SUMO - Simulation of Urban MObility
GUINet.cpp
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1 /****************************************************************************/
10 // A MSNet extended by some values for usage within the gui
11 /****************************************************************************/
12 // SUMO, Simulation of Urban MObility; see http://sumo.dlr.de/
13 // Copyright (C) 2001-2017 DLR (http://www.dlr.de/) and contributors
14 /****************************************************************************/
15 //
16 // This file is part of SUMO.
17 // SUMO is free software: you can redistribute it and/or modify
18 // it under the terms of the GNU General Public License as published by
19 // the Free Software Foundation, either version 3 of the License, or
20 // (at your option) any later version.
21 //
22 /****************************************************************************/
23 // ===========================================================================
24 // included modules
25 // ===========================================================================
26 #ifdef _MSC_VER
27 #include <windows_config.h>
28 #else
29 #include <config.h>
30 #endif
31 
32 #include <utility>
33 #include <set>
34 #include <vector>
35 #include <map>
43 #include <utils/common/RGBColor.h>
45 #include <microsim/MSNet.h>
46 #include <microsim/MSJunction.h>
48 #include <microsim/MSEdge.h>
54 #include <guisim/GUIEdge.h>
55 #include <guisim/GUILane.h>
62 #include <gui/GUIGlobals.h>
63 #include "GUINet.h"
64 
66 
67 
68 // ===========================================================================
69 // definition of static variables used for visualisation of objects' values
70 // ===========================================================================
71 template std::vector< GLObjectValuePassConnector<double>* > GLObjectValuePassConnector<double>::myContainer;
73 
74 template std::vector< GLObjectValuePassConnector<std::pair<int, class MSPhaseDefinition> >* > GLObjectValuePassConnector<std::pair<int, class MSPhaseDefinition> >::myContainer;
76 
77 
78 // ===========================================================================
79 // member method definitions
80 // ===========================================================================
81 GUINet::GUINet(MSVehicleControl* vc, MSEventControl* beginOfTimestepEvents,
82  MSEventControl* endOfTimestepEvents, MSEventControl* insertionEvents) :
83  MSNet(vc, beginOfTimestepEvents, endOfTimestepEvents, insertionEvents, new GUIShapeContainer(myGrid)),
85  myLastSimDuration(0), /*myLastVisDuration(0),*/ myLastIdleDuration(0),
86  myLastVehicleMovementCount(0), myOverallVehicleCount(0), myOverallSimDuration(0) {
88 }
89 
90 
92  if (myLock.locked()) {
93  myLock.unlock();
94  }
95  // delete allocated wrappers
96  // of junctions
97  for (std::vector<GUIJunctionWrapper*>::iterator i1 = myJunctionWrapper.begin(); i1 != myJunctionWrapper.end(); i1++) {
98  delete(*i1);
99  }
100  // of additional structures
102  // of tl-logics
103  for (Logics2WrapperMap::iterator i3 = myLogics2Wrapper.begin(); i3 != myLogics2Wrapper.end(); i3++) {
104  delete(*i3).second;
105  }
106  // of detectors
107  for (std::vector<GUIDetectorWrapper*>::iterator i = myDetectorDict.begin(); i != myDetectorDict.end(); ++i) {
108  delete *i;
109  }
110 }
111 
112 
113 const Boundary&
115  return myBoundary;
116 }
117 
118 
121  if (myPersonControl == 0) {
123  }
124  return *myPersonControl;
125 }
126 
127 
130  if (myContainerControl == 0) {
132  }
133  return *myContainerControl;
134 }
135 
136 
137 void
139  // get the list of loaded tl-logics
140  const std::vector<MSTrafficLightLogic*>& logics = getTLSControl().getAllLogics();
141  // allocate storage for the wrappers
142  myTLLogicWrappers.reserve(logics.size());
143  // go through the logics
144  for (std::vector<MSTrafficLightLogic*>::const_iterator i = logics.begin(); i != logics.end(); ++i) {
145  createTLWrapper(*i);
146  }
147 }
148 
149 
150 GUIGlID
152  if (myLogics2Wrapper.count(tll) > 0) {
153  return myLogics2Wrapper[tll]->getGlID();
154  }
155  // get the links
156  const MSTrafficLightLogic::LinkVectorVector& links = tll->getLinks();
157  if (links.size() == 0) { // @legacy this should never happen in 0.13.0+ networks
158  return 0;
159  }
160  // build the wrapper
163  // build the association link->wrapper
164  MSTrafficLightLogic::LinkVectorVector::const_iterator j;
165  for (j = links.begin(); j != links.end(); ++j) {
166  MSTrafficLightLogic::LinkVector::const_iterator j2;
167  for (j2 = (*j).begin(); j2 != (*j).end(); ++j2) {
168  myLinks2Logic[*j2] = tll->getID();
169  }
170  }
172  myLogics2Wrapper[tll] = tllw;
173  return tllw->getGlID();
174 }
175 
176 
177 Position
178 GUINet::getJunctionPosition(const std::string& name) const {
179  // !!! no check for existance!
