;
    2952              :     }
    2953        23304 : }
    2954              : 
    2955              : 
    2956              : void
    2957        46632 : NBNode::discardWalkingareas() {
    2958              :     myWalkingAreas.clear();
    2959        46632 : }
    2960              : 
    2961              : 
    2962              : double
    2963        27468 : NBNode::buildInnerEdges() {
    2964              :     // myDisplacementError is computed during this operation. reset first
    2965        27468 :     myDisplacementError = 0.;
    2966              :     // build inner edges for vehicle movements across the junction
    2967              :     int noInternalNoSplits = 0;
    2968        75575 :     for (const NBEdge* const edge : myIncomingEdges) {
    2969       143958 :         for (const NBEdge::Connection& con : edge->getConnections()) {
    2970        95851 :             if (con.toEdge == nullptr) {
    2971            0 :                 continue;
    2972              :             }
    2973        95851 :             noInternalNoSplits++;
    2974              :         }
    2975              :     }
    2976        27468 :     int lno = 0;
    2977        27468 :     int splitNo = 0;
    2978              :     double maxCrossingSeconds = 0.;
    2979        75575 :     for (NBEdge* const edge : myIncomingEdges) {
    2980        48107 :         maxCrossingSeconds = MAX2(maxCrossingSeconds, edge->buildInnerEdges(*this, noInternalNoSplits, lno, splitNo));
    2981              :     }
    2982        27468 :     return maxCrossingSeconds;
    2983              : }
    2984              : 
    2985              : 
    2986              : int
    2987         4130 : NBNode::buildCrossings() {
    2988              : #ifdef DEBUG_PED_STRUCTURES
    2989              :     gDebugFlag1 = DEBUGCOND;
    2990              : #endif
    2991              :     DEBUGCOUT(gDebugFlag1, "build crossings for " << getID() << ":\n")
    2992         4130 :     if (myDiscardAllCrossings) {
    2993              :         myCrossings.clear();
    2994              :     }
    2995              :     int index = 0;
    2996         8260 :     const double defaultWidth = OptionsCont::getOptions().getFloat("default.crossing-width");
    2997         5744 :     for (auto& c : myCrossings) {
    2998         1614 :         c->valid = true;
    2999         1614 :         if (!isTLControlled()) {
    3000          981 :             c->tlID = ""; // reset for Netedit, set via setCrossingTLIndices()
    3001              :         }
    3002         4842 :         c->id = ":" + getID() + "_c" + toString(index++);
    3003         1614 :         c->width = (c->customWidth == NBEdge::UNSPECIFIED_WIDTH) ? defaultWidth : c->customWidth;
    3004              :         // reset fields, so repeated computation (Netedit) will successfully perform the checks
    3005              :         // in buildWalkingAreas (split crossings) and buildInnerEdges (sanity check)
    3006         1614 :         c->nextWalkingArea = "";
    3007         1614 :         c->prevWalkingArea = "";
    3008              :         EdgeVector& edges = c->edges;
    3009              :         DEBUGCOUT(gDebugFlag1, "  crossing=" << c->id << " edges=" << toString(edges))
    3010              :         // sorting the edges in the right way is imperative. We want to sort
    3011              :         // them by getAngleAtNodeToCenter() but need to be extra carefull to avoid wrapping around 0 somewhere in between
    3012         1614 :         std::sort(edges.begin(), edges.end(), NBContHelper::edge_by_angle_to_nodeShapeCentroid_sorter(this));
    3013              :         DEBUGCOUT(gDebugFlag1, " sortedEdges=" << toString(edges) << "\n")
    3014              :         // rotate the edges so that the largest relative angle difference comes at the end
    3015              :         std::vector<double> rawAngleDiffs;
    3016              :         double maxAngleDiff = 0;
    3017              :         int maxAngleDiffIndex = 0; // index before maxDist
    3018         4390 :         for (int i = 0; i < (int) edges.size(); i++) {
    3019         2776 :             double diff = NBHelpers::relAngle(edges[i]->getAngleAtNodeToCenter(this),
    3020         2776 :                                               edges[(i + 1) % edges.size()]->getAngleAtNodeToCenter(this));
    3021         2776 :             if (diff < 0) {
    3022         1061 :                 diff += 360;
    3023              :             }
    3024         2776 :             const double rawDiff = NBHelpers::relAngle(
    3025              :                                        edges[i]->getAngleAtNodeNormalized(this),
    3026         2776 :                                        edges[(i + 1) % edges.size()]->getAngleAtNodeNormalized(this));
    3027         2776 :             rawAngleDiffs.push_back(fabs(rawDiff));
    3028              : 
    3029              :             DEBUGCOUT(gDebugFlag1, "   i=" << i << " a1=" << edges[i]->getAngleAtNodeToCenter(this) << " a2=" << edges[(i + 1) % edges.size()]->getAngleAtNodeToCenter(this) << " diff=" << diff << "\n")
    3030         2776 :             if (diff > maxAngleDiff) {
    3031              :                 maxAngleDiff = diff;
    3032              :                 maxAngleDiffIndex = i;
    3033              :             }
    3034              :         }
    3035         1614 :         if (maxAngleDiff > 2 && maxAngleDiff < 360 - 2) {
    3036              :             // if the angle differences is too small, we better not rotate
    3037         1007 :             std::rotate(edges.begin(), edges.begin() + (maxAngleDiffIndex + 1) % edges.size(), edges.end());
    3038              :             DEBUGCOUT(gDebugFlag1, " rotatedEdges=" << toString(edges))
    3039              :         }
    3040              :         bool diagonalCrossing = false;
    3041         1614 :         std::sort(rawAngleDiffs.begin(), rawAngleDiffs.end());
    3042         1614 :         if (rawAngleDiffs.size() >= 2 && rawAngleDiffs[rawAngleDiffs.size() - 2] > 30) {
    3043              :             diagonalCrossing = true;
    3044              : #ifdef DEBUG_PED_STRUCTURES
    3045              :             if (gDebugFlag1) {
    3046              :                 std::cout << " detected pedScramble " << c->id << " edges=" << toString(edges) << " rawDiffs=" << toString(rawAngleDiffs) << "\n";
    3047              :                 for (auto e : edges) {
    3048              :                     std::cout << "  e=" << e->getID()
    3049              :                               << " aC=" << e->getAngleAtNodeToCenter(this)
    3050              :                               << " a=" << e->getAngleAtNode(this)
    3051              :                               << " aN=" << e->getAngleAtNodeNormalized(this)
    3052              :                               << "\n";
    3053              :                 }
    3054              :             }
    3055              : #endif
    3056              :         }
    3057              :         // reverse to get them in CCW order (walking direction around the node)
    3058              :         std::reverse(edges.begin(), edges.end());
    3059              :         // compute shape
    3060              :         c->shape.clear();
    3061         1614 :         const int begDir = (edges.front()->getFromNode() == this ? FORWARD : BACKWARD);
    3062         1614 :         const int endDir = (edges.back()->getToNode() == this ? FORWARD : BACKWARD);
    3063         1614 :         int firstNonPedLane = edges.front()->getFirstNonPedestrianLaneIndex(begDir);
    3064         1614 :         int lastNonPedLane = edges.back()->getFirstNonPedestrianLaneIndex(endDir);
    3065              :         DEBUGCOUT(gDebugFlag1, " finalEdges=" << toString(edges) << " firstNonPedLane=" << firstNonPedLane << " lastNonPedLane=" << lastNonPedLane << "\n")
    3066         1614 :         if (firstNonPedLane < 0 || lastNonPedLane < 0) {
    3067              :             // invalid crossing
    3068           12 :             WRITE_WARNINGF(TL("Discarding invalid crossing '%' at junction '%' with edges [%] (no vehicle lanes to cross)."), c->id, getID(), toString(c->edges));
    3069            4 :             c->valid = false;
    3070              :             // compute surrogate shape to make it visible in netedit
    3071            4 :             firstNonPedLane = begDir == FORWARD ? 0 : edges.front()->getNumLanes() - 1;
    3072            4 :             lastNonPedLane = endDir == FORWARD ? 0 : edges.back()->getNumLanes() - 1;
    3073              :         }
    3074         1614 :         if (c->customShape.size() != 0) {
    3075              :             c->shape = c->customShape;
    3076              :         } else {
    3077         1595 :             NBEdge::Lane crossingBeg = edges.front()->getLanes()[firstNonPedLane];
    3078         1595 :             NBEdge::Lane crossingEnd = edges.back()->getLanes()[lastNonPedLane];
    3079         1595 :             crossingBeg.width = (crossingBeg.width == NBEdge::UNSPECIFIED_WIDTH ? SUMO_const_laneWidth : crossingBeg.width);
    3080         1595 :             crossingEnd.width = (crossingEnd.width == NBEdge::UNSPECIFIED_WIDTH ? SUMO_const_laneWidth : crossingEnd.width);
    3081         1595 :             crossingBeg.shape.move2side(begDir * crossingBeg.width / 2);
    3082         1595 :             crossingEnd.shape.move2side(endDir * crossingEnd.width / 2);
    3083         1595 :             crossingBeg.shape.extrapolate(c->width / 2);
    3084         1595 :             crossingEnd.shape.extrapolate(c->width / 2);
    3085              :             // check if after all changes shape are NAN (in these case, discard)
    3086         1595 :             if (crossingBeg.shape.isNAN() || crossingEnd.shape.isNAN()) {
    3087            0 :                 WRITE_WARNINGF(TL("Discarding invalid crossing '%' at junction '%' with edges [%] (invalid shape)."), c->id, getID(), toString(c->edges));
