Line data Source code
1 : /****************************************************************************/
2 : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 : // Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4 : // This program and the accompanying materials are made available under the
5 : // terms of the Eclipse Public License 2.0 which is available at
6 : // https://www.eclipse.org/legal/epl-2.0/
7 : // This Source Code may also be made available under the following Secondary
8 : // Licenses when the conditions for such availability set forth in the Eclipse
9 : // Public License 2.0 are satisfied: GNU General Public License, version 2
10 : // or later which is available at
11 : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12 : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 : /****************************************************************************/
14 : /// @file GUIPolygon.h
15 : /// @author Daniel Krajzewicz
16 : /// @author Jakob Erdmann
17 : /// @author Michael Behrisch
18 : /// @date June 2006
19 : ///
20 : // The GUI-version of a polygon
21 : /****************************************************************************/
22 : #pragma once
23 : #include <config.h>
24 :
25 : #include <string>
26 : #include <utils/shapes/SUMOPolygon.h>
27 : #include <utils/gui/globjects/GUIGlObject_AbstractAdd.h>
28 : #include <utils/gui/globjects/GLIncludes.h>
29 : #include <utils/gui/settings/GUIVisualizationSettings.h>
30 :
31 :
32 : // ===========================================================================
33 : // class definitions
34 : // ===========================================================================
35 :
36 : /// @brief most likely I'm reinventing the wheel here
37 21378 : struct GLPrimitive {
38 : GLenum type;
39 : std::vector<Position> vert;
40 : };
41 :
42 :
43 : class TesselatedPolygon : public SUMOPolygon {
44 :
45 : public:
46 :
47 : /**@brief Constructor
48 : * @param[in] id The name of the polygon
49 : * @param[in] type The (abstract) type of the polygon
50 : * @param[in] color The color of the polygon
51 : * @param[in] layer The layer of the polygon
52 : * @param[in] angle The rotation of the polygon
53 : * @param[in] imgFile The raster image of the polygon
54 : * @param[in] shape The shape of the polygon
55 : * @param[in] geo specify if shape was loaded as GEO
56 : * @param[in] fill Whether the polygon shall be filled
57 : * @param[in] lineWidth Line width when drawing unfilled polygon
58 : */
59 : TesselatedPolygon(const std::string& id, const std::string& type, const RGBColor& color, const PositionVector& shape,
60 : bool geo, bool fill, double lineWidth, double layer = 0, double angle = 0, const std::string& imgFile = "",
61 95408 : const std::string& name = DEFAULT_NAME, const Parameterised::Map& parameters = DEFAULT_PARAMETERS):
62 95408 : SUMOPolygon(id, type, color, shape, geo, fill, lineWidth, layer, angle, imgFile, name, parameters)
63 : {}
64 :
65 : /// @brief Destructor
66 95257 : ~TesselatedPolygon() {}
67 :
68 : /// @brief perform the tesselation / drawing
69 : void drawTesselation(const PositionVector& shape) const;
70 :
71 : /// @brief id of the display list for the cached tesselation
72 : mutable std::vector<GLPrimitive> myTesselation;
73 : };
74 :
75 : /*
76 : * @class GUIPolygon
77 : * @brief The GUI-version of a polygon
78 : */
79 : class GUIPolygon : public TesselatedPolygon, public GUIGlObject_AbstractAdd {
80 :
81 : public:
82 : /** @brief Constructor
83 : * @param[in] id The name of the polygon
84 : * @param[in] type The (abstract) type of the polygon
85 : * @param[in] color The color of the polygon
86 : * @param[in] layer The layer of the polygon
87 : * @param[in] angle The rotation of the polygon
88 : * @param[in] imgFile The raster image of the polygon
89 : * @param[in] shape The shape of the polygon
90 : * @param[in] geo specify if shape was loaded as GEO
91 : * @param[in] fill Whether the polygon shall be filled
