95 double
vehiclePoly_PassengerCarBody[] = { .5, 0, 0, 0, 0, .3, 0.08, .44, 0.25, .5, 0.95, .5, 1., .4, 1., -.4, 0.95, -.5, 0.25, -.5, 0.08, -.44, 0, -.3, 0, 0, -10000 };
96 double vehiclePoly_PassengerCarBodyFront[] = { 0.1, 0, 0.025, 0, 0.025, 0.25, 0.27, 0.4, 0.27, -.4, 0.025, -0.25, 0.025, 0, -10000 };
97 double vehiclePoly_PassengerFrontGlass[] = { 0.35, 0, 0.3, 0, 0.3, 0.4, 0.43, 0.3, 0.43, -0.3, 0.3, -0.4, 0.3, 0, -10000 };
98 double vehiclePoly_PassengerSedanRightGlass[] = { 0.36, -.43, 0.34, -.47, 0.77, -.47, 0.67, -.37, 0.45, -.37, 0.34, -.47, -10000 };
99 double vehiclePoly_PassengerSedanLeftGlass[] = { 0.36, .43, 0.34, .47, 0.77, .47, 0.67, .37, 0.45, .37, 0.34, .47, -10000 };
100 double vehiclePoly_PassengerSedanBackGlass[] = { 0.80, 0, 0.70, 0, 0.70, 0.3, 0.83, 0.4, 0.83, -.4, 0.70, -.3, 0.70, 0, -10000 };
101 double vehiclePoly_PassengerHatchbackRightGlass[] = { 0.36, -.43, 0.34, -.47, 0.94, -.47, 0.80, -.37, 0.45, -.37, 0.34, -.47, -10000 };
102 double vehiclePoly_PassengerHatchbackLeftGlass[] = { 0.36, .43, 0.34, .47, 0.94, .47, 0.80, .37, 0.45, .37, 0.34, .47, -10000 };
103 double vehiclePoly_PassengerHatchbackBackGlass[] = { 0.92, 0, 0.80, 0, 0.80, 0.3, 0.95, 0.4, 0.95, -.4, 0.80, -.3, 0.80, 0, -10000 };
104 double vehiclePoly_PassengerWagonRightGlass[] = { 0.36, -.43, 0.34, -.47, 0.94, -.47, 0.87, -.37, 0.45, -.37, 0.34, -.47, -10000 };
105 double vehiclePoly_PassengerWagonLeftGlass[] = { 0.36, .43, 0.34, .47, 0.94, .47, 0.87, .37, 0.45, .37, 0.34, .47, -10000 };
106 double vehiclePoly_PassengerWagonBackGlass[] = { 0.92, 0, 0.90, 0, 0.90, 0.3, 0.95, 0.4, 0.95, -.4, 0.90, -.3, 0.90, 0, -10000 };
108 double vehiclePoly_PassengerVanBody[] = { .5, 0, 0, 0, 0, .4, 0.1, .5, 0.97, .5, 1., .47, 1., -.47, 0.97, -.5, 0.1, -.5, 0, -.4, 0, 0, -10000 };
109 double vehiclePoly_PassengerVanBodyFront[] = { 0.1, 0, 0.025, 0, 0.025, 0.25, 0.13, 0.4, 0.13, -.4, 0.025, -0.25, 0.025, 0, -10000 };
110 double vehiclePoly_PassengerVanFrontGlass[] = { 0.21, 0, 0.16, 0, 0.16, 0.4, 0.29, 0.3, 0.29, -0.3, 0.16, -0.4, 0.16, 0, -10000 };
111 double vehiclePoly_PassengerVanRightGlass[] = { 0.36, -.43, 0.20, -.47, 0.98, -.47, 0.91, -.37, 0.31, -.37, 0.20, -.47, -10000 };
112 double vehiclePoly_PassengerVanLeftGlass[] = { 0.36, .43, 0.20, .47, 0.98, .47, 0.91, .37, 0.31, .37, 0.20, .47, -10000 };
113 double vehiclePoly_PassengerVanBackGlass[] = { 0.95, 0, 0.94, 0, 0.94, 0.3, 0.98, 0.4, 0.98, -.4, 0.94, -.3, 0.94, 0, -10000 };
115 double vehiclePoly_DeliveryMediumRightGlass[] = { 0.21, -.43, 0.20, -.47, 0.38, -.47, 0.38, -.37, 0.31, -.37, 0.20, -.47, -10000 };
