SUMO - Simulation of Urban MObility
NBEdgeCont.h
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1 /****************************************************************************/
9 // Storage for edges, including some functionality operating on multiple edges
10 /****************************************************************************/
11 // SUMO, Simulation of Urban MObility; see http://sumo.dlr.de/
12 // Copyright (C) 2001-2017 DLR (http://www.dlr.de/) and contributors
13 /****************************************************************************/
14 //
15 // This file is part of SUMO.
16 // SUMO is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 /****************************************************************************/
22 #ifndef NBEdgeCont_h
23 #define NBEdgeCont_h
24 
25 
26 // ===========================================================================
27 // included modules
28 // ===========================================================================
29 #ifdef _MSC_VER
30 #include <windows_config.h>
31 #else
32 #include <config.h>
33 #endif
34 
35 #include <map>
36 #include <iostream>
37 #include <string>
38 #include <vector>
39 #include <set>
40 #include "NBCont.h"
44 
45 
46 // ===========================================================================
47 // class declarations
48 // ===========================================================================
49 class NBNodeCont;
50 class NBTypeCont;
51 class NBEdge;
52 class NBNode;
53 class OptionsCont;
54 class NBDistrictCont;
56 class OutputDevice;
57 
58 
59 // ===========================================================================
60 // class definitions
61 // ===========================================================================
66 class NBEdgeCont {
67 public:
72 
73 
75  ~NBEdgeCont();
76 
77 
86  void applyOptions(OptionsCont& oc);
87 
88 
90  void clear();
91 
92 
93 
94 
97 
111  bool insert(NBEdge* edge, bool ignorePrunning = false);
112 
113 
122  NBEdge* retrieve(const std::string& id, bool retrieveExtracted = false) const;
123 
124 
135  NBEdge* retrievePossiblySplit(const std::string& id, bool downstream) const;
136 
137 
150  NBEdge* retrievePossiblySplit(const std::string& id, const std::string& hint, bool incoming) const;
151 
152 
163  NBEdge* retrievePossiblySplit(const std::string& id, SUMOReal pos) const;
164 
165 
172  void erase(NBDistrictCont& dc, NBEdge* edge);
173 
174 
184  void extract(NBDistrictCont& dc, NBEdge* edge, bool remember = false);
185 
186 
190  std::map<std::string, NBEdge*>::const_iterator begin() const {
191  return myEdges.begin();
192  }
193 
194 
198  std::map<std::string, NBEdge*>::const_iterator end() const {
199  return myEdges.end();
200  }
202 
203 
204 
207 
221  bool splitAt(NBDistrictCont& dc, NBEdge* edge, NBNode* node);
222 
223 
247  bool splitAt(NBDistrictCont& dc, NBEdge* edge, NBNode* node,
248  const std::string& firstEdgeName, const std::string& secondEdgeName,
249  int noLanesFirstEdge, int noLanesSecondEdge,
250  const SUMOReal speed = -1., const int changedLeft = 0);
251 
252 
268  bool splitAt(NBDistrictCont& dc, NBEdge* edge, SUMOReal edgepos, NBNode* node,
269  const std::string& firstEdgeName, const std::string& secondEdgeName,
270  int noLanesFirstEdge, int noLanesSecondEdge,
271  const SUMOReal speed = -1., const int changedLeft = 0);
273 
274 
275 
278 
282  int size() const {
283  return (int) myEdges.size();
284  }
285 
286 
291  std::vector<std::string> getAllNames() const;
292 
293 
297  int getNoEdgeSplits() const {
298  return myEdgesSplit;
299  }
301 
302 
303 
306 
312 
313 
322  void splitGeometry(NBNodeCont& nc);
323 
324 
329  void reduceGeometries(const SUMOReal minDist);
330 
331 
338  void checkGeometries(const SUMOReal maxAngle, const SUMOReal minRadius, bool fix);
340 
341 
342 
345 
354 
355 
364  void computeEdge2Edges(bool noLeftMovers);
365 
366 
374  void computeLanes2Edges();
375 
376 
384  void recheckLanes();
385 
386 
395  void appendTurnarounds(bool noTLSControlled);
396 
397 
404  void appendTurnarounds(const std::set<std::string>& ids, bool noTLSControlled);
405 
406 
415  void computeEdgeShapes();
416 
417 
426  void computeLaneShapes();
427 
428 
431  void clearControllingTLInformation() const;
432 
433 
442  NBTrafficLightLogicCont& tlc, EdgeVector edges);
443 
444 
447  void guessOpposites();
