43 bool fill,
double layer,
double angle,
const std::string& imgFile,
45 SUMOPolygon(id, type, color, shape, geo, fill, layer, angle, imgFile, relativePath),
63 new FXMenuCommand(ret,
"(" + t +
")", 0, 0, 0);
64 new FXMenuSeparator(ret);
101 const GLubyte* estring;
103 estring = gluErrorString(errorCode);
104 fprintf(stderr,
"Tessellation Error: %s\n", estring);
113 glVertex3dv((GLdouble*) vertex);
117 GLdouble* vertex_data[4],
118 GLfloat weight[4], GLdouble** dataOut) {
123 vertex = (GLdouble*) malloc(7 *
sizeof(GLdouble));
125 vertex[0] = coords[0];
126 vertex[1] = coords[1];
127 vertex[2] = coords[2];
172 if (textureID >= 0) {
173 glEnable(GL_TEXTURE_2D);
174 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
175 glDisable(GL_CULL_FACE);
176 glDisable(GL_DEPTH_TEST);
177 glDisable(GL_LIGHTING);
178 glDisable(GL_COLOR_MATERIAL);
179 glDisable(GL_ALPHA_TEST);
181 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
182 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
183 glBindTexture(GL_TEXTURE_2D, textureID);
184 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
185 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
187 glEnable(GL_TEXTURE_GEN_S);
188 glEnable(GL_TEXTURE_GEN_T);
189 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
190 glTexGenfv(GL_S, GL_OBJECT_PLANE,
xPlane);
191 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
192 glTexGenfv(GL_T, GL_OBJECT_PLANE,
yPlane);
198 if (textureID >= 0) {
199 glEnable(GL_DEPTH_TEST);
200 glBindTexture(GL_TEXTURE_2D, 0);
201 glDisable(GL_TEXTURE_2D);
202 glDisable(GL_TEXTURE_GEN_S);
203 glDisable(GL_TEXTURE_GEN_T);
205 #ifdef GUIPolygon_DEBUG_DRAW_VERTICES 231 double* points =
new double[
myShape.size() * 3];
232 GLUtesselator* tobj = gluNewTess();
233 gluTessCallback(tobj, GLU_TESS_VERTEX, (GLvoid(APIENTRY*)()) &glVertex3dv);
234 gluTessCallback(tobj, GLU_TESS_BEGIN, (GLvoid(APIENTRY*)()) &
beginCallback);
235 gluTessCallback(tobj, GLU_TESS_END, (GLvoid(APIENTRY*)()) &
endCallback);
237 gluTessCallback(tobj, GLU_TESS_COMBINE, (GLvoid(APIENTRY*)()) &
combineCallback);
238 gluTessProperty(tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
239 gluTessBeginPolygon(tobj, NULL);
240 gluTessBeginContour(tobj);
241 for (
int i = 0; i != (int)
myShape.size(); ++i) {
242 points[3 * i] =
myShape[(int) i].x();
243 points[3 * i + 1] =
myShape[(int) i].y();
244 points[3 * i + 2] = 0;
245 gluTessVertex(tobj, points + 3 * i, points + 3 * i);
247 gluTessEndContour(tobj);
249 gluTessEndPolygon(tobj);
268 throw ProcessError(
"GUIPolygon::storeTesselation() could not create display list");
283 }
else if (active == 0) {
285 }
else if (active == 1) {
PositionVector myShape
The positions of the polygon.
void setColor(const GUIVisualizationSettings &s) const
set color
double scale
information about a lane's width (temporary, used for a single view)
void closeBuilding(const Parameterised *p=0)
Closes the building of the table.
static void drawBoxLines(const PositionVector &geom, const std::vector< double > &rots, const std::vector< double > &lengths, double width, int cornerDetail=0, double offset=0)
Draws thick lines.
const std::string & getShapeImgFile() const
Returns the imgFile of the Shape.
void buildNameCopyPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds entries which allow to copy the name / typed name into the clipboard.
