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SUMO - Simulation of Urban MObility
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00001 /****************************************************************************/ 00007 // 00008 /****************************************************************************/ 00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/ 00010 // Copyright (C) 2001-2011 DLR (http://www.dlr.de/) and contributors 00011 /****************************************************************************/ 00012 // 00013 // This program is free software; you can redistribute it and/or modify 00014 // it under the terms of the GNU General Public License as published by 00015 // the Free Software Foundation; either version 2 of the License, or 00016 // (at your option) any later version. 00017 // 00018 /****************************************************************************/ 00019 #ifndef GUIMainWindow_h 00020 #define GUIMainWindow_h 00021 00022 00023 // =========================================================================== 00024 // included modules 00025 // =========================================================================== 00026 #ifdef _MSC_VER 00027 #include <windows_config.h> 00028 #else 00029 #include <config.h> 00030 #endif 00031 00032 #include <fx.h> 00033 #include <vector> 00034 #include <string> 00035 #include <utils/common/SUMOTime.h> 00036 #include <utils/foxtools/MFXMutex.h> 00037 00038 00039 // =========================================================================== 00040 // class definitions 00041 // =========================================================================== 00042 class GUIMainWindow : public FXMainWindow { 00043 public: 00044 GUIMainWindow(FXApp* a); 00045 virtual ~GUIMainWindow(); 00047 void addChild(FXMDIChild* child, bool updateOnSimStep=true); 00048 void addChild(FXMainWindow* child, bool updateOnSimStep=true); 00049 00051 void removeChild(FXMDIChild* child); 00052 void removeChild(FXMainWindow* child); 00053 00054 std::vector<std::string> getViewIDs() const throw(); 00055 FXMDIChild* getViewByID(const std::string& id) const throw(); 00056 00057 void updateChildren(); 00058 00059 FXFont* getBoldFont(); 00060 00061 FXGLVisual* getGLVisual() const; 00062 00063 virtual FXGLCanvas* getBuildGLCanvas() const = 0; 00064 00065 virtual SUMOTime getCurrentSimTime() const = 0; 00066 00067 virtual void setStatusBarText(const std::string&) { } 00068 00069 FXLabel& getCartesianLabel(); 00070 FXLabel& getGeoLabel(); 00071 00073 bool isGaming() const { 00074 return myAmGaming; 00075 } 00076 00078 bool listInternal() const { 00079 return myListInternal; 00080 } 00081 00082 protected: 00083 std::vector<FXMDIChild*> mySubWindows; 00084 std::vector<FXMainWindow*> myTrackerWindows; 00086 MFXMutex myTrackerLock; 00087 00089 FXFont* myBoldFont; 00090 00092 FXMDIClient* myMDIClient; 00093 00095 FXStatusBar* myStatusbar; 00096 00098 FXLabel* myCartesianCoordinate, *myGeoCoordinate; 00099 FXHorizontalFrame* myCartesianFrame, *myGeoFrame; 00100 00101 00103 FXGLVisual* myGLVisual; 00104 00105 FXDockSite* myTopDock, *myBottomDock, *myLeftDock, *myRightDock; 00106 00107 bool myRunAtBegin; 00108 00110 bool myAmGaming; 00111 00113 bool myListInternal; 00114 00115 protected: 00116 GUIMainWindow() { } 00117 00118 }; 00119 00120 00121 #endif 00122 00123 /****************************************************************************/ 00124