448 
449 
454  void recheckLaneSpread();
455 
457 
459  NBEdge* getOppositeByID(const std::string& edgeID) const;
460 
461 
466  int guessRoundabouts();
467 
468 
472  bool wasIgnored(std::string id) const {
473  return myIgnoredEdges.count(id) != 0;
474  }
475 
477  void ignore(std::string id) {
478  myIgnoredEdges.insert(id);
479  }
480 
483  bool wasRemoved(std::string id) const {
484  return myExtractedEdges.count(id) != 0;
485  }
486 
489  void rename(NBEdge* edge, const std::string& newID);
490 
491 
492 
495 
506  void addPostProcessConnection(const std::string& from, int fromLane, const std::string& to, int toLane, bool mayDefinitelyPass, bool keepClear, SUMOReal contPos, SUMOReal visibility);
507 
508 
513 
515  void generateStreetSigns();
516 
518  int guessSidewalks(SUMOReal width, SUMOReal minSpeed, SUMOReal maxSpeed, bool fromPermissions);
519 
520 
524  const std::set<EdgeSet> getRoundabouts() const;
525 
527  void addRoundabout(const EdgeSet& roundabout);
528 
530  void markRoundabouts();
531 
533  void patchRoundabouts(NBEdge* orig, NBEdge* part1, NBEdge* part2, std::set<EdgeSet>& roundabouts);
534 
536  bool ignoreFilterMatch(NBEdge* edge);
537 
539  int remapIDs(bool numericaIDs, bool reservedIDs);
540 
542  void checkOverlap(SUMOReal threshold, SUMOReal zThreshold) const;
543 
545  void checkGrade(SUMOReal threshold) const;
546 
547 private:
554  EdgeVector getGeneratedFrom(const std::string& id) const;
555 
556 
558  static SUMOReal formFactor(const EdgeVector& loopEdges);
559 
560 private:
563 
568  public:
576  PostProcessConnection(const std::string& from_, int fromLane_, const std::string& to_, int toLane_, bool mayDefinitelyPass_, bool keepClear_, SUMOReal contPos_, SUMOReal visibility_) :
577  from(from_), fromLane(fromLane_), to(to_), toLane(toLane_), mayDefinitelyPass(mayDefinitelyPass_), keepClear(keepClear_), contPos(contPos_), visibility(visibility_) {
578  }
580  std::string from;
582  int fromLane;
584  std::string to;
586  int toLane;
590  bool keepClear;
595  };
596 
598  std::vector<PostProcessConnection> myConnections;
599 
600 
602  typedef std::map<std::string, NBEdge*> EdgeCont;
603 
605  EdgeCont myEdges;
606 
609 
611  std::set<std::string> myIgnoredEdges;
612 
615 
618 
621 
624 
626  std::set<std::string> myEdges2Keep;
627 
629  std::set<std::string> myEdges2Remove;
630 
633 
636 
638  std::set<std::string> myTypes2Keep;
639 
641  std::set<std::string> myTypes2Remove;
642 
645 
649 
651  std::set<EdgeSet> myRoundabouts;
653  std::set<EdgeSet> myGuessedRoundabouts;
654 
655 
656 private:
658  NBEdgeCont(const NBEdgeCont& s);
659 
661  NBEdgeCont& operator=(const NBEdgeCont& s);
662 
663 
664 };
665 
666 
667 #endif
668 
669 /****************************************************************************/
670 
~NBEdgeCont()
Destructor.
Definition: NBEdgeCont.cpp:76
int guessSidewalks(SUMOReal width, SUMOReal minSpeed, SUMOReal maxSpeed, bool fromPermissions)
add sidwalks to edges within the given limits or permissions and return the number of edges affected ...
void sortOutgoingLanesConnections()
Sorts all lanes of all edges within the container by their direction.
Definition: NBEdgeCont.cpp:610
void markRoundabouts()
mark edge priorities and prohibit turn-arounds for all roundabout edges
NBEdge * retrievePossiblySplit(const std::string &id, bool downstream) const
Tries to retrieve an edge, even if it is splitted.
Definition: NBEdgeCont.cpp:291
std::vector< std::string > getAllNames() const
Returns all ids of known edges.
Definition: NBEdgeCont.cpp:544
int size() const
Returns the number of edges.
Definition: NBEdgeCont.h:282
const std::set< EdgeSet > getRoundabouts() const
Returns the determined roundabouts.
bool myNeedGeoTransformedPrunningBoundary
whether a geo transform has been applied to the pruning boundary
Definition: NBEdgeCont.h:647
A container for traffic light definitions and built programs.
int guessRoundabouts()
Determines which edges belong to roundabouts and increases their priority.
Definition: NBEdgeCont.cpp:911
bool myRemoveEdgesAfterJoining
Whether edges shall be joined first, then removed.
Definition: NBEdgeCont.h:623
std::map< std::string, NBEdge * > EdgeCont
The type of the dictionary where an edge may be found by its id.
Definition: NBEdgeCont.h:602
int SVCPermissions
The representation of a single edge during network building.
