17 #ifndef GNEDetectorE1_h 18 #define GNEDetectorE1_h 51 GNEDetectorE1(
const std::string&
id,
GNELane* lane,
GNEViewNet* viewNet,
double pos,
double freq,
const std::string& filename,
const std::string& vehicleTypes,
const std::string& name,
bool friendlyPos,
bool blockMovement);
bool isValid(SumoXMLAttr key, const std::string &value)
method for checking if the key and their conrrespond attribute are valids
GNEDetectorE1 & operator=(const GNEDetectorE1 &)=delete
Invalidated assignment operator.
GNEDetectorE1(const std::string &id, GNELane *lane, GNEViewNet *viewNet, double pos, double freq, const std::string &filename, const std::string &vehicleTypes, const std::string &name, bool friendlyPos, bool blockMovement)
Constructor.
Stores the information about how to visualize structures.
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList)
method for setting the attribute and letting the object perform additional changes ...
~GNEDetectorE1()
Destructor.
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
SumoXMLAttr
Numbers representing SUMO-XML - attributes.
void updateGeometry(bool updateGrid)
update pre-computed geometry information
std::string getAttribute(SumoXMLAttr key) const
bool isDetectorPositionFixed() const
check if Position of detector is fixed
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.