116 double vehiclePoly_DeliveryMediumLeftGlass[] = { 0.21, .43, 0.20, .47, 0.38, .47, 0.38, .37, 0.31, .37, 0.20, .47, -10000 };
118 double vehiclePoly_TransportBody[] = { .5, 0, 0, 0, 0, .45, 0.05, .5, 2.25, .5, 2.25, -.5, 0.05, -.5, 0, -.45, 0, 0, -10000 };
119 double vehiclePoly_TransportFrontGlass[] = { 0.1, 0, 0.05, 0, 0.05, 0.45, 0.25, 0.4, 0.25, -.4, 0.05, -0.45, 0.05, 0, -10000 };
120 double vehiclePoly_TransportRightGlass[] = { 0.36, -.47, 0.10, -.48, 1.25, -.48, 1.25, -.4, 0.3, -.4, 0.10, -.48, -10000 };
121 double vehiclePoly_TransportLeftGlass[] = { 0.36, .47, 0.10, .48, 1.25, .48, 1.25, .4, 0.3, .4, 0.10, .48, -10000 };
123 double vehiclePoly_EVehicleBody[] = { .5, 0, 0, 0, 0, .3, 0.08, .44, 0.25, .5, 0.75, .5, .92, .44, 1, .3, 1, -.3, .92, -.44, .75, -.5, .25, -.5, 0.08, -.44, 0, -.3, 0, 0, -1000 };
124 double vehiclePoly_EVehicleFrontGlass[] = { .5, 0, 0.05, .05, 0.05, .25, 0.13, .39, 0.3, .45, 0.70, .45, .87, .39, .95, .25, .95, -.25, .87, -.39, .70, -.45, .3, -.45, 0.13, -.39, 0.05, -.25, 0.05, 0.05, -1000 };
126 double vehiclePoly_EVehicleBackGlass[] = { 0.65, 0, 0.9, 0, 0.9, 0.4, 0.57, 0.3, 0.57, -0.3, 0.9, -0.4, 0.9, 0, -10000 };
128 double vehiclePoly_Ship[] = { 0.25, 0, 0, 0, 0.1, 0.25, 0.2, 0.45, 0.25, 0.5, 0.95, 0.5, 1.0, 0.45, 1.0, -0.45, 0.95, -0.5, 0.25, -0.5, 0.2, -0.45, 0.1, -0.25, 0, 0, -10000 };
129 double vehiclePoly_ShipDeck[] = { 0.5, 0, 0.25, 0.4, 0.95, 0.4, 0.95, -0.4, 0.25, -0.4, 0.25, 0.4, -10000 };
130 double vehiclePoly_ShipSuperStructure[] = { 0.8, 0, 0.5, 0.3, 0.85, 0.3, 0.85, -0.3, 0.5, -0.3, 0.5, 0.3, -10000 };
132 double vehiclePoly_Cyclist[] = { 0.5, 0, 0.25, 0.45, 0.25, 0.5, 0.8, 0.15, 0.8, -0.15, 0.25, -0.5, 0.25, -0.45, -10000 };
153 GUIGlObject& o, std::map<GUISUMOAbstractView*, int>& additionalVisualizations)
154 :
GUIGLObjectPopupMenu(app, parent, o), myVehiclesAdditionalVisualizations(additionalVisualizations) {
271 if (i->first->getTrackedID() ==
getGlID()) {
272 i->first->stopTrack();
274 while (i->first->removeAdditionalGLVisualisation(
this));
311 new FXMenuSeparator(ret);
317 new FXMenuCommand(ret,
"Select Foes", 0, ret,
MID_SHOW_FOES);
319 new FXMenuSeparator(ret);
341 glBegin(GL_TRIANGLE_STRIP);
343 glVertex2d(-.5, .15);
360 glScaled(
getVType().getWidth(), length, 1.);
361 glBegin(GL_TRIANGLES);
373 glTranslated(0, 0, offset * .1);
374 glPolygonOffset(0, (GLfloat) - offset);
375 glBegin(GL_TRIANGLE_FAN);
377 while (poses[i] > -999) {
378 glVertex2d(poses[i], poses[i + 1]);
