SUMO - Simulation of Urban MObility

GUIShapeContainer.h

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00001 /****************************************************************************/
00007 // Storage for geometrical objects extended by mutexes
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright (C) 2001-2011 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 #ifndef GUIShapeContainer_h
00020 #define GUIShapeContainer_h
00021 
00022 
00023 // ===========================================================================
00024 // included modules
00025 // ===========================================================================
00026 #ifdef _MSC_VER
00027 #include <windows_config.h>
00028 #else
00029 #include <config.h>
00030 #endif
00031 
00032 #include <utils/shapes/ShapeContainer.h>
00033 #include <utils/gui/globjects/GUIGlObject.h>
00034 #include <utils/foxtools/MFXMutex.h>
00035 
00036 
00037 // ===========================================================================
00038 // class declarations
00039 // ===========================================================================
00040 class SUMORTree;
00041 class Position;
00042 
00043 
00044 // ===========================================================================
00045 // class definitions
00046 // ===========================================================================
00052 class GUIShapeContainer : public ShapeContainer {
00053 public:
00055     GUIShapeContainer(SUMORTree& vis) throw();
00056 
00057 
00059     virtual ~GUIShapeContainer() throw();
00060 
00061 
00062 
00072     virtual bool addPoI(const std::string& name, int layer, const std::string& type,
00073                         const RGBColor& c, const Position& pos) throw();
00074 
00075 
00085     virtual bool addPolygon(const std::string& name, int layer,
00086                             const std::string& type, const RGBColor& c, bool filled, const PositionVector& shape) throw();
00087 
00088 
00089 
00096     bool removePolygon(int layer, const std::string& id) throw();
00097 
00098 
00105     bool removePoI(int layer, const std::string& id) throw();
00106 
00107 
00108 
00115     void movePoI(int layer, const std::string& id, const Position& pos) throw();
00116 
00117 
00123     void reshapePolygon(int layer, const std::string& id, const PositionVector& shape) throw();
00124 
00125 
00127     std::vector<GUIGlID> getShapeIDs() const;
00128 
00129 
00130 private:
00132     MFXMutex myLock;
00133 
00135     SUMORTree& myVis;
00136 
00137 };
00138 
00139 
00140 #endif
00141 
00142 /****************************************************************************/
00143 
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