79 #define DEBUG_COND (false) 81 #define DEBUG_COND2(obj) ((obj != 0 && (obj)->isSelected())) 195 for (MSLinkCont::iterator i =
myLinks.begin(); i !=
myLinks.end(); ++i) {
224 (*veh)->addReminder(rem);
234 std::cout <<
SIMTIME <<
" setPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
247 std::cout <<
SIMTIME <<
" resetPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
266 std::cout <<
SIMTIME <<
" setManeuverReservation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
277 std::cout <<
SIMTIME <<
" resetManeuverReservation(): lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
322 leader = leaderInfo.first;
334 if (leaderBack >= frontGapNeeded) {
335 pos =
MIN2(pos, leaderBack - frontGapNeeded);
349 bool adaptableSpeed =
true;
358 if (missingRearGap > 0) {
359 if (minPos + missingRearGap <=
myLength) {
366 return isInsertionSuccess(&veh, mspeed, minPos + missingRearGap, posLat, adaptableSpeed, notification);
371 return isInsertionSuccess(&veh, mspeed, minPos, posLat, adaptableSpeed, notification);
378 const double speed = adaptableSpeed ? leader->
getSpeed() : mspeed;
380 if (leaderPos >= frontGapNeeded) {
390 MSLane::VehCont::iterator predIt =
myVehicles.begin();
401 double speed = mspeed;
402 if (adaptableSpeed && leader != 0) {
411 frontMax = leaderRearPos - frontGapNeeded;
419 if (frontMax > minPos && backMin +
POSITION_EPS < frontMax) {
488 bool patchSpeed =
true;
505 for (
int i = 0; i < 10; i++) {
531 for (
int i = 0; i < 10; i++) {
561 MSLane::checkFailure(
const MSVehicle* aVehicle,
double& speed,
double& dist,
const double nspeed,
const bool patchSpeed,
const std::string errorMsg)
const {
562 if (nspeed < speed) {
564 speed =
MIN2(nspeed, speed);
566 }
else if (speed > 0) {
570 if (emergencyBrakeGap <= dist) {
573 WRITE_WARNING(
"Vehicle '" + aVehicle->
getID() +
"' is inserted in emergency situation.");
578 if (errorMsg !=
"") {
579 WRITE_ERROR(
"Vehicle '" + aVehicle->
getID() +
"' will not be able to depart using the given velocity (" + errorMsg +
")!");
591 double speed,
double pos,
double posLat,
bool patchSpeed,
596 aVehicle->
getID() +
"'. Inserting at lane end instead.");
600 #ifdef DEBUG_INSERTION 602 std::cout <<
"\nIS_INSERTION_SUCCESS\n" 604 <<
" veh '" << aVehicle->
getID() <<
"'\n";
612 std::vector<MSLane*>::const_iterator ri = bestLaneConts.begin();
620 if (nextStop.
lane ==
this) {
621 std::stringstream msg;
622 msg <<
"scheduled stop on lane '" <<
myID <<
"' too close";
623 const double distToStop = nextStop.
pars.
endPos - pos;
625 patchSpeed, msg.str())) {
635 MSLane* currentLane =
this;
638 while (seen < dist && ri != bestLaneConts.end()) {
640 MSLinkCont::const_iterator link =
succLinkSec(*aVehicle, nRouteSuccs, *currentLane, bestLaneConts);
646 patchSpeed,
"arrival speed too low")) {
654 patchSpeed,
"junction too close")) {
663 || !(*link)->havePriority()) {
665 std::string errorMsg =
"";
666 const LinkState state = (*link)->getState();
672 errorMsg =
"unpriorised junction too close";
675 patchSpeed, errorMsg)) {
679 #ifdef DEBUG_INSERTION 681 std::cout <<
"trying insertion before minor link: " 682 <<
"insertion speed = " << speed <<
" dist=" << dist
689 nextLane = (*link)->getViaLaneOrLane();
697 if (nextStop.
lane == nextLane) {
698 std::stringstream msg;
699 msg <<
"scheduled stop on lane '" << nextStop.
lane->
getID() <<
"' too close";
700 const double distToStop = seen + nextStop.
pars.
endPos;
702 patchSpeed, msg.str())) {
713 #ifdef DEBUG_INSERTION 715 <<
" leader on lane '" << nextLane->
getID() <<
"': " << leaders.
toString() <<
" nspeed=" << nspeed <<
"\n";
719 #ifdef DEBUG_INSERTION 721 <<
" isInsertionSuccess lane=" <<
getID()
722 <<
" veh=" << aVehicle->
getID()
724 <<
" posLat=" << posLat
725 <<
" patchSpeed=" << patchSpeed
726 <<
" speed=" << speed
727 <<
" nspeed=" << nspeed
728 <<
" nextLane=" << nextLane->
getID()
731 <<
" failed (@641)!\n";
741 if (nspeed < speed) {
747 WRITE_ERROR(
"Vehicle '" + aVehicle->
getID() +
"' will not be able to depart using the given velocity (slow lane ahead)!");
756 if ((*link)->hasApproachingFoe(arrivalTime, leaveTime, speed, cfModel.
getMaxDecel())) {
764 currentLane = nextLane;
765 if ((*link)->getViaLane() == 0) {
779 #ifdef DEBUG_INSERTION 781 <<
" isInsertionSuccess lane=" <<
getID()
782 <<
" veh=" << aVehicle->
getID()
784 <<
" posLat=" << posLat
785 <<
" patchSpeed=" << patchSpeed
786 <<
" speed=" << speed
787 <<
" nspeed=" << nspeed
788 <<
" nextLane=" << nextLane->
getID()
789 <<
" leaders=" << leaders.
toString()
790 <<
" failed (@700)!\n";
794 #ifdef DEBUG_INSERTION 796 <<
" speed = " << speed
797 <<
" nspeed = " << nspeed
802 for (
int i = 0; i < followers.
numSublanes(); ++i) {
803 const MSVehicle* follower = followers[i].first;
806 if (followers[i].second < backGapNeeded) {
808 #ifdef DEBUG_INSERTION 810 <<
" isInsertionSuccess lane=" <<
getID()
811 <<
" veh=" << aVehicle->
getID()
813 <<
" posLat=" << posLat
814 <<
" patchSpeed=" << patchSpeed
815 <<
" speed=" << speed
816 <<
" nspeed=" << nspeed
817 <<
" follower=" << follower->
getID()
818 <<
" backGapNeeded=" << backGapNeeded
819 <<
" gap=" << followers[i].second
820 <<
" failure (@719)!\n";
832 #ifdef DEBUG_INSERTION 837 if (shadowLane != 0) {
839 for (
int i = 0; i < followers.
numSublanes(); ++i) {
840 const MSVehicle* follower = followers[i].first;
843 if (followers[i].second < backGapNeeded) {
845 #ifdef DEBUG_INSERTION 847 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
848 <<
" veh=" << aVehicle->
getID()
850 <<
" posLat=" << posLat
851 <<
" patchSpeed=" << patchSpeed
852 <<
" speed=" << speed
853 <<
" nspeed=" << nspeed
854 <<
" follower=" << follower->
getID()
855 <<
" backGapNeeded=" << backGapNeeded
856 <<
" gap=" << followers[i].second
857 <<
" failure (@812)!\n";
869 if (gap < gapNeeded) {
871 #ifdef DEBUG_INSERTION 873 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
874 <<
" veh=" << aVehicle->
getID()
876 <<
" posLat=" << posLat
877 <<
" patchSpeed=" << patchSpeed
878 <<
" speed=" << speed
879 <<
" nspeed=" << nspeed
880 <<
" leader=" << veh->
getID()
881 <<
" gapNeeded=" << gapNeeded
883 <<
" failure (@842)!\n";
894 if (missingRearGap > 0) {
896 #ifdef DEBUG_INSERTION 898 <<
" isInsertionSuccess lane=" <<
getID()
899 <<
" veh=" << aVehicle->
getID()
901 <<
" posLat=" << posLat
902 <<
" patchSpeed=" << patchSpeed
903 <<
" speed=" << speed
904 <<
" nspeed=" << nspeed
905 <<
" missingRearGap=" << missingRearGap
906 <<
" failure (@728)!\n";
913 #ifdef DEBUG_INSERTION 915 <<
" isInsertionSuccess lane=" <<
getID()
916 <<
" veh=" << aVehicle->
getID()
918 <<
" posLat=" << posLat
919 <<
" patchSpeed=" << patchSpeed
920 <<
" speed=" << speed
921 <<
" nspeed=" << nspeed
922 <<
" failed (@733)!\n";
928 #ifdef DEBUG_INSERTION 930 <<
" isInsertionSuccess lane=" <<
getID()
931 <<
" veh=" << aVehicle->
getID()
933 <<
" posLat=" << posLat
934 <<
" patchSpeed=" << patchSpeed
935 <<
" speed=" << speed
936 <<
" nspeed=" << nspeed
940 <<
"\n leaders=" << leaders.
