SUMO - Simulation of Urban MObility

GUIMainWindow.cpp

Go to the documentation of this file.
00001 /****************************************************************************/
00007 //
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright (C) 2001-2011 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 
00020 
00021 // ===========================================================================
00022 // included modules
00023 // ===========================================================================
00024 #ifdef _MSC_VER
00025 #include <windows_config.h>
00026 #else
00027 #include <config.h>
00028 #endif
00029 
00030 #include <string>
00031 #include "GUIMainWindow.h"
00032 #include <algorithm>
00033 #include "GUIAppEnum.h"
00034 #include <fx3d.h>
00035 #include <utils/common/StringUtils.h>
00036 
00037 #ifdef CHECK_MEMORY_LEAKS
00038 #include <foreign/nvwa/debug_new.h>
00039 #endif // CHECK_MEMORY_LEAKS
00040 
00041 
00042 // ===========================================================================
00043 // member method definitions
00044 // ===========================================================================
00045 GUIMainWindow::GUIMainWindow(FXApp* a)
00046     : FXMainWindow(a,"SUMO-gui main window",NULL,NULL,DECOR_ALL,20,20,600,400),
00047       myGLVisual(new FXGLVisual(a, VISUAL_DOUBLEBUFFER|VISUAL_STEREO)),
00048       myRunAtBegin(false), myAmGaming(false), myListInternal(false) {
00049 
00050     FXFontDesc fdesc;
00051     getApp()->getNormalFont()->getFontDesc(fdesc);
00052     fdesc.weight = FXFont::Bold;
00053     myBoldFont = new FXFont(getApp(), fdesc);
00054 
00055     myTopDock=new FXDockSite(this,LAYOUT_SIDE_TOP|LAYOUT_FILL_X);
00056     myBottomDock=new FXDockSite(this,LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X);
00057     myLeftDock=new FXDockSite(this,LAYOUT_SIDE_LEFT|LAYOUT_FILL_Y);
00058     myRightDock=new FXDockSite(this,LAYOUT_SIDE_RIGHT|LAYOUT_FILL_Y);
00059 }
00060 
00061 
00062 GUIMainWindow::~GUIMainWindow() {
00063     delete myBoldFont;
00064     delete myTopDock;
00065     delete myBottomDock;
00066     delete myLeftDock;
00067     delete myRightDock;
00068 }
00069 
00070 
00071 
00072 void
00073 GUIMainWindow::addChild(FXMDIChild* child, bool /*updateOnSimStep !!!*/) {
00074     mySubWindows.push_back(child);
00075 }
00076 
00077 
00078 void
00079 GUIMainWindow::removeChild(FXMDIChild* child) {
00080     std::vector<FXMDIChild*>::iterator i = std::find(mySubWindows.begin(), mySubWindows.end(), child);
00081     if (i!=mySubWindows.end()) {
00082         mySubWindows.erase(i);
00083     }
00084 }
00085 
00086 
00087 void
00088 GUIMainWindow::addChild(FXMainWindow* child, bool /*updateOnSimStep !!!*/) {
00089     myTrackerLock.lock();
00090     myTrackerWindows.push_back(child);
00091     myTrackerLock.unlock();
00092 }
00093 
00094 
00095 void
00096 GUIMainWindow::removeChild(FXMainWindow* child) {
00097     myTrackerLock.lock();
00098     std::vector<FXMainWindow*>::iterator i = std::find(myTrackerWindows.begin(), myTrackerWindows.end(), child);
00099     myTrackerWindows.erase(i);
00100     myTrackerLock.unlock();
00101 }
00102 
00103 
00104 std::vector<std::string>
00105 GUIMainWindow::getViewIDs() const throw() {
00106     std::vector<std::string> ret;
00107     for (std::vector<FXMDIChild*>::const_iterator i = mySubWindows.begin(); i!=mySubWindows.end(); ++i) {
00108         ret.push_back((*i)->getTitle().text());
00109     }
00110     return ret;
00111 }
00112 
00113 
00114 FXMDIChild*
00115 GUIMainWindow::getViewByID(const std::string& id) const throw() {
00116     for (std::vector<FXMDIChild*>::const_iterator i = mySubWindows.begin(); i!=mySubWindows.end(); ++i) {
00117         if (std::string((*i)->getTitle().text())==id) {
00118             return *i;
00119         }
00120     }
00121     return 0;
00122 }
00123 
00124 
00125 FXFont*
00126 GUIMainWindow::getBoldFont() {
00127     return myBoldFont;
00128 }
00129 
00130 
00131 void
00132 GUIMainWindow::updateChildren() {
00133     // inform views
00134     myMDIClient->forallWindows(this, FXSEL(SEL_COMMAND, MID_SIMSTEP), 0);
00135     // inform other windows
00136     myTrackerLock.lock();
00137     for (size_t i=0; i<myTrackerWindows.size(); i++) {
00138         myTrackerWindows[i]->handle(this,FXSEL(SEL_COMMAND,MID_SIMSTEP), 0);
00139     }
00140     myTrackerLock.unlock();
00141 }
00142 
00143 
00144 FXGLVisual*
00145 GUIMainWindow::getGLVisual() const {
00146     return myGLVisual;
00147 }
00148 
00149 
00150 FXLabel&
00151 GUIMainWindow::getCartesianLabel() {
00152     return *myCartesianCoordinate;
00153 }
00154 
00155 
00156 FXLabel&
00157 GUIMainWindow::getGeoLabel() {
00158     return *myGeoCoordinate;
00159 }
00160 
00161 /****************************************************************************/
00162 
 All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Friends Defines