SUMO - Simulation of Urban MObility

GUIGlObjectStorage.h

Go to the documentation of this file.
00001 /****************************************************************************/
00007 // A storage for displayed objects via their numerical id
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright (C) 2001-2011 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 #ifndef GUIGlObjectStorage_h
00020 #define GUIGlObjectStorage_h
00021 
00022 
00023 // ===========================================================================
00024 // included modules
00025 // ===========================================================================
00026 #ifdef _MSC_VER
00027 #include <windows_config.h>
00028 #else
00029 #include <config.h>
00030 #endif
00031 
00032 #include <map>
00033 #include <string>
00034 #include <set>
00035 #include <fx.h>
00036 #include "GUIGlObject.h"
00037 #include <utils/foxtools/MFXMutex.h>
00038 
00039 
00040 // ===========================================================================
00041 // class definitions
00042 // ===========================================================================
00057 class GUIGlObjectStorage {
00058 public:
00060     GUIGlObjectStorage() throw();
00061 
00062 
00064     ~GUIGlObjectStorage() throw();
00065 
00066 
00076     GUIGlID registerObject(GUIGlObject* object, const std::string& fullName) throw();
00077 
00078 
00087     GUIGlObject* getObjectBlocking(GUIGlID id) throw();
00088 
00089 
00098     GUIGlObject* getObjectBlocking(const std::string& fullName) throw();
00099 
00100 
00110     bool remove(GUIGlID id) throw();
00111 
00112 
00117     void clear() throw();
00118 
00119 
00125     void unblockObject(GUIGlID id) throw();
00126 
00127 
00131     void setNetObject(GUIGlObject* object) throw() {
00132         myNetObject = object;
00133     }
00134 
00135 
00139     GUIGlObject* getNetObject() const throw() {
00140         return myNetObject;
00141     }
00142 
00143 
00146     static GUIGlObjectStorage gIDStorage;
00147 
00148 
00151     std::set<GUIGlID> getAllIDs() const;
00152 
00153 private:
00155     typedef std::map<GUIGlID, GUIGlObject*> ObjectMap;
00156 
00158     ObjectMap myMap;
00159 
00160     /* @brief The known objects by their fill name (used when loading selection
00161      * from file */
00162     std::map<std::string, GUIGlObject*>  myFullNameMap;
00163 
00165     ObjectMap myBlocked;
00166 
00168     ObjectMap my2Delete;
00169 
00171     GUIGlID myAktID;
00172 
00174     MFXMutex myLock;
00175 
00177     GUIGlObject* myNetObject;
00178 
00179 
00180 private:
00182     GUIGlObjectStorage(const GUIGlObjectStorage& s);
00183 
00185     GUIGlObjectStorage& operator=(const GUIGlObjectStorage& s);
00186 
00187 
00188 };
00189 
00190 
00191 #endif
00192 
00193 /****************************************************************************/
00194 
 All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Friends Defines