395 glRotated(90, 0, 0, 1);
396 glScaled(length, width, 1.);
404 drawPoly(vehiclePoly_PassengerCarBodyFront, 4.5);
406 drawPoly(vehiclePoly_PassengerFrontGlass, 4.5);
409 glTranslated(0, 0, .045);
411 glTranslated(0, 0, -.045);
413 glTranslated(0, 0, .04);
416 glTranslated(0, 0, -.04);
426 glTranslated(0.4, 0, .5);
427 glScaled(0.1, 0.2, 1);
434 glTranslated(0.5, 0, .3);
435 glScaled(0.5, 0.05, 1);
440 glTranslated(0.25, 0, .3);
441 glScaled(0.02, 0.5, 1);
452 drawPoly(vehiclePoly_PassengerCarBodyFront, 4.5);
454 drawPoly(vehiclePoly_PassengerFrontGlass, 4.5);
457 drawPoly(vehiclePoly_PassengerVanBody, 4);
459 drawPoly(vehiclePoly_PassengerVanBodyFront, 4.5);
461 drawPoly(vehiclePoly_PassengerVanFrontGlass, 4.5);
462 drawPoly(vehiclePoly_PassengerVanRightGlass, 4.5);
463 drawPoly(vehiclePoly_PassengerVanLeftGlass, 4.5);
464 drawPoly(vehiclePoly_PassengerVanBackGlass, 4.5);
467 drawPoly(vehiclePoly_PassengerVanBody, 4);
469 drawPoly(vehiclePoly_PassengerVanBodyFront, 4.5);
471 drawPoly(vehiclePoly_PassengerVanFrontGlass, 4.5);
472 drawPoly(vehiclePoly_DeliveryMediumRightGlass, 4.5);
473 drawPoly(vehiclePoly_DeliveryMediumLeftGlass, 4.5);
478 glScaled(1. / (length), 1, 1.);
479 drawPoly(vehiclePoly_TransportBody, 4);
481 drawPoly(vehiclePoly_TransportFrontGlass, 4.5);
482 drawPoly(vehiclePoly_TransportRightGlass, 4.5);
483 drawPoly(vehiclePoly_TransportLeftGlass, 4.5);
489 glScaled(1. / (length), 1, 1.);
490 glTranslated(0, 0, .04);
491 glBegin(GL_TRIANGLE_FAN);
492 glVertex2d(ml / 2., 0);
495 glVertex2d(0 + .05, -.5);
496 glVertex2d(ml - .05, -.5);
497 glVertex2d(ml, -.45);
499 glVertex2d(ml - .05, .5);
500 glVertex2d(0 + .05, .5);
504 glTranslated(0, 0, -.04);
506 glTranslated(0, 0, .045);
509 glVertex2d(0 + .05, .48);
510 glVertex2d(0 + .05, -.48);
511 glVertex2d(0 + .15, -.48);
512 glVertex2d(0 + .15, .48);
514 glVertex2d(ml - .1, .45);
515 glVertex2d(ml - .1, -.45);
516 glVertex2d(ml - .05, -.45);
517 glVertex2d(ml - .05, .45);
519 glVertex2d(0 + .20, .49);
520 glVertex2d(0 + .20, .45);
521 glVertex2d(ml - .20, .45);
522 glVertex2d(ml - .20, .49);
524 glVertex2d(0 + .20, -.49);
525 glVertex2d(0 + .20, -.45);
526 glVertex2d(ml - .20, -.45);
527 glVertex2d(ml - .20, -.49);
530 glTranslated(0, 0, -.045);
540 drawPoly(vehiclePoly_EVehicleBody, 4);
542 drawPoly(vehiclePoly_EVehicleFrontGlass, 4.5);
543 glTranslated(0, 0, .048);
548 glVertex2d(.35, -.5);
551 glVertex2d(.3, -.05);
552 glVertex2d(.7, -.05);
558 glVertex2d(.65, -.5);
561 glTranslated(0, 0, -.048);
588 glTranslated(0, 0, 0.1);
