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Date: 2024-05-07 15:28:01 Functions: 0 0 -

          Line data    Source code
       1             : /****************************************************************************/
       2             : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3             : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
       4             : // This program and the accompanying materials are made available under the
       5             : // terms of the Eclipse Public License 2.0 which is available at
       6             : // https://www.eclipse.org/legal/epl-2.0/
       7             : // This Source Code may also be made available under the following Secondary
       8             : // Licenses when the conditions for such availability set forth in the Eclipse
       9             : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10             : // or later which is available at
      11             : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12             : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13             : /****************************************************************************/
      14             : /// @file    NBNodeShapeComputer.h
      15             : /// @author  Daniel Krajzewicz
      16             : /// @author  Jakob Erdmann
      17             : /// @author  Michael Behrisch
      18             : /// @date    2004-01-12
      19             : ///
      20             : // This class computes shapes of junctions
      21             : /****************************************************************************/
      22             : #pragma once
      23             : #include <config.h>
      24             : 
      25             : #include <utils/geom/PositionVector.h>
      26             : 
      27             : 
      28             : // ===========================================================================
      29             : // class definitions
      30             : // ===========================================================================
      31             : class NBNode;
      32             : class NBEdge;
      33             : 
      34             : 
      35             : // ===========================================================================
      36             : // class declarations
      37             : // ===========================================================================
      38             : /**
      39             :  * @class NBNodeShapeComputer
      40             :  * @brief This class computes shapes of junctions
      41             :  */
      42             : class NBNodeShapeComputer {
      43             : public:
      44             :     /// Constructor
      45             :     NBNodeShapeComputer(const NBNode& node);
      46             : 
      47             :     /// Destructor
      48             :     ~NBNodeShapeComputer();
      49             : 
      50             :     /// Computes the shape of the assigned junction
      51             :     const PositionVector compute(bool forceSmall);
      52             : 
      53             :     /// @brief get computed radius for node
      54             :     double getRadius() const {
      55          63 :         return myRadius;
      56             :     }
      57             : 
      58             : private:
      59             :     typedef std::map<NBEdge*, PositionVector> GeomsMap;
      60             : 
      61             :     /** @brief Computes the node geometry
      62             :      * Edges with the same direction are grouped.
      63             :      * Then the node geometry is built from intersection between the borders
      64             :      * of adjacent edge groups
      65             :      */
      66             :     const PositionVector computeNodeShapeDefault(bool simpleContinuation);
      67             : 
      68             :     /** @brief Computes the node geometry using normals
      69             :      *
      70             :      * In the case the other method does not work, this method computes the geometry
      71             :      *  of a node by adding points to the polygon which are computed by building
      72             :      *  the normals of participating edges' geometry boundaries (cw/ccw)
      73             :      *  at the node's height (the length of the edge the edge would cross the node
      74             :      *  point).
      75             :      *
      76             :      *  @note This usually gives a very small node shape, appropriate for
      77             :      *  dead-ends or turn-around-only situations
      78             :      */
      79             :     const PositionVector computeNodeShapeSmall();
      80             : 
      81             :     /// @brief compute clockwise/counter-clockwise edge boundaries
      82             :     void computeEdgeBoundaries(const EdgeVector& edges,
      83             :                                GeomsMap& geomsCCW,
      84             :                                GeomsMap& geomsCW);
      85             : 
      86             :     /** @brief Joins edges and computes ccw/cw boundaries
      87             :      *
      88             :      * This method goes through all edges and stores each edge's ccw and cw
      89             :      *  boundary in geomsCCW/geomsCW. This boundary is extrapolated by 100m
      90             :      *  at the node's position.
      91             :      * In addition, "same" is filled so that this map contains a list of
      92             :      *  all edges within the value-vector which direction at the node differs
      93             :      *  less than 1 from the key-edge's direction.
