bool isDetectorPositionFixed() const
check if Position of detector is fixed
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
GNEDetectorEntry(GNEViewNet *viewNet, GNEAdditional *parent, GNELane *lane, double pos, bool friendlyPos, bool blockMovement)
Constructor.
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList)
method for setting the attribute and letting the object perform additional changes ...
bool isValid(SumoXMLAttr key, const std::string &value)
method for checking if the key and their conrrespond attribute are valids
std::string getAttribute(SumoXMLAttr key) const
void updateGeometry(bool updateGrid)
update pre-computed geometry information
GNEDetectorEntry & operator=(const GNEDetectorEntry &)=delete
Invalidated assignment operator.