590 glTranslated(.4, 0, 0);
592 glTranslated(.4, 0, 0);
603 drawPoly(vehiclePoly_ShipSuperStructure, 6);
608 drawPoly(vehiclePoly_PassengerVanBody, 4);
610 drawPoly(vehiclePoly_PassengerVanBodyFront, 4.5);
612 drawPoly(vehiclePoly_PassengerVanFrontGlass, 4.5);
613 drawPoly(vehiclePoly_DeliveryMediumRightGlass, 4.5);
614 drawPoly(vehiclePoly_DeliveryMediumLeftGlass, 4.5);
616 glTranslated(0.7, 0, 0);
617 glColor3d(.18, .55, .34);
618 drawPoly(vehiclePoly_EmergencySign, 4.5);
621 drawPoly(vehiclePoly_Emergency2, 5);
625 drawPoly(vehiclePoly_PassengerVanBody, 4);
627 drawPoly(vehiclePoly_PassengerVanBodyFront, 4.5);
629 drawPoly(vehiclePoly_PassengerVanFrontGlass, 4.5);
630 drawPoly(vehiclePoly_DeliveryMediumRightGlass, 4.5);
631 drawPoly(vehiclePoly_DeliveryMediumLeftGlass, 4.5);
633 glTranslated(0.7, 0, 0);
635 drawPoly(vehiclePoly_EmergencySign, 4.5);
636 glColor3d(.5, .5, .5);
637 drawPoly(vehiclePoly_EmergencyLadder, 5);
638 drawPoly(vehiclePoly_EmergencyLadder2, 5);
639 drawPoly(vehiclePoly_EmergencyLadder3, 5);
640 drawPoly(vehiclePoly_EmergencyLadder4, 5);
641 drawPoly(vehiclePoly_EmergencyLadder5, 5);
642 drawPoly(vehiclePoly_EmergencyLadder6, 5);
643 drawPoly(vehiclePoly_EmergencyLadder7, 5);
646 glColor3d(.5, .5, .5);
649 drawPoly(vehiclePoly_PassengerCarBodyFront, 4.5);
651 drawPoly(vehiclePoly_PassengerFrontGlass, 4.5);
653 glTranslated(0.7, 0, 0);
655 drawPoly(vehiclePoly_EmergencySign, 4.5);
656 glColor3d(.5, .5, .5);
658 drawPoly(vehiclePoly_Emergency2, 5);
663 drawPoly(vehiclePoly_PassengerCarBodyFront, 4.5);
665 drawPoly(vehiclePoly_PassengerFrontGlass, 4.5);
675 glBegin(GL_TRIANGLE_FAN);
676 glVertex2d(1 / 2., 0);
679 glVertex2d(0 + .05, -.05);
680 glVertex2d(1 - .05, -.05);
683 glVertex2d(1 - .05, .05);
684 glVertex2d(0 + .05, .05);
692 glBegin(GL_TRIANGLE_FAN);
693 glVertex2d(1 / 2., 0);
696 glVertex2d(0 + .05, -.2);
697 glVertex2d(1 - .05, -.2);
700 glVertex2d(1 - .05, .2);
701 glVertex2d(0 + .05, .2);
708 drawPoly(vehiclePoly_PassengerSedanRightGlass, 4.5);
709 drawPoly(vehiclePoly_PassengerSedanLeftGlass, 4.5);
710 drawPoly(vehiclePoly_PassengerSedanBackGlass, 4.5);
713 drawPoly(vehiclePoly_PassengerHatchbackRightGlass, 4.5);
714 drawPoly(vehiclePoly_PassengerHatchbackLeftGlass, 4.5);
715 drawPoly(vehiclePoly_PassengerHatchbackBackGlass, 4.5);
718 drawPoly(vehiclePoly_PassengerWagonRightGlass, 4.5);
719 drawPoly(vehiclePoly_PassengerWagonLeftGlass, 4.5);
720 drawPoly(vehiclePoly_PassengerWagonBackGlass, 4.5);
735 double l = length - 2.3;
743 glTranslated(0, 0, .1);
