SUMO - Simulation of Urban MObility

MSVehicleControl Class Reference

The class responsible for building and deletion of vehicles. More...

#include <MSVehicleControl.h>

Inheritance diagram for MSVehicleControl:
GUIVehicleControl

Public Types

typedef std::map< std::string,
SUMOVehicle * >
::const_iterator 
constVehIt
 Definition of the internal vehicles map iterator.

Public Member Functions

void abortWaiting () throw ()
 removes any vehicles that are still waiting
void addWaiting (const MSEdge *const edge, SUMOVehicle *vehicle) throw ()
SUMOVehicle * getWaitingVehicle (const MSEdge *const edge, const std::set< std::string > &lines) throw ()
 MSVehicleControl () throw ()
 Constructor.
void registerOneWaitingForPerson ()
 increases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks
void removeWaiting (const MSEdge *const edge, SUMOVehicle *vehicle) throw ()
void unregisterOneWaitingForPerson ()
 decreases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks
virtual ~MSVehicleControl () throw ()
 Destructor.
Vehicle creation
virtual SUMOVehicle * buildVehicle (SUMOVehicleParameter *defs, const MSRoute *route, const MSVehicleType *type) throw (ProcessError)
 Builds a vehicle, increases the number of built vehicles.
Insertion, deletion and retrieval of vehicles
virtual bool addVehicle (const std::string &id, SUMOVehicle *v) throw ()
 Tries to insert the vehicle into the internal vehicle container.
SUMOVehicle * getVehicle (const std::string &id) const throw ()
 Returns the vehicle with the given id.
virtual void deleteVehicle (SUMOVehicle *v) throw ()
 Deletes the vehicle.
void scheduleVehicleRemoval (SUMOVehicle *veh) throw ()
 Removes a vehicle after it has ended.
constVehIt loadedVehBegin () const throw ()
 Returns the begin of the internal vehicle map.
constVehIt loadedVehEnd () const throw ()
 Returns the end of the internal vehicle map.
Setting vehicle statistics
void vehicleDeparted (const SUMOVehicle &v) throw ()
 Informs this control about a vehicle's departure.
Retrieval of vehicle statistics (always accessable)
unsigned int getLoadedVehicleNo () const throw ()
 Returns the number of build vehicles.
unsigned int getEndedVehicleNo () const throw ()
 Returns the number of removed vehicles.
unsigned int getRunningVehicleNo () const throw ()
 Returns the number of build and inserted, but not yet deleted vehicles.
unsigned int getDepartedVehicleNo () const throw ()
 Returns the number of inserted vehicles.
bool isInQuota (const SUMOReal frac) const throw ()
 Returns the information whether the currently vehicle number is still in the given range.
int getActiveVehicleCount () const throw ()
 Returns the number of build vehicles that have not been removed or need to wait for a passenger.
Retrieval of vehicle statistics (availability depends on simulation settings)
void printMeanWaitingTime (OutputDevice &od) const throw ()
 Prints the mean waiting time of vehicles. The mean time vehicles had to wait for being inserted (-1 if no vehicle was inserted, yet)
void printMeanTravelTime (OutputDevice &od) const throw ()
 Returns the mean travel time of vehicles The mean travel time of ended vehicles (-1 if no vehicle has ended, yet)
Insertion and retrieval of vehicle types
bool addVType (MSVehicleType *vehType) throw ()
 Adds a vehicle type.
bool addVTypeDistribution (const std::string &id, RandomDistributor< MSVehicleType * > *vehTypeDistribution) throw ()
 Adds a vehicle type distribution.
bool hasVTypeDistribution (const std::string &id) const throw ()
 Asks for a vehicle type distribution.
MSVehicleType * getVType (const std::string &id=DEFAULT_VTYPE_ID) throw ()
 Returns the named vehicle type or a sample from the named distribution.
void insertVTypeIDs (std::vector< std::string > &into) const throw ()
 Inserts ids of all known vehicle types and vehicle type distributions to the given vector.
State I/O (mesosim only)
virtual void saveState (std::ostream &os) throw ()
 Loads the state of this control from the given stream.
virtual void loadState (BinaryInputDevice &bis, const SUMOTime offset) throw ()
 Saves the current state into the given stream.