void performTesselation(double lineWidth) const
void storeTesselation(double lineWidth) const
store the drawing commands in a display list
Stores the information about how to visualize structures.
static void debugVertices(const PositionVector &shape, double size, double layer=256)
draw vertex numbers for the given shape (in a random color)
void mkItem(const char *name, bool dynamic, ValueSource< T > *src)
Adds a row which obtains its value from a ValueSource.
void buildCenterPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to center to the object.
static void drawText(const std::string &text, const Position &pos, const double layer, const double size, const RGBColor &col=RGBColor::BLACK, const double angle=0, int align=0, double width=-1)
double getWidth() const
Returns the width of the boudary (x-axis)
bool isSelected(GUIGlObjectType type, GUIGlID id)
Returns the information whether the object with the given type and id is selected.
bool netedit
Whether the settings are for Netedit.
void buildShowParamsPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to open the parameter window.
void buildPositionCopyEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to copy the cursor position if geo projection is used, also builds an entry for copying the geo-position.
#define UNUSED_PARAMETER(x)
A class that stores a 2D geometrical boundary.
GLuint myDisplayList
id of the display list for the cached tesselation
const std::string & getShapeType() const
Returns the (abstract) type of the Shape.
GUIVisualizationSizeSettings polySize
virtual void setShape(const PositionVector &shape)
Sets the shape of the polygon.
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
static void setColor(const RGBColor &c)
Sets the gl-color to this value.
double minSize
The minimum size to draw this object.
A point in 2D or 3D with translation and scaling methods.
Position getPolygonCenter() const
Returns the arithmetic of all corner points.
const RGBColor & getShapeColor() const
Returns the color of the Shape.
GUIVisualizationTextSettings polyType
static int getTextureID(const std::string &filename, const bool mirrorX=false)
return texture id for the given filename (initialize on first use)
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
GUIColorer polyColorer
The polygon colorer.
void drawName(const Position &pos, const double scale, const GUIVisualizationTextSettings &settings, const double angle=0) const
draw name of item
GUIPolygon(const std::string &id, const std::string &type, const RGBColor &color, const PositionVector &shape, bool geo, bool fill, double layer=0, double angle=0, const std::string &imgFile="", bool relativePath=false)
Constructor.
Boundary & grow(double by)
extends the boundary by the given amount
double angle
The current view rotation angle.
const T getColor(const double value) const
static void drawLine(const Position &beg, double rot, double visLength)
Draws a thin line.
virtual void setShape(const PositionVector &shape)
set a new shape and update the tesselation
bool getFill() const
Returns whether the polygon is filled.
double getShapeLayer() const
Returns the layer of the Shape.
void APIENTRY beginCallback(GLenum which)
virtual void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
double getHeight() const
Returns the height of the boundary (y-axis)
void APIENTRY endCallback(void)
void APIENTRY combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut)
A mutex encapsulator which locks/unlocks the given mutex on construction/destruction, respectively.
void buildSelectionPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to (de)select the object.
void APIENTRY vertexCallback(GLvoid *vertex)
MFXMutex myLock
The mutex used to avoid concurrent updates of the shape.
const std::map< std::string, std::string > & getParametersMap() const
Returns the inner key/value map.
GUIGlID getGlID() const
Returns the numerical id of the object.
double getExaggeration(const GUIVisualizationSettings &s, double factor=20) const
return the drawing size including exaggeration and constantSize values
double myLineWidth
the previous line width for deciding whether the display list must be refreshed
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
GUISelectedStorage gSelected
A global holder of selected objects.
A window containing a gl-object's parameter.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
double getShapeNaviDegree() const
Returns the angle of the Shape in navigational degrees.
void buildPopupHeader(GUIGLObjectPopupMenu *ret, GUIMainWindow &app, bool addSeparator=true)
Builds the header.
void APIENTRY errorCallback(GLenum errorCode)
GUIVisualizationTextSettings polyName