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SUMO - Simulation of Urban MObility
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00001 /****************************************************************************/ 00007 // A class that allows to steer the visual output in dependence to user 00008 /****************************************************************************/ 00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/ 00010 // Copyright (C) 2001-2011 DLR (http://www.dlr.de/) and contributors 00011 /****************************************************************************/ 00012 // 00013 // This program is free software; you can redistribute it and/or modify 00014 // it under the terms of the GNU General Public License as published by 00015 // the Free Software Foundation; either version 2 of the License, or 00016 // (at your option) any later version. 00017 // 00018 /****************************************************************************/ 00019 00020 00021 // =========================================================================== 00022 // included modules 00023 // =========================================================================== 00024 #ifdef _MSC_VER 00025 #include <windows_config.h> 00026 #else 00027 #include <config.h> 00028 #endif 00029 00030 #include "GUISUMOAbstractView.h" 00031 #include "GUIPerspectiveChanger.h" 00032 00033 #ifdef CHECK_MEMORY_LEAKS 00034 #include <foreign/nvwa/debug_new.h> 00035 #endif // CHECK_MEMORY_LEAKS 00036 00037 00038 // =========================================================================== 00039 // method definitions 00040 // =========================================================================== 00041 GUIPerspectiveChanger::GUIPerspectiveChanger( 00042 GUISUMOAbstractView& callBack, 00043 const Boundary& viewPort) : 00044 myCallback(callBack), 00045 myViewPort(viewPort) {} 00046 00047 00048 GUIPerspectiveChanger::~GUIPerspectiveChanger() {} 00049 00050 00051 void 00052 GUIPerspectiveChanger::onLeftBtnPress(void*) {} 00053 00054 00055 bool 00056 GUIPerspectiveChanger::onLeftBtnRelease(void*) { 00057 return false; 00058 } 00059 00060 00061 void 00062 GUIPerspectiveChanger::onRightBtnPress(void*) {} 00063 00064 00065 bool 00066 GUIPerspectiveChanger::onRightBtnRelease(void*) { 00067 return false; 00068 } 00069 00070 00071 void 00072 GUIPerspectiveChanger::onMouseWheel(void*) {} 00073 00074 00075 void 00076 GUIPerspectiveChanger::onMouseMove(void*) {} 00077 00078 00079 FXint 00080 GUIPerspectiveChanger::getMouseXPosition() const { 00081 return myMouseXPosition; 00082 } 00083 00084 00085 FXint 00086 GUIPerspectiveChanger::getMouseYPosition() const { 00087 return myMouseYPosition; 00088 } 00089 00090 00091 Boundary 00092 GUIPerspectiveChanger::patchedViewPort() { 00093 // avoid division by zero 00094 if (myCallback.getHeight() == 0 || 00095 myCallback.getWidth() == 0 || 00096 myViewPort.getHeight() == 0 || 00097 myViewPort.getWidth() == 0) { 00098 return myViewPort; 00099 } 00100 Boundary result = myViewPort; 00101 SUMOReal canvasRatio = (SUMOReal)myCallback.getWidth() / myCallback.getHeight(); 00102 SUMOReal ratio = result.getWidth() / result.getHeight(); 00103 if (ratio < canvasRatio) { 00104 result.growWidth(result.getWidth() *(canvasRatio / ratio - 1) / 2); 00105 } else { 00106 result.growHeight(result.getHeight() *(ratio / canvasRatio - 1) / 2); 00107 } 00108 return result; 00109 } 00110 00111 /****************************************************************************/ 00112