LCOV - code coverage report
Current view: top level - src/utils/gui/globjects - GUIPolygon.h (source / functions) Hit Total Coverage
Test: lcov.info Lines: 5 13 38.5 %
Date: 2024-05-06 15:32:35 Functions: 0 5 0.0 %

          Line data    Source code
       1             : /****************************************************************************/
       2             : // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
       3             : // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
       4             : // This program and the accompanying materials are made available under the
       5             : // terms of the Eclipse Public License 2.0 which is available at
       6             : // https://www.eclipse.org/legal/epl-2.0/
       7             : // This Source Code may also be made available under the following Secondary
       8             : // Licenses when the conditions for such availability set forth in the Eclipse
       9             : // Public License 2.0 are satisfied: GNU General Public License, version 2
      10             : // or later which is available at
      11             : // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
      12             : // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
      13             : /****************************************************************************/
      14             : /// @file    GUIPolygon.h
      15             : /// @author  Daniel Krajzewicz
      16             : /// @author  Jakob Erdmann
      17             : /// @author  Michael Behrisch
      18             : /// @date    June 2006
      19             : ///
      20             : // The GUI-version of a polygon
      21             : /****************************************************************************/
      22             : #pragma once
      23             : #include <config.h>
      24             : 
      25             : #include <string>
      26             : #include <utils/shapes/SUMOPolygon.h>
      27             : #include <utils/gui/globjects/GUIGlObject_AbstractAdd.h>
      28             : #include <utils/gui/globjects/GLIncludes.h>
      29             : #include <utils/gui/settings/GUIVisualizationSettings.h>
      30             : 
      31             : 
      32             : // ===========================================================================
      33             : // class definitions
      34             : // ===========================================================================
      35             : 
      36             : /// @brief most likely I'm reinventing the wheel here
      37       15300 : struct GLPrimitive {
      38             :     GLenum type;
      39             :     std::vector<Position> vert;
      40             : };
      41             : 
      42             : 
      43             : class TesselatedPolygon : public SUMOPolygon {
      44             : 
      45             : public:
      46             : 
      47             :     /** @brief Constructor
      48             :      * @param[in] id The name of the polygon
      49             :      * @param[in] type The (abstract) type of the polygon
      50             :      * @param[in] color The color of the polygon
      51             :      * @param[in] layer The layer of the polygon
      52             :      * @param[in] angle The rotation of the polygon
      53             :      * @param[in] imgFile The raster image of the polygon
      54             :      * @param[in] relativePath set image file as relative path
      55             :      * @param[in] shape The shape of the polygon
      56             :      * @param[in] geo specify if shape was loaded as GEO
      57             :      * @param[in] fill Whether the polygon shall be filled
      58             :      * @param[in] lineWidth Line width when drawing unfilled polygon
      59             :      */
      60             :     TesselatedPolygon(const std::string& id, const std::string& type, const RGBColor& color, const PositionVector& shape,
      61             :                       bool geo, bool fill, double lineWidth, double layer = 0, double angle = 0, const std::string& imgFile = "",
      62             :                       bool relativePath = false, const std::string& name = DEFAULT_NAME,
      63       82319 :                       const Parameterised::Map& parameters = DEFAULT_PARAMETERS):
      64       82319 :         SUMOPolygon(id, type, color, shape, geo, fill, lineWidth, layer, angle, imgFile, relativePath, name, parameters)
      65             :     {}
      66             : 
      67             :     /// @brief Destructor
      68       82157 :     ~TesselatedPolygon() {}
      69             : 
      70             :     /// @brief perform the tesselation / drawing
      71             :     void drawTesselation(const PositionVector& shape) const;
      72             : 
      73             :     /// @brief id of the display list for the cached tesselation
      74             :     mutable std::vector<GLPrimitive> myTesselation;
      75             : };
      76             : 
      77             : /*
      78             :  * @class GUIPolygon
      79             :  * @brief The GUI-version of a polygon
      80             :  */
      81             : class GUIPolygon : public TesselatedPolygon, public GUIGlObject_AbstractAdd {
      82             : 
      83             : public:
      84             :     /** @brief Constructor
      85             :      * @param[in] id The name of the polygon
      86             :      * @param[in] type The (abstract) type of the polygon
      87             :      * @param[in] color The color of the polygon
      88             :      * @param[in] layer The layer of the polygon
      89             :      * @param[in] angle The rotation of the polygon
      90             :      * @param[in] imgFile The raster image of the polygon
      91             :      * @param[in] relativePath set image file as relative path
      92             :      * @param[in] shape The shape of the polygon
      93             :      * @param[in] geo specify if shape was loaded as GEO