92 : * @param[in] lineWidth Line width when drawing unfilled polygon
93 : */
94 : GUIPolygon(const std::string& id, const std::string& type, const RGBColor& color, const PositionVector& shape,
95 : bool geo, bool fill, double lineWidth, double layer = 0, double angle = 0, const std::string& imgFile = "",
96 : const std::string& name = DEFAULT_NAME);
97 :
98 : /// @brief Destructor
99 : ~GUIPolygon();
100 :
101 : /// @name inherited from GUIGlObject
102 : //@{
103 :
104 : /** @brief Returns an own popup-menu
105 : *
106 : * @param[in] app The application needed to build the popup-menu
107 : * @param[in] parent The parent window needed to build the popup-menu
108 : * @return The built popup-menu
109 : * @see GUIGlObject::getPopUpMenu
110 : */
111 : GUIGLObjectPopupMenu* getPopUpMenu(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
112 :
113 : /** @brief Returns an own parameter window
114 : *
115 : * @param[in] app The application needed to build the parameter window
116 : * @param[in] parent The parent window needed to build the parameter window
117 : * @return The built parameter window
118 : * @see GUIGlObject::getParameterWindow
119 : */
120 : GUIParameterTableWindow* getParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
121 :
122 : /// @brief return exaggeration associated with this GLObject
123 : double getExaggeration(const GUIVisualizationSettings& s) const override;
124 :
125 : /** @brief Returns the boundary to which the view shall be centered in order to show the object
126 : *
127 : * @return The boundary the object is within
128 : * @see GUIGlObject::getCenteringBoundary
129 : */
130 : Boundary getCenteringBoundary() const override;
131 :
132 : /** @brief Draws the object
133 : * @param[in] s The settings for the current view (may influence drawing)
134 : * @see GUIGlObject::drawGL
135 : */
136 : virtual void drawGL(const GUIVisualizationSettings& s) const override;
137 :
138 0 : double getClickPriority() const override {
139 0 : return getShapeLayer();
140 : }
141 :
142 : /// @brief Returns the name of the object (default "")
143 0 : virtual const std::string getOptionalName() const override {
144 0 : return getShapeName();
145 : }
146 : //@}
147 :
148 : /// @brief set a new shape and update the tesselation
149 : virtual void setShape(const PositionVector& shape) override;
150 :
151 : /** @brief Sets a new angle in navigational degrees
152 : * @param[in] layer The new angle to use
153 : */
154 0 : virtual void setShapeNaviDegree(const double angle) override {
155 0 : SUMOPolygon::setShapeNaviDegree(angle);
156 0 : if (angle != 0.) {
157 0 : setShape(myShape);
158 : }
159 0 : }
160 :
161 : /// @brief set color
162 : static RGBColor setColor(const GUIVisualizationSettings& s, const SUMOPolygon* polygon, const GUIGlObject* o, bool disableSelectionColor, int alphaOverride);
163 :
164 : /// @brief check if Polygon can be drawn
165 : static bool checkDraw(const GUIVisualizationSettings& s, const SUMOPolygon* polygon, const GUIGlObject* o);
166 :
167 : /// @brief draw inner Polygon (before pushName() )
168 : static void drawInnerPolygon(const GUIVisualizationSettings& s, const TesselatedPolygon* polygon, const GUIGlObject* o,
169 : const PositionVector shape, const double layer, const bool fill,
170 : const bool disableSelectionColor = false,
171 : const int alphaOverride = -1,
172 : const bool disableText = false);
173 :
174 : inline void activate(bool isActive) {
175 125 : myIsActive = isActive;
176 : }
177 :
178 : inline bool isActive(void) const {
179 : return myIsActive;
180 : }
181 :
182 : private:
183 : /// The mutex used to avoid concurrent updates of the shape
184 : mutable FXMutex myLock;
185 :
186 : /// @brief shape rotated on the centroid, if rotation is needed, nullptr otherwise
187 : PositionVector* myRotatedShape;
188 :
189 : /// @brief Is the polygon will be drawn or not
190 : bool myIsActive;
191 : };
|