toString()
958 double nspeed = speed;
959 #ifdef DEBUG_INSERTION 961 std::cout <<
SIMTIME <<
" safeInsertionSpeed veh=" << veh->
getID() <<
" speed=" << speed <<
"\n";
971 nspeed =
MIN2(nspeed,
973 #ifdef DEBUG_INSERTION 975 std::cout <<
" leader=" << leader->
getID() <<
" nspeed=" << nspeed <<
"\n";
990 int freeSublanes = 1;
995 while (freeSublanes > 0 && veh != 0) {
996 #ifdef DEBUG_PLAN_MOVE 999 std::cout <<
" getLastVehicleInformation lane=" <<
getID() <<
" minPos=" << minPos <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
"\n";
1005 #ifdef DEBUG_PLAN_MOVE 1013 if (ego == 0 && minPos == 0) {
1018 #ifdef DEBUG_PLAN_MOVE 1044 int freeSublanes = 1;
1046 while (freeSublanes > 0 && veh != 0) {
1047 #ifdef DEBUG_PLAN_MOVE 1049 std::cout <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
" maxPos=" << maxPos <<
"\n";
1056 #ifdef DEBUG_PLAN_MOVE 1058 std::cout <<
" veh=" << veh->
getID() <<
" latOffset=" << latOffset <<
"\n";
1065 if (ego == 0 && maxPos == std::numeric_limits<double>::max()) {
1070 #ifdef DEBUG_PLAN_MOVE 1093 double cumulatedVehLength = 0.;
1097 VehCont::reverse_iterator veh =
myVehicles.rbegin();
1100 #ifdef DEBUG_PLAN_MOVE 1104 <<
" planMovements() lane=" <<
getID()
1112 #ifdef DEBUG_PLAN_MOVE 1114 std::cout <<
" plan move for: " << (*veh)->getID();
1118 #ifdef DEBUG_PLAN_MOVE 1120 std::cout <<
" leaders=" << leaders.
toString() <<
"\n";
1123 (*veh)->planMove(t, leaders, cumulatedVehLength);
1124 cumulatedVehLength += (*veh)->getVehicleType().getLengthWithGap();
1134 bool nextToConsiderIsPartial;
1137 while (moreReservationsAhead || morePartialVehsAhead) {
1138 if ((!moreReservationsAhead || (*vehRes)->getPositionOnLane(
this) <= veh->
getPositionOnLane())
1139 && (!morePartialVehsAhead || (*vehPart)->getPositionOnLane(
this) <= veh->
getPositionOnLane())) {
1145 if (moreReservationsAhead && !morePartialVehsAhead) {
1146 nextToConsiderIsPartial =
false;
1147 }
else if (morePartialVehsAhead && !moreReservationsAhead) {
1148 nextToConsiderIsPartial =
true;
1150 assert(morePartialVehsAhead && moreReservationsAhead);
1152 nextToConsiderIsPartial = (*vehPart)->getPositionOnLane(
this) > (*vehRes)->getPositionOnLane(
this);
1155 if (nextToConsiderIsPartial) {
1156 const double latOffset = (*vehPart)->getLatOffset(
this);
1157 #ifdef DEBUG_PLAN_MOVE 1159 std::cout <<
" partial ahead: " << (*vehPart)->getID() <<
" latOffset=" << latOffset <<
"\n";
1162 ahead.
addLeader(*vehPart,
false, latOffset);
1166 const double latOffset = (*vehRes)->getLatOffset(
this);
1167 #ifdef DEBUG_PLAN_MOVE 1169 std::cout <<
" reservation ahead: " << (*vehRes)->getID() <<
" latOffset=" << latOffset <<
"\n";
1172 ahead.
addLeader(*vehRes,
false, latOffset);
1182 #ifdef DEBUG_COLLISIONS 1184 std::vector<const MSVehicle*> all;
1186 all.push_back(*last);
1188 std::cout <<
SIMTIME <<
" detectCollisions stage=" << stage <<
" lane=" <<
getID() <<
":\n" 1191 <<
" all=" <<
toString(all) <<
"\n" 1199 std::set<const MSVehicle*, ComparatorIdLess> toRemove;
1200 std::set<const MSVehicle*> toTeleport;
1203 VehCont::iterator lastVeh =
myVehicles.end() - 1;
1204 for (VehCont::iterator veh =
myVehicles.begin(); veh != lastVeh; ++veh) {
1205 VehCont::iterator pred = veh + 1;
1225 if (lead == follow) {
1244 if (lead != 0 && lead != follow && shadowLane->
detectCollisionBetween(timestep, stage, follow, lead, toRemove, toTeleport)) {
1253 #ifdef DEBUG_JUNCTION_COLLISIONS 1255 std::cout <<
SIMTIME <<
" detect junction Collisions stage=" << stage <<
" lane=" <<
getID() <<
":\n" 1263 const std::vector<const MSLane*>& foeLanes =
myLinks.front()->getFoeLanes();
1268 for (std::vector<const MSLane*>::const_iterator it = foeLanes.begin(); it != foeLanes.end(); ++it) {
1269 const MSLane* foeLane = *it;
1274 if (victim == collider) {
1279 #ifdef DEBUG_JUNCTION_COLLISIONS 1281 std::cout <<
SIMTIME <<
" foe=" << victim->
getID() <<
" bound=" << colliderBoundary <<
" foeBound=" << victim->
getBoundingBox() <<
"\n";
1293 if (
myLinks.front()->getWalkingAreaFoe() != 0) {
1300 #ifdef DEBUG_PEDESTRIAN_COLLISIONS 1302 std::cout <<
SIMTIME <<
" detect pedestrian collisions stage=" << stage <<
" lane=" <<
getID() <<
"\n";
1312 #ifdef DEBUG_PEDESTRIAN_COLLISIONS 1314 std::cout <<
SIMTIME <<
" back=" << back <<
" right=" << right <<
" person=" <<
Named::getIDSecure(leader.first) <<
" dist=" << leader.second <<
"\n";
1317 if (leader.first != 0 && leader.second < length) {
1319 "Vehicle '" + v->
getID()
1320 +
"' collision with person '" + leader.first->getID()
1321 +
"', lane='" +
getID()
1322 +
"', gap=" +
toString(leader.second - length)
1324 +
" stage=" + stage +
".");
1331 for (std::set<const MSVehicle*, ComparatorIdLess>::iterator it = toRemove.begin(); it != toRemove.end(); ++it) {
1335 if (toTeleport.count(veh) > 0) {
1347 SUMOTime timestep,
const std::string& stage) {
1349 #ifdef DEBUG_PEDESTRIAN_COLLISIONS 1351 std::cout <<
SIMTIME <<
" detect pedestrian junction collisions stage=" << stage <<
" lane=" <<
getID() <<
" foeLane=" << foeLane->
getID() <<
"\n";
1355 for (std::vector<MSTransportable*>::const_iterator it_p = persons.begin(); it_p != persons.end(); ++it_p) {
1356 #ifdef DEBUG_PEDESTRIAN_COLLISIONS 1358 std::cout <<
" collider=" << collider->
getID()
1359 <<
" ped=" << (*it_p)->getID()
1360 <<
" colliderBoundary=" << colliderBoundary
1361 <<
" pedBoundary=" << (*it_p)->getBoundingBox()
1365 if (colliderBoundary.
