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SUMO - Simulation of Urban MObility
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00001 /****************************************************************************/ 00007 // Stores edges and lanes, performs moving of vehicle 00008 /****************************************************************************/ 00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/ 00010 // Copyright (C) 2001-2011 DLR (http://www.dlr.de/) and contributors 00011 /****************************************************************************/ 00012 // 00013 // This program is free software; you can redistribute it and/or modify 00014 // it under the terms of the GNU General Public License as published by 00015 // the Free Software Foundation; either version 2 of the License, or 00016 // (at your option) any later version. 00017 // 00018 /****************************************************************************/ 00019 #ifndef MSEdgeControl_h 00020 #define MSEdgeControl_h 00021 00022 00023 // =========================================================================== 00024 // included modules 00025 // =========================================================================== 00026 #ifdef _MSC_VER 00027 #include <windows_config.h> 00028 #else 00029 #include <config.h> 00030 #endif 00031 00032 #include <vector> 00033 #include <map> 00034 #include <string> 00035 #include <iostream> 00036 #include <list> 00037 #include <set> 00038 #include <utils/common/SUMOTime.h> 00039 #include <utils/common/Named.h> 00040 00041 00042 // =========================================================================== 00043 // class declarations 00044 // =========================================================================== 00045 class MSEdge; 00046 class MSLane; 00047 class OutputDevice; 00048 class BinaryInputDevice; 00049 00050 00051 // =========================================================================== 00052 // class definitions 00053 // =========================================================================== 00068 class MSEdgeControl { 00069 public: 00071 typedef std::vector< MSEdge* > EdgeCont; 00072 00073 public: 00081 MSEdgeControl(const std::vector< MSEdge* > &edges) throw(); 00082 00083 00085 ~MSEdgeControl() throw(); 00086 00087 00094 void patchActiveLanes() throw(); 00095 00096 00099 00112 void moveCritical(SUMOTime t) throw(); 00113 00114 00133 void moveFirst(SUMOTime t) throw(); 00135 00136 00145 void changeLanes(SUMOTime t) throw(); 00146 00147 00156 void detectCollisions(SUMOTime timestep) throw(); 00157 00158 00164 const std::vector<MSEdge*> &getEdges() const throw() { 00165 return myEdges; 00166 } 00167 00168 00173 std::vector<std::string> getEdgeNames() const throw(); 00174 00175 00181 void gotActive(MSLane* l) throw(); 00182 00183 00184 public: 00196 struct LaneUsage { 00198 MSLane* lane; 00200 std::vector<MSLane*>::const_iterator firstNeigh; 00202 std::vector<MSLane*>::const_iterator lastNeigh; 00204 bool amActive; 00206 bool haveNeighbors; 00207 }; 00208 00209 private: 00211 std::vector<MSEdge*> myEdges; 00212 00214 typedef std::vector<LaneUsage> LaneUsageVector; 00215 00217 LaneUsageVector myLanes; 00218 00220 std::list<MSLane*> myActiveLanes; 00221 00223 std::vector<MSLane*> myWithVehicles2Integrate; 00224 00226 std::set<MSLane*, Named::ComparatorIdLess> myChangedStateLanes; 00227 00229 std::vector<SUMOTime> myLastLaneChange; 00230 00231 private: 00233 MSEdgeControl(const MSEdgeControl&); 00234 00236 MSEdgeControl& operator=(const MSEdgeControl&); 00237 00238 }; 00239 00240 00241 #endif 00242 00243 /****************************************************************************/ 00244