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1 : /****************************************************************************/ 2 : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo 3 : // Copyright (C) 2014-2024 German Aerospace Center (DLR) and others. 4 : // This program and the accompanying materials are made available under the 5 : // terms of the Eclipse Public License 2.0 which is available at 6 : // https://www.eclipse.org/legal/epl-2.0/ 7 : // This Source Code may also be made available under the following Secondary 8 : // Licenses when the conditions for such availability set forth in the Eclipse 9 : // Public License 2.0 are satisfied: GNU General Public License, version 2 10 : // or later which is available at 11 : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html 12 : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later 13 : /****************************************************************************/ 14 : /// @file StdDefs.cpp 15 : /// @author Jakob Erdmann 16 : /// @author Michael Behrisch 17 : /// @author Laura Bieker 18 : /// @date 2014-01-07 19 : /// 20 : /****************************************************************************/ 21 : #include "StdDefs.h" 22 : #include <sstream> 23 : 24 : 25 : // set by option --precision (see SystemFrame.cpp) 26 : int gPrecision = 2; 27 : int gPrecisionGeo = 6; 28 : int gPrecisionRandom = 4; 29 : bool gHumanReadableTime = false; 30 : bool gSimulation = false; 31 : double gWeightsRandomFactor = 1; 32 : double gWeightsWalkOppositeFactor = 1; 33 : std::string gLanguage = "C"; 34 : 35 : bool gDebugFlag1 = false; 36 : bool gDebugFlag2 = false; 37 : bool gDebugFlag3 = false; 38 : bool gDebugFlag4 = false; 39 : bool gDebugFlag5 = false; 40 : bool gDebugFlag6 = false; 41 : 42 0 : double truncate(double x, int fractionBits) { 43 0 : return ceil(x * (1 << fractionBits)) / (1 << fractionBits); 44 : } 45 : 46 0 : double roundBits(double x, int fractionBits) { 47 0 : const double x2 = x * (1 << fractionBits); 48 0 : const double rounded = x2 < 0 ? ceil(x2 - 0.5) : floor(x2 + 0.5); 49 0 : return rounded / (1 << fractionBits); 50 : } 51 : 52 5517934 : double roundDecimal(double x, int precision) { 53 5517934 : const double p = pow(10, precision); 54 5517934 : const double x2 = x * p; 55 5517934 : return (x2 < 0 ? ceil(x2 - 0.5) : floor(x2 + 0.5)) / p; 56 : } 57 : 58 : int 59 1351272 : getScalingQuota(double frac, int loaded) { 60 1351272 : if (frac < 0 || frac == 1.) { 61 : return 1; 62 : } 63 90014 : const int base = (int)frac; 64 : const int resolution = 1000; 65 90014 : const int intFrac = (int)floor((frac - base) * resolution + 0.5); 66 : // apply % twice to avoid integer overflow 67 90014 : if (((loaded % resolution) * intFrac) % resolution < intFrac) { 68 56323 : return base + 1; 69 : } 70 : return base; 71 : } 72 : 73 : /****************************************************************************/