overlapsWith((*it_p)->getBoundingBox())) {
1367 "Vehicle '" + collider->
getID()
1368 +
"' collision with person '" + (*it_p)->getID()
1369 +
"', lane='" +
getID()
1371 +
" stage=" + stage +
".");
1380 std::set<const MSVehicle*, ComparatorIdLess>& toRemove,
1381 std::set<const MSVehicle*>& toTeleport)
const {
1388 if (collider == victim) {
1395 std::swap(victim, collider);
1402 #ifdef DEBUG_COLLISIONS 1405 <<
" thisLane=" <<
getID()
1406 <<
" collider=" << collider->
getID()
1407 <<
" victim=" << victim->
getID()
1410 <<
" colliderPos=" << colliderPos
1430 && victim->
getLane() !=
this) {
1443 double gap,
double latGap, std::set<const MSVehicle*, ComparatorIdLess>& toRemove,
1444 std::set<const MSVehicle*>& toTeleport)
const {
1445 std::string prefix =
"Vehicle '" + collider->
getID() +
"'; collision with vehicle '" + victim->
getID() ;
1450 std::string dummyError;
1464 double victimSpeed = victim->
getSpeed();
1465 double colliderSpeed = collider->
getSpeed();
1468 if (collisionAngle < 45) {
1470 colliderSpeed =
MIN2(colliderSpeed, victimSpeed);
1471 }
else if (collisionAngle < 135) {
1488 victim->
addStop(stop, dummyError, 0,
true);
1495 collider->
addStop(stop, dummyError, 0,
true);
1506 prefix =
"Teleporting vehicle '" + collider->
getID() +
"'; collision with vehicle '" + victim->
getID() ;
1507 toRemove.insert(collider);
1508 toTeleport.insert(collider);
1511 prefix =
"Removing collision participants: vehicle '" + collider->
getID() +
"', vehicle '" + victim->
getID();
1512 bool removeCollider =
true;
1513 bool removeVictim =
true;
1517 toRemove.insert(victim);
1519 if (removeCollider) {
1520 toRemove.insert(collider);
1522 if (!removeVictim) {
1523 if (!removeCollider) {
1524 prefix =
"Keeping remote-controlled collision participants: vehicle '" + collider->
getID() +
"', vehicle '" + victim->
getID();
1526 prefix =
"Removing collision participant: vehicle '" + collider->
getID() +
"', keeping remote-controlled vehicle '" + victim->
getID();
1528 }
else if (!removeCollider) {
1529 prefix =
"Keeping remote-controlled collision participant: vehicle '" + collider->
getID() +
"', removing vehicle '" + victim->
getID();
1538 +
"', lane='" +
getID()
1540 + (latGap == 0 ?
"" :
"', latGap=" +
toString(latGap))
1542 +
" stage=" + stage +
".");
1543 #ifdef DEBUG_COLLISIONS 1545 toRemove.erase(collider);
1546 toTeleport.erase(collider);
1549 toRemove.erase(victim);
1550 toTeleport.erase(victim);
1571 #ifdef DEBUG_EXEC_MOVE 1573 std::cout <<
SIMTIME <<
" veh " << veh->
getID() <<
" has arrived." << std::endl;
1578 }
else if (target != 0 && moved) {
1586 lanesWithVehiclesToIntegrate.push_back(target);
1596 WRITE_WARNING(
"Teleporting vehicle '" + veh->
getID() +
"'; beyond end of lane, target lane='" +
getID() +
"', time=" +
1622 i = VehCont::reverse_iterator(
myVehicles.erase(i.base()));
1633 const bool minorLink = !wrongLane && (link !=
myLinks.end()) && !((*link)->havePriority());
1634 const std::string reason = (wrongLane ?
" (wrong lane)" : (minorLink ?
" (yield)" :
" (jam)"));
1641 + (r2 ?
" (highway)" :
"")
1645 }
else if (minorLink) {
1661 lanesWithVehiclesToIntegrate.push_back(
this);
1683 const MSLane* firstInternal =
this;
1686 firstInternal = pred;
1690 return firstInternal;
1697 DictType::iterator it =
myDict.find(
id);
1698 if (it ==
myDict.end()) {
1700 myDict.insert(DictType::value_type(
id, ptr));
1709 DictType::iterator it =
myDict.find(
id);
1710 if (it ==
myDict.end()) {
1720 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
1729 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
1730 into.push_back((*i).first);
1735 template<
class RTREE>
void 1737 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
1741 const float cmin[2] = {(float) b.
xmin(), (float) b.
ymin()};
1742 const float cmax[2] = {(float) b.
xmax(), (float) b.
ymax()};
1743 into.Insert(cmin, cmax, l);
1747 template void MSLane::fill<NamedRTree>(
NamedRTree& into);
1765 return (link !=
myLinks.end());
1775 assert(veh->
getLane() ==
this);
1788 #ifdef DEBUG_VEHICLE_CONTAINER 1792 return wasInactive &&
myVehicles.size() != 0;
1807 #ifdef DEBUG_CONTEXT 1809 std::cout <<
"sortManeuverReservations on lane " <<
getID()
1814 #ifdef DEBUG_CONTEXT 1890 MSLinkCont::const_iterator
1892 const MSLane& succLinkSource,
const std::vector<MSLane*>& conts) {
1895 if (nRouteEdge == 0) {
1897 return succLinkSource.
myLinks.end();
1901 assert(succLinkSource.
myLinks.size() == 1);
1904 return succLinkSource.
myLinks.begin();
1915 MSLinkCont::const_iterator link;
1916 if (nRouteSuccs < (
int)conts.size()) {
1918 for (link = succLinkSource.
myLinks.begin(); link != succLinkSource.
myLinks.end(); ++link) {
1919 if ((*link)->getLane() != 0 && (*link)->getLane()->myEdge == nRouteEdge && (*link)->getLane()->allowsVehicleClass(veh.
getVehicleType().
getVehicleClass())) {
1921 if ((*link)->getLane() == conts[nRouteSuccs]) {
1928 return succLinkSource.
myLinks.end();
1931 #ifdef DEBUG_NO_CONNECTION 1933 WRITE_WARNING(
"Could not find connection between lane " + succLinkSource.
getID() +
" and lane " + conts[nRouteSuccs]->getID() +
1936 return succLinkSource.
myLinks.end();
1948 MSLinkCont::const_iterator l =
myLinks.begin();
1951 if ((*l)->getViaLane()->getID() == target->
getID()) {
1958 if ((*l)->getLane()->getID() == target->
getID()) {
1972 const MSLane*
internal =
this;
2011 assert(remVehicle->
getLane() ==
this);
2013 if (remVehicle == *it) {
2048 }
else if (!approachingEdge->
isInternal() && warnMultiCon) {
2051 WRITE_WARNING(
"Lane '" +
getID() +
"' is approached multiple times from edge '" + approachingEdge->
getID() +
"'. This may cause collisions.");
2065 std::map<MSEdge*, std::vector<MSLane*> >::const_iterator i =
myApproachingLanes.find(edge);
2069 const std::vector<MSLane*>& lanes = (*i).second;
2070 return find(lanes.begin(), lanes.end(), lane) != lanes.end();
2076 inline int operator()(
const std::pair<const MSVehicle*, double>& p1,
const std::pair<const MSVehicle*, double>& p2)
const {
2077 return p1.second < p2.second;
2089 const MSVehicle* v = followerInfo.first;
2107 std::pair<MSVehicle* const, double>
2108 MSLane::getLeader(
const MSVehicle* veh,
const double vehPos,
const std::vector<MSLane*>& bestLaneConts,
double dist,
bool checkTmpVehicles)
const {
2111 #ifdef DEBUG_CONTEXT 2116 if (checkTmpVehicles) {
2123 #ifdef DEBUG_CONTEXT 2125 std::cout <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane() <<
"\n";
2139 #ifdef DEBUG_CONTEXT 2141 std::cout <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos
2151 if (bestLaneConts.size() > 0) {
2157 #ifdef DEBUG_CONTEXT 2159 std::cout <<
" getLeader lane=" <<
getID() <<
" seen=" << seen <<
" dist=" << dist <<
"\n";
2163 return std::pair<MSVehicle* const, double>(
static_cast<MSVehicle*
>(0), -1);
2167 return std::make_pair(static_cast<MSVehicle*>(0), -1);
2172 std::pair<MSVehicle* const, double>
2174 const std::vector<MSLane*>& bestLaneConts)
const {
2175 #ifdef DEBUG_CONTEXT 2177 std::cout <<
" getLeaderOnConsecutive lane=" <<
getID() <<
" ego=" << veh.
getID() <<
" seen=" << seen <<
" dist=" << dist <<
" conts=" <<
toString(bestLaneConts) <<
"\n";
2181 return std::make_pair(static_cast<MSVehicle*>(0), -1);
2189 #ifdef DEBUG_CONTEXT 2196 return std::pair<MSVehicle* const, double>(pred, gap);
2199 const MSLane* nextLane =
this;
2202 nextLane->getVehiclesSecure();
2204 MSLinkCont::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
2205 if (nextLane->isLinkEnd(link) || !(*link)->opened(arrivalTime, speed, speed, veh.
getVehicleType().