    3088            0 :                 c->valid = false;
    3089              :             } else {
    3090         1883 :                 c->shape.push_back(crossingBeg.shape[begDir == FORWARD ? 0 : -1]);
    3091         1840 :                 c->shape.push_back(crossingEnd.shape[endDir == FORWARD ? -1 : 0]);
    3092              :             }
    3093         1595 :             if (diagonalCrossing) {
    3094            7 :                 c->shape.move2side(-c->width);
    3095              :             }
    3096         1595 :         }
    3097         1614 :     }
    3098         4130 :     return index;
    3099              : }
    3100              : 
    3101              : 
    3102              : void
    3103         4130 : NBNode::buildWalkingAreas(int cornerDetail, double joinMinDist) {
    3104              : #ifdef DEBUG_PED_STRUCTURES
    3105              :     gDebugFlag1 = DEBUGCOND;
    3106              : #endif
    3107              :     int index = 0;
    3108              :     myWalkingAreas.clear();
    3109              :     DEBUGCOUT(gDebugFlag1, "build walkingAreas for " << getID() << ":\n")
    3110         4130 :     if (myAllEdges.size() == 0) {
    3111            0 :         return;
    3112              :     }
    3113         4130 :     EdgeVector allEdges = getEdgesSortedByAngleAtNodeCenter();
    3114              :     // shapes are all pointing away from the intersection
    3115              :     std::vector<std::pair<NBEdge*, NBEdge::Lane> > normalizedLanes;
    3116        18072 :     for (EdgeVector::const_iterator it = allEdges.begin(); it != allEdges.end(); ++it) {
    3117        13942 :         NBEdge* edge = *it;
    3118              :         const std::vector<NBEdge::Lane>& lanes = edge->getLanes();
    3119              :         std::vector<NBEdge::Lane> tmp;
    3120              :         bool hadSidewalk = false;
    3121              :         bool hadNonSidewalk = false;
    3122        37216 :         for (int i = 0; i < (int)lanes.size(); i++) {
    3123        23274 :             NBEdge::Lane l = lanes[i];
    3124        23274 :             const bool sidewalk = (l.permissions & SVC_PEDESTRIAN) != 0;
    3125        23274 :             if (sidewalk) {
    3126        11736 :                 if (hadSidewalk && hadNonSidewalk) {
    3127            4 :                     if (edge->getFromNode() == this) {
    3128            6 :                         WRITE_WARNINGF(TL("Ignoring additional sidewalk lane % on edge '%' for walkingareas."),
    3129              :                                        i, edge->getID());
    3130              :                     }
    3131              :                     continue;
    3132              :                 }
    3133              :                 hadSidewalk = true;
    3134              :             } else {
    3135              :                 hadNonSidewalk = true;
    3136              :             }
    3137        23270 :             tmp.push_back(l);
    3138        23274 :         }
    3139        13942 :         if (edge->getFromNode() == this) {
    3140              :             std::reverse(tmp.begin(), tmp.end());
    3141              :         } else {
    3142        18606 :             for (NBEdge::Lane& l : tmp) {
    3143        23270 :                 l.shape = l.shape.reverse();
    3144              :             }
    3145              :         }
    3146        37212 :         for (NBEdge::Lane& l : tmp) {
    3147        46540 :             l.shape = l.shape.getSubpartByIndex(0, 2);
    3148        34880 :             l.width = (l.width == NBEdge::UNSPECIFIED_WIDTH ? SUMO_const_laneWidth : l.width);
    3149        23270 :             normalizedLanes.push_back(std::make_pair(edge, l));
    3150              :         }
    3151        13942 :     }
    3152              :     //if (gDebugFlag1) std::cout << "  normalizedLanes=" << normalizedLanes.size() << "\n";
    3153              :     // collect [start,count[ indices in normalizedLanes that belong to a walkingArea
    3154              :     std::vector<std::pair<int, int> > waIndices;
    3155              :     int start = -1;
    3156         4130 :     NBEdge* prevEdge = normalizedLanes.back().first;
    3157        27400 :     for (int i = 0; i < (int)normalizedLanes.size(); ++i) {
    3158        23270 :         NBEdge* edge = normalizedLanes[i].first;
    3159              :         NBEdge::Lane& l = normalizedLanes[i].second;
    3160        23270 :         if (start == -1) {
    3161        14441 :             if ((l.permissions & SVC_PEDESTRIAN) != 0) {
    3162              :                 start = i;
    3163              :             }
    3164              :         } else {
    3165         8829 :             if ((l.permissions & SVC_PEDESTRIAN) == 0
    3166         5950 :                     || crossingBetween(edge, prevEdge)
    3167         5946 :                     || alreadyConnectedPaths(edge, prevEdge, joinMinDist)
    3168        14704 :                     || crossesFringe(edge, prevEdge)
    3169              :                ) {
    3170         2966 :                 waIndices.push_back(std::make_pair(start, i - start));
    3171         2966 :                 if ((l.permissions & SVC_PEDESTRIAN) != 0) {
    3172              :                     start = i;
    3173              :                 } else {
    3174              :                     start = -1;
    3175              :                 }
    3176              : 
    3177              :             }
    3178              :         }
    3179              :         DEBUGCOUT(gDebugFlag1, "     i=" << i << " edge=" << edge->getID() << " start=" << start << " ped=" << ((l.permissions & SVC_PEDESTRIAN) != 0)
    3180              :                   << " waI=" << waIndices.size() << " crossingBetween=" << crossingBetween(edge, prevEdge) << "\n")
    3181              :         prevEdge = edge;
    3182              :     }
    3183              :     // deal with wrap-around issues
    3184         4130 :     if (start != - 1) {
    3185         2903 :         const int waNumLanes = (int)normalizedLanes.size() - start;
    3186         2903 :         if (waIndices.size() == 0) {
    3187         2039 :             waIndices.push_back(std::make_pair(start, waNumLanes));
    3188              :             DEBUGCOUT(gDebugFlag1, "  single wa, end at wrap-around\n")
    3189              :         } else {
    3190          864 :             if (waIndices.front().first == 0) {
    3191          772 :                 NBEdge* edge = normalizedLanes.front().first;
    3192          772 :                 if (crossingBetween(edge, normalizedLanes.back().first)
    3193          772 :                         || crossesFringe(edge, normalizedLanes.back().first)) {
    3194              :                     // do not wrap-around (see above)
    3195            7 :                     waIndices.push_back(std::make_pair(start, waNumLanes));
    3196              :                     DEBUGCOUT(gDebugFlag1, "  do not wrap around\n")
    3197              :                 } else {
    3198              :                     // first walkingArea wraps around
    3199          765 :                     waIndices.front().first = start;
    3200          765 :                     waIndices.front().second = waNumLanes + waIndices.front().second;
    3201              :                     DEBUGCOUT(gDebugFlag1, "  wrapping around\n")
    3202              :                 }
    3203              :             } else {
    3204              :                 // last walkingArea ends at the wrap-around
    3205           92 :                 waIndices.push_back(std::make_pair(start, waNumLanes));
    3206              :                 DEBUGCOUT(gDebugFlag1, "  end at wrap-around\n")
    3207              :             }
    3208              :         }
    3209              :     }
    3210              : #ifdef DEBUG_PED_STRUCTURES
    3211              :     if (gDebugFlag1) {
    3212              :         std::cout << "  normalizedLanes=" << normalizedLanes.size() << " waIndices:\n";
    3213              :         for (int i = 0; i < (int)waIndices.size(); ++i) {
    3214              :             std::cout << "   " << waIndices[i].first << ", " << waIndices[i].second << "\n";
    3215              :         }
    3216              :     }
    3217              : #endif
    3218              :     // build walking areas connected to a sidewalk
    3219         9234 :     for (int i = 0; i < (int)waIndices.size(); ++i) {
    3220         5104 :         const bool buildExtensions = waIndices[i].second != (int)normalizedLanes.size();
    3221         5104 :         int startIdx = waIndices[i].first;
    3222         5104 :         const int prev = startIdx > 0 ? startIdx - 1 : (int)normalizedLanes.size() - 1;
    3223              :         const int count = waIndices[i].second;
    3224         5104 :         const int end = (startIdx + count) % normalizedLanes.size();
    3225         5104 :         int lastIdx = (startIdx + count - 1) % normalizedLanes.size();
    3226              : 
    3227        15312 :         WalkingArea wa(":" + getID() + "_w" + toString(index++), 1);
    3228              :         DEBUGCOUT(gDebugFlag1, "build walkingArea " << wa.id << " start=" << startIdx << " end=" << end << " count=" << count << " prev=" << prev << ":\n")
    3229              :         double endCrossingWidth = 0;
    3230              :         double startCrossingWidth = 0;
    3231         5104 :         PositionVector endCrossingShape;
    3232         5104 :         PositionVector startCrossingShape;
    3233              :         // check for connected crossings
    3234              :         bool connectsCrossing = false;
    3235              :         bool crossingNearSidewalk = false;
    3236              :         int numCrossings = 0;
    3237              :         std::vector<Position> connectedPoints;
