SUMO - Simulation of Urban MObility
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GUINet.cpp
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1 /****************************************************************************/
10 // A MSNet extended by some values for usage within the gui
11 /****************************************************************************/
12 // SUMO, Simulation of Urban MObility; see http://sumo-sim.org/
13 // Copyright (C) 2001-2013 DLR (http://www.dlr.de/) and contributors
14 /****************************************************************************/
15 //
16 // This file is part of SUMO.
17 // SUMO is free software: you can redistribute it and/or modify
18 // it under the terms of the GNU General Public License as published by
19 // the Free Software Foundation, either version 3 of the License, or
20 // (at your option) any later version.
21 //
22 /****************************************************************************/
23 // ===========================================================================
24 // included modules
25 // ===========================================================================
26 #ifdef _MSC_VER
27 #include <windows_config.h>
28 #else
29 #include <config.h>
30 #endif
31 
32 #include <utility>
33 #include <set>
34 #include <vector>
35 #include <map>
42 #include <utils/common/RGBColor.h>
44 #include <microsim/MSNet.h>
45 #include <microsim/MSJunction.h>
47 #include <microsim/MSEdge.h>
52 #include <guisim/GUIEdge.h>
53 #include <guisim/GUILane.h>
60 #include <gui/GUIGlobals.h>
61 #include "GUINet.h"
62 #include "GUIShapeContainer.h"
63 
64 #ifdef HAVE_INTERNAL
65 #include <mesogui/GUIMEVehicleControl.h>
66 #endif
67 
68 #ifdef CHECK_MEMORY_LEAKS
69 #include <foreign/nvwa/debug_new.h>
70 #endif // CHECK_MEMORY_LEAKS
71 
72 
73 // ===========================================================================
74 // definition of static variables used for visualisation of objects' values
75 // ===========================================================================
76 template std::vector< GLObjectValuePassConnector<SUMOReal>* > GLObjectValuePassConnector<SUMOReal>::myContainer;
78 
79 template std::vector< GLObjectValuePassConnector<std::pair<int, class MSPhaseDefinition> >* > GLObjectValuePassConnector<std::pair<int, class MSPhaseDefinition> >::myContainer;
81 
82 
83 // ===========================================================================
84 // member method definitions
85 // ===========================================================================
86 GUINet::GUINet(MSVehicleControl* vc, MSEventControl* beginOfTimestepEvents,
87  MSEventControl* endOfTimestepEvents, MSEventControl* insertionEvents) :
88  MSNet(vc, beginOfTimestepEvents, endOfTimestepEvents, insertionEvents, new GUIShapeContainer(myGrid)),
90  myLastSimDuration(0), /*myLastVisDuration(0),*/ myLastIdleDuration(0),
91  myLastVehicleMovementCount(0), myOverallVehicleCount(0), myOverallSimDuration(0) {
93 }
94 
95 
97  if (myLock.locked()) {
98  myLock.unlock();
99  }
100  // delete allocated wrappers
101  // of junctions
102  for (std::vector<GUIJunctionWrapper*>::iterator i1 = myJunctionWrapper.begin(); i1 != myJunctionWrapper.end(); i1++) {
103  delete(*i1);
104  }
105  // of additional structures
107  // of tl-logics
108  for (Logics2WrapperMap::iterator i3 = myLogics2Wrapper.begin(); i3 != myLogics2Wrapper.end(); i3++) {
109  delete(*i3).second;
110  }
111  // of detectors
112  for (std::vector<GUIDetectorWrapper*>::iterator i = myDetectorDict.begin(); i != myDetectorDict.end(); ++i) {
113  delete *i;
114  }
115 }
116 
117 
118 const Boundary&
120  return myBoundary;
121 }
122 
123 
126  if (myPersonControl == 0) {
128  }
129  return *myPersonControl;
130 }
131 
132 
133 void
135  // get the list of loaded tl-logics
136  const std::vector<MSTrafficLightLogic*>& logics = getTLSControl().getAllLogics();
137  // allocate storage for the wrappers
138  myTLLogicWrappers.reserve(logics.size());
139  // go through the logics
140  for (std::vector<MSTrafficLightLogic*>::const_iterator i = logics.begin(); i != logics.end(); ++i) {
141  createTLWrapper(*i);
142  }
143 }
144 
145 
146 GUIGlID
148  if (myLogics2Wrapper.count(tll) > 0) {
149  return myLogics2Wrapper[tll]->getGlID();
150  }
151  // get the links
152  const MSTrafficLightLogic::LinkVectorVector& links = tll->getLinks();
153  if (links.size() == 0) { // @legacy this should never happen in 0.13.0+ networks
154  return 0;
155  }
156  // build the wrapper
159  // build the association link->wrapper
160  MSTrafficLightLogic::LinkVectorVector::const_iterator j;
161  for (j = links.begin(); j != links.end(); ++j) {
162  MSTrafficLightLogic::LinkVector::const_iterator j2;
163  for (j2 = (*j).begin(); j2 != (*j).end(); ++j2) {
164  myLinks2Logic[*j2] = tll->getID();
165  }
166  }
168  myLogics2Wrapper[tll] = tllw;
169  return tllw->getGlID();
170 }
171 
172 
173 Position
174 GUINet::getJunctionPosition(const std::string& name) const {
175  // !!! no check for existance!