getLength(),
2207 #ifdef DEBUG_CONTEXT 2209 std::cout <<
" cannot continue after nextLane=" << nextLane->getID() <<
"\n";
2212 nextLane->releaseVehicles();
2216 #ifdef DEBUG_CONTEXT 2222 #ifdef DEBUG_CONTEXT 2225 nextLane->releaseVehicles();
2226 if (linkLeaders.size() > 0) {
2227 std::pair<MSVehicle*, double> result;
2228 double shortestGap = std::numeric_limits<double>::max();
2229 for (
auto ll : linkLeaders) {
2230 double gap = ll.vehAndGap.second;
2236 #ifdef DEBUG_CONTEXT 2239 <<
" isLeader=" << ((*link)->isLeader(&veh, lVeh))
2240 <<
" gap=" << ll.vehAndGap.second
2241 <<
" gap+brakeing=" << gap
2245 if (lVeh != 0 && !(*link)->isLeader(&veh, lVeh,
false)) {
2248 if (gap < shortestGap) {
2250 result = ll.vehAndGap;
2253 if (shortestGap != std::numeric_limits<double>::max()) {
2254 #ifdef DEBUG_CONTEXT 2256 std::cout <<
" found linkLeader after nextLane=" << nextLane->getID() <<
"\n";
2262 bool nextInternal = (*link)->getViaLane() != 0;
2263 nextLane = (*link)->getViaLaneOrLane();
2264 if (nextLane == 0) {
2267 nextLane->getVehiclesSecure();
2268 MSVehicle* leader = nextLane->getLastAnyVehicle();
2270 #ifdef DEBUG_CONTEXT 2272 std::cout <<
" found leader " << leader->
getID() <<
" on nextLane=" << nextLane->getID() <<
"\n";
2276 nextLane->releaseVehicles();
2277 return std::make_pair(leader, dist);
2279 nextLane->releaseVehicles();
2280 if (nextLane->getVehicleMaxSpeed(&veh) < speed) {
2283 seen += nextLane->getLength();
2288 if (!nextInternal) {
2291 }
while (seen <= dist || nextLane->
isInternal());
2292 return std::make_pair(static_cast<MSVehicle*>(0), -1);
2296 std::pair<MSVehicle* const, double>
2298 #ifdef DEBUG_CONTEXT 2300 std::cout <<
SIMTIME <<
" getCriticalLeader. lane=" <<
getID() <<
" veh=" << veh.
getID() <<
"\n";
2304 std::pair<MSVehicle*, double> result = std::make_pair(static_cast<MSVehicle*>(0), -1);
2305 double safeSpeed = std::numeric_limits<double>::max();
2310 const MSLane* nextLane =
this;
2314 MSLinkCont::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
2321 for (MSLink::LinkLeaders::const_iterator it = linkLeaders.begin(); it != linkLeaders.end(); ++it) {
2322 const MSVehicle* leader = (*it).vehAndGap.first;
2323 if (leader != 0 && leader != result.first) {
2327 const double tmpSpeed = veh.
getSafeFollowSpeed((*it).vehAndGap, seen, nextLane, (*it).distToCrossing);
2328 #ifdef DEBUG_CONTEXT 2330 std::cout <<
" linkLeader=" << leader->
getID() <<
" gap=" << result.second <<
" tmpSpeed=" << tmpSpeed <<
" safeSpeed=" << safeSpeed <<
"\n";
2333 if (tmpSpeed < safeSpeed) {
2334 safeSpeed = tmpSpeed;
2335 result = (*it).vehAndGap;
2339 bool nextInternal = (*link)->getViaLane() != 0;
2340 nextLane = (*link)->getViaLaneOrLane();
2341 if (nextLane == 0) {
2345 if (leader != 0 && leader != result.first) {
2348 if (tmpSpeed < safeSpeed) {
2349 safeSpeed = tmpSpeed;
2350 result = std::make_pair(leader, gap);
2361 if (!nextInternal) {
2364 }
while (seen <= dist || nextLane->
isInternal());
2377 for (MSEdgeVector::iterator i = pred.begin(); i != pred.end();) {
2386 if (pred.size() != 0) {
2388 MSEdge* best = *pred.begin();
2400 MSLane* cand = (*i).lane;
2401 if (&(cand->
getEdge()) == &fromEdge) {
2421 #ifdef DEBUG_LANE_SORTER 2422 std::cout <<
"\nBest predecessor lane for lane '" <<
myID <<
"': '" << best.lane->getID() <<
"'" << std::endl;
2437 std::vector<MSLink*> candidateLinks =
myLinks;
2440 MSLane* best = (*candidateLinks.begin())->getViaLaneOrLane();
2441 #ifdef DEBUG_LANE_SORTER 2442 std::cout <<
"\nBest successor lane for lane '" <<
myID <<
"': '" << best->getID() <<
"'" << std::endl;
2460 const std::vector<std::pair<const MSLane*, const MSEdge*> >
2462 std::vector<std::pair<const MSLane*, const MSEdge*> > result;
2464 assert(link->getLane() !=
nullptr);
2465 result.push_back(std::make_pair(link->getLane(), link->getViaLane() ==
nullptr ? nullptr : &link->getViaLane()->getEdge()));
2487 for (MSLinkCont::const_iterator i =
myLinks.begin(); i !=
myLinks.end(); ++i) {
2488 if ((*i)->getLane()->getEdge().isCrossing()) {
2489 return (
int)(i -
myLinks.begin());
2533 wtime += (*i)->getWaitingSeconds();
2546 for (VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2547 v += (*i)->getSpeed();
2559 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2560 ret += (*i)->getCO2Emissions();
2571 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2572 ret += (*i)->getCOEmissions();
2583 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2584 ret += (*i)->getPMxEmissions();
2595 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2596 ret += (*i)->getNOxEmissions();
2607 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2608 ret += (*i)->getHCEmissions();
2619 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2620 ret += (*i)->getFuelConsumption();
2631 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2632 ret += (*i)->getElectricityConsumption();
2643 if (vehs.size() == 0) {
2647 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
2648 double sv = (*i)->getHarmonoise_NoiseEmissions();
2649 ret += (double) pow(10., (sv / 10.));
2680 myLaneDir(e->getLanes()[0]->
getShape().angleAt2D(0)) {
2691 if (ae1 != 0 && ae1->size() != 0) {
2701 if (ae2 != 0 && ae2->size() != 0) {
2739 #ifdef DEBUG_LANE_SORTER 2740 std::cout <<
"\nincoming_lane_priority sorter()\n" 2741 <<
"noninternal predecessor for lane '" << laneInfo1.
lane->
getID()
2742 <<
"': '" << noninternal1->
getID() <<
"'\n" 2743 <<
"noninternal predecessor for lane '" << laneInfo2.
lane->
getID()
2744 <<
"': '" << noninternal2->
getID() <<
"'\n";
2752 bool priorized1 =
true;
2753 bool priorized2 =
true;
2755 std::vector<MSLink*>::const_iterator j;
2756 #ifdef DEBUG_LANE_SORTER 2757 std::cout <<
"FoeLinks of '" << noninternal1->
getID() <<
"'" << std::endl;
2760 #ifdef DEBUG_LANE_SORTER 2761 std::cout << (*j)->getLaneBefore()->getID() << std::endl;
2769 #ifdef DEBUG_LANE_SORTER 2770 std::cout <<
"FoeLinks of '" << noninternal2->
getID() <<
"'" << std::endl;
2773 #ifdef DEBUG_LANE_SORTER 2774 std::cout << (*j)->getLaneBefore()->getID() << std::endl;
2783 assert(priorized1 || priorized2);
2784 if (priorized1 != priorized2) {
2812 #ifdef DEBUG_LANE_SORTER 2813 std::cout <<
"\noutgoing_lane_priority sorter()\n" 2814 <<
"noninternal successors for lane '" <<
myLane->
getID()
2815 <<
"': '" << target1->
getID() <<
"' and " 2816 <<
"'" << target2->
getID() <<
"'\n";
2823 if (priority1 != priority2) {
2824 return priority1 > priority2;
2860 for (std::vector<std::string>::const_iterator it = vehIds.begin(); it != vehIds.end(); ++it) {
2889 bool allSublanes,
double searchDist,
bool ignoreMinorLinks)
const {
2892 #ifdef DEBUG_CONTEXT 2894 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID() <<
" pos=" << egoPos <<
"\n";
2903 #ifdef DEBUG_CONTEXT 2913 #ifdef DEBUG_CONTEXT 2915 std::cout <<
" (1) added veh=" << veh->
getID() <<
" latOffset=" << latOffset <<
" result=" << result.
toString() <<
"\n";
2920 #ifdef DEBUG_CONTEXT 2922 std::cout <<
" result.numFreeSublanes=" << result.
