SUMO - Simulation of Urban MObility
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NBEdgeCont.h
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1 /****************************************************************************/
9 // Storage for edges, including some functionality operating on multiple edges
10 /****************************************************************************/
11 // SUMO, Simulation of Urban MObility; see http://sumo.dlr.de/
12 // Copyright (C) 2001-2015 DLR (http://www.dlr.de/) and contributors
13 /****************************************************************************/
14 //
15 // This file is part of SUMO.
16 // SUMO is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 /****************************************************************************/
22 #ifndef NBEdgeCont_h
23 #define NBEdgeCont_h
24 
25 
26 // ===========================================================================
27 // included modules
28 // ===========================================================================
29 #ifdef _MSC_VER
30 #include <windows_config.h>
31 #else
32 #include <config.h>
33 #endif
34 
35 #include <map>
36 #include <iostream>
37 #include <string>
38 #include <vector>
39 #include <set>
40 #include "NBCont.h"
44 
45 
46 // ===========================================================================
47 // class declarations
48 // ===========================================================================
49 class NBNodeCont;
50 class NBTypeCont;
51 class NBEdge;
52 class NBNode;
53 class OptionsCont;
54 class NBDistrictCont;
56 class OutputDevice;
57 
58 
59 // ===========================================================================
60 // class definitions
61 // ===========================================================================
66 class NBEdgeCont {
67 public:
72 
73 
75  ~NBEdgeCont();
76 
77 
86  void applyOptions(OptionsCont& oc);
87 
88 
90  void clear();
91 
92 
93 
94 
97 
111  bool insert(NBEdge* edge, bool ignorePrunning = false);
112 
113 
122  NBEdge* retrieve(const std::string& id, bool retrieveExtracted = false) const;
123 
124 
135  NBEdge* retrievePossiblySplit(const std::string& id, bool downstream) const;
136 
137 
150  NBEdge* retrievePossiblySplit(const std::string& id, const std::string& hint, bool incoming) const;
151 
152 
163  NBEdge* retrievePossiblySplit(const std::string& id, SUMOReal pos) const;
164 
165 
172  void erase(NBDistrictCont& dc, NBEdge* edge);
173 
174 
184  void extract(NBDistrictCont& dc, NBEdge* edge, bool remember = false);
185 
186 
190  std::map<std::string, NBEdge*>::const_iterator begin() const {
191  return myEdges.begin();
192  }
193 
194 
198  std::map<std::string, NBEdge*>::const_iterator end() const {
199  return myEdges.end();
200  }
202 
203 
204 
207 
221  bool splitAt(NBDistrictCont& dc, NBEdge* edge, NBNode* node);
222 
223 
247  bool splitAt(NBDistrictCont& dc, NBEdge* edge, NBNode* node,
248  const std::string& firstEdgeName, const std::string& secondEdgeName,
249  unsigned int noLanesFirstEdge, unsigned int noLanesSecondEdge,
250  const SUMOReal speed = -1., const int changedLeft = 0);
251 
252 
268  bool splitAt(NBDistrictCont& dc, NBEdge* edge, SUMOReal edgepos, NBNode* node,
269  const std::string& firstEdgeName, const std::string& secondEdgeName,
270  unsigned int noLanesFirstEdge, unsigned int noLanesSecondEdge,
271  const SUMOReal speed = -1., const int changedLeft = 0);
273 
274 
275 
278 
282  unsigned int size() const {
283  return (unsigned int) myEdges.size();
284  }
285 
286 
291  std::vector<std::string> getAllNames() const;
292 
293 
297  unsigned int getNoEdgeSplits() const {
298  return myEdgesSplit;
299  }
301 
302 
303 
306 
312 
313 
322  void splitGeometry(NBNodeCont& nc);
323 
324 
329  void reduceGeometries(const SUMOReal minDist);
330 
331 
338  void checkGeometries(const SUMOReal maxAngle, const SUMOReal minRadius, bool fix);
340 
341 
342 
345 
354 
355 
364  void computeEdge2Edges(bool noLeftMovers);
365 
366 