    3238        10480 :         for (auto c : getCrossings()) {
    3239              :             DEBUGCOUT(gDebugFlag1, "  crossing=" << c->id << " sortedEdges=" << toString(c->edges) << "\n")
    3240         5376 :             if (c->edges.back() == normalizedLanes[end].first
    3241         5376 :                     && (normalizedLanes[end].second.permissions & SVC_PEDESTRIAN) == 0) {
    3242              :                 // crossing ends
    3243         1465 :                 if (c->nextWalkingArea != "") {
    3244            3 :                     WRITE_WARNINGF(TL("Invalid pedestrian topology at junction '%'; crossing '%' targets '%' and '%'."),
    3245              :                                    getID(), c->id, c->nextWalkingArea, wa.id);
    3246            1 :                     c->valid = false;
    3247              :                 }
    3248              :                 c->nextWalkingArea = wa.id;
    3249         1465 :                 wa.prevCrossings.push_back(c->id);
    3250         1465 :                 if ((int)c->edges.size() < wa.minPrevCrossingEdges) {
    3251              :                     // if there are multiple crossings, use the shape of the one that crosses fewer edges
    3252         1465 :                     endCrossingWidth = c->width;
    3253              :                     endCrossingShape = c->shape;
    3254         1465 :                     wa.width = MAX2(wa.width, endCrossingWidth);
    3255              :                     connectsCrossing = true;
    3256         1465 :                     connectedPoints.push_back(c->shape[-1]);
    3257         1465 :                     wa.minPrevCrossingEdges = (int)c->edges.size();
    3258         1465 :                     numCrossings++;
    3259         1465 :                     if (normalizedLanes[lastIdx].second.shape[0].distanceTo2D(connectedPoints.back()) < endCrossingWidth) {
    3260              :                         crossingNearSidewalk = true;
    3261              :                         DEBUGCOUT(gDebugFlag1, "    nearSidewalk\n")
    3262              :                     }
    3263              :                 }
    3264              :                 DEBUGCOUT(gDebugFlag1, "    crossing " << c->id << " ends\n")
    3265              :             }
    3266         5376 :             if (c->edges.front() == normalizedLanes[prev].first
    3267         5376 :                     && (normalizedLanes[prev].second.permissions & SVC_PEDESTRIAN) == 0) {
    3268              :                 // crossing starts
    3269         1465 :                 if (c->prevWalkingArea != "") {
    3270            0 :                     WRITE_WARNINGF(TL("Invalid pedestrian topology at junction '%'; crossing '%' is targeted by '%' and '%'."),
    3271              :                                    getID(), c->id, c->prevWalkingArea, wa.id);
    3272            0 :                     c->valid = false;
    3273              :                 }
    3274         1465 :                 if (c->valid && std::find(wa.prevCrossings.begin(), wa.prevCrossings.end(), c->id) != wa.prevCrossings.end()) {
    3275            9 :                     WRITE_WARNINGF(TL("Invalid pedestrian topology at junction '%'; crossing '%' starts and ends at walkingarea '%'."),
    3276              :                                    getID(), c->id, wa.id);
    3277            3 :                     c->valid = false;
    3278              :                 }
    3279              :                 c->prevWalkingArea = wa.id;
    3280         1465 :                 wa.nextCrossings.push_back(c->id);
    3281         1465 :                 if ((int)c->edges.size() < wa.minNextCrossingEdges) {
    3282              :                     // if there are multiple crossings, use the shape of the one that crosses fewer edges
    3283         1465 :                     startCrossingWidth = c->width;
    3284              :                     startCrossingShape = c->shape;
    3285         1465 :                     wa.width = MAX2(wa.width, startCrossingWidth);
    3286              :                     connectsCrossing = true;
    3287         1465 :                     connectedPoints.push_back(c->shape[0]);
    3288         1465 :                     wa.minNextCrossingEdges = (int)c->edges.size();
    3289         1465 :                     numCrossings++;
    3290         1465 :                     if (normalizedLanes[startIdx].second.shape[0].distanceTo2D(connectedPoints.back()) < startCrossingWidth) {
    3291              :                         crossingNearSidewalk = true;
    3292              :                         DEBUGCOUT(gDebugFlag1, "    nearSidewalk\n")
    3293              :                     }
    3294              :                 }
    3295              :                 DEBUGCOUT(gDebugFlag1, "    crossing " << c->id << " starts\n")
    3296              :             }
    3297              :             DEBUGCOUT(gDebugFlag1, "  check connections to crossing " << c->id
    3298              :                       << " cFront=" << c->edges.front()->getID() << " cBack=" << c->edges.back()->getID()
    3299              :                       << " wEnd=" << normalizedLanes[end].first->getID() << " wStart=" << normalizedLanes[startIdx].first->getID()
    3300              :                       << " wStartPrev=" << normalizedLanes[prev].first->getID()
    3301              :                       << "\n")
    3302         5104 :         }
    3303         5104 :         if (count < 2 && !connectsCrossing) {
    3304              :             // not relevant for walking
    3305              :             DEBUGCOUT(gDebugFlag1, "    not relevant for walking: count=" << count << " connectsCrossing=" << connectsCrossing << "\n")
    3306          709 :             continue;
    3307              :         }
    3308              :         // build shape and connections
    3309              :         std::set<const NBEdge*, ComparatorIdLess>& connected = wa.refEdges;
    3310        15418 :         for (int j = 0; j < count; ++j) {
    3311        11023 :             const int nlI = (startIdx + j) % normalizedLanes.size();
    3312        11023 :             NBEdge* edge = normalizedLanes[nlI].first;
    3313        11023 :             NBEdge::Lane l = normalizedLanes[nlI].second;
    3314        17578 :             wa.width = MAX2(wa.width, l.width);
    3315              :             if (connected.count(edge) == 0) {
    3316        10973 :                 if (edge->getFromNode() == this) {
    3317         5516 :                     wa.nextSidewalks.push_back(edge->getSidewalkID());
    3318         5516 :                     connectedPoints.push_back(edge->getLaneShape(0)[0]);
    3319              :                 } else {
    3320         5457 :                     wa.prevSidewalks.push_back(edge->getSidewalkID());
    3321         5457 :                     connectedPoints.push_back(edge->getLaneShape(0)[-1]);
    3322              :                 }
    3323              :                 DEBUGCOUT(gDebugFlag1, "    connectedEdge=" << edge->getID() << " connectedPoint=" << connectedPoints.back() << "\n")
    3324              :                 connected.insert(edge);
    3325              :             }
    3326        11023 :             l.shape.move2side(-l.width / 2);
    3327        11023 :             wa.shape.push_back_noDoublePos(l.shape[0]);
    3328        11023 :             l.shape.move2side(l.width);
    3329        11023 :             wa.shape.push_back(l.shape[0]);
    3330        11023 :         }
    3331         4395 :         if (buildExtensions) {
    3332              :             // extension at starting crossing
    3333         2862 :             if (startCrossingShape.size() > 0) {
    3334         1455 :                 startCrossingShape.move2side(startCrossingWidth / 2);
    3335         1455 :                 wa.shape.push_front_noDoublePos(startCrossingShape[0]); // right corner
    3336         1455 :                 startCrossingShape.move2side(-startCrossingWidth);
    3337         1455 :                 wa.shape.push_front_noDoublePos(startCrossingShape[0]); // left corner goes first
    3338              :                 DEBUGCOUT(gDebugFlag1, "  extension at startCrossingShape=" << endCrossingShape << " waShape=" << wa.shape << "\n")
    3339              :             }
    3340              :             // extension at ending crossing
    3341         2862 :             if (endCrossingShape.size() > 0) {
    3342         1455 :                 endCrossingShape.move2side(endCrossingWidth / 2);
    3343         1455 :                 wa.shape.push_back_noDoublePos(endCrossingShape[-1]);
    3344         1455 :                 endCrossingShape.move2side(-endCrossingWidth);
    3345         1455 :                 wa.shape.push_back_noDoublePos(endCrossingShape[-1]);
    3346              :                 DEBUGCOUT(gDebugFlag1, "  extension at endCrossingShape=" << endCrossingShape << " waShape=" << wa.shape << "\n")
    3347              :             }
    3348              :         }
    3349         2454 :         if (connected.size() == 2 && !connectsCrossing && wa.nextSidewalks.size() == 1 && wa.prevSidewalks.size() == 1
    3350         5502 :                 && normalizedLanes.size() == 2) {
    3351              :             // do not build a walkingArea since a normal connection exists
    3352          430 :             const NBEdge* e1 = *connected.begin();
    3353          430 :             const NBEdge* e2 = *(++connected.begin());
    3354          430 :             if (e1->hasConnectionTo(e2, 0, 0) || e2->hasConnectionTo(e1, 0, 0)) {
    3355              :                 DEBUGCOUT(gDebugFlag1, "    not building a walkingarea since normal connections exist\n")
    3356          152 :                 continue;
    3357              :             }
    3358              :         }