numFreeSublanes() <<
"\n";
2930 if (searchDist == -1) {
2934 std::set<MSLane*> visited;
2935 std::vector<MSLane::IncomingLaneInfo> newFound;
2937 while (toExamine.size() != 0) {
2938 for (std::vector<MSLane::IncomingLaneInfo>::iterator it = toExamine.begin(); it != toExamine.end(); ++it) {
2939 MSLane* next = (*it).lane;
2943 #ifdef DEBUG_CONTEXT 2945 std::cout <<
" next=" << next->
getID() <<
" first=" << first.toString() <<
" firstFront=" << firstFront.
toString() <<
"\n";
2948 for (
int i = 0; i < first.numSublanes(); ++i) {
2951 if (v != 0 && v != ego) {
2958 agap = (*it).length - next->
getLength() + backOffset
2965 if (v != 0 && v != ego) {
2973 if (!(*it).viaLink->havePriority() && !ego->onFurtherEdge(&(*it).lane->getEdge())
2977 agap =
MAX2(agap, 0.0);
2981 #ifdef DEBUG_CONTEXT 2988 if ((*it).length < searchDist) {
2989 const std::vector<MSLane::IncomingLaneInfo>& followers = next->
getIncomingLanes();
2990 for (std::vector<MSLane::IncomingLaneInfo>::const_iterator j = followers.begin(); j != followers.end(); ++j) {
2991 if (visited.find((*j).lane) == visited.end() && ((*j).viaLink->havePriority() || !ignoreMinorLinks)) {
2992 visited.insert((*j).lane);
2994 ili.
lane = (*j).lane;
2995 ili.
length = (*j).length + (*it).length;
2997 newFound.push_back(ili);
3003 swap(newFound, toExamine);
3028 const MSLane* nextLane =
this;
3034 MSLinkCont::const_iterator link =
succLinkSec(*ego, view, *nextLane, bestLaneConts);
3041 if (linkLeaders.size() > 0) {
3047 #ifdef DEBUG_CONTEXT 3049 std::cout <<
" linkleader=" << veh->
getID() <<
" gap=" << ll.
vehAndGap.second <<
"\n";
3057 bool nextInternal = (*link)->getViaLane() != 0;
3058 nextLane = (*link)->getViaLaneOrLane();
3059 if (nextLane == 0) {
3064 #ifdef DEBUG_CONTEXT 3066 std::cout <<
SIMTIME <<
" getLeadersOnConsecutive lane=" <<
getID() <<
" nextLane=" << nextLane->
getID() <<
" leaders=" << leaders.
toString() <<
"\n";
3071 for (
int i = 0; i < iMax; ++i) {
3074 #ifdef DEBUG_CONTEXT 3094 if (!nextInternal) {
3109 #ifdef DEBUG_CONTEXT 3111 std::cout <<
SIMTIME <<
" getPartialBehind lane=" <<
getID() <<
" ego=" << ego->
getID() <<
" found=" << veh->
getID() <<
"\n";
3117 #ifdef DEBUG_CONTEXT 3152 if (opposite == 0) {
3154 throw ProcessError(
"Lane '" +
getID() +
"' cannot compute oppositePos as there is no opposite lane.");
3161 std::pair<MSVehicle* const, double>
3166 #ifdef DEBUG_CONTEXT 3168 std::cout <<
" getFollower lane=" <<
getID() <<
" egoPos=" << egoPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane(
this) <<
"\n";
3177 return std::make_pair(const_cast<MSVehicle*>(result.first), result.second);
3180 std::pair<MSVehicle* const, double>
3182 #ifdef DEBUG_OPPOSITE 3184 <<
" ego=" << ego->
getID()
3188 <<
" oppositeDir=" << oppositeDir
3196 std::pair<MSVehicle* const, double> result =
getFollower(ego, egoPos + egoLength, dist,
true);
3203 std::pair<MSVehicle* const, double>
3205 #ifdef DEBUG_OPPOSITE 3207 <<
" ego=" << ego->
getID()
3217 if (result.second > 0) {
3219 return std::make_pair(static_cast<MSVehicle*>(0), -1);
3229 const std::string action = oc.
getString(
"collision.action");
3230 if (action ==
"none") {
3232 }
else if (action ==
"warn") {
3234 }
else if (action ==
"teleport") {
3236 }
else if (action ==
"remove") {
3239 WRITE_ERROR(
"Invalid collision.action '" + action +
"'.");
3277 #ifdef DEBUG_INSERTION 3279 std::cout <<
SIMTIME <<
" check for pedestrians on lane=" <<
getID() <<
" pos=" << pos <<
"\n";
3284 if (leader.first != 0) {
3287 if (gap < 0 ||
checkFailure(aVehicle, speed, dist, stopSpeed, patchSpeed,
"")) {
3289 #ifdef DEBUG_INSERTION 3291 <<
" isInsertionSuccess lane=" <<
getID()
3292 <<
" veh=" << aVehicle->
getID()
3295 <<
" patchSpeed=" << patchSpeed
3296 <<
" speed=" << speed
3297 <<
" stopSpeed=" << stopSpeed
3298 <<
" pedestrianLeader=" << leader.first->getID()
3299 <<
" failed (@796)!\n";
void detectPedestrianJunctionCollision(const MSVehicle *collider, const PositionVector &colliderBoundary, const MSLane *foeLane, SUMOTime timestep, const std::string &stage)
detect whether a vehicle collids with pedestrians on the junction
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
bool gDebugFlag1
global utility flags for debugging
std::pair< MSVehicle *const, double > getFollower(const MSVehicle *ego, double egoPos, double dist, bool ignoreMinorLinks) const
Find follower vehicle for the given ego vehicle (which may be on the opposite direction lane) ...
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
void loadState(std::vector< std::string > &vehIDs, MSVehicleControl &vc)
Loads the state of this segment with the given parameters.
static double gLateralResolution
OutputDevice & writeAttr(const SumoXMLAttr attr, const T &val)
writes a named attribute
SVCPermissions myPermissions
The vClass permissions for this lane.
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
double ymin() const
Returns minimum y-coordinate.
VehCont myVehicles
The lane's vehicles. This container holds all vehicles that have their front (longitudinally) and the...
double getVehicleMaxSpeed(const SUMOVehicle *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i...
saves leader/follower vehicles and their distances relative to an ego vehicle
virtual double freeSpeed(const MSVehicle *const veh, double speed, double seen, double maxSpeed, const bool onInsertion=false) const
Computes the vehicle's safe speed without a leader.
double xmax() const
Returns maximum x-coordinate.
double getNOxEmissions() const
Returns the sum of last step NOx emissions.
MSEdge & getEdge() const
Returns the lane's edge.
A free lateral position is chosen.
Representation of a vehicle in the micro simulation.
MSVehicle * getFirstFullVehicle() const
returns the first vehicle for which this lane is responsible or 0
At the leftmost side of the lane.
virtual int addLeader(const MSVehicle *veh, bool beyond, double latOffset=0)
MSLane(const std::string &id, double maxSpeed, double length, MSEdge *const edge, int numericalID, const PositionVector &shape, double width, SVCPermissions permissions, int index, bool isRampAccel)
Constructor.
int getPriority() const
Returns the priority of the edge.
double getAngle() const
Returns the vehicle's direction in radians.
void informVehicleStateListener(const SUMOVehicle *const vehicle, VehicleState to, const std::string &info="")
Informs all added listeners about a vehicle's state change.
PositionVector getBoundingPoly() const
get bounding polygon
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
void sortManeuverReservations()
sorts myManeuverReservations
SUMOTime getWaitingTime() const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
const MSEdge * getNextNormal() const
Returns the lane's follower if it is an internal lane, the edge of the lane otherwise.
std::string containerstop
(Optional) container stop if one is assigned to the stop
static void insertIDs(std::vector< std::string > &into)
Adds the ids of all stored lanes into the given vector.
void enterLaneAtInsertion(MSLane *enteredLane, double pos, double speed, double posLat, MSMoveReminder::Notification notification)
Update when the vehicle enters a new lane in the emit step.
void updateLeaderInfo(const MSVehicle *veh, VehCont::reverse_iterator &vehPart, VehCont::reverse_iterator &vehRes, MSLeaderInfo &ahead) const
This updates the MSLeaderInfo argument with respect to the given MSVehicle. All leader-vehicles on th...
Sorts lanes (IncomingLaneInfos) by their priority or, if this doesn't apply, wrt. the angle differenc...