Definition: NBEdge.h:71
void addPostProcessConnection(const std::string &from, int fromLane, const std::string &to, int toLane, bool mayDefinitelyPass, bool keepClear, SUMOReal contPos, SUMOReal visibility)
Adds a connection which could not be set during loading.
Definition: NBEdgeCont.cpp:834
void guessOpposites()
Sets opposite lane information for geometrically close edges.
Definition: NBEdgeCont.cpp:781
A container for districts.
int getNoEdgeSplits() const
Returns the number of edge splits.
Definition: NBEdgeCont.h:297
void clearControllingTLInformation() const
Clears information about controlling traffic lights for all connenections of all edges.
Definition: NBEdgeCont.cpp:602
void generateStreetSigns()
assigns street signs to edges based on toNode types
void rename(NBEdge *edge, const std::string &newID)
Renames the edge. Throws exception if newID already exists.
Definition: NBEdgeCont.cpp:408
bool splitAt(NBDistrictCont &dc, NBEdge *edge, NBNode *node)
Splits the edge at the position nearest to the given node.
Definition: NBEdgeCont.cpp:420
void recheckPostProcessConnections()
Try to set any stored connections.
Definition: NBEdgeCont.cpp:840
void computeLanes2Edges()
Computes for each edge which lanes approach the next edges.
Definition: NBEdgeCont.cpp:626
std::vector< PostProcessConnection > myConnections
The list of connections to recheck.
Definition: NBEdgeCont.h:598
void checkGeometries(const SUMOReal maxAngle, const SUMOReal minRadius, bool fix)
Definition: NBEdgeCont.cpp:591
NBEdgeCont(NBTypeCont &tc)
Constructor.
Definition: NBEdgeCont.cpp:67
SVCPermissions myVehicleClasses2Keep
Set of vehicle types which must be allowed on edges in order to keep them.
Definition: NBEdgeCont.h:632
void reduceGeometries(const SUMOReal minDist)
Definition: NBEdgeCont.cpp:583
bool keepClear
Whether the connection may be passed without braking.
Definition: NBEdgeCont.h:590
std::set< NBEdge * > EdgeSet
container for unique edges
Definition: NBCont.h:51
std::map< std::string, NBEdge * >::const_iterator end() const
Returns the pointer to the end of the stored edges.
Definition: NBEdgeCont.h:198
void patchRoundabouts(NBEdge *orig, NBEdge *part1, NBEdge *part2, std::set< EdgeSet > &roundabouts)
fix roundabout information after splitting an edge
Definition: NBEdgeCont.cpp:528
bool insert(NBEdge *edge, bool ignorePrunning=false)
Adds an edge to the dictionary.
Definition: NBEdgeCont.cpp:162
void checkOverlap(SUMOReal threshold, SUMOReal zThreshold) const
check whether edges overlap
void removeUnwishedEdges(NBDistrictCont &dc)
Removes unwished edges (not in keep-edges)
Definition: NBEdgeCont.cpp:555
void extract(NBDistrictCont &dc, NBEdge *edge, bool remember=false)
Removes the given edge from the container like erase but does not delete it.
Definition: NBEdgeCont.cpp:396
A list of positions.
void applyOptions(OptionsCont &oc)
Initialises the storage by applying given options.
Definition: NBEdgeCont.cpp:82
bool mayDefinitelyPass
Whether the connection may be passed without braking.
Definition: NBEdgeCont.h:588
std::set< std::string > myEdges2Keep
Set of ids of edges which shall explicitly be kept.
Definition: NBEdgeCont.h:626
void computeEdge2Edges(bool noLeftMovers)
Computes for each edge the approached edges.
Definition: NBEdgeCont.cpp:618
void computeLaneShapes()
Computes the shapes of all lanes of all edges stored in the container.
Definition: NBEdgeCont.cpp:686
Storage for edges, including some functionality operating on multiple edges.
Definition: NBEdgeCont.h:66
void splitGeometry(NBNodeCont &nc)
Splits edges into multiple if they have a complex geometry.
Definition: NBEdgeCont.cpp:572
EdgeCont myEdges
The instance of the dictionary (id->edge)
Definition: NBEdgeCont.h:605
void clear()
Deletes all edges.
Definition: NBEdgeCont.cpp:147
EdgeCont myExtractedEdges
The extracted nodes which are kept for reference.
Definition: NBEdgeCont.h:608
std::set< EdgeSet > myGuessedRoundabouts
Edges marked as belonging to a roundabout after guessing.
Definition: NBEdgeCont.h:653
std::set< EdgeSet > myRoundabouts
Edges marked as belonging to a roundabout by the user (each EdgeVector is a roundabout) ...
Definition: NBEdgeCont.h:651
void joinSameNodeConnectingEdges(NBDistrictCont &dc, NBTrafficLightLogicCont &tlc, EdgeVector edges)
Joins the given edges because they connect the same nodes.
