Line data Source code
1 : /****************************************************************************/
2 : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4 : // This program and the accompanying materials are made available under the
5 : // terms of the Eclipse Public License 2.0 which is available at
6 : // https://www.eclipse.org/legal/epl-2.0/
7 : // This Source Code may also be made available under the following Secondary
8 : // Licenses when the conditions for such availability set forth in the Eclipse
9 : // Public License 2.0 are satisfied: GNU General Public License, version 2
10 : // or later which is available at
11 : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12 : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 : /****************************************************************************/
14 : /// @file GUIPolygon.h
15 : /// @author Daniel Krajzewicz
16 : /// @author Jakob Erdmann
17 : /// @author Michael Behrisch
18 : /// @date June 2006
19 : ///
20 : // The GUI-version of a polygon
21 : /****************************************************************************/
22 : #pragma once
23 : #include <config.h>
24 :
25 : #include <string>
26 : #include <utils/shapes/SUMOPolygon.h>
27 : #include <utils/gui/globjects/GUIGlObject_AbstractAdd.h>
28 : #include <utils/gui/globjects/GLIncludes.h>
29 : #include <utils/gui/settings/GUIVisualizationSettings.h>
30 :
31 :
32 : // ===========================================================================
33 : // class definitions
34 : // ===========================================================================
35 :
36 : /// @brief most likely I'm reinventing the wheel here
37 18700 : struct GLPrimitive {
38 : GLenum type;
39 : std::vector<Position> vert;
40 : };
41 :
42 :
43 : class TesselatedPolygon : public SUMOPolygon {
44 :
45 : public:
46 :
47 : /** @brief Constructor
48 : * @param[in] id The name of the polygon
49 : * @param[in] type The (abstract) type of the polygon
50 : * @param[in] color The color of the polygon
51 : * @param[in] layer The layer of the polygon
52 : * @param[in] angle The rotation of the polygon
53 : * @param[in] imgFile The raster image of the polygon
54 : * @param[in] relativePath set image file as relative path
55 : * @param[in] shape The shape of the polygon
56 : * @param[in] geo specify if shape was loaded as GEO
57 : * @param[in] fill Whether the polygon shall be filled
58 : * @param[in] lineWidth Line width when drawing unfilled polygon
59 : */
60 : TesselatedPolygon(const std::string& id, const std::string& type, const RGBColor& color, const PositionVector& shape,
61 : bool geo, bool fill, double lineWidth, double layer = 0, double angle = 0, const std::string& imgFile = "",
62 : bool relativePath = false, const std::string& name = DEFAULT_NAME,
63 88694 : const Parameterised::Map& parameters = DEFAULT_PARAMETERS):
64 88694 : SUMOPolygon(id, type, color, shape, geo, fill, lineWidth, layer, angle, imgFile, relativePath, name, parameters)
65 : {}
66 :
67 : /// @brief Destructor
68 88529 : ~TesselatedPolygon() {}
69 :
70 : /// @brief perform the tesselation / drawing
71 : void drawTesselation(const PositionVector& shape) const;
72 :
73 : /// @brief id of the display list for the cached tesselation
74 : mutable std::vector<GLPrimitive> myTesselation;
75 : };
76 :
77 : /*
78 : * @class GUIPolygon
79 : * @brief The GUI-version of a polygon
80 : */
81 : class GUIPolygon : public TesselatedPolygon, public GUIGlObject_AbstractAdd {
82 :
83 : public:
84 : /** @brief Constructor
85 : * @param[in] id The name of the polygon
86 : * @param[in] type The (abstract) type of the polygon
87 : * @param[in] color The color of the polygon
88 : * @param[in] layer The layer of the polygon
89 : * @param[in] angle The rotation of the polygon
90 : * @param[in] imgFile The raster image of the polygon
91 : * @param[in] relativePath set image file as relative path
92 : * @param[in] shape The shape of the polygon
93 : * @param[in] geo specify if shape was loaded as GEO