746 glTranslated(0, 0, .1);
768 drawPoly(vehiclePoly_PassengerSedanRightGlass, 4.5);
769 drawPoly(vehiclePoly_PassengerSedanLeftGlass, 4.5);
770 drawPoly(vehiclePoly_PassengerSedanBackGlass, 4.5);
870 const double degAngle =
RAD2DEG(angle +
PI / 2.);
878 glRotated(degAngle, 0, 0, 1);
883 glScaled(upscale, upscale, 1);
907 glTranslated(0, 0, .1);
924 glColor3d(0., 1., 0.);
927 glVertex2d(0., minGap);
928 glVertex2d(-.5, minGap);
929 glVertex2d(.5, minGap);
934 glColor3d(1., 0., 0.);
939 glTranslated(0, 0, .1);
1008 glRotated(-degAngle, 0, 0, 1);
1009 glScaled(1 / upscale, 1 / upscale, 1);
1036 glTranslated(0, 0,
getType() - .1);
1046 for (
int i = noReroutePlus1 - 1; i >= 0; i--) {
1047 double darken = double(0.4) / double(noReroutePlus1) * double(i);
1064 glTranslated(pos.
x(), pos.
y(), -.1);
1068 glTranslated(-pos.
x(), -pos.
y(), .1);
1083 switch (activeScheme) {
1124 double hue = 180. + atan2(center.
x() - p.
x(), center.
y() - p.
y()) * 180. /
PI;
1133 double hue = 180. + atan2(center.
x() - p.
x(), center.
y() - p.
y()) * 180. /
PI;
1142 double hue = 180. + atan2(pb.
x() - pe.
x(), pb.
y() - pe.
y()) * 180. /
PI;
1145 double sat = pb.
distanceTo(pe) / minp.distanceTo(maxp);
1150 const double hue = (long)veh % 360;
1151 const double sat = (((long)veh / 360) % 67) / 100.0 + 0.33;
1188 glGetDoublev(GL_CURRENT_COLOR, colors);
1189 colors[0] -= darken;
1190 if (colors[0] < 0) {
1193 colors[1] -= darken;
1194 if (colors[1] < 0) {
1197 colors[2] -= darken;
1198 if (colors[2] < 0) {
1201 colors[3] -= darken;
1202 if (colors[3] < 0) {
void setColor(const GUIVisualizationSettings &s) const
sets the color according to the currente settings
virtual MSLane * getLane() const =0
Returns the lane the vehicle is on.
static void drawTexturedBox(int which, double size)
Draws a named texture as a box with the given size.
std::map< GUISUMOAbstractView *, int > myAdditionalVisualizations
Enabled visualisations, per view.
void drawAction_drawVehicleAsBoxPlus() const
Hide vehicle's current route.
double xmax() const
Returns maximum x-coordinate.
bool wasSet(int what) const
Returns whether the given parameter was set.
double getMinGap() const
Get the free space in front of vehicles of this class.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
void drawName(const Position &pos, const double scale, const GUIVisualizationTextSettings &settings, const double angle=0) const
draw name of item
double vehiclePoly_PassengerVanBody[]
double vehiclePoly_Emergency2[]
RGBColor color
The vehicle's color, TraCI may change this.