    3359         4243 :         if (count == (int)normalizedLanes.size()) {
    3360              :             // junction is covered by the whole walkingarea
    3361              :             wa.shape = myPoly;
    3362              :             // increase walking width if the walkingare is wider than a single lane
    3363         3680 :             for (const NBEdge* in : myIncomingEdges) {
    3364         6626 :                 for (const NBEdge* out : myOutgoingEdges) {
    3365         5147 :                     if (in->getFromNode() == out->getToNode() && in->getInnerGeometry().reverse() == out->getInnerGeometry()
    3366          820 :                             && (in->getPermissions() & SVC_PEDESTRIAN)
    3367         5147 :                             && (out->getPermissions() & SVC_PEDESTRIAN)) {
    3368              :                         // doesn't catch all cases but probably most
    3369         1611 :                         wa.width = MAX2(wa.width, in->getTotalWidth() + out->getTotalWidth());
    3370              :                     }
    3371              :                 }
    3372              :             }
    3373         2862 :         } else if (cornerDetail > 0) {
    3374              :             // build smooth inner curve (optional)
    3375              :             int smoothEnd = end;
    3376              :             int smoothPrev = prev;
    3377              :             // extend to green verge
    3378         2686 :             if (endCrossingWidth > 0 && normalizedLanes[smoothEnd].second.permissions == 0) {
    3379          142 :                 smoothEnd = (smoothEnd + 1) % normalizedLanes.size();
    3380              :             }
    3381         2686 :             if (startCrossingWidth > 0 && normalizedLanes[smoothPrev].second.permissions == 0) {
    3382          138 :                 if (smoothPrev == 0) {
    3383            0 :                     smoothPrev = (int)normalizedLanes.size() - 1;
    3384              :                 } else {
    3385          138 :                     smoothPrev--;
    3386              :                 }
    3387              :             }
    3388         2686 :             PositionVector begShape = normalizedLanes[smoothEnd].second.shape;
    3389         5372 :             begShape = begShape.reverse();
    3390              :             double shiftBegExtra = 0;
    3391              :             double shiftEndExtra = 0;
    3392         2686 :             if (lastIdx == startIdx) {
    3393          476 :                 lastIdx = (startIdx + 1) % normalizedLanes.size();
    3394              :                 DEBUGCOUT(gDebugFlag1, "    new lastIdx=" << lastIdx << " startEdge=" << normalizedLanes[startIdx].first->getID() << " lastEdge=" << normalizedLanes[lastIdx].first->getID() << "\n")
    3395          476 :                 if (normalizedLanes[startIdx].first == normalizedLanes[lastIdx].first) {
    3396              :                     lastIdx = startIdx;
    3397          128 :                     startIdx--;
    3398          128 :                     if (startIdx < 0) {
    3399           33 :                         startIdx = (int)normalizedLanes.size() - 1;
    3400              :                     }
    3401              :                     DEBUGCOUT(gDebugFlag1, "    new startIdx=" << startIdx << " startEdge=" << normalizedLanes[startIdx].first->getID() << " lastEdge=" << normalizedLanes[lastIdx].first->getID() << "\n")
    3402          128 :                     shiftEndExtra += OptionsCont::getOptions().getFloat("default.sidewalk-width");
    3403              :                 } else {
    3404          348 :                     shiftBegExtra += OptionsCont::getOptions().getFloat("default.sidewalk-width");
    3405              :                 }
    3406              :             }
    3407         2686 :             PositionVector begShapeOuter = normalizedLanes[lastIdx].second.shape;
    3408         5372 :             begShapeOuter = begShapeOuter.reverse();
    3409              :             //begShape.extrapolate(endCrossingWidth);
    3410         2686 :             begShape.move2side(normalizedLanes[smoothEnd].second.width / 2);
    3411         2686 :             begShapeOuter.move2side(normalizedLanes[lastIdx].second.width / 2 + shiftBegExtra);
    3412         2686 :             PositionVector endShape = normalizedLanes[smoothPrev].second.shape;
    3413         2686 :             PositionVector endShapeOuter = normalizedLanes[startIdx].second.shape;;
    3414         2686 :             endShape.move2side(normalizedLanes[smoothPrev].second.width / 2);
    3415         2686 :             endShapeOuter.move2side(normalizedLanes[startIdx].second.width / 2 + shiftEndExtra);
    3416              :             //endShape.extrapolate(startCrossingWidth);
    3417         2686 :             PositionVector curve;
    3418         2686 :             if (count != (int)normalizedLanes.size() || count == 2) {
    3419         2686 :                 const double angle = GeomHelper::angleDiff(begShape.angleAt2D(-2), endShape.angleAt2D(0));
    3420         2686 :                 if (count == 1 && angle > 0 && crossingNearSidewalk && numCrossings < 2) {
    3421              :                     // do not build smooth shape for an unconnected left turn
    3422              :                     // (the walkingArea would get bigger without a reason to
    3423              :                     // walk there)
    3424         2595 :                 } else if ((normalizedLanes[smoothEnd].first->getPermissions() & normalizedLanes[smoothPrev].first->getPermissions() &
    3425              :                             ~(SVC_PEDESTRIAN | SVC_RAIL_CLASSES)) != 0) {
    3426              :                     DEBUGCOUT(gDebugFlag1, "   traffic curve\n")
    3427         7167 :                     curve = computeSmoothShape(begShape, endShape, cornerDetail + 2, false, 25, 25, gDebugFlag1 ? this : nullptr);
    3428         2389 :                     if (curve.length2D() - begShape.back().distanceTo2D(endShape.front()) > 5) {
    3429              :                         DEBUGCOUT(gDebugFlag1, "   reduceBulge directLength=" << begShape.back().distanceTo2D(endShape.front())
    3430              :                                   << " curveLength=" << curve.length2D()
    3431              :                                   << " delta=" << curve.length2D() - begShape.back().distanceTo2D(endShape.front())
    3432              :                                   << "\n")
    3433           68 :                         curve = computeSmoothShape(begShape, endShape, cornerDetail + 2, false, 25, 25, nullptr, AVOID_WIDE_LEFT_TURN | AVOID_INTERSECTING_LEFT_TURNS);
    3434              :                     }
    3435              :                 } else {
    3436              :                     DEBUGCOUT(gDebugFlag1, "   nonTraffic curve\n")
    3437          206 :                     const double extend = MIN2(10.0, begShape.back().distanceTo2D(endShape.front()) / 2);
    3438          412 :                     curve = computeSmoothShape(begShape, endShape, cornerDetail + 2, false, extend, extend, nullptr, FOUR_CONTROL_POINTS);
    3439              :                 }
    3440         2686 :                 if (curve.size() > 2) {
    3441              :                     curve.erase(curve.begin());
    3442              :                     curve.pop_back();
    3443         1206 :                     if (endCrossingWidth > 0) {
    3444              :                         wa.shape.pop_back();
    3445              :                     }
    3446         1206 :                     if (startCrossingWidth > 0) {
    3447              :                         wa.shape.erase(wa.shape.begin());
    3448              :                     }
    3449         1206 :                     if (count == (int)normalizedLanes.size()) {
    3450            0 :                         curve = curve.reverse();
    3451              :                     }
    3452         1206 :                     wa.shape.append(curve, 0);
    3453              :                 }
    3454              :                 DEBUGCOUT(gDebugFlag1, " end=" << smoothEnd << " prev=" << smoothPrev
    3455              :                           << " endCrossingWidth=" << endCrossingWidth << " startCrossingWidth=" << startCrossingWidth
    3456              :                           << "  begShape=" << begShape << " endShape=" << endShape << " smooth curve=" << curve
    3457              :                           << "  begShapeOuter=" << begShapeOuter << " endShapeOuter=" << endShapeOuter
    3458              :                           << "  waShape=" << wa.shape
    3459              :                           << "\n")
    3460              :             }
    3461         2686 :             if (curve.size() > 2 && (count == 2 || (count == 1 && numCrossings > 0))) {
    3462         1090 :                 const double innerDist = begShape.back().distanceTo2D(endShape[0]);
    3463         1090 :                 const double outerDist = begShapeOuter.back().distanceTo2D(endShapeOuter[0]);
    3464              :                 DEBUGCOUT(gDebugFlag1, " innerDist=" << innerDist << " outerDist=" << outerDist << "\n")
    3465         1090 :                 if (outerDist > innerDist) {
    3466              :                     // we also need a rounded outer curve (unless we have only a single walkingarea)
    3467          102 :                     const double extend = MIN2(10.0, begShapeOuter.back().distanceTo2D(endShapeOuter.front()) / 2);
    3468          204 :                     curve = computeSmoothShape(begShapeOuter, endShapeOuter, cornerDetail + 2, false, extend, extend, nullptr);
    3469          102 :                     if (curve.length2D() - begShapeOuter.back().distanceTo2D(endShapeOuter.front()) > 5) {
    3470              :                         DEBUGCOUT(gDebugFlag1, "   reduceBulge directLength=" << begShapeOuter.back().distanceTo2D(endShapeOuter.front())