176  return myJunctions->get(name)->getPosition();
177 }
178 
179 
180 bool
181 GUINet::vehicleExists(const std::string& name) const {
182  return myVehicleControl->getVehicle(name) != 0;
183 }
184 
185 
186 unsigned int
188  if (myLinks2Logic.count(link) == 0) {
189  assert(false);
190  return 0;
191  }
192  MSTrafficLightLogic* tll = myLogics->getActive(myLinks2Logic.find(link)->second);
193  if (myLogics2Wrapper.count(tll) == 0) {
194  // tll may have been added via traci. @see ticket #459
195  return 0;
196  }
197  return myLogics2Wrapper.find(tll)->second->getGlID();
198 }
199 
200 
201 int
203  Links2LogicMap::const_iterator i = myLinks2Logic.find(link);
204  if (i == myLinks2Logic.end()) {
205  return -1;
206  }
207  if (myLogics2Wrapper.find(myLogics->getActive((*i).second)) == myLogics2Wrapper.end()) {
208  return -1;
209  }
210  return myLogics2Wrapper.find(myLogics->getActive((*i).second))->second->getLinkIndex(link);
211 }
212 
213 
214 void
218 }
219 
220 
221 void
225 }
226 
227 
228 std::vector<GUIGlID>
229 GUINet::getJunctionIDs(bool includeInternal) const {
230  std::vector<GUIGlID> ret;
231  for (std::vector<GUIJunctionWrapper*>::const_iterator i = myJunctionWrapper.begin(); i != myJunctionWrapper.end(); ++i) {
232  if (!(*i)->isInner() || includeInternal) {
233  ret.push_back((*i)->getGlID());
234  }
235  }
236  return ret;
237 }
238 
239 
240 std::vector<GUIGlID>
242  std::vector<GUIGlID> ret;
243  std::vector<std::string> ids;
244  for (std::map<MSTrafficLightLogic*, GUITrafficLightLogicWrapper*>::const_iterator i = myLogics2Wrapper.begin(); i != myLogics2Wrapper.end(); ++i) {
245  std::string sid = (*i).second->getMicrosimID();
246  if (find(ids.begin(), ids.end(), sid) == ids.end()) {
247  ret.push_back((*i).second->getGlID());
248  ids.push_back(sid);
249  }
250  }
251  return ret;
252 }
253 
254 
255 void
257  // initialise detector storage for gui
258  const std::vector<SumoXMLTag> types = myDetectorControl->getAvailableTypes();
259  for (std::vector<SumoXMLTag>::const_iterator i = types.begin(); i != types.end(); ++i) {
260  const std::map<std::string, MSDetectorFileOutput*>& dets = myDetectorControl->getTypedDetectors(*i).getMyMap();
261  for (std::map<std::string, MSDetectorFileOutput*>::const_iterator j = dets.begin(); j != dets.end(); ++j) {
262  GUIDetectorWrapper* wrapper = (*j).second->buildDetectorGUIRepresentation();
263  if (wrapper != 0) {
264  myDetectorDict.push_back(wrapper);
265  myGrid.addAdditionalGLObject(wrapper);
266  }
267  }
268  }
269  // initialise the tl-map
270  initTLMap();
271  // initialise edge storage for gui
273  // initialise junction storage for gui
274  size_t size = myJunctions->size();
275  myJunctionWrapper.reserve(size);
276  const std::map<std::string, MSJunction*>& junctions = myJunctions->getMyMap();
277  for (std::map<std::string, MSJunction*>::const_iterator i = junctions.begin(); i != junctions.end(); ++i) {
278  myJunctionWrapper.push_back(new GUIJunctionWrapper(*(*i).second));