      94             :      */
      95             :     void joinSameDirectionEdges(const EdgeVector& edges, std::map<NBEdge*, std::set<NBEdge*> >& same, bool useEndpoints);
      96             : 
      97             :     /** @brief Joins edges
      98             :      *
      99             :      * This methods joins edges which are in marked as being "same" in the means
     100             :      *  as given by joinSameDirectionEdges. The result (list of so-to-say "directions"
     101             :      *  is returned;
     102             :      */
     103             :     EdgeVector computeUniqueDirectionList(
     104             :         const EdgeVector& all,
     105             :         std::map<NBEdge*, std::set<NBEdge*> >& same,
     106             :         GeomsMap& geomsCCW,
     107             :         GeomsMap& geomsCW);
     108             : 
     109             :     /** @brief Compute smoothed corner shape
     110             :      * @param[in] begShape
     111             :      * @param[in] endShape
     112             :      * @param[in] begPoint
     113             :      * @param[in] endPoint
     114             :      * @param[in] cornerDetail
     115             :      * @return shape to be appended between begPoint and endPoint
     116             :      */
     117             :     PositionVector getSmoothCorner(PositionVector begShape, PositionVector endShape,
     118             :                                    const Position& begPoint, const Position& endPoint, int cornerDetail);
     119             : 
     120             :     /** @brief Initialize neighbors and angles
     121             :      * @param[in] edges The list of edges sorted in clockwise direction
     122             :      * @param[in] current An iterator to the current edge
     123             :      * @param[in] geomsCW geometry map
     124             :      * @param[in] geomsCCW geometry map
     125             :      * @param[out] cwi An iterator to the clockwise neighbor
     126             :      * @param[out] ccwi An iterator to the counter-clockwise neighbor
     127             :      * @param[out] cad The angle difference to the clockwise neighbor
     128             :      * @param[out] ccad The angle difference to the counter-clockwise neighbor
     129             :      */
     130             :     static void initNeighbors(const EdgeVector& edges, const EdgeVector::const_iterator& current,
     131             :                               GeomsMap& geomsCW,
     132             :                               GeomsMap& geomsCCW,
     133             :                               EdgeVector::const_iterator& cwi,
     134             :                               EdgeVector::const_iterator& ccwi,
     135             :                               double& cad,
     136             :                               double& ccad);
     137             : 
     138             :     /// @return whether trying to intersect these edges would probably fail
     139             :     bool badIntersection(const NBEdge* e1, const NBEdge* e2, double distance);
     140             : 
     141             :     /// @brief return the intersection point closest to the given offset
     142             :     double closestIntersection(const PositionVector& geom1, const PositionVector& geom2, double offset);
     143             : 
     144             :     /// @brief whether the given edges (along with those in the same direction) requires a large turning radius
     145             :     bool needsLargeTurn(NBEdge* e1, NBEdge* e2,
     146             :                         std::map<NBEdge*, std::set<NBEdge*> >& same) const;
     147             : 
     148             :     /// @brief determine the default radius appropriate for the current junction
     149             :     double getDefaultRadius(const OptionsCont& oc);
     150             : 
     151             :     void computeSameEnd(PositionVector& l1, PositionVector& l2);
     152             : 
     153             :     bool isDivided(const NBEdge* e, std::set<NBEdge*> same, const PositionVector& ccw, const PositionVector& cw) const;
     154             : 
     155             :     /// @brief compute with of rightmost lanes that exlude the given permissions
     156             :     static double getExtraWidth(const NBEdge* e, SVCPermissions exclude);
     157             : 
     158             :     /// @brief compute the width of the divider space for divided roads
     159             :     static double divisionWidth(const NBEdge* e, std::set<NBEdge*> same, const Position& p, const Position& p2);
     160             : 
     161             : private:
     162             :     /// The node to compute the geometry for
     163             :     const NBNode& myNode;
     164             : 
     165             :     /// @brief the computed node radius
     166             :     double myRadius;
     167             : 
     168             :     /// @brief the maximum distance to search for a place where neighboring edges intersect and do not overlap
     169             :     double EXT;
     170             : 
     171             :     static const SVCPermissions SVC_LARGE_TURN;
     172             : 
     173             : private:
     174             :     /// @brief Invalidated assignment operator
     175             :     NBNodeShapeComputer& operator=(const NBNodeShapeComputer& s);
     176             : 
     177             : };

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