    3471              :                                   << " curveLength=" << curve.length2D()
    3472              :                                   << " delta=" << curve.length2D() - begShapeOuter.back().distanceTo2D(endShapeOuter.front())
    3473              :                                   << "\n")
    3474           44 :                         curve = computeSmoothShape(begShapeOuter, endShapeOuter, cornerDetail + 2, false, 25, 25, nullptr, AVOID_WIDE_LEFT_TURN | AVOID_INTERSECTING_LEFT_TURNS);
    3475              :                     }
    3476          204 :                     curve = curve.reverse();
    3477              :                     // keep the points in case of extraShift
    3478          102 :                     if (shiftBegExtra != 0) {
    3479            9 :                         curve.push_front_noDoublePos(wa.shape[1]);
    3480            9 :                         curve.push_back_noDoublePos(wa.shape[2]);
    3481           93 :                     } else if (shiftEndExtra != 0) {
    3482            4 :                         curve.push_back_noDoublePos(wa.shape[1]);
    3483            4 :                         curve.push_back_noDoublePos(wa.shape[2]);
    3484              :                     }
    3485              :                     DEBUGCOUT(gDebugFlag1, " outerCurveRaw=" << curve << " wa1=" << wa.shape[1] << " wa2=" << wa.shape[2] << "\n")
    3486              :                     wa.shape.erase(wa.shape.begin() + 1, wa.shape.begin() + 3);
    3487          102 :                     wa.shape.insert(wa.shape.begin() + 1, curve.begin(), curve.end());
    3488              :                     DEBUGCOUT(gDebugFlag1, " outerCurve=" << curve << "\n")
    3489              :                 }
    3490              :             }
    3491         2686 :         }
    3492              :         // apply custom shapes
    3493         4243 :         if (myWalkingAreaCustomShapes.size() > 0) {
    3494           72 :             for (auto wacs : myWalkingAreaCustomShapes) {
    3495              :                 // every edge in wasc.edges must be part of connected
    3496           44 :                 if ((wacs.shape.size() != 0 || wacs.width != NBEdge::UNSPECIFIED_WIDTH) && includes(connected, wacs.edges)) {
    3497            5 :                     if (wacs.shape.size() != 0) {
    3498              :                         wa.shape = wacs.shape;
    3499              :                     }
    3500            5 :                     if (wacs.width != NBEdge::UNSPECIFIED_WIDTH) {
    3501            2 :                         wa.width = wacs.width;
    3502              :                     }
    3503            5 :                     wa.hasCustomShape = true;
    3504              :                 }
    3505              :             }
    3506              :         }
    3507              :         // determine length (average of all possible connections)
    3508              :         double lengthSum = 0;
    3509              :         int combinations = 0;
    3510        17842 :         for (std::vector<Position>::const_iterator it1 = connectedPoints.begin(); it1 != connectedPoints.end(); ++it1) {
    3511        63220 :             for (std::vector<Position>::const_iterator it2 = connectedPoints.begin(); it2 != connectedPoints.end(); ++it2) {
    3512              :                 const Position& p1 = *it1;
    3513              :                 const Position& p2 = *it2;
    3514              :                 if (p1 != p2) {
    3515        35938 :                     lengthSum += p1.distanceTo2D(p2);
    3516        35938 :                     combinations += 1;
    3517              :                 }
    3518              :             }
    3519              :         }
    3520              :         DEBUGCOUT(gDebugFlag1, "  combinations=" << combinations << " connectedPoints=" << connectedPoints << "\n")
    3521         4243 :         wa.length = POSITION_EPS;
    3522         4243 :         if (combinations > 0) {
    3523         8407 :             wa.length = MAX2(POSITION_EPS, lengthSum / combinations);
    3524              :         }
    3525         4243 :         myWalkingAreas.push_back(wa);
    3526         5104 :     }
    3527              :     // build walkingAreas between split crossings
    3528         4130 :     std::vector<Crossing*> validCrossings = getCrossings();
    3529         5736 :     for (std::vector<Crossing*>::iterator it = validCrossings.begin(); it != validCrossings.end(); ++it) {
    3530         1606 :         Crossing& prev = **it;
    3531         1606 :         Crossing& next = (it !=  validCrossings.begin() ? **(it - 1) :** (validCrossings.end() - 1));
    3532              :         DEBUGCOUT(gDebugFlag1, "  checkIntermediate: prev=" << prev.id << " next=" << next.id << " prev.nextWA=" << prev.nextWalkingArea << " next.prevWA=" << next.prevWalkingArea << "\n")
    3533         1606 :         if (prev.nextWalkingArea == "") {
    3534          146 :             if (next.prevWalkingArea != "" || &prev == &next) {
    3535           12 :                 WRITE_WARNINGF(TL("Invalid pedestrian topology: crossing '%' across [%] has no target."), prev.id, toString(prev.edges));
    3536            4 :                 prev.valid = false;
    3537            4 :                 continue;
    3538              :             }
    3539          426 :             WalkingArea wa(":" + getID() + "_w" + toString(index++), prev.width);
    3540              :             prev.nextWalkingArea = wa.id;
    3541          142 :             wa.nextCrossings.push_back(next.id);
    3542              :             next.prevWalkingArea = wa.id;
    3543              :             // back of previous crossing
    3544              :             PositionVector tmp = prev.shape;
    3545          142 :             tmp.move2side(-prev.width / 2);
    3546          142 :             wa.shape.push_back(tmp[-1]);
    3547          142 :             tmp.move2side(prev.width);
    3548          142 :             wa.shape.push_back(tmp[-1]);
    3549              :             // front of next crossing
    3550              :             tmp = next.shape;
    3551          142 :             tmp.move2side(prev.width / 2);
    3552          142 :             wa.shape.push_back(tmp[0]);
    3553          142 :             tmp.move2side(-prev.width);
    3554          142 :             wa.shape.push_back(tmp[0]);
    3555              :             wa.refEdges.insert(prev.edges.begin(), prev.edges.end());
    3556              :             wa.refEdges.insert(next.edges.begin(), next.edges.end());
    3557              :             // apply custom shapes
    3558          142 :             if (myWalkingAreaCustomShapes.size() > 0) {
    3559           48 :                 for (auto wacs : myWalkingAreaCustomShapes) {
    3560              :                     // every edge in wacs.edges must be part of crossed
    3561           30 :                     if (wacs.shape.size() != 0 && wacs.edges.size() > 1 && includes(wa.refEdges, wacs.edges)) {
    3562              :                         wa.shape = wacs.shape;
    3563            6 :                         wa.hasCustomShape = true;
    3564              :                     }
    3565              :                 }
    3566              :             }
    3567              :             // length (special case)
    3568          142 :             wa.length = MAX2(POSITION_EPS, prev.shape.back().distanceTo2D(next.shape.front()));
    3569          142 :             myWalkingAreas.push_back(wa);
    3570              :             DEBUGCOUT(gDebugFlag1, "     build wa=" << wa.id << "\n")
    3571          142 :         }
    3572              :     }
    3573         4130 : }
    3574              : 
    3575              : 
    3576              : void
    3577         4130 : NBNode::buildCrossingOutlines() {
    3578              : #ifdef DEBUG_CROSSING_OUTLINE
    3579              :     if (myCrossings.size() > 0) {
    3580              :         std::cerr << "<add>\n";
    3581              :     }
    3582              : #endif
    3583              :     std::map<std::string, PositionVector> waShapes;
    3584         8515 :     for (auto wa : myWalkingAreas) {
    3585         4385 :         waShapes[wa.id] = wa.shape;
    3586         4385 :     }
    3587         5732 :     for (auto c : getCrossings()) {
    3588         1602 :         PositionVector wa1 = waShapes[c->prevWalkingArea];
    3589         1602 :         PositionVector wa2 = waShapes[c->nextWalkingArea];
    3590         1602 :         if (wa1.empty() || wa2.empty()) {
    3591              :             continue;
    3592              :         }
    3593         1601 :         wa1.closePolygon();
    3594         1601 :         wa2.closePolygon();
    3595              :         PositionVector side1 = c->shape;
    3596         1601 :         PositionVector side2 = c->shape.reverse();
    3597         1601 :         side1.move2side(c->width / 2);
    3598         1601 :         side2.move2side(c->width / 2);
    3599              :         PositionVector side1default = side1;
    3600              :         PositionVector side2default = side2;
    3601         1601 :         side1.extrapolate(POSITION_EPS);
    3602         1601 :         side2.extrapolate(c->width);
    3603         3202 :         side1 = cutAtShapes(side1, wa1, wa2, side1default);
    3604         3202 :         side2 = cutAtShapes(side2, wa1, wa2, side2default);
    3605              :         PositionVector side1ex = side1;
    3606              :         PositionVector side2ex = side2;
    3607         1601 :         side1ex.extrapolate(POSITION_EPS);
    3608         1601 :         side2ex.extrapolate(side2 == side2default ? c->width / 2 : POSITION_EPS);
    3609         1601 :         PositionVector side3 = cutAtShapes(wa2, side1ex, side2ex, PositionVector());
    3610         1601 :         PositionVector side4 = cutAtShapes(wa1, side1ex, side2ex, PositionVector());