Protected Attributes

Vehicle statistics (always accessable)
unsigned int myLoadedVehNo
 The number of build vehicles.
unsigned int myRunningVehNo
 The number of vehicles within the network (build and inserted but not removed)
unsigned int myEndedVehNo
 The number of removed vehicles.
Vehicle statistics
SUMOReal myTotalDepartureDelay
 The aggregated time vehicles had to wait for departure (in seconds)
SUMOReal myTotalTravelTime
 The aggregated time vehicles needed to aacomplish their route (in seconds)

Private Member Functions

bool checkVType (const std::string &id) throw ()
 Checks whether the vehicle type (distribution) may be added.

Vehicle container

typedef std::map< std::string,
SUMOVehicle * > 
VehicleDictType
 Vehicle dictionary type.
VehicleDictType myVehicleDict
 Dictionary of vehicles.

Vehicle type container

typedef std::map< std::string,
MSVehicleType * > 
VTypeDictType
 Vehicle type dictionary type.
typedef std::map< std::string,
RandomDistributor
< MSVehicleType * > * > 
VTypeDistDictType
 Vehicle type distribution dictionary type.
VTypeDictType myVTypeDict
 Dictionary of vehicle types.
VTypeDistDictType myVTypeDistDict
 A distribution of vehicle types (probability->vehicle type)
bool myDefaultVTypeMayBeDeleted
 Whether no vehicle type was loaded.
std::map< const MSEdge *const,
std::vector< SUMOVehicle * > > 
myWaiting
 the lists of waiting vehicles
unsigned int myWaitingForPerson
 the number of vehicles contained in myWaiting which can only continue by being triggered
 MSVehicleControl (const MSVehicleControl &s)
 invalidated copy constructor
MSVehicleControl & operator= (const MSVehicleControl &s)
 invalidated assignment operator

Detailed Description

The class responsible for building and deletion of vehicles.

This class is responsible for vehicle building and deletion. It stores vehicle types, vehicles and statistics about the last.

This class also realizes the tripinfos and the vehroutes - outputs, both generated when a vehicle is removed from the simulation, see scheduleVehicleRemoval.

Use this class for the pure microsim and GUIVehicleControl within the gui.

See also:
GUIVehicleControl

Definition at line 70 of file MSVehicleControl.h.


Member Typedef Documentation

typedef std::map<std::string, SUMOVehicle*>::const_iterator MSVehicleControl::constVehIt

Definition of the internal vehicles map iterator.

Definition at line 73 of file MSVehicleControl.h.

typedef std::map< std::string, SUMOVehicle* > MSVehicleControl::VehicleDictType [protected]

Vehicle dictionary type.

Definition at line 399 of file MSVehicleControl.h.

typedef std::map< std::string, MSVehicleType* > MSVehicleControl::VTypeDictType [protected]

Vehicle type dictionary type.

Definition at line 409 of file MSVehicleControl.h.

typedef std::map< std::string, RandomDistributor<MSVehicleType*>* > MSVehicleControl::VTypeDistDictType [protected]

Vehicle type distribution dictionary type.

Definition at line 414 of file MSVehicleControl.h.


Constructor & Destructor Documentation

MSVehicleControl::MSVehicleControl ( ) throw ()

Constructor.

Definition at line 49 of file MSVehicleControl.cpp.

References MSVehicleType::build(), DEFAULT_VTYPE_ID, and myVTypeDict.

MSVehicleControl::~MSVehicleControl ( ) throw () [virtual]

Destructor.

Definition at line 62 of file MSVehicleControl.cpp.

References myVehicleDict, myVTypeDict, and myVTypeDistDict.