      94             :      * @param[in] fill Whether the polygon shall be filled
      95             :      * @param[in] lineWidth Line width when drawing unfilled polygon
      96             :      */
      97             :     GUIPolygon(const std::string& id, const std::string& type, const RGBColor& color, const PositionVector& shape,
      98             :                bool geo, bool fill, double lineWidth, double layer = 0, double angle = 0, const std::string& imgFile = "",
      99             :                bool relativePath = false, const std::string& name = DEFAULT_NAME);
     100             : 
     101             :     /// @brief Destructor
     102             :     ~GUIPolygon();
     103             : 
     104             :     /// @name inherited from GUIGlObject
     105             :     //@{
     106             : 
     107             :     /** @brief Returns an own popup-menu
     108             :      *
     109             :      * @param[in] app The application needed to build the popup-menu
     110             :      * @param[in] parent The parent window needed to build the popup-menu
     111             :      * @return The built popup-menu
     112             :      * @see GUIGlObject::getPopUpMenu
     113             :      */
     114             :     GUIGLObjectPopupMenu* getPopUpMenu(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     115             : 
     116             :     /** @brief Returns an own parameter window
     117             :      *
     118             :      * @param[in] app The application needed to build the parameter window
     119             :      * @param[in] parent The parent window needed to build the parameter window
     120             :      * @return The built parameter window
     121             :      * @see GUIGlObject::getParameterWindow
     122             :      */
     123             :     GUIParameterTableWindow* getParameterWindow(GUIMainWindow& app, GUISUMOAbstractView& parent) override;
     124             : 
     125             :     /// @brief return exaggeration associated with this GLObject
     126             :     double getExaggeration(const GUIVisualizationSettings& s) const override;
     127             : 
     128             :     /** @brief Returns the boundary to which the view shall be centered in order to show the object
     129             :      *
     130             :      * @return The boundary the object is within
     131             :      * @see GUIGlObject::getCenteringBoundary
     132             :      */
     133             :     Boundary getCenteringBoundary() const override;
     134             : 
     135             :     /** @brief Draws the object
     136             :      * @param[in] s The settings for the current view (may influence drawing)
     137             :      * @see GUIGlObject::drawGL
     138             :      */
     139             :     virtual void drawGL(const GUIVisualizationSettings& s) const override;
     140             : 
     141           0 :     double getClickPriority() const override {
     142           0 :         return getShapeLayer();
     143             :     }
     144             : 
     145             :     /// @brief Returns the name of the object (default "")
     146           0 :     virtual const std::string getOptionalName() const override {
     147           0 :         return getShapeName();
     148             :     }
     149             :     //@}
     150             : 
     151             :     /// @brief set a new shape and update the tesselation
     152             :     virtual void setShape(const PositionVector& shape) override;
     153             : 
     154             :     /** @brief Sets a new angle in navigational degrees
     155             :      * @param[in] layer The new angle to use
     156             :      */
     157           0 :     virtual void setShapeNaviDegree(const double angle) override {
     158             :         SUMOPolygon::setShapeNaviDegree(angle);
     159           0 :         if (angle != 0.) {
     160           0 :             setShape(myShape);
     161             :         }
     162           0 :     }
     163             : 
     164             :     /// @brief set color
     165             :     static RGBColor setColor(const GUIVisualizationSettings& s, const SUMOPolygon* polygon, const GUIGlObject* o, bool disableSelectionColor, int alphaOverride);
     166             : 
     167             :     /// @brief check if Polygon can be drawn
     168             :     static bool checkDraw(const GUIVisualizationSettings& s, const SUMOPolygon* polygon, const GUIGlObject* o);
     169             : 
     170             :     /// @brief draw inner Polygon (before pushName() )
     171             :     static void drawInnerPolygon(const GUIVisualizationSettings& s, const TesselatedPolygon* polygon, const GUIGlObject* o,
     172             :                                  const PositionVector shape, const double layer, const bool fill,
     173             :                                  const bool disableSelectionColor = false,
     174             :                                  const int alphaOverride = -1,
     175             :                                  const bool disableText = false);
     176             : 
     177             :     inline void activate(bool isActive) {
     178         121 :         myIsActive = isActive;
     179             :     }
     180             : 
     181             :     inline bool isActive(void) const {
     182             :         return myIsActive;
     183             :     }
     184             : 
     185             : private:
     186             :     /// The mutex used to avoid concurrent updates of the shape
     187             :     mutable FXMutex myLock;
     188             : 
     189             :     /// @brief shape rotated on the centroid, if rotation is needed, nullptr otherwise
     190             :     PositionVector* myRotatedShape;
     191             : 
     192             :     /// @brief Is the polygon will be drawn or not
     193             :     bool myIsActive;
     194             : };

Generated by: LCOV version 1.14