    3611              :         c->outlineShape = side1;
    3612         1601 :         c->outlineShape.append(side3, POSITION_EPS);
    3613         1601 :         c->outlineShape.append(side2, POSITION_EPS);
    3614         1601 :         c->outlineShape.append(side4, POSITION_EPS);
    3615         1601 :         c->outlineShape.removeDoublePoints();
    3616         1601 :         if (c->outlineShape.back().almostSame(c->outlineShape.front())) {
    3617              :             c->outlineShape.pop_back();
    3618              :         }
    3619              :         // DEBUG
    3620              : #ifdef DEBUG_CROSSING_OUTLINE
    3621              :         std::cout << "  side1=" << side1 << "\n  side2=" << side2 << "\n  side3=" << side3 << "\n  side4=" << side4 << "\n";
    3622              :         std::cerr << "<poly id=\"" << c->id << "\" shape=\"" << c->outlineShape << "\" color=\"blue\" lineWidth=\"0.2\" layer=\"100\"/>\n";
    3623              : #endif
    3624         5732 :     }
    3625              : #ifdef DEBUG_CROSSING_OUTLINE
    3626              :     if (myCrossings.size() > 0) {
    3627              :         std::cerr << "</add>\n";
    3628              :     }
    3629              : #endif
    3630         4130 : }
    3631              : 
    3632              : 
    3633              : PositionVector
    3634         6404 : NBNode::cutAtShapes(const PositionVector& cut, const PositionVector& border1, const PositionVector& border2, const PositionVector& def) {
    3635         6404 :     std::vector<double> is1 = cut.intersectsAtLengths2D(border1);
    3636         6404 :     std::vector<double> is2 = cut.intersectsAtLengths2D(border2);
    3637              : #ifdef DEBUG_CROSSING_OUTLINE
    3638              :     std::cout << "is1=" << is1 << " is2=" << is2 << " cut=" << cut << " border1=" << border1 << " border2=" << border2 << "\n";
    3639              : #endif
    3640         6404 :     if (is1.size() == 0 && border1.size() == 2) {
    3641         1203 :         const double d1 = cut.distance2D(border1.front());
    3642         1203 :         const double d2 = cut.distance2D(border1.back());
    3643         1203 :         Position closer = d1 < d2 ? border1.front() : border1.back();
    3644         1203 :         double nOp = cut.nearest_offset_to_point2D(closer, false);
    3645              : #ifdef DEBUG_CROSSING_OUTLINE
    3646              :         std::cout << " closer=" << closer << " nOp=" << nOp << "\n";
    3647              : #endif
    3648         1203 :         if (nOp <= 2 * POSITION_EPS && cut.back().distanceTo2D(closer) <= 2 * POSITION_EPS) {
    3649          288 :             is1.push_back(cut.length2D());
    3650              :         } else {
    3651          915 :             is1.push_back(nOp);
    3652              :         }
    3653              :     }
    3654         6404 :     if (is2.size() == 0 && border2.size() == 2) {
    3655          826 :         const double d1 = cut.distance2D(border2.front());
    3656          826 :         const double d2 = cut.distance2D(border2.back());
    3657          826 :         Position closer = d1 < d2 ? border2.front() : border2.back();
    3658          826 :         double nOp = cut.nearest_offset_to_point2D(closer, false);
    3659          826 :         if (nOp <= 2 * POSITION_EPS && cut.back().distanceTo2D(closer) <= 2 * POSITION_EPS) {
    3660           10 :             is2.push_back(cut.length2D());
    3661              :         } else {
    3662          816 :             is2.push_back(nOp);
    3663              :         }
    3664              :     }
    3665         6404 :     if (is1.size() > 0 && is2.size() > 0) {
    3666              :         double of1 = VectorHelper<double>::maxValue(is1);
    3667              :         double of2 = VectorHelper<double>::minValue(is2);
    3668              : #ifdef DEBUG_CROSSING_OUTLINE
    3669              :         std::cout << " of1=" << of1 << " of2=" << of2 << "\n";
    3670              : #endif
    3671         4742 :         if (of1 > of2) {
    3672              :             of1 = VectorHelper<double>::maxValue(is2);
    3673              :             of2 = VectorHelper<double>::minValue(is1);
    3674              : #ifdef DEBUG_CROSSING_OUTLINE
    3675              :             std::cout << " of1=" << of1 << " of2=" << of2 << "\n";
    3676              : #endif
    3677              :         }
    3678         4742 :         if (of1 > of2) {
    3679              :             of2 = VectorHelper<double>::maxValue(is1);
    3680              :             of1 = VectorHelper<double>::minValue(is2);
    3681              : #ifdef DEBUG_CROSSING_OUTLINE
    3682              :             std::cout << " of1=" << of1 << " of2=" << of2 << "\n";
    3683              : #endif
    3684              :         }
    3685              :         assert(of1 <= of2);
    3686         4742 :         return cut.getSubpart(of1, of2);
    3687              :     } else {
    3688              :         return def;
    3689              :     }
    3690         6404 : }
    3691              : 
    3692              : 
    3693              : bool
    3694           62 : NBNode::includes(const std::set<const NBEdge*, ComparatorIdLess>& super,
    3695              :                  const std::set<const NBEdge*, ComparatorIdLess>& sub) {
    3696              :     // for some reason std::include does not work reliably
    3697           85 :     for (const NBEdge* e : sub) {
    3698          148 :         if (super.count(const_cast<NBEdge*>(e)) == 0) {
    3699              :             return false;
    3700              :         }
    3701              :     }
    3702              :     return true;
    3703              : }
    3704              : 
    3705              : 
    3706              : bool
    3707         6722 : NBNode::crossingBetween(const NBEdge* e1, const NBEdge* e2) const {
    3708         6722 :     if (e1 == e2) {
    3709              :         return false;
    3710              :     }
    3711         6672 :     if (myAllEdges.size() > 3) {
    3712              :         // pedestrian scramble
    3713              :         return false;
    3714              :     }
    3715         2374 :     for (auto c : getCrossings()) {
    3716              :         const EdgeVector& edges = c->edges;
    3717           76 :         EdgeVector::const_iterator it1 = std::find(edges.begin(), edges.end(), e1);
    3718           76 :         EdgeVector::const_iterator it2 = std::find(edges.begin(), edges.end(), e2);
    3719           76 :         if (it1 != edges.end() && it2 != edges.end()) {
    3720            4 :             return true;
    3721              :         }
    3722         2302 :     }
    3723         2298 :     return false;
    3724              : }
    3725              : 
    3726              : 
    3727              : bool
    3728         5946 : NBNode::alreadyConnectedPaths(const NBEdge* e1, const NBEdge* e2, double dist) const {
    3729         5946 :     if (e1 == e2) {
    3730              :         return false;
    3731              :     }
    3732         5896 :     if (e1->getPermissions() != SVC_PEDESTRIAN
    3733         5896 :             || e2->getPermissions() != SVC_PEDESTRIAN) {
    3734              :         // no paths
    3735         3938 :         return false;
    3736              :     }
    3737         2625 :     if (e1->getFinalLength() > dist &&
    3738          667 :             e2->getFinalLength() > dist) {
    3739              :         // too long
    3740              :         return false;
    3741              :     }
    3742         1589 :     NBNode* other1 = e1->getFromNode() == this ? e1->getToNode() : e1->getFromNode();
    3743         1589 :     NBNode* other2 = e2->getFromNode() == this ? e2->getToNode() : e2->getFromNode();
    3744         1589 :     return other1 == other2;
    3745              : }
    3746              : 
    3747              : 
    3748              : bool
    3749         6647 : NBNode::crossesFringe(const NBEdge* e1, const NBEdge* e2) const {
    3750         6647 :     return myFringeType != FringeType::DEFAULT
    3751           19 :            && myIncomingEdges.size() == 1 && myOutgoingEdges.size() == 1
    3752         6666 :            && (e1->isTurningDirectionAt(e2) || e2->isTurningDirectionAt(e1));
    3753              : }
    3754              : 
    3755              : 
    3756              : EdgeVector
    3757            0 : NBNode::edgesBetween(const NBEdge* e1, const NBEdge* e2) const {
    3758              :     EdgeVector result;
    3759            0 :     EdgeVector::const_iterator it = std::find(myAllEdges.begin(), myAllEdges.end(), e1);
    3760              :     assert(it != myAllEdges.end());
    3761            0 :     NBContHelper::nextCW(myAllEdges, it);
    3762            0 :     EdgeVector::const_iterator it_end = std::find(myAllEdges.begin(), myAllEdges.end(), e2);
    3763              :     assert(it_end != myAllEdges.end());
    3764            0 :     while (it != it_end) {
    3765            0 :         result.push_back(*it);
    3766            0 :         NBContHelper::nextCW(myAllEdges, it);
    3767              :     }
    3768            0 :     return result;
    3769            0 : }
    3770              : 
    3771              : 
    3772              : void
    3773           11 : NBNode::addWalkingAreaShape(EdgeVector edges, const PositionVector& shape, double width) {
    3774           11 :     WalkingAreaCustomShape wacs;
    3775              :     wacs.edges.insert(edges.begin(), edges.end());
    3776              :     wacs.shape = shape;
    3777           11 :     wacs.width = width;
    3778           11 :     myWalkingAreaCustomShapes.push_back(wacs);
    3779           11 : }
    3780              : 
    3781              : 
    3782              : bool
    3783       265627 : NBNode::geometryLike() const {
