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insert
NBDistrictCont::insert()
NBEdgeCont::insert()
NBNodeCont::insert(const std::string &id, const Position &position, NBDistrict *district)
NBNodeCont::insert(const std::string &id, const Position &position)
NBNodeCont::insert(const std::string &id)
NBNodeCont::insert(NBNode *node)
NBTrafficLightLogicCont::insert()
NBTypeCont::insert(const std::string &id, int noLanes, SUMOReal maxSpeed, int prio, SUMOReal width, SUMOVehicleClass vClasses=SVC_UNKNOWN, bool oneWayIsDefault=false)
NBTypeCont::insert(const std::string &id, int noLanes, SUMOReal maxSpeed, int prio, const SUMOVehicleClasses &allow, const SUMOVehicleClasses &disallow, SUMOReal width, bool oneWayIsDefault)
PCPolyContainer::insert(const std::string &id, Polygon *poly, int layer, bool ignorePrunning=false)
PCPolyContainer::insert(const std::string &id, PointOfInterest *poi, int layer, bool ignorePrunning=false)
StringBijection::insert()
RTree::Insert()
intersects
GeomHelper::intersects(SUMOReal x1, SUMOReal y1, SUMOReal x2, SUMOReal y2, SUMOReal x3, SUMOReal y3, SUMOReal x4, SUMOReal y4)
GeomHelper::intersects(const Position &p11, const Position &p12, const Position &p21, const Position &p22)
Line::intersects()
PositionVector::intersects(const Position &p1, const Position &p2) const
PositionVector::intersects(const PositionVector &v1) const
isTextVisible
FX::FXRealSpinDial
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