279  }
280  // build the visualization tree
281  float* cmin = new float[2];
282  float* cmax = new float[2];
283  for (std::vector<GUIEdge*>::iterator i = myEdgeWrapper.begin(); i != myEdgeWrapper.end(); ++i) {
284  GUIEdge* edge = *i;
285  Boundary b;
286  const std::vector<MSLane*>& lanes = edge->getLanes();
287  for (std::vector<MSLane*>::const_iterator j = lanes.begin(); j != lanes.end(); ++j) {
288  b.add((*j)->getShape().getBoxBoundary());
289  }
290  // make sure persons are always drawn and selectable since they depend on their edge being drawn
292  cmin[0] = b.xmin();
293  cmin[1] = b.ymin();
294  cmax[0] = b.xmax();
295  cmax[1] = b.ymax();
296  myGrid.Insert(cmin, cmax, edge);
297  myBoundary.add(b);
298  if (myBoundary.getWidth() > 10e16 || myBoundary.getHeight() > 10e16) {
299  throw ProcessError("Network size exceeds 1 Lightyear. Please reconsider your inputs.\n");
300  }
301  }
302  for (std::vector<GUIJunctionWrapper*>::iterator i = myJunctionWrapper.begin(); i != myJunctionWrapper.end(); ++i) {
303  GUIJunctionWrapper* junction = *i;
304  Boundary b = junction->getBoundary();
305  b.grow(2.);
306  cmin[0] = b.xmin();
307  cmin[1] = b.ymin();
308  cmax[0] = b.xmax();
309  cmax[1] = b.ymax();
310  myGrid.Insert(cmin, cmax, junction);
311  myBoundary.add(b);
312  }
313  delete[] cmin;
314  delete[] cmax;
316 }
317 
318 
319 unsigned int
321  return myLastSimDuration +/*myLastVisDuration+*/myLastIdleDuration;
322 }
323 
324 
325 unsigned int
327  return myLastSimDuration;
328 }
329 
330 /*
331 int
332 GUINet::getVisDuration() const
333 {
334  return myLastVisDuration;
335 }
336 */
337 
338 
339 SUMOReal
341  if (myLastSimDuration == 0) {
342  return -1;
343  }
344  return (SUMOReal) 1000. / (SUMOReal) myLastSimDuration;
345 }
346 
347 
348 SUMOReal
349 GUINet::getUPS() const {
350  if (myLastSimDuration == 0) {
351  return -1;
352  }
354 }
355 
356 
357 SUMOReal
358 GUINet::getMeanRTFactor(int duration) const {
359  if (myOverallSimDuration == 0) {
360  return -1;
361  }
362  return ((SUMOReal)(duration) * (SUMOReal) 1000. / (SUMOReal)myOverallSimDuration);
363 }
364 
365 
366 SUMOReal
368  if (myOverallSimDuration == 0) {
369  return -1;
370  }
372 }
373 
374 
375 unsigned int
377  return myLastIdleDuration;
378 }
379 
380 
381 void
383  myLastSimDuration = val;
384  myOverallSimDuration += val;
387 }
388 
389 /*
390 void
391 GUINet::setVisDuration(int val)
392 {
393  myLastVisDuration = val;
394 }
395 */
396 
397 void
399  myLastIdleDuration = val;
400 }
401 
402 
405  GUISUMOAbstractView& parent) {
406  GUIGLObjectPopupMenu* ret = new GUIGLObjectPopupMenu(app, parent, *this);
407  buildPopupHeader(ret, app);
410  buildPositionCopyEntry(ret, false);
411  return ret;
412 }
413 
414 
419  new GUIParameterTableWindow(app, *this, 15);
420  // add items
421  ret->mkItem("loaded vehicles [#]", true,
423  ret->mkItem("waiting vehicles [#]", true,
425  ret->mkItem("departed vehicles [#]", true,