Definition: NBEdgeCont.cpp:694
static SUMOReal formFactor(const EdgeVector &loopEdges)
compute the form factor for a loop of edges
SVCPermissions myVehicleClasses2Remove
Set of vehicle types which need not be supported (edges which allow ONLY these are removed) ...
Definition: NBEdgeCont.h:635
std::string from
The id of the edge the connection starts at.
Definition: NBEdgeCont.h:580
std::map< std::string, NBEdge * >::const_iterator begin() const
Returns the pointer to the begin of the stored edges.
Definition: NBEdgeCont.h:190
PositionVector myPrunningBoundary
Boundary within which an edge must be located in order to be kept.
Definition: NBEdgeCont.h:644
std::set< std::string > myTypes2Keep
Set of edges types which shall be kept.
Definition: NBEdgeCont.h:638
SUMOReal contPos
custom position for internal junction on this connection
Definition: NBEdgeCont.h:592
SUMOReal myEdgesMinSpeed
The minimum speed an edge may have in order to be kept (default: -1)
Definition: NBEdgeCont.h:620
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
Definition: NBEdgeCont.cpp:255
bool wasRemoved(std::string id) const
Returns whether the edge with the id was deleted explicitly.
Definition: NBEdgeCont.h:483
void appendTurnarounds(bool noTLSControlled)
Appends turnarounds to all edges stored in the container.
Definition: NBEdgeCont.cpp:662
PostProcessConnection(const std::string &from_, int fromLane_, const std::string &to_, int toLane_, bool mayDefinitelyPass_, bool keepClear_, SUMOReal contPos_, SUMOReal visibility_)
Constructor.
Definition: NBEdgeCont.h:576
SUMOReal visibility
custom foe visiblity for connection
Definition: NBEdgeCont.h:594
void checkGrade(SUMOReal threshold) const
check whether edges are to steep
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition: NBCont.h:41
int toLane
The number of the lane the connection ends at.
Definition: NBEdgeCont.h:586
A storage for options typed value containers)
Definition: OptionsCont.h:99
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
Definition: NBEdgeCont.cpp:389
NBEdgeCont & operator=(const NBEdgeCont &s)
invalidated assignment operator
A structure representing a connection between two lanes.
Definition: NBEdgeCont.h:567
void computeEdgeShapes()
Computes the shapes of all edges stored in the container.
Definition: NBEdgeCont.cpp:678
void ignore(std::string id)
mark the given edge id as ignored
Definition: NBEdgeCont.h:477
NBEdge * getOppositeByID(const std::string &edgeID) const
Returns the edge with negated id if it exists.
Definition: NBEdgeCont.cpp:825
Represents a single node (junction) during network building.
Definition: NBNode.h:75
NBTypeCont & myTypeCont
The network builder; used to obtain type information.
Definition: NBEdgeCont.h:562
std::string to
The id of the edge the connection ends at.
Definition: NBEdgeCont.h:584
void recheckLaneSpread()
Rechecks whether the lane spread is proper.
Definition: NBEdgeCont.cpp:811
Static storage of an output device and its base (abstract) implementation.
Definition: OutputDevice.h:71
#define SUMOReal
Definition: config.h:208
bool wasIgnored(std::string id) const
Returns whether the edge with the id was ignored during parsing.
Definition: NBEdgeCont.h:472
std::set< std::string > myTypes2Remove
Set of edges types which shall be removed.
Definition: NBEdgeCont.h:641
void recheckLanes()
Rechecks whether all lanes have a successor for each of the stored edges.
Definition: NBEdgeCont.cpp:634
Container for nodes during the netbuilding process.
Definition: NBNodeCont.h:63
int fromLane
The number of the lane the connection starts at.
Definition: NBEdgeCont.h:582
std::set< std::string > myIgnoredEdges
The ids of ignored edges.
Definition: NBEdgeCont.h:611
EdgeVector getGeneratedFrom(const std::string &id) const
Returns the edges which have been built by splitting the edge of the given id.
Definition: NBEdgeCont.cpp:869
void addRoundabout(const EdgeSet &roundabout)
add user specified roundabout
int remapIDs(bool numericaIDs, bool reservedIDs)
remap node IDs accoring to options –numerical-ids and –reserved-ids
bool ignoreFilterMatch(NBEdge *edge)
Returns true if this edge matches one of the removal criteria.
Definition: NBEdgeCont.cpp:183
A storage for available types of edges.
Definition: NBTypeCont.h:62
int myEdgesSplit
the number of splits of edges during the building
Definition: NBEdgeCont.h:614
std::set< std::string > myEdges2Remove
Set of ids of edges which shall explicitly be removed.
Definition: NBEdgeCont.h:629