MSVehicleControl::MSVehicleControl ( const MSVehicleControl &  s) [private]

invalidated copy constructor


Member Function Documentation

void MSVehicleControl::abortWaiting ( ) throw ()

removes any vehicles that are still waiting

Definition at line 296 of file MSVehicleControl.cpp.

References myVehicleDict, and WRITE_WARNING.

Referenced by MSNet::simulationState().

bool MSVehicleControl::addVehicle ( const std::string &  id,
SUMOVehicle *  v 
) throw () [virtual]

Tries to insert the vehicle into the internal vehicle container.

Checks whether another vehicle with the same id exists; returns false if so. Otherwise, the vehicle is added to "myVehicleDict" and true is returned.

The vehicle control gets responsible for vehicle deletion.

Parameters:
[in]idThe id of the vehicle
[in]vThe vehicle
Returns:
Whether the vehicle could be inserted (no other vehicle with the same id was inserted before)

Reimplemented in GUIVehicleControl.

Definition at line 147 of file MSVehicleControl.cpp.

Referenced by GUIVehicleControl::addVehicle(), MSInsertionControl::checkFlows(), MSRouteHandler::closeVehicle(), and TraCIServerAPI_Vehicle::processSet().

bool MSVehicleControl::addVType ( MSVehicleType *  vehType) throw ()

Adds a vehicle type.

If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type is added to the internal vehicle type container "myVTypeDict".

This control get responsible for deletion of the added vehicle type.

Parameters:
[in]vehTypeThe vehicle type to add
Returns:
Whether the vehicle type could be added

Definition at line 207 of file MSVehicleControl.cpp.

bool MSVehicleControl::addVTypeDistribution ( const std::string &  id,
RandomDistributor< MSVehicleType * > *  vehTypeDistribution 
) throw ()

Adds a vehicle type distribution.

If another vehicle type (or distribution) with the same id exists, false is returned. Otherwise, the vehicle type distribution is added to the internal vehicle type distribution container "myVTypeDistDict".

This control get responsible for deletion of the added vehicle type distribution.

Parameters:
[in]idThe id of the distribution to add
[in]vehTypeDistributionThe vehicle type distribution to add
Returns:
Whether the vehicle type could be added

Definition at line 217 of file MSVehicleControl.cpp.

void MSVehicleControl::addWaiting ( const MSEdge *const  edge,
SUMOVehicle *  vehicle 
) throw ()
SUMOVehicle * MSVehicleControl::buildVehicle ( SUMOVehicleParameter *  defs,
const MSRoute *  route,
const MSVehicleType *  type 
) throw (ProcessError) [virtual]

Builds a vehicle, increases the number of built vehicles.

Builds a MSVehicle instance using the given parameter. Increases the number of loaded vehicles ("myLoadedVehNo").

Parameters:
[in]idThe id of the vehicle to build
[in]routeThe route of this vehicle
[in]departTimeThe departure time of this vehicle
[in]typeThe type of this vehicle
[in]repNoThe number of repetitions
[in]repOffsetThe repetition offset
Returns:
The built vehicle (MSVehicle instance)

Reimplemented in GUIVehicleControl.

Definition at line 82 of file MSVehicleControl.cpp.

References MSNet::getInstance(), MSNet::informVehicleStateListener(), and MSNet::VEHICLE_STATE_BUILT.

Referenced by MSInsertionControl::checkFlows(), MSRouteHandler::closeVehicle(), and TraCIServerAPI_Vehicle::processSet().

bool MSVehicleControl::checkVType ( const std::string &  id) throw () [private]

Checks whether the vehicle type (distribution) may be added.

Removed the vehicle from the internal dictionary

Parameters:
[in]idThe id of the vehicle type (distribution) to add
Returns:
Whether the type (distribution) may be added

Definition at line 189 of file MSVehicleControl.cpp.

References DEFAULT_VTYPE_ID.

void MSVehicleControl::deleteVehicle ( SUMOVehicle *  v) throw () [virtual]

Deletes the vehicle.