427  ret->mkItem("running vehicles [#]", true,
429  ret->mkItem("arrived vehicles [#]", true,
431  ret->mkItem("collisions [#]", true,
433  ret->mkItem("teleports [#]", true,
435  ret->mkItem("end time [s]", false, OptionsCont::getOptions().getString("end"));
436  ret->mkItem("begin time [s]", false, OptionsCont::getOptions().getString("begin"));
437 // ret->mkItem("time step [s]", true, new FunctionBinding<GUINet, SUMOTime>(this, &GUINet::getCurrentTimeStep));
438  if (logSimulationDuration()) {
439  ret->mkItem("step duration [ms]", true, new FunctionBinding<GUINet, unsigned int>(this, &GUINet::getWholeDuration));
440  ret->mkItem("simulation duration [ms]", true, new FunctionBinding<GUINet, unsigned int>(this, &GUINet::getSimDuration));
441  /*
442  ret->mkItem("visualisation duration [ms]", true,
443  new CastingFunctionBinding<GUINet, SUMOReal, int>(
444  &(getNet()), &GUINet::getVisDuration));
445  */
446  ret->mkItem("idle duration [ms]", true, new FunctionBinding<GUINet, unsigned int>(this, &GUINet::getIdleDuration));
447  ret->mkItem("duration factor []", true, new FunctionBinding<GUINet, SUMOReal>(this, &GUINet::getRTFactor));
448  /*
449  ret->mkItem("mean duration factor []", true,
450  new FuncBinding_IntParam<GUINet, SUMOReal>(
451  &(getNet()), &GUINet::getMeanRTFactor), 1);
452  */
453  ret->mkItem("ups [#]", true, new FunctionBinding<GUINet, SUMOReal>(this, &GUINet::getUPS));
454  ret->mkItem("mean ups [#]", true, new FunctionBinding<GUINet, SUMOReal>(this, &GUINet::getMeanUPS));
455  }
456  // close building
457  ret->closeBuilding();
458  return ret;
459 }
460 
461 
462 void
464 }
465 
466 Boundary
468  return getBoundary();
469 }
470 
471 
472 GUINet*
474  GUINet* net = dynamic_cast<GUINet*>(MSNet::getInstance());
475  if (net != 0) {
476  return net;
477  }
478  throw ProcessError("A gui-network was not yet constructed.");
479 }
480 
481 
484  return dynamic_cast<GUIVehicleControl*>(myVehicleControl);
485 }
486 
487 
488 void
490  myLock.lock();
491 }
492 
493 
494 void
496  myLock.unlock();
497 }
498 
499 #ifdef HAVE_INTERNAL
500 GUIMEVehicleControl*
501 GUINet::getGUIMEVehicleControl() {
502  return dynamic_cast<GUIMEVehicleControl*>(myVehicleControl);
503 }
504 #endif
505 
506 
507 #ifdef HAVE_OSG
508 void
509 GUINet::updateColor(const GUIVisualizationSettings& s) {
510  for (std::vector<GUIEdge*>::const_iterator i = myEdgeWrapper.begin(); i != myEdgeWrapper.end(); ++i) {
511  if ((*i)->getPurpose() != MSEdge::EDGEFUNCTION_INTERNAL) {
512  const std::vector<MSLane*>& lanes = (*i)->getLanes();
513  for (std::vector<MSLane*>::const_iterator j = lanes.begin(); j != lanes.end(); ++j) {
514  static_cast<GUILane*>(*j)->updateColor(s);
515  }
516  }
517  }
518  for (std::vector<GUIJunctionWrapper*>::iterator i = myJunctionWrapper.begin(); i != myJunctionWrapper.end(); ++i) {
519  (*i)->updateColor(s);
520  }
521 }
522 #endif
523 
524 /****************************************************************************/
525