374  void computeLanes2Edges();
375 
376 
384  void recheckLanes();
385 
386 
395  void appendTurnarounds(bool noTLSControlled);
396 
397 
404  void appendTurnarounds(const std::set<std::string>& ids, bool noTLSControlled);
405 
406 
415  void computeEdgeShapes();
416 
417 
426  void computeLaneShapes();
427 
428 
431  void clearControllingTLInformation() const;
432 
433 
442  NBTrafficLightLogicCont& tlc, EdgeVector edges);
443 
444 
449  void recheckLaneSpread();
451 
452 
453 
457  void guessRoundabouts();
458 
459 
463  bool wasIgnored(std::string id) const {
464  return myIgnoredEdges.count(id) != 0;
465  }
466 
467 
470  bool wasRemoved(std::string id) const {
471  return myExtractedEdges.count(id) != 0;
472  }
473 
476  void rename(NBEdge* edge, const std::string& newID);
477 
478 
479 
482 
491  void addPostProcessConnection(const std::string& from, int fromLane, const std::string& to, int toLane, bool mayDefinitelyPass, bool keepClear);
492 
493 
498 
500  void generateStreetSigns();
501 
503  int guessSidewalks(SUMOReal width, SUMOReal minSpeed, SUMOReal maxSpeed, bool fromPermissions);
504 
505 
509  const std::set<EdgeSet> getRoundabouts() const;
510 
512  void addRoundabout(const EdgeSet& roundabout);
513 
515  void markRoundabouts();
516 
517 private:
524  EdgeVector getGeneratedFrom(const std::string& id) const;
525 
526 
528  bool ignoreFilterMatch(NBEdge* edge);
529 
530 private:
533 
538  public:
546  PostProcessConnection(const std::string& from_, int fromLane_, const std::string& to_, int toLane_, bool mayDefinitelyPass_, bool keepClear_)
547  : from(from_), fromLane(fromLane_), to(to_), toLane(toLane_), mayDefinitelyPass(mayDefinitelyPass_), keepClear(keepClear_)
548  { }
550  std::string from;
552  int fromLane;
554  std::string to;
556  int toLane;
560  bool keepClear;
561  };
562 
564  std::vector<PostProcessConnection> myConnections;
565 
566 
568  typedef std::map<std::string, NBEdge*> EdgeCont;
569 
572 
575 
577  std::set<std::string> myIgnoredEdges;
578 
580  unsigned int myEdgesSplit;
581 
584 
587 
590 
592  std::set<std::string> myEdges2Keep;
593 
595  std::set<std::string> myEdges2Remove;
596 
599 
602 
604  std::set<std::string> myTypes2Keep;
605 
607  std::set<std::string> myTypes2Remove;
608 
611 
615 
617  std::set<EdgeSet> myRoundabouts;
619  std::set<EdgeSet> myGuessedRoundabouts;
620 
621 
622 private:
624  NBEdgeCont(const NBEdgeCont& s);
625 
627  NBEdgeCont& operator=(const NBEdgeCont& s);
628 
629 
630 };
631 
632 
633 #endif
634 
635 /****************************************************************************/
636 
~NBEdgeCont()
Destructor.
Definition: NBEdgeCont.cpp:79
int guessSidewalks(SUMOReal width, SUMOReal minSpeed, SUMOReal maxSpeed, bool fromPermissions)
add sidwalks to edges within the given limits or permissions and return the number of edges affected ...
void sortOutgoingLanesConnections()
Sorts all lanes of all edges within the container by their direction.
Definition: NBEdgeCont.cpp:605
void markRoundabouts()
mark edge priorities and prohibit turn-arounds for all roundabout edges
Definition: NBEdgeCont.cpp:965
NBEdge * retrievePossiblySplit(const std::string &id, bool downstream) const
Tries to retrieve an edge, even if it is splitted.
Definition: NBEdgeCont.cpp:310
std::vector< std::string > getAllNames() const
Returns all ids of known edges.
Definition: NBEdgeCont.cpp:539
const std::set< EdgeSet > getRoundabouts() const
Returns the determined roundabouts.
Definition: NBEdgeCont.cpp:947
bool myNeedGeoTransformedPrunningBoundary
whether a geo transform has been applied to the pruning boundary
Definition: NBEdgeCont.h:613
A container for traffic light definitions and built programs.
bool myRemoveEdgesAfterJoining
Whether edges shall be joined first, then removed.
Definition: NBEdgeCont.h:589
std::map< std::string, NBEdge * > EdgeCont
The type of the dictionary where an edge may be found by its id.
Definition: NBEdgeCont.h:568
int SVCPermissions
The representation of a single edge during network building.