Parameters:
[in]vThe vehicle to delete
Todo:
Isn't this quite insecure?

Reimplemented in GUIVehicleControl.

Definition at line 169 of file MSVehicleControl.cpp.

Referenced by MSRouteHandler::closeVehicle(), and GUIVehicleControl::deleteVehicle().

int MSVehicleControl::getActiveVehicleCount ( ) const throw () [inline]

Returns the number of build vehicles that have not been removed or need to wait for a passenger.

Returns:
Number of active vehicles

Definition at line 238 of file MSVehicleControl.h.

References myEndedVehNo, myLoadedVehNo, and myWaitingForPerson.

Referenced by MSNet::simulationState().

unsigned int MSVehicleControl::getDepartedVehicleNo ( ) const throw () [inline]

Returns the number of inserted vehicles.

Returns:
The number of vehicles that have entered the simulation so far

Definition at line 218 of file MSVehicleControl.h.

References myEndedVehNo, and myRunningVehNo.

Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), MSNet::postSimStepOutput(), and MSNet::writeOutput().

unsigned int MSVehicleControl::getEndedVehicleNo ( ) const throw () [inline]

Returns the number of removed vehicles.

Returns:
The number of vehicles that have left the simulation

Definition at line 202 of file MSVehicleControl.h.

References myEndedVehNo.

Referenced by GUINet::getParameterWindow(), and MSNet::writeOutput().

unsigned int MSVehicleControl::getLoadedVehicleNo ( ) const throw () [inline]

Returns the number of build vehicles.

Returns:
The number of loaded (build) vehicles

Definition at line 194 of file MSVehicleControl.h.

References myLoadedVehNo.

Referenced by GUINet::getParameterWindow(), and MSNet::writeOutput().

unsigned int MSVehicleControl::getRunningVehicleNo ( ) const throw () [inline]

Returns the number of build and inserted, but not yet deleted vehicles.

Returns:
The number simulated vehicles (including those in teleporter)

Definition at line 210 of file MSVehicleControl.h.

References myRunningVehNo.

Referenced by MSNet::closeSimulation(), GUINet::getParameterWindow(), MSNet::postSimStepOutput(), GUINet::setSimDuration(), MSNet::simulationState(), MSNet::simulationStep(), and MSNet::writeOutput().

SUMOVehicle * MSVehicleControl::getVehicle ( const std::string &  id) const throw ()

Returns the vehicle with the given id.

If no vehicle with the given id is store din "myVehicleDict", 0 is returned.

Parameters:
[in]idThe id of the vehicle to retrieve
Returns:
The vehicle with the given id, 0 if no such vehicle exists

Definition at line 159 of file MSVehicleControl.cpp.

Referenced by MSInsertionControl::checkFlows(), MSRouteHandler::closeVehicle(), TraCIServerAPI_Vehicle::processGet(), TraCIServerAPI_Vehicle::processSet(), TraCIServerAPI_GUI::processSet(), and GUINet::vehicleExists().

MSVehicleType * MSVehicleControl::getVType ( const std::string &  id = DEFAULT_VTYPE_ID) throw ()

Returns the named vehicle type or a sample from the named distribution.

Parameters:
[in]idThe id of the vehicle type to return. If left out, the default type is returned.
Returns:
The named vehicle type, or 0 if no such type exists

Definition at line 233 of file MSVehicleControl.cpp.

References DEFAULT_VTYPE_ID, and MSVehicleType::get().

Referenced by MSInsertionControl::checkFlows(), MSRouteHandler::closeVehicle(), MSRouteHandler::openVehicleTypeDistribution(), TraCIServerAPI_VehicleType::processGet(), TraCIServerAPI_VehicleType::processSet(), and TraCIServerAPI_Vehicle::processSet().

SUMOVehicle * MSVehicleControl::getWaitingVehicle ( const MSEdge *const  edge,
const std::set< std::string > &  lines 
) throw ()
bool MSVehicleControl::hasVTypeDistribution ( const std::string &  id) const throw ()

Asks for a vehicle type distribution.