MSDevice * getDevice(const std::type_info &type) const
Returns a device of the given type if it exists or 0.
double scale
information about a lane's width (temporary, used for a single view)
bool drawAction_drawVehicleAsImage(const GUIVisualizationSettings &s, double length=-1) const
double vehiclePoly_PassengerVanRightGlass[]
double vehiclePoly_EmergencyLadder4[]
MoveReminderCont myMoveReminders
Currently relevant move reminders.
void drawOnPos(const GUIVisualizationSettings &s, const Position &pos, const double angle) const
Draws the object on the specified position with the specified angle.
double myCarriageLength
Variable to set with the length of the last drawn carriage or the vehicle length. ...
bool showBlinker
Information whether vehicle blinkers shall be drawn.
void buildNameCopyPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds entries which allow to copy the name / typed name into the clipboard.
Position getCenter() const
Returns the center of the boundary.
virtual void drawAction_drawLinkItems(const GUIVisualizationSettings &) const
double vehiclePoly_PassengerWagonLeftGlass[]
GUIVisualizationTextSettings personName
virtual void selectBlockingFoes() const =0
adds the blocking foes to the current selection
double vehiclePoly_EVehicleFrontGlass[]
virtual bool drawAction_drawCarriageClass(const GUIVisualizationSettings &s, SUMOVehicleShape guiShape, bool asImage) const =0
draws the given guiShape if it has distinc carriages/modules and eturns true if so ...
double vehiclePoly_PassengerSedanRightGlass[]
MFXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
const MSVehicleType & getVType() const
A shortcut to myVehicle.myType.
static RGBColor fromHSV(double h, double s, double v)
Converts the given hsv-triplet to rgb.
void drawRoute(const GUIVisualizationSettings &s, int routeNo, double darken) const
Chooses the route to draw and draws it, darkening it as given.
double vehiclePoly_PassengerVanFrontGlass[]
double vehiclePoly_TransportLeftGlass[]
bool showBTRange
Information whether the communication range shall be drawn.
double ymax() const
Returns maximum y-coordinate.
double x() const
Returns the x-position.
Stores the information about how to visualize structures.
render as a transport vehicle
render as a flexible city bus
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
const Position & getSeatPosition(int personIndex) const
returns the seat position for the person with the given index
bool drawLaneChangePreference
Information whether the lane change preference shall be drawn.
show vehicle's best lanes
MSDevice_Vehroutes * myRoutes
GUIVisualizationTextSettings vehicleName
double vehiclePoly_EVehicleBody[]
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
double vehiclePoly_PassengerFrontGlass[]
int getNumberReroutes() const
Returns the number of new routes this vehicle got.
static double getRange()
Returns the configured range.
virtual bool isOnRoad() const
Returns the information whether the vehicle is on a road (is simulated)
void buildCenterPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to center to the object.
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
const MSRoute & getRoute() const
Returns the current route.
render as a delivery vehicle
double vehiclePoly_Emergency[]
virtual double getPositionOnLane() const =0
Get the vehicle's position along the lane.
double vehiclePoly_PassengerHatchbackLeftGlass[]
double vehiclePoly_PassengerVanBackGlass[]
double vehiclePoly_EmergencyLadder3[]
render as a sedan passenger vehicle ("Stufenheck")
bool addAdditionalGLVisualisation(const GUIGlObject *const which)
Adds an object to call its additional visualisation method.
static void drawLinkItem(const Position &pos, SUMOTime arrivalTime, SUMOTime leaveTime, double exagerate)
double vehiclePoly_PassengerSedanBackGlass[]
void buildShowParamsPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to open the parameter window.