Definition: NBEdge.h:71
unsigned int getNoEdgeSplits() const
Returns the number of edge splits.
Definition: NBEdgeCont.h:297
A container for districts.
void clearControllingTLInformation() const
Clears information about controlling traffic lights for all connenections of all edges.
Definition: NBEdgeCont.cpp:597
void generateStreetSigns()
assigns street signs to edges based on toNode types
Definition: NBEdgeCont.cpp:991
void rename(NBEdge *edge, const std::string &newID)
Renames the edge. Throws exception if newID already exists.
Definition: NBEdgeCont.cpp:427
bool splitAt(NBDistrictCont &dc, NBEdge *edge, NBNode *node)
Splits the edge at the position nearest to the given node.
Definition: NBEdgeCont.cpp:439
void recheckPostProcessConnections()
Try to set any stored connections.
Definition: NBEdgeCont.cpp:783
void addPostProcessConnection(const std::string &from, int fromLane, const std::string &to, int toLane, bool mayDefinitelyPass, bool keepClear)
Adds a connection which could not be set during loading.
Definition: NBEdgeCont.cpp:777
unsigned int myEdgesSplit
the number of splits of edges during the building
Definition: NBEdgeCont.h:580
void computeLanes2Edges()
Computes for each edge which lanes approach the next edges.
Definition: NBEdgeCont.cpp:621
PostProcessConnection(const std::string &from_, int fromLane_, const std::string &to_, int toLane_, bool mayDefinitelyPass_, bool keepClear_)
Constructor.
Definition: NBEdgeCont.h:546
std::vector< PostProcessConnection > myConnections
The list of connections to recheck.
Definition: NBEdgeCont.h:564
void checkGeometries(const SUMOReal maxAngle, const SUMOReal minRadius, bool fix)
Definition: NBEdgeCont.cpp:586
NBEdgeCont(NBTypeCont &tc)
Constructor.
Definition: NBEdgeCont.cpp:70
SVCPermissions myVehicleClasses2Keep
Set of vehicle types which must be allowed on edges in order to keep them.
Definition: NBEdgeCont.h:598
void reduceGeometries(const SUMOReal minDist)
Definition: NBEdgeCont.cpp:578
bool keepClear
Whether the connection may be passed without braking.
Definition: NBEdgeCont.h:560
std::set< NBEdge * > EdgeSet
Definition: NBCont.h:51
std::map< std::string, NBEdge * >::const_iterator end() const
Returns the pointer to the end of the stored edges.
Definition: NBEdgeCont.h:198
bool insert(NBEdge *edge, bool ignorePrunning=false)
Adds an edge to the dictionary.
Definition: NBEdgeCont.cpp:189
void removeUnwishedEdges(NBDistrictCont &dc)
Removes unwished edges (not in keep-edges)
Definition: NBEdgeCont.cpp:550
void extract(NBDistrictCont &dc, NBEdge *edge, bool remember=false)
Removes the given edge from the container like erase but does not delete it.
Definition: NBEdgeCont.cpp:415
void guessRoundabouts()
Determines which edges belong to roundabouts and increases their priority.
Definition: NBEdgeCont.cpp:855
A list of positions.
void applyOptions(OptionsCont &oc)
Initialises the storage by applying given options.
Definition: NBEdgeCont.cpp:85
bool mayDefinitelyPass
Whether the connection may be passed without braking.
Definition: NBEdgeCont.h:558
std::set< std::string > myEdges2Keep
Set of ids of edges which shall explicitly be kept.
Definition: NBEdgeCont.h:592
void computeEdge2Edges(bool noLeftMovers)
Computes for each edge the approached edges.
Definition: NBEdgeCont.cpp:613
void computeLaneShapes()
Computes the shapes of all lanes of all edges stored in the container.
Definition: NBEdgeCont.cpp:661
Storage for edges, including some functionality operating on multiple edges.
Definition: NBEdgeCont.h:66
void splitGeometry(NBNodeCont &nc)
Splits edges into multiple if they have a complex geometry.
Definition: NBEdgeCont.cpp:567
EdgeCont myEdges
The instance of the dictionary (id-&gt;edge)
Definition: NBEdgeCont.h:571
void clear()
Deletes all edges.
Definition: NBEdgeCont.cpp:174
EdgeCont myExtractedEdges
The extracted nodes which are kept for reference.