If vehicle type distribution with the id exists, true is returned, false otherwise.

Parameters:
[in]idThe id of the distribution
Returns:
Whether the vehicle type distribution exists

Definition at line 227 of file MSVehicleControl.cpp.

Referenced by MSInsertionControl::add().

void MSVehicleControl::insertVTypeIDs ( std::vector< std::string > &  into) const throw ()

Inserts ids of all known vehicle types and vehicle type distributions to the given vector.

Parameters:
[in]intoThe vector to fill with ids

Definition at line 250 of file MSVehicleControl.cpp.

Referenced by TraCIServerAPI_VehicleType::processGet().

bool MSVehicleControl::isInQuota ( const SUMOReal  frac) const throw () [inline]

Returns the information whether the currently vehicle number is still in the given range.

Returns:
True iff the vehicle number is acceptable

Definition at line 226 of file MSVehicleControl.h.

References MSGlobals::gFractions, and myLoadedVehNo.

Referenced by MSDevice_Routing::buildVehicleDevices(), MSDevice_HBEFA::buildVehicleDevices(), and MSRouteHandler::closeVehicle().

MSVehicleControl::constVehIt MSVehicleControl::loadedVehBegin ( ) const throw ()

Returns the begin of the internal vehicle map.

Returns:
The begin of the internal vehicle map

Definition at line 177 of file MSVehicleControl.cpp.

References myVehicleDict.

Referenced by MSVTypeProbe::execute(), and TraCIServerAPI_Vehicle::processGet().

MSVehicleControl::constVehIt MSVehicleControl::loadedVehEnd ( ) const throw ()

Returns the end of the internal vehicle map.

Returns:
The end of the internal vehicle map

Definition at line 183 of file MSVehicleControl.cpp.

References myVehicleDict.

Referenced by MSVTypeProbe::execute(), and TraCIServerAPI_Vehicle::processGet().

void MSVehicleControl::loadState ( BinaryInputDevice &  bis,
const SUMOTime  offset 
) throw () [virtual]

Saves the current state into the given stream.

Todo:
Does not work for microsim

Definition at line 142 of file MSVehicleControl.cpp.

MSVehicleControl& MSVehicleControl::operator= ( const MSVehicleControl &  s) [private]

invalidated assignment operator

void MSVehicleControl::printMeanTravelTime ( OutputDevice &  od) const throw ()

Returns the mean travel time of vehicles The mean travel time of ended vehicles (-1 if no vehicle has ended, yet)

Todo:
Enable this for guisim?

Definition at line 119 of file MSVehicleControl.cpp.

References SUMOReal.

Referenced by MSNet::writeOutput().

void MSVehicleControl::printMeanWaitingTime ( OutputDevice &  od) const throw ()

Prints the mean waiting time of vehicles. The mean time vehicles had to wait for being inserted (-1 if no vehicle was inserted, yet)

Todo:
Enable this for guisim?

Definition at line 109 of file MSVehicleControl.cpp.

References SUMOReal.

Referenced by MSNet::writeOutput().

void MSVehicleControl::registerOneWaitingForPerson ( ) [inline]

increases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks

Definition at line 329 of file MSVehicleControl.h.

References myWaitingForPerson.

Referenced by MSRouteHandler::closeVehicle(), and MSVehicle::processNextStop().

void MSVehicleControl::removeWaiting ( const MSEdge *const  edge,
SUMOVehicle *  vehicle 
) throw ()
void MSVehicleControl::saveState ( std::ostream &  os) throw () [virtual]

Loads the state of this control from the given stream.

Todo:
Does not work for microsim

Definition at line 137 of file MSVehicleControl.cpp.

void MSVehicleControl::scheduleVehicleRemoval ( SUMOVehicle *  veh) throw ()

Removes a vehicle after it has ended.