The base class for microscopic and mesoscopic vehicles.
double vehiclePoly_PassengerVanLeftGlass[]
void drawAction_drawVehicleAsPoly(const GUIVisualizationSettings &s) const
virtual void stopTrack()
stop track
static void drawFilledCircle(double width, int steps=8)
Draws a filled circle around (0,0)
void buildPositionCopyEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to copy the cursor position if geo projection is used, also builds an entry for copying the geo-position.
void buildShowTypeParamsPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to open the type parameter window.
GUIGlID getGlID() const
Returns the numerical id of the object.
Start to track a vehicle.
A class that stores a 2D geometrical boundary.
bool removeAdditionalGLVisualisation(const GUIGlObject *const which)
Removes an object from the list of objects that show additional things.
Hide all vehicle's routes.
PositionVector mySeatPositions
positions of seats in the vehicle (updated at every drawing step)
virtual GUIGlID getTrackedID() const
get tracked id
GUIColorer vehicleColorer
The vehicle colorer.
double vehiclePoly_ShipDeck[]
Hide vehicle's best lanes.
GUIGlObjectType getType() const
Returns the type of the object as coded in GUIGlObjectType.
double vehiclePoly_PassengerCarBody[]
virtual void drawAction_drawVehicleBrakeLight(double length, bool onlyOne=false) const
virtual void startTrack(int)
star track
static const RGBColor GREEN
Show vehicle's current route.
static const RGBColor GREY
double getExaggeration(const GUIVisualizationSettings &s, double factor=20) const
return the drawing size including exaggeration and constantSize values
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
static void setColor(const RGBColor &c)
Sets the gl-color to this value.
render as a hatchback passenger vehicle ("Fliessheck")
virtual void drawBestLanes() const
Draws the vehicle's best lanes.
bool wasSet(int what) const
Returns whether the given parameter was set.
double vehiclePoly_PassengerWagonRightGlass[]
A point in 2D or 3D with translation and scaling methods.
double vehiclePoly_ShipSuperStructure[]
bool drawMinGap
Information whether the minimum gap shall be drawn.
static const RGBColor DEFAULT_COLOR
The default color (for vehicle types and vehicles)
double vehiclePoly_EmergencyLadder6[]
double y() const
Returns the y-position.
double vehiclePoly_EmergencyLadder[]
double vehiclePoly_Ship[]
static int getTextureID(const std::string &filename, const bool mirrorX=false)
return texture id for the given filename (initialize on first use)
const ConstMSEdgeVector & getEdges() const
const T getColor(const double value) const
render as a (city) rail without locomotive
static void drawOutlineCircle(double width, double iwidth, int steps=8)
Draws an unfilled circle around (0,0)
RGBColor changedBrightness(int change, int toChange=3) const
Returns a new color with altered brightness.
A MSVehicle extended by some values for usage within the gui.
Boundary & grow(double by)
extends the boundary by the given amount
Show all vehicle's routes.
double vehiclePoly_PassengerHatchbackRightGlass[]
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
render as a passenger vehicle
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double vehiclePoly_TransportBody[]
const int VEHPARS_COLOR_SET
double distanceTo(const Position &p2) const
returns the euclidean distance in 3 dimension
std::string line
The vehicle's line (mainly for public transport)
SUMOVehicleShape getGuiShape() const
Get this vehicle type's shape.
static MSDevice_Vehroutes * buildVehicleDevices(SUMOVehicle &v, std::vector< MSDevice * > &into, int maxRoutes=INT_MAX)
Build devices for the given vehicle, if needed.
static void removeObject(GUIGlObject &o)
Removes all instances that pass values from the object with the given id.
double vehiclePoly_PassengerSedanLeftGlass[]
void unlock()
release mutex lock
double vehiclePoly_PassengerHatchbackBackGlass[]
GUIBaseVehicle(MSBaseVehicle &vehicle)
double getLength() const
Get vehicle's length [m].
double vehiclePoly_PassengerCarBodyFront[]
bool hasActiveAddVisualisation(GUISUMOAbstractView *const parent, int which) const
Returns whether the named feature is enabled in the given view.