    3784       265627 :     return geometryLike(myIncomingEdges, myOutgoingEdges);
    3785              : }
    3786              : 
    3787              : bool
    3788       300099 : NBNode::geometryLike(const EdgeVector& incoming, const EdgeVector& outgoing) const {
    3789       300099 :     if (incoming.size() == 1 && outgoing.size() == 1) {
    3790              :         return true;
    3791              :     }
    3792       241797 :     if (incoming.size() == 2 && outgoing.size() == 2) {
    3793              :         // check whether the incoming and outgoing edges are pairwise (near) parallel and
    3794              :         // thus the only cross-connections could be turn-arounds
    3795        48439 :         NBEdge* in0 = incoming[0];
    3796        48439 :         NBEdge* in1 = incoming[1];
    3797        48439 :         NBEdge* out0 = outgoing[0];
    3798        48439 :         NBEdge* out1 = outgoing[1];
    3799        84967 :         if ((in0->isTurningDirectionAt(out0) || in0->isTurningDirectionAt(out1))
    3800        49883 :                 && (in1->isTurningDirectionAt(out0) || in1->isTurningDirectionAt(out1))) {
    3801        10823 :             return true;
    3802              :         }
    3803        37616 :         if (in0->getGeometry() == in1->getGeometry() && out0->getGeometry() == out1->getGeometry()) {
    3804              :             // overlapping edges
    3805              :             return true;
    3806              :         }
    3807        78274 :         for (EdgeVector::const_iterator it = incoming.begin(); it != incoming.end(); ++it) {
    3808        61242 :             NBEdge* inEdge = *it;
    3809        61242 :             double angle0 = fabs(NBHelpers::relAngle(inEdge->getAngleAtNode(this), out0->getAngleAtNode(this)));
    3810        61242 :             double angle1 = fabs(NBHelpers::relAngle(inEdge->getAngleAtNode(this), out1->getAngleAtNode(this)));
    3811        61242 :             if (MAX2(angle0, angle1) <= 160) {
    3812              :                 // neither of the outgoing edges is parallel to inEdge
    3813              :                 return false;
    3814              :             }
    3815              :         }
    3816              :         return true;
    3817              :     }
    3818              :     return false;
    3819              : }
    3820              : 
    3821              : void
    3822          342 : NBNode::setRoundabout() {
    3823          342 :     if (myType == SumoXMLNodeType::RIGHT_BEFORE_LEFT || myType == SumoXMLNodeType::LEFT_BEFORE_RIGHT) {
    3824            6 :         myType = SumoXMLNodeType::PRIORITY;
    3825              :     }
    3826          342 : }
    3827              : 
    3828              : bool
    3829          168 : NBNode::isRoundabout() const {
    3830          531 :     for (NBEdge* out : myOutgoingEdges) {
    3831          373 :         if (out->getJunctionPriority(this) == NBEdge::JunctionPriority::ROUNDABOUT) {
    3832              :             return true;
    3833              :         }
    3834              :     }
    3835              :     return false;
    3836              : }
    3837              : 
    3838              : NBNode::Crossing*
    3839         2012 : NBNode::addCrossing(EdgeVector edges, double width, bool priority, int tlIndex, int tlIndex2,
    3840              :                     const PositionVector& customShape, bool fromSumoNet, const Parameterised* params) {
    3841         2012 :     Crossing* c = new Crossing(this, edges, width, priority, tlIndex, tlIndex2, customShape);
    3842         2012 :     if (params != nullptr) {
    3843          140 :         c->updateParameters(params->getParametersMap());
    3844              :     }
    3845         2012 :     myCrossings.push_back(std::unique_ptr<Crossing>(c));
    3846         2012 :     if (fromSumoNet) {
    3847          140 :         myCrossingsLoadedFromSumoNet += 1;
    3848              :     }
    3849         2012 :     return c;
    3850              : }
    3851              : 
    3852              : 
    3853              : void
    3854            3 : NBNode::removeCrossing(const EdgeVector& edges) {
    3855            3 :     EdgeSet edgeSet(edges.begin(), edges.end());
    3856           18 :     for (auto it = myCrossings.begin(); it != myCrossings.end();) {
    3857           15 :         EdgeSet edgeSet2((*it)->edges.begin(), (*it)->edges.end());
    3858           15 :         if (edgeSet == edgeSet2) {
    3859            3 :             it = myCrossings.erase(it);
    3860              :         } else {
    3861              :             ++it;
    3862              :         }
    3863              :     }
    3864            3 : }
    3865              : 
    3866              : 
    3867              : NBNode::Crossing*
    3868         1534 : NBNode::getCrossing(const std::string& id) const {
    3869         3300 :     for (auto& c : myCrossings) {
    3870         3300 :         if (c->id == id) {
    3871         1534 :             return c.get();
    3872              :         }
    3873              :     }
    3874            0 :     throw ProcessError(TLF("Request for unknown crossing '%'", id));
    3875              : }
    3876              : 
    3877              : 
    3878              : NBNode::Crossing*
    3879            3 : NBNode::getCrossing(const EdgeVector& edges, bool hardFail) const {
    3880            3 :     const EdgeSet edgeSet(edges.begin(), edges.end());
    3881           13 :     for (auto& crossing : myCrossings) {
    3882           13 :         const EdgeSet edgeSet2(crossing->edges.begin(), crossing->edges.end());
    3883           13 :         if (edgeSet == edgeSet2) {
    3884              :             return crossing.get();
    3885              :         }
    3886              :     }
    3887            0 :     if (!hardFail) {
    3888              :         return nullptr;
    3889              :     }
    3890            0 :     throw ProcessError(TL("Request for unknown crossing for the given Edges"));
    3891              : }
    3892              : 
    3893              : 
    3894              : NBNode::WalkingArea&
    3895            0 : NBNode::getWalkingArea(const std::string& id) {
    3896            0 :     for (auto& walkingArea : myWalkingAreas) {
    3897            0 :         if (walkingArea.id == id) {
    3898              :             return walkingArea;
    3899              :         }
    3900              :     }
    3901              :     // not found, maybe we need to rebuild
    3902            0 :     updateSurroundingGeometry();
    3903            0 :     sortEdges(true);
    3904            0 :     buildCrossingsAndWalkingAreas();
    3905            0 :     for (auto& walkingArea : myWalkingAreas) {
    3906            0 :         if (walkingArea.id == id) {
    3907              :             return walkingArea;
    3908              :         }
    3909              :     }
    3910            0 :     if (myWalkingAreas.size() > 0) {
    3911              :         // don't crash
    3912            0 :         WRITE_WARNINGF("Could not retrieve walkingarea '%' (edge ordering changed after recompute).", id);
    3913            0 :         return myWalkingAreas.front();
    3914              :     }
    3915            0 :     throw ProcessError(TLF("Request for unknown walkingarea '%'.", id));
    3916              : }
    3917              : 
    3918              : 
    3919              : bool
    3920         4673 : NBNode::setCrossingTLIndices(const std::string& tlID, int startIndex) {
    3921              :     bool usedCustom = false;
    3922         5878 :     for (auto c : getCrossings()) {
    3923         1205 :         c->tlLinkIndex = startIndex++;
    3924         1205 :         c->tlID = tlID;
    3925         1205 :         if (c->customTLIndex != -1) {
    3926          278 :             usedCustom |= (c->tlLinkIndex != c->customTLIndex);
    3927          278 :             c->tlLinkIndex = c->customTLIndex;
    3928              :         }
    3929         1205 :         c->tlLinkIndex2 = c->customTLIndex2;
    3930         4673 :     }
    3931         4673 :     return usedCustom;
    3932              : }
    3933              : 
    3934              : 
    3935              : int
    3936        43523 : NBNode::numNormalConnections() const {
    3937        43523 :     if (myRequest == nullptr) {
    3938              :         // could be an uncontrolled type
    3939              :         int result = 0;
    3940          534 :         for (const NBEdge* const edge : myIncomingEdges) {
    3941          252 :             result += (int)edge->getConnections().size();
    3942              :         }
    3943          282 :         return result;
    3944              :     } else {
    3945        43241 :         return myRequest->getSizes().second;
    3946              :     }
    3947              : }
    3948              : 
    3949              : 
    3950              : int
    3951       204896 : NBNode::getConnectionIndex(const NBEdge* from, const NBEdge::Connection& con) const {
    3952              :     int result = 0;
    3953       418058 :     for (const NBEdge* const e : myIncomingEdges) {
    3954      1417850 :         for (const NBEdge::Connection& cand : e->getConnections()) {
    3955      1204688 :             if (e == from && cand.fromLane == con.fromLane && cand.toLane == con.toLane && cand.toEdge == con.toEdge) {
    3956              :                 return result;
    3957              :             }
    3958       999792 :             result++;
    3959              :         }
    3960              :     }
    3961              :     return -1;
    3962              : }
    3963              : 
    3964              : 
    3965              : Position
    3966        88992 : NBNode::getCenter() const {
    3967              :     /* Conceptually, the center point would be identical with myPosition.