Writes output to tripinfos and vehroutes if wished; decrements the number of running vehicles and increments the number of ended vehicles. Then deletes the vehicle using "deleteVehicle".

This method should be called for each vehicle that was inserted into the network and quits its ride.

Parameters:
[in]vehThe vehicle to remove

Definition at line 93 of file MSVehicleControl.cpp.

References OutputDevice::closeTag(), OutputDevice::getDeviceByOption(), MSNet::getInstance(), OptionsCont::getOptions(), MSNet::informVehicleStateListener(), STEPS2TIME, and MSNet::VEHICLE_STATE_ARRIVED.

Referenced by MSVehicleTransfer::addVeh(), MSVehicleTransfer::checkInsertions(), TraCIServerAPI_Vehicle::processSet(), and MSLane::setCritical().

void MSVehicleControl::unregisterOneWaitingForPerson ( ) [inline]

decreases the count of vehicles waiting for a person to allow recogniztion of person related deadlocks

Definition at line 335 of file MSVehicleControl.h.

References myWaitingForPerson.

Referenced by MSPerson::MSPersonStage_Driving::proceed(), and MSVehicle::processNextStop().

void MSVehicleControl::vehicleDeparted ( const SUMOVehicle &  v) throw ()

Informs this control about a vehicle's departure.

If the mean waiting time shall be computed (f.e. for emissions-output), the absolut waiting time is increased by the waiting time of the given vehicle.

Parameters:
[in]vThe inserted vehicle

Definition at line 129 of file MSVehicleControl.cpp.

References MSNet::getInstance(), MSNet::informVehicleStateListener(), STEPFLOOR, STEPS2TIME, and MSNet::VEHICLE_STATE_DEPARTED.

Referenced by MSBaseVehicle::onDepart().


Field Documentation

Whether no vehicle type was loaded.

Definition at line 419 of file MSVehicleControl.h.

unsigned int MSVehicleControl::myEndedVehNo [protected]

The number of removed vehicles.

Definition at line 380 of file MSVehicleControl.h.

Referenced by getActiveVehicleCount(), getDepartedVehicleNo(), and getEndedVehicleNo().

unsigned int MSVehicleControl::myLoadedVehNo [protected]

The number of build vehicles.

Definition at line 374 of file MSVehicleControl.h.

Referenced by getActiveVehicleCount(), getLoadedVehicleNo(), and isInQuota().

unsigned int MSVehicleControl::myRunningVehNo [protected]

The number of vehicles within the network (build and inserted but not removed)

Definition at line 377 of file MSVehicleControl.h.

Referenced by getDepartedVehicleNo(), and getRunningVehicleNo().

The aggregated time vehicles had to wait for departure (in seconds)

Definition at line 388 of file MSVehicleControl.h.

The aggregated time vehicles needed to aacomplish their route (in seconds)

Definition at line 391 of file MSVehicleControl.h.

Dictionary of vehicles.

Definition at line 401 of file MSVehicleControl.h.

Referenced by abortWaiting(), loadedVehBegin(), loadedVehEnd(), and ~MSVehicleControl().

Dictionary of vehicle types.

Definition at line 411 of file MSVehicleControl.h.

Referenced by MSVehicleControl(), and ~MSVehicleControl().

A distribution of vehicle types (probability->vehicle type)

Definition at line 416 of file MSVehicleControl.h.

Referenced by ~MSVehicleControl().

std::map<const MSEdge* const, std::vector<SUMOVehicle*> > MSVehicleControl::myWaiting [protected]

the lists of waiting vehicles

Definition at line 422 of file MSVehicleControl.h.

unsigned int MSVehicleControl::myWaitingForPerson [protected]

the number of vehicles contained in myWaiting which can only continue by being triggered

Definition at line 425 of file MSVehicleControl.h.

Referenced by getActiveVehicleCount(), registerOneWaitingForPerson(), and unregisterOneWaitingForPerson().


The documentation for this class was generated from the following files:
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