Definition: NBEdgeCont.h:574
std::set< EdgeSet > myGuessedRoundabouts
Edges marked as belonging to a roundabout after guessing.
Definition: NBEdgeCont.h:619
std::set< EdgeSet > myRoundabouts
Edges marked as belonging to a roundabout by the user (each EdgeVector is a roundabout) ...
Definition: NBEdgeCont.h:617
void joinSameNodeConnectingEdges(NBDistrictCont &dc, NBTrafficLightLogicCont &tlc, EdgeVector edges)
Joins the given edges because they connect the same nodes.
Definition: NBEdgeCont.cpp:669
SVCPermissions myVehicleClasses2Remove
Set of vehicle types which need not be supported (edges which allow ONLY these are removed) ...
Definition: NBEdgeCont.h:601
std::string from
The id of the edge the connection starts at.
Definition: NBEdgeCont.h:550
std::map< std::string, NBEdge * >::const_iterator begin() const
Returns the pointer to the begin of the stored edges.
Definition: NBEdgeCont.h:190
PositionVector myPrunningBoundary
Boundary within which an edge must be located in order to be kept.
Definition: NBEdgeCont.h:610
std::set< std::string > myTypes2Keep
Set of edges types which shall be kept.
Definition: NBEdgeCont.h:604
SUMOReal myEdgesMinSpeed
The minimum speed an edge may have in order to be kept (default: -1)
Definition: NBEdgeCont.h:586
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
Definition: NBEdgeCont.cpp:274
bool wasRemoved(std::string id) const
Returns whether the edge with the id was deleted explicitly.
Definition: NBEdgeCont.h:470
void appendTurnarounds(bool noTLSControlled)
Appends turnarounds to all edges stored in the container.
Definition: NBEdgeCont.cpp:637
std::vector< NBEdge * > EdgeVector
Definition: NBCont.h:41
int toLane
The number of the lane the connection ends at.
Definition: NBEdgeCont.h:556
A storage for options typed value containers)
Definition: OptionsCont.h:108
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
Definition: NBEdgeCont.cpp:408
NBEdgeCont & operator=(const NBEdgeCont &s)
invalidated assignment operator
A structure representing a connection between two lanes.
Definition: NBEdgeCont.h:537
void computeEdgeShapes()
Computes the shapes of all edges stored in the container.
Definition: NBEdgeCont.cpp:653
Represents a single node (junction) during network building.
Definition: NBNode.h:75
NBTypeCont & myTypeCont
The network builder; used to obtain type information.
Definition: NBEdgeCont.h:532
std::string to
The id of the edge the connection ends at.
Definition: NBEdgeCont.h:554
void recheckLaneSpread()
Rechecks whether the lane spread is proper.
Definition: NBEdgeCont.cpp:756
Static storage of an output device and its base (abstract) implementation.
Definition: OutputDevice.h:71
#define SUMOReal
Definition: config.h:215
bool wasIgnored(std::string id) const
Returns whether the edge with the id was ignored during parsing.
Definition: NBEdgeCont.h:463
std::set< std::string > myTypes2Remove
Set of edges types which shall be removed.
Definition: NBEdgeCont.h:607
void recheckLanes()
Rechecks whether all lanes have a successor for each of the stored edges.
Definition: NBEdgeCont.cpp:629
Container for nodes during the netbuilding process.
Definition: NBNodeCont.h:64
int fromLane
The number of the lane the connection starts at.
Definition: NBEdgeCont.h:552
std::set< std::string > myIgnoredEdges
The ids of ignored edges.
Definition: NBEdgeCont.h:577
EdgeVector getGeneratedFrom(const std::string &id) const
Returns the edges which have been built by splitting the edge of the given id.
Definition: NBEdgeCont.cpp:813
void addRoundabout(const EdgeSet &roundabout)
add user specified roundabout
Definition: NBEdgeCont.cpp:955
bool ignoreFilterMatch(NBEdge *edge)
Returns true if this edge matches one of the removal criteria.
Definition: NBEdgeCont.cpp:210
unsigned int size() const
Returns the number of edges.
Definition: NBEdgeCont.h:282
A storage for available types of edges.
Definition: NBTypeCont.h:62
std::set< std::string > myEdges2Remove
Set of ids of edges which shall explicitly be removed.
Definition: NBEdgeCont.h:595