~GUIBaseVehicle()
destructor
void removeActiveAddVisualisation(GUISUMOAbstractView *const parent, int which)
Adds the named visualisation feature to the given view.
virtual double getColorValue(int activeScheme) const =0
gets the color value according to the current scheme index
SUMOVehicleShape
Definition of vehicle classes to differ between different appearences.
render as a arbitrary ship
A MSNet extended by some values for usage within the gui.
virtual void drawGLAdditional(GUISUMOAbstractView *const parent, const GUIVisualizationSettings &s) const
Draws additionally triggered visualisations.
virtual void drawAction_drawPersonsAndContainers(const GUIVisualizationSettings &) const
double vehiclePoly_EmergencyLadder5[]
Show vehicle's best lanes.
double vehiclePoly_EVehicleBackGlass[]
double xmin() const
Returns minimum x-coordinate.
double vehiclePoly_EmergencySign[]
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
virtual void drawRouteHelper(const MSRoute &r, double exaggeration) const =0
Draws the route.
show all vehicle's routes
void buildSelectionPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to (de)select the object.
const SUMOVehicleParameter & getParameter() const
Returns the vehicle's parameter (including departure definition)
double ymin() const
Returns minimum y-coordinate.
double vehiclePoly_TransportFrontGlass[]
const RGBColor & getColor() const
Returns this type's color.
virtual Position getPosition(const double offset=0) const =0
Return current position (x/y, cartesian)
double vehiclePoly_PassengerWagonBackGlass[]
render as an emergency vehicle
render as a (futuristic) e-vehicle
double vehiclePoly_DeliveryMediumRightGlass[]
const RGBColor & getColor() const
Returns the color.
std::string getImgFile() const
Get this vehicle type's raster model file name.
GUIVisualizationSizeSettings vehicleSize
static void drawPoly(double *poses, double offset)
int vehicleQuality
The quality of vehicle drawing.
static void drawBoxLine(const Position &beg, double rot, double visLength, double width, double offset=0)
Draws a thick line.
virtual double getAngle() const =0
Returns the vehicle's direction in radians.
double vehiclePoly_TransportRightGlass[]
MSBaseVehicle & myVehicle
The vehicle to which all calls should be delegated.
static void drawText(const std::string &text, const Position &pos, const double layer, const double size, const RGBColor &col=RGBColor::BLACK, const double angle=0)
draw Text with given parameters
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
FXDEFMAP(GUIBaseVehicle::GUIBaseVehiclePopupMenu) GUIBaseVehiclePopupMenuMap[]
virtual void drawAction_drawVehicleBlueLight() const
render as a transport vehicle with one trailer
render as a wagon passenger vehicle ("Combi")
static bool setFunctionalColor(int activeScheme, const MSBaseVehicle *veh)
sets the color according to the current scheme index and some vehicle function
double vehiclePoly_Cyclist[]
void addActiveAddVisualisation(GUISUMOAbstractView *const parent, int which)
Adds the named visualisation feature to the given view.
double vehiclePoly_EmergencyLadder7[]
std::vector< MSDevice * > myDevices
The devices this vehicle has.
show vehicle's current route
const int VTYPEPARS_COLOR_SET
virtual void drawAction_drawVehicleBlinker(double) const
render as a semi-trailer transport vehicle ("Sattelschlepper")
void drawAction_drawVehicleAsTrianglePlus() const
double vehiclePoly_PassengerVanBodyFront[]
double vehiclePoly_DeliveryMediumLeftGlass[]
void buildPopupHeader(GUIGLObjectPopupMenu *ret, GUIMainWindow &app, bool addSeparator=true)
Builds the header.
double vehiclePoly_EmergencyLadder2[]
const MSRoute * getRoute(int index) const
Called on route retrieval.
static RGBColor getColor()
gets the gl-color