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NBEdge
NBEdge::NBEdge(const std::string &id, NBNode *from, NBNode *to, std::string type, SUMOReal speed, unsigned int nolanes, int priority, SUMOReal width, SUMOReal offset, const std::string &streetName="", LaneSpreadFunction spread=LANESPREAD_RIGHT)
NBEdge::NBEdge(const std::string &id, NBNode *from, NBNode *to, std::string type, SUMOReal speed, unsigned int nolanes, int priority, SUMOReal width, SUMOReal offset, PositionVector geom, const std::string &streetName="", LaneSpreadFunction spread=LANESPREAD_RIGHT, bool tryIgnoreNodePositions=false)
NBEdge::NBEdge(const std::string &id, NBNode *from, NBNode *to, NBEdge *tpl)
NBEdge::NBEdge(const NBEdge &s)
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TNeighbourDistribution
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