MSLane * parallelLane(const MSLane *const lane, int offset) const
Returns the lane with the given offset parallel to the given lane one or 0 if it does not exist...
virtual bool hasPedestrians(const MSLane *lane)
whether the given lane has pedestrians on it
virtual void removeParking(MSVehicle *veh)
remove parking vehicle. This must be syncrhonized when running with GUI
std::pair< MSVehicle *const, double > getOppositeLeader(const MSVehicle *ego, double dist, bool oppositeDir) const
bool parking
whether the vehicle is removed from the net while stopping
MSLane * getLane() const
Returns the connected lane.
double getMaxSpeedFactor() const
return the maximum speed factor for all vehicles that ever entered the network
begin/end of the description of a single lane
bool hasDeparted() const
Returns whether this vehicle has already departed.
bool checkFailure(const MSVehicle *aVehicle, double &speed, double &dist, const double nspeed, const bool patchSpeed, const std::string errorMsg) const
int myI2
index for myPartialVehicles
bool resumeFromStopping()
MSLane * getLane() const
Returns the lane the vehicle is on.
double getFuelConsumption() const
Returns the sum of last step fuel consumption.
SUMOTime duration
The stopping duration.
bool isInsertionSuccess(MSVehicle *vehicle, double speed, double pos, double posLat, bool recheckNextLanes, MSMoveReminder::Notification notification)
Tries to insert the given vehicle with the given state (speed and pos)
void registerTeleportYield()
register one non-collision-related teleport
static void fill(RTREE &into)
Fills the given RTree with lane instances.
double getMaximumBrakeDist() const
compute maximum braking distance on this lane
The vehicle arrived at a junction.
void setMaxSpeed(double val)
Sets a new maximum speed for the lane (used by TraCI and MSCalibrator)
const SUMOVehicleParameter::Stop pars
The stop parameter.
void recalcCache()
Recalculates the cached values.
This is an uncontrolled, minor link, has to stop.
const MSEdgeVector & getPredecessors() const
static bool haveLateralDynamics()
whether any kind of lateral dynamics is active
std::vector< IncomingLaneInfo > myIncomingLanes
All direct predecessor lanes.
The car-following model abstraction.
int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
int myI2End
end index for myPartialVehicles
double getPositionOnLane() const
Get the vehicle's position along the lane.
void addLink(MSLink *link)
Delayed initialization.
MSLane * myCanonicalPredecessorLane
Similar to LogicalPredecessorLane,.
int myIndex
The lane index.
static double rand(std::mt19937 *rng=0)
Returns a random real number in [0, 1)
virtual bool integrateNewVehicle(SUMOTime t)
Insert buffered vehicle into the real lane.
The lateral position is chosen randomly.
const SUMOVehicleParameter & getParameter() const
Returns the vehicle's parameter (including departure definition)
static double myCollisionMinGapFactor
SUMOTime myLeaderInfoTime
time step for which myLeaderInfo was last updated
If a fixed number of random choices fails, a free lateral position is chosen.
SUMOVehicle * getVehicle(const std::string &id) const
Returns the vehicle with the given id.
bool operator()(const MSVehicle *cmp, double pos) const
compares vehicle position to the detector position
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane...
static SUMOTime myCollisionStopTime
Notification
Definition of a vehicle state.
virtual void resetManeuverReservation(MSVehicle *v)
Unregisters a vehicle, which previously registered for maneuvering into this lane.
std::string time2string(SUMOTime t)
A RT-tree for efficient storing of SUMO's Named objects.
virtual MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification, bool notify=true)
double myBruttoVehicleLengthSum
The current length of all vehicles on this lane, including their minGaps.
MSVehicle * getFirstAnyVehicle() const
returns the first vehicle that is fully or partially on this lane
const std::vector< MSLane * > * allowedLanes(const MSEdge &destination, SUMOVehicleClass vclass=SVC_IGNORING) const
Get the allowed lanes to reach the destination-edge.
const MSEdge *const myEdge
std::map< long long, SVCPermissions > myPermissionChanges
void addIncomingLane(MSLane *lane, MSLink *viaLink)
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
double getPMxEmissions() const
Returns the sum of last step PMx emissions.
by_connections_to_sorter(const MSEdge *const e)
constructor
double getLength() const
Returns the lane's length.
virtual const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
const PositionVector & getShape() const
Returns this lane's shape.
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
The speed is chosen randomly.
PositionVector getBoundingBox() const
get bounding rectangle
bool isLinkEnd(MSLinkCont::const_iterator &i) const
static void initCollisionOptions(const OptionsCont &oc)
virtual void addMoveReminder(MSMoveReminder *rem)
Add a move-reminder to move-reminder container.
const MSRoute & getRoute() const
Returns the current route.
MSLink * getLinkTo(const MSLane *) const
returns the link to the given lane or 0, if it is not connected
The vehicle got vaporized.
void leftByLaneChange(MSVehicle *v)
SUMOTime until
The time at which the vehicle may continue its journey.
bool addStop(const SUMOVehicleParameter::Stop &stopPar, std::string &errorMsg, SUMOTime untilOffset=0, bool collision=false, MSRouteIterator *searchStart=0)
Adds a stop.
double getRightSideOnLane() const
Get the vehicle's lateral position on the lane:
const MSEdge * getLastEdge() const
returns the destination edge
MSLane * getCanonicalPredecessorLane() const
This is an uncontrolled, right-before-left link.
bool executeMove()
Executes planned vehicle movements with regards to right-of-way.
double getSafeFollowSpeed(const std::pair< const MSVehicle *, double > leaderInfo, const double seen, const MSLane *const lane, double distToCrossing) const
compute safe speed for following the given leader
void addNeigh(const std::string &id)
Adds a neighbor to this lane.
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
ArrivalSpeedDefinition arrivalSpeedProcedure
Information how the vehicle's end speed shall be chosen.
const std::string & getID() const
Returns the id.
const SVCPermissions SVCAll
all VClasses are allowed
void gotActive(MSLane *l)
Informs the control that the given lane got active.
virtual double insertionStopSpeed(const MSVehicle *const veh, double speed, double gap) const
Computes the vehicle's safe speed for approaching an obstacle at insertion without constraints due to...
virtual double setPartialOccupation(MSVehicle *v)
Sets the information about a vehicle lapping into this lane.
VehCont myPartialVehicles
The lane's partial vehicles. This container holds all vehicles that are partially on this lane but wh...
std::vector< MSTransportable * > getSortedPersons(SUMOTime timestep, bool includeRiding=false) const
Returns this edge's persons sorted by pos.
The position is chosen randomly.
static bool myCheckJunctionCollisions
This is an uncontrolled, all-way stop link.
virtual void setManeuverReservation(MSVehicle *v)
Registers the lane change intentions (towards this lane) for the given vehicle.
double getWidth() const
Returns the lane's width.
int myI1End
end index for myVehicles
bool hasArrived() const
Returns whether this vehicle has already arived (reached the arrivalPosition on its final edge) ...
A class that stores a 2D geometrical boundary.
virtual double insertionFollowSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel) const
Computes the vehicle's safe speed (no dawdling) This method is used during the insertion stage...
int myDirection
index delta
std::string parkingarea
(Optional) parking area if one is assigned to the stop
PositionVector myShape
The shape of the lane.
#define WRITE_WARNING(msg)
int myI3
index for myTmpVehicles
MSLane * getCanonicalSuccessorLane() const
std::set< const MSVehicle * > myParkingVehicles
void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle *ego, const std::vector< MSLane *> &bestLaneConts, MSLeaderDistanceInfo &result) const
Returns the immediate leaders and the distance to them (as getLeaderOnConsecutive but for the sublane...
bool myDownstream
iteration direction
MSAbstractLaneChangeModel & getLaneChangeModel()
bool isVaporizing() const
Returns whether vehicles on this edge shall be vaporized.
bool isFrontOnLane(const MSLane *lane) const
Returns the information whether the front of the vehicle is on the given lane.
std::vector< std::string > myNeighs
LinkState getState() const
Returns the current state of the link.
static CollisionAction myCollisionAction
the action to take on collisions
const std::string & getEdgeType() const
Returns the type of the edge.
std::map< std::string, MSLane *> DictType
definition of the static dictionary type
static CollisionAction getCollisionAction()
virtual void detectCollisions(SUMOTime timestep, const std::string &stage)
Check if vehicles are too close.
static DictType myDict
Static dictionary to associate string-ids with objects.
Sorts lanes (their origin link) by the priority of their noninternal target edges or...
std::string busstop
(Optional) bus stop if one is assigned to the stop
void addApproachingLane(MSLane *lane, bool warnMultiCon)
double departSpeed
(optional) The initial speed of the vehicle
virtual const MSEdge * succEdge(int nSuccs) const =0
Returns the nSuccs'th successor of edge the vehicle is currently at.
