|
SUMO - Simulation of Urban MObility
|
00001 /****************************************************************************/ 00007 // Storage for geometrical objects, sorted by the layers they are in 00008 /****************************************************************************/ 00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/ 00010 // Copyright (C) 2001-2011 DLR (http://www.dlr.de/) and contributors 00011 /****************************************************************************/ 00012 // 00013 // This program is free software; you can redistribute it and/or modify 00014 // it under the terms of the GNU General Public License as published by 00015 // the Free Software Foundation; either version 2 of the License, or 00016 // (at your option) any later version. 00017 // 00018 /****************************************************************************/ 00019 #ifndef ShapeContainer_h 00020 #define ShapeContainer_h 00021 00022 00023 // =========================================================================== 00024 // included modules 00025 // =========================================================================== 00026 #ifdef _MSC_VER 00027 #include <windows_config.h> 00028 #else 00029 #include <config.h> 00030 #endif 00031 00032 #include <string> 00033 #include <utils/common/NamedObjectCont.h> 00034 00035 00036 // =========================================================================== 00037 // class declarations 00038 // =========================================================================== 00039 class Polygon; 00040 class PointOfInterest; 00041 class Position; 00042 class PositionVector; 00043 class RGBColor; 00044 00045 00046 // =========================================================================== 00047 // class definitions 00048 // =========================================================================== 00053 class ShapeContainer { 00054 public: 00056 ShapeContainer() throw(); 00057 00058 00060 virtual ~ShapeContainer() throw(); 00061 00062 00063 00073 virtual bool addPoI(const std::string& name, int layer, const std::string& type, 00074 const RGBColor& c, const Position& pos) throw(); 00075 00076 00086 virtual bool addPolygon(const std::string& name, int layer, 00087 const std::string& type, const RGBColor& c, bool filled, const PositionVector& shape) throw(); 00088 00089 00090 00096 virtual bool removePolygon(int layer, const std::string& id) throw(); 00097 00098 00104 virtual bool removePoI(int layer, const std::string& id) throw(); 00105 00106 00107 00113 virtual void movePoI(int layer, const std::string& id, const Position& pos) throw(); 00114 00115 00121 virtual void reshapePolygon(int layer, const std::string& id, const PositionVector& shape) throw(); 00122 00123 00124 00130 const NamedObjectCont<Polygon*> &getPolygonCont(int layer) const throw(); 00131 00132 00138 const NamedObjectCont<PointOfInterest*> &getPOICont(int layer) const throw(); 00139 00140 00141 00145 int getMinLayer() const throw() { 00146 return myMinLayer; 00147 } 00148 00149 00153 int getMaxLayer() const throw() { 00154 return myMaxLayer; 00155 } 00156 00157 00158 protected: 00164 bool add(int layer, Polygon* p) throw(); 00165 00166 00172 bool add(int layer, PointOfInterest* p) throw(); 00173 00174 00175 protected: 00176 typedef std::map<std::string, Polygon*> PolyMap; 00178 mutable std::map<int, NamedObjectCont<Polygon*> > myPolygonLayers; 00179 00181 mutable std::map<int, NamedObjectCont<PointOfInterest*> > myPOILayers; 00182 00184 mutable int myMinLayer, myMaxLayer; 00185 00186 }; 00187 00188 00189 #endif 00190 00191 /****************************************************************************/ 00192