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SUMO - Simulation of Urban MObility
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00001 /****************************************************************************/ 00007 // Global storage for textures; manages and draws them 00008 /****************************************************************************/ 00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/ 00010 // Copyright (C) 2001-2011 DLR (http://www.dlr.de/) and contributors 00011 /****************************************************************************/ 00012 // 00013 // This program is free software; you can redistribute it and/or modify 00014 // it under the terms of the GNU General Public License as published by 00015 // the Free Software Foundation; either version 2 of the License, or 00016 // (at your option) any later version. 00017 // 00018 /****************************************************************************/ 00019 #ifndef GUITexturesHelper_h 00020 #define GUITexturesHelper_h 00021 00022 00023 // =========================================================================== 00024 // included modules 00025 // =========================================================================== 00026 #ifdef _MSC_VER 00027 #include <windows_config.h> 00028 #else 00029 #include <config.h> 00030 #endif 00031 00032 #include <fx.h> 00033 00034 00035 // =========================================================================== 00036 // variable declarations 00037 // =========================================================================== 00039 extern bool gAllowTextures; 00040 00041 00042 // =========================================================================== 00043 // class definitions 00044 // =========================================================================== 00049 class GUITexturesHelper { 00050 public: 00052 static void drawTexturedBox(unsigned int which, SUMOReal size); 00053 00055 static void drawTexturedBox(unsigned int which, 00056 SUMOReal sizeX1, SUMOReal sizeY1, SUMOReal sizeX2, SUMOReal sizeY2); 00057 00059 static unsigned int add(FXImage* i); 00060 00061 }; 00062 00063 00064 #endif 00065 00066 /****************************************************************************/