A road/street connecting two junctions.
void leaveLane(const MSMoveReminder::Notification reason, const MSLane *approachedLane=0)
Update of members if vehicle leaves a new lane in the lane change step or at arrival.
virtual int addLeader(const MSVehicle *veh, double gap, double latOffset=0, int sublane=-1)
double getLatOffset(const MSLane *lane) const
Get the offset that that must be added to interpret myState.myPosLat for the given lane...
bool insertVehicle(MSVehicle &v)
Tries to insert the given vehicle.
No information given; use default.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
double myLength
Lane length [m].
void resetPermissions(long long transientID)
DepartSpeedDefinition departSpeedProcedure
Information how the vehicle's initial speed shall be chosen.
VehCont myTmpVehicles
Container for lane-changing vehicles. After completion of lane-change- process, the containers will b...
void setPermissions(SVCPermissions permissions, long long transientID)
Sets the permissions to the given value. If a transientID is given, the permissions are recored as te...
int operator()(const IncomingLaneInfo &lane1, const IncomingLaneInfo &lane2) const
comparing operator
MSLink * getEntryLink() const
Returns the entry link if this is an internal lane, else 0.
const MSVehicle * operator*()
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
int getCrossingIndex() const
return the index of the link to the next crossing if this is walkingArea, else -1 ...
The vehicle is involved in a collision.
virtual void resetPartialOccupation(MSVehicle *v)
Removes the information about a vehicle lapping into this lane.
double getCO2Emissions() const
Returns the sum of last step CO2 emissions.
const bool myIsRampAccel
whether this lane is an acceleration lane
Representation of a vehicle.
double startPos
The stopping position start.
DepartPosDefinition departPosProcedure
Information how the vehicle shall choose the departure position.
int operator()(const std::pair< const MSVehicle *, double > &p1, const std::pair< const MSVehicle *, double > &p2) const
void setLength(double val)
Sets a new length for the lane (used by TraCI only)
static MSPModel * getModel()
This is an uncontrolled, minor link, has to brake.
Sorts vehicles by their position (descending)
double myRightSideOnEdge
the combined width of all lanes with lower index on myEdge
std::string chargingStation
(Optional) charging station if one is assigned to the stop
bool lastInsertion(MSVehicle &veh, double mspeed, double posLat, bool patchSpeed)
inserts vehicle as close as possible to the last vehicle on this lane (or at the end of the lane if t...
SVCPermissions myOriginalPermissions
The original vClass permissions for this lane (before temporary modifications)
outgoing_lane_priority_sorter(const MSLane *sourceLane)
constructor
void updateBestLanes(bool forceRebuild=false, const MSLane *startLane=0)
computes the best lanes to use in order to continue the route
void enteredByLaneChange(MSVehicle *v)
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
double getEmergencyDecel() const
Get the vehicle type's maximal phisically possible deceleration [m/s^2].
const MSLeaderInfo & getLastVehicleInformation(const MSVehicle *ego, double latOffset, double minPos=0, bool allowCached=true) const
Returns the last vehicles on the lane.
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
const std::set< MSTransportable * > & getPersons() const
Returns this edge's persons set.
double getCenterOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0) ...
double getMinDeceleration() const
return the minimum deceleration capability for all vehicles that ever entered the network ...
const std::map< SUMOVehicleClass, double > * myRestrictions
The vClass speed restrictions for this lane.
bool triggered
whether an arriving person lets the vehicle continue
std::pair< MSVehicle *const, double > getOppositeFollower(const MSVehicle *ego) const
bool checkForPedestrians(const MSVehicle *aVehicle, double &speed, double &dist, double pos, bool patchSpeed) const
check whether pedestrians on this lane interfere with vehicle insertion
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
ConstMSEdgeVector::const_iterator MSRouteIterator
The vehicle arrived at its destination (is deleted)
double safeInsertionSpeed(const MSVehicle *veh, double seen, const MSLeaderInfo &leaders, double speed)
return the maximum safe speed for insertion behind leaders (a negative value indicates that safe inse...
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
const std::map< SUMOVehicleClass, double > * getRestrictions(const std::string &id) const
Returns the restrictions for an edge type If no restrictions are present, 0 is returned.
bool hasStops() const
Returns whether the vehicle has to stop somewhere.
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic, in MSLink and GNEInternalLane.
int operator()(const MSLink *link1, const MSLink *link2) const
comparing operator
Sorts edges by their angle relative to the given edge (straight comes first)
The maximum speed is used.
std::string toString() const
print a debugging representation
void forceVehicleInsertion(MSVehicle *veh, double pos, MSMoveReminder::Notification notification, double posLat=0)
Inserts the given vehicle at the given position.
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
SUMOTime string2time(const std::string &r)
MSVehicle * getPartialBehind(const MSVehicle *ego) const
double xmin() const
Returns minimum x-coordinate.
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction ...
void add(const SUMOTime t, MSVehicle *veh)
Adds a vehicle to this transfer object.
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction ...
std::vector< LinkLeader > LinkLeaders
LinkState getIncomingLinkState() const
get the state of the link from the logical predecessor to this lane
double getImpatience() const
Returns this vehicles impatience.
No information given; use default.
virtual bool executeMovements(SUMOTime t, std::vector< MSLane *> &lanesWithVehiclesToIntegrate)
Executes planned vehicle movements with regards to right-of-way.
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane *> &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
void onRemovalFromNet(const MSMoveReminder::Notification reason)
Called when the vehicle is removed from the network.
std::pair< MSVehicle *, double > vehAndGap
virtual PersonDist nextBlocking(const MSLane *lane, double minPos, double minRight, double maxLeft, double stopTime=0)
returns the next pedestrian beyond minPos that is laterally between minRight and maxLeft or 0 ...
Boundary & grow(double by)
extends the boundary by the given amount
bool hasInfluencer() const
int myRightmostSublane
the index of the rightmost sublane of this lane on myEdge
MSLane * myLogicalPredecessorLane
double endPos
The stopping position end.
double getMinGap() const
Get the free space in front of vehicles of this class.
SUMOTime collisionStopTime() const
Returns the remaining time a vehicle needs to stop due to a collision. A negative value indicates tha...
Something on a lane to be noticed about vehicle movement.
const std::vector< std::pair< const MSLane *, const MSEdge * > > getOutgoingViaLanes() const
get the list of outgoing lanes
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
double basePos(const MSEdge *edge) const
departure position where the vehicle fits fully onto the edge (if possible)
MSLane * getOpposite() const
return the opposite direction lane for lane changing or 0
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns the information whether the given polygon overlaps with this.
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction ...
virtual void swapAfterLaneChange(SUMOTime t)
moves myTmpVehicles int myVehicles after a lane change procedure
bool isInternal() const
return whether this edge is an internal edge
void registerTeleportJam()
register one non-collision-related teleport
double getHCEmissions() const
Returns the sum of last step HC emissions.
If a fixed number of random choices fails, a free position is chosen.
std::map< MSEdge *, std::vector< MSLane * > > myApproachingLanes
All direct internal and direct (disregarding internal predecessors) non-internal predecessor lanes of...
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
std::vector< MSVehicle * > VehCont
Container for vehicles.
const MSLane * lane
The lane to stop at.
bool containerTriggered
whether an arriving container lets the vehicle continue
static MSLinkCont::const_iterator succLinkSec(const SUMOVehicle &veh, int nRouteSuccs, const MSLane &succLinkSource, const std::vector< MSLane *> &conts)
int operator()(const MSEdge *const e1, const MSEdge *const e2) const
comparing operator
Base class for objects which have an id.
std::map< SVCPermissions, double > myStopOffsets
int myNumericalID
Unique numerical ID (set on reading by netload)
std::vector< MSMoveReminder *> myMoveReminders
This lane's move reminder.
VehCont myManeuverReservations
The vehicles which registered maneuvering into the lane within their current action step...
const MSLane *const myLane
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getRightSideOnEdge() const
incoming_lane_priority_sorter(const MSLane *targetLane)
constructor
MSLeaderInfo getPartialBeyond() const
get all vehicles that are inlapping from consecutive edges
std::string lane
The lane to stop at.
void initRestrictions()
initialized vClass-specific speed limits
AnyVehicleIterator & operator++()
static MSVehicleTransfer * getInstance()
Returns the instance of this object.
double departPosLat
(optional) The lateral position the vehicle shall depart from
std::pair< const MSPerson *, double > PersonDist
MSVehicle * getLastFullVehicle() const
returns the last vehicle for which this lane is responsible or 0
void sortPartialVehicles()
sorts myPartialVehicles
const MSEdgeVector & getSuccessors(SUMOVehicleClass vClass=SVC_IGNORING) const
Returns the following edges, restricted by vClass.
