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1 : /****************************************************************************/ 2 : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo 3 : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others. 4 : // This program and the accompanying materials are made available under the 5 : // terms of the Eclipse Public License 2.0 which is available at 6 : // https://www.eclipse.org/legal/epl-2.0/ 7 : // This Source Code may also be made available under the following Secondary 8 : // Licenses when the conditions for such availability set forth in the Eclipse 9 : // Public License 2.0 are satisfied: GNU General Public License, version 2 10 : // or later which is available at 11 : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html 12 : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later 13 : /****************************************************************************/ 14 : /// @file NBNodeShapeComputer.h 15 : /// @author Daniel Krajzewicz 16 : /// @author Jakob Erdmann 17 : /// @author Michael Behrisch 18 : /// @date 2004-01-12 19 : /// 20 : // This class computes shapes of junctions 21 : /****************************************************************************/ 22 : #pragma once 23 : #include <config.h> 24 : 25 : #include <utils/geom/PositionVector.h> 26 : 27 : 28 : // =========================================================================== 29 : // class definitions 30 : // =========================================================================== 31 : class NBNode; 32 : class NBEdge; 33 : 34 : 35 : // =========================================================================== 36 : // class declarations 37 : // =========================================================================== 38 : /** 39 : * @class NBNodeShapeComputer 40 : * @brief This class computes shapes of junctions 41 : */ 42 : class NBNodeShapeComputer { 43 : public: 44 : /// Constructor 45 : NBNodeShapeComputer(const NBNode& node); 46 : 47 : /// Destructor 48 : ~NBNodeShapeComputer(); 49 : 50 : /// Computes the shape of the assigned junction 51 : const PositionVector compute(bool forceSmall); 52 : 53 : /// @brief get computed radius for node 54 : double getRadius() const { 55 63 : return myRadius; 56 : } 57 : 58 : private: 59 : typedef std::map<NBEdge*, PositionVector> GeomsMap; 60 : 61 : /** @brief Computes the node geometry 62 : * Edges with the same direction are grouped. 63 : * Then the node geometry is built from intersection between the borders 64 : * of adjacent edge groups 65 : */ 66 : const PositionVector computeNodeShapeDefault(bool simpleContinuation); 67 : 68 : /** @brief Computes the node geometry using normals 69 : * 70 : * In the case the other method does not work, this method computes the geometry 71 : * of a node by adding points to the polygon which are computed by building 72 : * the normals of participating edges' geometry boundaries (cw/ccw) 73 : * at the node's height (the length of the edge the edge would cross the node 74 : * point). 75 : * 76 : * @note This usually gives a very small node shape, appropriate for 77 : * dead-ends or turn-around-only situations 78 : */ 79 : const PositionVector computeNodeShapeSmall(); 80 : 81 : /// @brief compute clockwise/counter-clockwise edge boundaries 82 : void computeEdgeBoundaries(const EdgeVector& edges, 83 : GeomsMap& geomsCCW, 84 : GeomsMap& geomsCW); 85 : 86 : /** @brief Joins edges and computes ccw/cw boundaries 87 : * 88 : * This method goes through all edges and stores each edge's ccw and cw 89 : * boundary in geomsCCW/geomsCW. This boundary is extrapolated by 100m 90 : * at the node's position. 91 : * In addition, "same" is filled so that this map contains a list of 92 : * all edges within the value-vector which direction at the node differs 93 : * less than 1 from the key-edge's direction. 94 : */ 95 : void joinSameDirectionEdges(const EdgeVector& edges, std::map<NBEdge*, std::set<NBEdge*> >& same, bool useEndpoints); 96 : 97 : /** @brief Joins edges 98 : * 99 : * This methods joins edges which are in marked as being "same" in the means 100 : * as given by joinSameDirectionEdges. The result (list of so-to-say "directions" 101 : * is returned; 102 : */ 103 : EdgeVector computeUniqueDirectionList( 104 : const EdgeVector& all, 105 : std::map<NBEdge*, std::set<NBEdge*> >& same, 106 : GeomsMap& geomsCCW, 107 : GeomsMap& geomsCW); 108 : 109 : /** @brief Compute smoothed corner shape 110 : * @param[in] begShape 111 : * @param[in] endShape 112 : * @param[in] begPoint 113 : * @param[in] endPoint 114 : * @param[in] cornerDetail 115 : * @return shape to be appended between begPoint and endPoint 116 : */ 117 : PositionVector getSmoothCorner(PositionVector begShape, PositionVector endShape, 118 : const Position& begPoint, const Position& endPoint, int cornerDetail); 119 : 120 : /** @brief Initialize neighbors and angles 121 : * @param[in] edges The list of edges sorted in clockwise direction 122 : * @param[in] current An iterator to the current edge 123 : * @param[in] geomsCW geometry map 124 : * @param[in] geomsCCW geometry map 125 : * @param[out] cwi An iterator to the clockwise neighbor 126 : * @param[out] ccwi An iterator to the counter-clockwise neighbor 127 : * @param[out] cad The angle difference to the clockwise neighbor 128 : * @param[out] ccad The angle difference to the counter-clockwise neighbor 129 : */ 130 : static void initNeighbors(const EdgeVector& edges, const EdgeVector::const_iterator& current, 131 : GeomsMap& geomsCW, 132 : GeomsMap& geomsCCW, 133 : EdgeVector::const_iterator& cwi, 134 : EdgeVector::const_iterator& ccwi, 135 : double& cad, 136 : double& ccad); 137 : 138 : /// @return whether trying to intersect these edges would probably fail 139 : bool badIntersection(const NBEdge* e1, const NBEdge* e2, double distance); 140 : 141 : /// @brief return the intersection point closest to the given offset 142 : double closestIntersection(const PositionVector& geom1, const PositionVector& geom2, double offset); 143 : 144 : /// @brief whether the given edges (along with those in the same direction) requires a large turning radius 145 : bool needsLargeTurn(NBEdge* e1, NBEdge* e2, 146 : std::map<NBEdge*, std::set<NBEdge*> >& same) const; 147 : 148 : /// @brief determine the default radius appropriate for the current junction 149 : double getDefaultRadius(const OptionsCont& oc); 150 : 151 : void computeSameEnd(PositionVector& l1, PositionVector& l2); 152 : 153 : bool isDivided(const NBEdge* e, std::set<NBEdge*> same, const PositionVector& ccw, const PositionVector& cw) const; 154 : 155 : /// @brief compute with of rightmost lanes that exlude the given permissions 156 : static double getExtraWidth(const NBEdge* e, SVCPermissions exclude); 157 : 158 : /// @brief compute the width of the divider space for divided roads 159 : static double divisionWidth(const NBEdge* e, std::set<NBEdge*> same, const Position& p, const Position& p2); 160 : 161 : private: 162 : /// The node to compute the geometry for 163 : const NBNode& myNode; 164 : 165 : /// @brief the computed node radius 166 : double myRadius; 167 : 168 : /// @brief the maximum distance to search for a place where neighboring edges intersect and do not overlap 169 : double EXT; 170 : 171 : static const SVCPermissions SVC_LARGE_TURN; 172 : 173 : private: 174 : /// @brief Invalidated assignment operator 175 : NBNodeShapeComputer& operator=(const NBNodeShapeComputer& s); 176 : 177 : };