    3968              :     * However, if the shape is influenced by custom geometry endpoints of the adjoining edges,
    3969              :     * myPosition may fall outside the shape. In this case it is better to use
    3970              :     * the center of the shape
    3971              :     **/
    3972              :     PositionVector tmp = myPoly;
    3973        88992 :     tmp.closePolygon();
    3974              :     //std::cout << getID() << " around=" << tmp.around(myPosition) << " dist=" << tmp.distance2D(myPosition) << "\n";
    3975        88992 :     if (tmp.size() < 3 || tmp.around(myPosition) || tmp.distance2D(myPosition) < POSITION_EPS) {
    3976        86004 :         return myPosition;
    3977              :     }
    3978         2988 :     return myPoly.getPolygonCenter();
    3979        88992 : }
    3980              : 
    3981              : 
    3982              : EdgeVector
    3983         7500 : NBNode::getEdgesSortedByAngleAtNodeCenter() const {
    3984         7500 :     EdgeVector result = myAllEdges;
    3985              : #ifdef DEBUG_PED_STRUCTURES
    3986              :     if (gDebugFlag1) {
    3987              :         std::cout << "  angles:\n";
    3988              :         for (EdgeVector::const_iterator it = result.begin(); it != result.end(); ++it) {
    3989              :             std::cout << "    edge=" << (*it)->getID() << " edgeAngle=" << (*it)->getAngleAtNode(this) << " angleToShape=" << (*it)->getAngleAtNodeToCenter(this) << "\n";
    3990              :         }
    3991              :         std::cout << "  allEdges before: " << toString(result) << "\n";
    3992              :     }
    3993              : #endif
    3994         7500 :     sort(result.begin(), result.end(), NBContHelper::edge_by_angle_to_nodeShapeCentroid_sorter(this));
    3995              :     // let the first edge in myAllEdges remain the first
    3996              :     DEBUGCOUT(gDebugFlag1, "  allEdges sorted: " << toString(result) << "\n")
    3997         7500 :     rotate(result.begin(), std::find(result.begin(), result.end(), *myAllEdges.begin()), result.end());
    3998              :     DEBUGCOUT(gDebugFlag1, "  allEdges rotated: " << toString(result) << "\n")
    3999         7500 :     return result;
    4000            0 : }
    4001              : 
    4002              : 
    4003              : void
    4004        37763 : NBNode::avoidOverlap() {
    4005              :     // simple case: edges with LaneSpreadFunction::CENTER and a (possible) turndirection at the same node
    4006        99318 :     for (EdgeVector::iterator it = myIncomingEdges.begin(); it != myIncomingEdges.end(); it++) {
    4007        61555 :         NBEdge* edge = *it;
    4008        61555 :         NBEdge* turnDest = edge->getTurnDestination(true);
    4009        61555 :         if (turnDest != nullptr) {
    4010        38753 :             edge->shiftPositionAtNode(this, turnDest);
    4011        38753 :             turnDest->shiftPositionAtNode(this, edge);
    4012              :         }
    4013              :     }
    4014              :     // @todo: edges in the same direction with sharp angles starting/ending at the same position
    4015        37763 : }
    4016              : 
    4017              : 
    4018              : bool
    4019       273308 : NBNode::isTrafficLight(SumoXMLNodeType type) {
    4020              :     return type == SumoXMLNodeType::TRAFFIC_LIGHT
    4021              :            || type == SumoXMLNodeType::TRAFFIC_LIGHT_NOJUNCTION
    4022       273308 :            || type == SumoXMLNodeType::TRAFFIC_LIGHT_RIGHT_ON_RED;
    4023              : }
    4024              : 
    4025              : 
    4026              : bool
    4027      1163991 : NBNode::rightOnRedConflict(int index, int foeIndex) const {
    4028      1369665 :     for (NBTrafficLightDefinition* def : myTrafficLights) {
    4029       205704 :         if (def->rightOnRedConflict(index, foeIndex)) {
    4030              :             return true;
    4031              :         }
    4032              :     }
    4033              :     return false;
    4034              : }
    4035              : 
    4036              : 
    4037              : void
    4038       169469 : NBNode::sortEdges(bool useNodeShape) {
    4039       169469 :     if (myAllEdges.size() == 0) {
    4040         2180 :         return;
    4041              :     }
    4042       167289 :     EdgeVector allEdgesOriginal = myAllEdges;
    4043              :     EdgeVector& allEdges = myAllEdges;
    4044              :     EdgeVector& incoming = myIncomingEdges;
    4045              :     EdgeVector& outgoing = myOutgoingEdges;
    4046              : 
    4047              :     // sort the edges by angle (this is the canonical sorting)
    4048       167289 :     std::sort(allEdges.begin(), allEdges.end(), NBNodesEdgesSorter::edge_by_junction_angle_sorter(this));
    4049       167289 :     std::sort(incoming.begin(), incoming.end(), NBNodesEdgesSorter::edge_by_junction_angle_sorter(this));
    4050       167289 :     std::sort(outgoing.begin(), outgoing.end(), NBNodesEdgesSorter::edge_by_junction_angle_sorter(this));
    4051              :     std::vector<NBEdge*>::iterator j;
    4052       580307 :     for (j = allEdges.begin(); j != allEdges.end() - 1 && j != allEdges.end(); ++j) {
    4053       413018 :         NBNodesEdgesSorter::swapWhenReversed(this, j, j + 1);
    4054              :     }
    4055       167289 :     if (allEdges.size() > 1 && j != allEdges.end()) {
    4056       144258 :         NBNodesEdgesSorter::swapWhenReversed(this, allEdges.end() - 1, allEdges.begin());
    4057              :     }
    4058              : 
    4059              :     // sort again using additional geometry information
    4060       167289 :     NBEdge* firstOfAll = allEdges.front();
    4061       167289 :     NBEdge* firstOfIncoming = incoming.size() > 0 ? incoming.front() : 0;
    4062       167289 :     NBEdge* firstOfOutgoing = outgoing.size() > 0 ? outgoing.front() : 0;
    4063              :     // sort by the angle between the node shape center and the point where the edge meets the node shape
    4064       167289 :     std::sort(allEdges.begin(), allEdges.end(), NBContHelper::edge_by_angle_to_nodeShapeCentroid_sorter(this));
    4065       167289 :     std::sort(incoming.begin(), incoming.end(), NBContHelper::edge_by_angle_to_nodeShapeCentroid_sorter(this));
    4066       167289 :     std::sort(outgoing.begin(), outgoing.end(), NBContHelper::edge_by_angle_to_nodeShapeCentroid_sorter(this));
    4067              :     // let the first edge remain the first
    4068       167289 :     rotate(allEdges.begin(), std::find(allEdges.begin(), allEdges.end(), firstOfAll), allEdges.end());
    4069       167289 :     if (firstOfIncoming != nullptr) {
    4070       155453 :         rotate(incoming.begin(), std::find(incoming.begin(), incoming.end(), firstOfIncoming), incoming.end());
    4071              :     }
    4072       167289 :     if (firstOfOutgoing != nullptr) {
    4073       152741 :         rotate(outgoing.begin(), std::find(outgoing.begin(), outgoing.end(), firstOfOutgoing), outgoing.end());
    4074              :     }
    4075              : #ifdef DEBUG_EDGE_SORTING
    4076              :     if (DEBUGCOND) {
    4077              :         std::cout << "sortedEdges (useNodeShape=" << useNodeShape << "):\n";
    4078              :         for (NBEdge* e : allEdges) {
    4079              :             std::cout << "  " << e->getID()
    4080              :                       << " angleToCenter=" << e->getAngleAtNodeToCenter(this)
    4081              :                       << " junctionAngle=" << e->getAngleAtNode(this) << "\n";
    4082              :         }
    4083              :     }
    4084              : #endif
    4085              : 
    4086              :     // fixing some pathological all edges orderings
    4087              :     // if every of the edges a,b,c has a turning edge a',b',c' the all edges ordering should be a,a',b,b',c,c'
    4088       167289 :     if (incoming.size() == outgoing.size() && incoming.front() == allEdges.front()) {
    4089              :         std::vector<NBEdge*>::const_iterator in, out;
    4090              :         std::vector<NBEdge*> allTmp;
    4091       176054 :         for (in = incoming.begin(), out = outgoing.begin(); in != incoming.end(); ++in, ++out) {
    4092       137276 :             if ((*in)->isTurningDirectionAt(*out)) {
    4093       117888 :                 allTmp.push_back(*in);
    4094       117888 :                 allTmp.push_back(*out);
    4095              :             } else {
    4096              :                 break;
    4097              :             }
    4098              :         }
    4099        58166 :         if (allTmp.size() == allEdges.size()) {
    4100        38778 :             allEdges = allTmp;
    4101              :         }
    4102        58166 :     }
    4103              :     // sort the crossings
    4104       167289 :     std::sort(myCrossings.begin(), myCrossings.end(), NBNodesEdgesSorter::crossing_by_junction_angle_sorter(this, allEdges));
    4105              :     //if (crossings.size() > 0) {
    4106              :     //    std::cout << " crossings at " << getID() << "\n";
    4107              :     //    for (std::vector<NBNode::Crossing*>::iterator it = crossings.begin(); it != crossings.end(); ++it) {
    4108              :     //        std::cout << "  " << toString((*it)->edges) << "\n";
    4109              :     //    }
    4110              :     //}
    4111              : 
    4112       167289 :     if (useNodeShape && myAllEdges != allEdgesOriginal) {
    4113              :         // sorting order changed after node shape was computed.
    4114          261 :         computeNodeShape(-1);
    4115         2177 :         for (NBEdge* e : myAllEdges) {
    4116         1916 :             e->computeEdgeShape();
    4117              :         }
    4118              :     }
    4119       167289 : }
    4120              : 
    4121              : std::vector<std::pair<Position, std::string> >
    4122            0 : NBNode::getEndPoints() const {
    4123              :     // using a set would be nicer but we want to have some slack in position identification
    4124              :     std::vector<std::pair<Position, std::string> >result;
    4125            0 :     for (NBEdge* e : myAllEdges) {
    4126            0 :         Position pos = this == e->getFromNode() ? e->getGeometry().front() : e->getGeometry().back();
    4127            0 :         const std::string origID = e->getParameter(this == e->getFromNode() ? "origFrom" : "origTo");
    4128              :         bool unique = true;
    4129            0 :         for (const auto& pair : result) {
    4130            0 :             if (pos.almostSame(pair.first) || (origID != "" && pair.second == origID)) {
    4131              :                 unique = false;
    4132              :                 break;
    4133              :             }
    4134              :         }
    4135            0 :         if (unique) {
    4136            0 :             result.push_back(std::make_pair(pos, origID));
    4137              :         }
    4138              :     }
    4139            0 :     return result;
    4140            0 : }
    4141              : 
    4142              : 
    4143              : /****************************************************************************/
        

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