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
bool freeInsertion(MSVehicle &veh, double speed, double posLat, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Tries to insert the given vehicle on any place.
virtual std::string toString() const
print a debugging representation
double getElectricityConsumption() const
Returns the sum of last step electricity consumption.
double departPos
(optional) The position the vehicle shall depart from
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
static SUMOTime gTimeToGridlockHighways
std::pair< const MSVehicle *, double > CLeaderDist
int addFollower(const MSVehicle *veh, const MSVehicle *ego, double gap, double latOffset=0, int sublane=-1)
std::string myID
The name of the object.
const std::vector< MSLink * > & getFoeLinks() const
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
The vehicle has departed (was inserted into the network)
Influencer & getInfluencer()
Returns the velocity/lane influencer.
void scheduleVehicleRemoval(SUMOVehicle *veh)
Removes a vehicle after it has ended.
double getCOEmissions() const
Returns the sum of last step CO emissions.
Structure representing possible vehicle parameter.
std::pair< MSVehicle *const, double > getLeaderOnConsecutive(double dist, double seen, double speed, const MSVehicle &veh, const std::vector< MSLane *> &bestLaneConts) const
Returns the immediate leader and the distance to him.
int myI1
index for myVehicles
double getOppositePos(double pos) const
return the corresponding position on the opposite lane
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
double processNextStop(double currentVelocity)
Processes stops, returns the velocity needed to reach the stop.
void setTentativeLaneAndPosition(MSLane *lane, double pos, double posLat=0)
set tentative lane and position during insertion to ensure that all cfmodels work (some of them requi...
static MSLink * getConnectingLink(const MSLane &from, const MSLane &to)
Returns the link connecting both lanes Both lanes have to be non-internal; 0 may be returned if no co...
MSInsertionControl & getInsertionControl()
Returns the insertion control.
static void clear()
Clears the dictionary.
const MSLane * getFirstInternalInConnection(double &offset) const
Returns 0 if the lane is not internal. Otherwise the first part of the connection (sequence of intern...
bool nextIsMyVehicles() const
int myI3End
end index for myTmpVehicles
MSEdge *const myEdge
The lane's edge, for routing only.
Definition of vehicle stop (position and duration)
At the rightmost side of the lane.
bool detectCollisionBetween(SUMOTime timestep, const std::string &stage, MSVehicle *collider, MSVehicle *victim, std::set< const MSVehicle *, ComparatorIdLess > &toRemove, std::set< const MSVehicle *> &toTeleport) const
detect whether there is a collision between the two vehicles
At the center of the lane.
const MSLane * myLane
the lane that is being iterated
A storage for options typed value containers)
double angleAt2D(int pos) const
get angle in certain position of position vector
int index
at which position in the stops list
MSVehicle * getLastAnyVehicle() const
returns the last vehicle that is fully or partially on this lane
bool isApproachedFrom(MSEdge *const edge)
double getHarmonoise_NoiseEmissions() const
Returns the sum of last step noise emissions.
double getStopOffset(const MSVehicle *veh) const
Returns vehicle class specific stopOffset for the vehicle.
std::pair< MSVehicle *const, double > getCriticalLeader(double dist, double seen, double speed, const MSVehicle &veh) const
Returns the most dangerous leader and the distance to him.
static SUMOTime gTimeToGridlock
double getLength() const
Get vehicle's length [m].
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction ...
const MSLeaderInfo & getFirstVehicleInformation(const MSVehicle *ego, double latOffset, bool onlyFrontOnLane, double maxPos=std::numeric_limits< double >::max(), bool allowCached=true) const
analogue to getLastVehicleInformation but in the upstream direction
const MSEdge * succEdge(int nSuccs) const
Returns the nSuccs'th successor of edge the vehicle is currently at.
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
bool isRemoteAffected(SUMOTime t) const
void saveState(OutputDevice &out)
Saves the state of this lane into the given stream.
MSLeaderInfo myLeaderInfo
leaders on all sublanes as seen by approaching vehicles (cached)
const MSLane *const myLane
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
MSLane * myCanonicalSuccessorLane
Main successor lane,.
Static storage of an output device and its base (abstract) implementation.
bool closeTag(const std::string &comment="")
Closes the most recently opened tag and optionally adds a comment.
void registerCollision()
registers one collision-related teleport
MSEdgeControl & getEdgeControl()
Returns the edge control.
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
double myNettoVehicleLengthSum
The current length of all vehicles on this lane, excluding their minGaps.
double getMeanSpeed() const
Returns the mean speed on this lane.
MSLeaderInfo myFollowerInfo
followers on all sublanes as seen by vehicles on consecutive lanes (cached)
double arrivalSpeed
(optional) The final speed of the vehicle (not used yet)
virtual ~MSLane()
Destructor.
MSLane * getShadowLane() const
Returns the lane the vehicle's shadow is on during continuous/sublane lane change.
MSRouteIterator begin() const
Returns the begin of the list of edges to pass.
void addParking(MSVehicle *veh)
add parking vehicle. This should only used during state loading
int numFreeSublanes() const
bool isStopped() const
Returns whether the vehicle is at a stop.
double getSecureGap(const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
No information given; use default.
A free position is chosen.
The class responsible for building and deletion of vehicles.
double getMissingRearGap(const MSVehicle *leader, double backOffset, double leaderSpeed) const
return by how much further the leader must be inserted to avoid rear end collisions ...
const double myLengthGeometryFactor
precomputed myShape.length / myLength
std::vector< MSEdge * > MSEdgeVector
MSLeaderInfo myLeaderInfoTmp
Insert behind the last vehicle as close as possible to still allow the specified departSpeed. Fallback to DEPART_POS_BASE if there is no vehicle on the departLane yet.
const MSLinkCont & getLinkCont() const
returns the container with all links !!!
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0) ...
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
VehCont myVehBuffer
Buffer for vehicles that moved from their previous lane onto this one. Integrated after all vehicles ...
static double angleDiff(const double angle1, const double angle2)
Returns the difference of the second angle to the first angle in radiants.
bool isParking() const
Returns whether the vehicle is parking.
double getDepartPosLat(const MSVehicle &veh)
double getSpeed() const
Returns the vehicle's current speed.
static const long CHANGE_PERMISSIONS_PERMANENT
MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle *ego, double backOffset, bool allSublanes, double searchDist=-1, bool ignoreMinorLinks=false) const
return the sublane followers with the largest missing rear gap among all predecessor lanes (within di...
double ymax() const
Returns maximum y-coordinate.
SUMOTime myFollowerInfoTime
time step for which myFollowerInfo was last updated
virtual void releaseVehicles() const
Allows to use the container for microsimulation again.
void handleCollisionBetween(SUMOTime timestep, const std::string &stage, MSVehicle *collider, MSVehicle *victim, double gap, double latGap, std::set< const MSVehicle *, ComparatorIdLess > &toRemove, std::set< const MSVehicle *> &toTeleport) const
take action upon collision
static SUMOTime gLaneChangeDuration
double myMaxSpeed
Lane-wide speedlimit [m/s].
double getNettoOccupancy() const
Returns the netto (excluding minGaps) occupancy of this lane during the last step (including minGaps)...
static double sum(double val)
Computes the resulting noise.
const std::string & getID() const
Returns the name of the vehicle.
void registerTeleportWrongLane()
register one non-collision-related teleport
Representation of a lane in the micro simulation.
double getWaitingSeconds() const
Returns the overall waiting time on this lane.
virtual const std::string & getID() const =0
Get the vehicle's ID.
void descheduleDeparture(const SUMOVehicle *veh)
stops trying to emit the given vehicle (and delete it)
const double myWidth
Lane width [m].
OutputDevice & openTag(const std::string &xmlElement)
Opens an XML tag.
virtual double stopSpeed(const MSVehicle *const veh, const double speed, double gap) const =0
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling) ...
SUMOVehicleClass getVehicleClass() const
Get this vehicle type's vehicle class.
virtual void incorporateVehicle(MSVehicle *veh, double pos, double speed, double posLat, const MSLane::VehCont::iterator &at, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Inserts the vehicle into this lane, and informs it about entering the network.
virtual bool appropriate(const MSVehicle *veh)
The vehicle is being teleported.
virtual void planMovements(const SUMOTime t)
Compute safe velocities for all vehicles based on positions and speeds from the last time step...
MSLane * getParallelLane(int offset) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
Definition of vehicle stop (position and duration)
virtual const MSVehicleType & getVehicleType() const =0
Returns the vehicle's type.
double getDepartSpeed(const MSVehicle &veh, bool &patchSpeed)
DepartPosLatDefinition departPosLatProcedure
Information how the vehicle shall choose the lateral departure position.