94 : * @param[in] fill Whether the polygon shall be filled
95 : * @param[in] lineWidth Line width when drawing unfilled polygon
96 : */
97 : GUIPolygon(const std::string& id, const std::string& type, const RGBColor& color, const PositionVector& shape,
98 : bool geo, bool fill, double lineWidth, double layer = 0, double angle = 0, const std::string& imgFile = "",
99 : bool relativePath = false, const std::string& name = DEFAULT_NAME);
100 :
101 : /// @brief Destructor
102 : ~GUIPolygon();
103 :
104 : /// @name inherited from GUIGlObject
105 : //@{
106 :
107 : /** @brief Returns an own popup-menu
108 : *
109 : * @param[in] app The application needed to build the popup-menu
110 : * @param[in] parent The parent window needed to build the popup-menu
111 : * @return The built popup-menu
112 : * @see GUIGlObject::getPopUpMenu
113 : */
114 : GUIGLObjectPopupMenu* getPopUpMenu(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
115 :
116 : /** @brief Returns an own parameter window
117 : *
118 : * @param[in] app The application needed to build the parameter window
119 : * @param[in] parent The parent window needed to build the parameter window
120 : * @return The built parameter window
121 : * @see GUIGlObject::getParameterWindow
122 : */
123 : GUIParameterTableWindow* getParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
124 :
125 : /// @brief return exaggeration associated with this GLObject
126 : double getExaggeration(const GUIVisualizationSettings& s) const override;
127 :
128 : /** @brief Returns the boundary to which the view shall be centered in order to show the object
129 : *
130 : * @return The boundary the object is within
131 : * @see GUIGlObject::getCenteringBoundary
132 : */
133 : Boundary getCenteringBoundary() const override;
134 :
135 : /** @brief Draws the object
136 : * @param[in] s The settings for the current view (may influence drawing)
137 : * @see GUIGlObject::drawGL
138 : */
139 : virtual void drawGL(const GUIVisualizationSettings& s) const override;
140 :
141 0 : double getClickPriority() const override {
142 0 : return getShapeLayer();
143 : }
144 :
145 : /// @brief Returns the name of the object (default "")
146 0 : virtual const std::string getOptionalName() const override {
147 0 : return getShapeName();
148 : }
149 : //@}
150 :
151 : /// @brief set a new shape and update the tesselation
152 : virtual void setShape(const PositionVector& shape) override;
153 :
154 : /** @brief Sets a new angle in navigational degrees
155 : * @param[in] layer The new angle to use
156 : */
157 0 : virtual void setShapeNaviDegree(const double angle) override {
158 : SUMOPolygon::setShapeNaviDegree(angle);
159 0 : if (angle != 0.) {
160 0 : setShape(myShape);
161 : }
162 0 : }
163 :
164 : /// @brief set color
165 : static RGBColor setColor(const GUIVisualizationSettings& s, const SUMOPolygon* polygon, const GUIGlObject* o, bool disableSelectionColor, int alphaOverride);
166 :
167 : /// @brief check if Polygon can be drawn
168 : static bool checkDraw(const GUIVisualizationSettings& s, const SUMOPolygon* polygon, const GUIGlObject* o);
169 :
170 : /// @brief draw inner Polygon (before pushName() )
171 : static void drawInnerPolygon(const GUIVisualizationSettings& s, const TesselatedPolygon* polygon, const GUIGlObject* o,
172 : const PositionVector shape, const double layer, const bool fill,
173 : const bool disableSelectionColor = false,
174 : const int alphaOverride = -1,
175 : const bool disableText = false);
176 :
177 : inline void activate(bool isActive) {
178 109 : myIsActive = isActive;
179 : }
180 :
181 : inline bool isActive(void) const {
182 : return myIsActive;
183 : }
184 :
185 : private:
186 : /// The mutex used to avoid concurrent updates of the shape
187 : mutable FXMutex myLock;
188 :
189 : /// @brief shape rotated on the centroid, if rotation is needed, nullptr otherwise
190 : PositionVector* myRotatedShape;
191 :
192 : /// @brief Is the polygon will be drawn or not
193 : bool myIsActive;
194 : };
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