180  return myJunctions->get(name)->getPosition();
181 }
182 
183 
184 bool
185 GUINet::vehicleExists(const std::string& name) const {
186  return myVehicleControl->getVehicle(name) != 0;
187 }
188 
189 
190 int
192  if (myLinks2Logic.count(link) == 0) {
193  assert(false);
194  return 0;
195  }
196  MSTrafficLightLogic* tll = myLogics->getActive(myLinks2Logic.find(link)->second);
197  if (myLogics2Wrapper.count(tll) == 0) {
198  // tll may have been added via traci. @see ticket #459
199  return 0;
200  }
201  return myLogics2Wrapper.find(tll)->second->getGlID();
202 }
203 
204 
205 int
207  Links2LogicMap::const_iterator i = myLinks2Logic.find(link);
208  if (i == myLinks2Logic.end()) {
209  return -1;
210  }
211  if (myLogics2Wrapper.find(myLogics->getActive((*i).second)) == myLogics2Wrapper.end()) {
212  return -1;
213  }
214  return myLogics2Wrapper.find(myLogics->getActive((*i).second))->second->getLinkIndex(link);
215 }
216 
217 
218 void
222 }
223 
224 
225 void
229 }
230 
231 
232 std::vector<GUIGlID>
233 GUINet::getJunctionIDs(bool includeInternal) const {
234  std::vector<GUIGlID> ret;
235  for (std::vector<GUIJunctionWrapper*>::const_iterator i = myJunctionWrapper.begin(); i != myJunctionWrapper.end(); ++i) {
236  if (!(*i)->isInner() || includeInternal) {
237  ret.push_back((*i)->getGlID());
238  }
239  }
240  return ret;
241 }
242 
243 
244 std::vector<GUIGlID>
246  std::vector<GUIGlID> ret;
247  std::vector<std::string> ids;
248  for (std::map<MSTrafficLightLogic*, GUITrafficLightLogicWrapper*>::const_iterator i = myLogics2Wrapper.begin(); i != myLogics2Wrapper.end(); ++i) {
249  std::string sid = (*i).second->getMicrosimID();
250  if (find(ids.begin(), ids.end(), sid) == ids.end()) {
251  ret.push_back((*i).second->getGlID());
252  ids.push_back(sid);
253  }
254  }
255  return ret;
256 }
257 
258 
259 void
261  // initialise detector storage for gui
262  const std::vector<SumoXMLTag> types = myDetectorControl->getAvailableTypes();
263  for (std::vector<SumoXMLTag>::const_iterator i = types.begin(); i != types.end(); ++i) {
264  const std::map<std::string, MSDetectorFileOutput*>& dets = myDetectorControl->getTypedDetectors(*i).getMyMap();
265  for (std::map<std::string, MSDetectorFileOutput*>::const_iterator j = dets.begin(); j != dets.end(); ++j) {
266  GUIDetectorWrapper* wrapper = (*j).second->buildDetectorGUIRepresentation();
267  if (wrapper != 0) {
268  myDetectorDict.push_back(wrapper);
269  myGrid.addAdditionalGLObject(wrapper);
270  }
271  }
272  }
273  // initialise the tl-map
274  initTLMap();
275  // initialise edge storage for gui
277  // initialise junction storage for gui
278  int size = myJunctions->size();
279  myJunctionWrapper.reserve(size);
280  const std::map<std::string, MSJunction*>& junctions = myJunctions->getMyMap();
281  for (std::map<std::string, MSJunction*>::const_iterator i = junctions.begin(); i != junctions.end(); ++i) {
282  myJunctionWrapper.push_back(new GUIJunctionWrapper(*(*i).second));
283  }
284  // build the visualization tree
285  for (std::vector<GUIEdge*>::iterator i = myEdgeWrapper.begin(); i != myEdgeWrapper.end(); ++i) {
286  GUIEdge* edge = *i;
287  Boundary b;
288  const std::vector<MSLane*>& lanes = edge->getLanes();
289  for (std::vector<MSLane*>::const_iterator j = lanes.begin(); j != lanes.end(); ++j) {
290  b.add((*j)->getShape().getBoxBoundary());
291  }
292  // make sure persons are always drawn and selectable since they depend on their edge being drawn
294  const float cmin[2] = { (float)b.xmin(), (float)b.ymin() };
295  const float cmax[2] = { (float)b.xmax(), (float)b.ymax() };
296  myGrid.Insert(cmin, cmax, edge);
297  myBoundary.add(b);
298  if (myBoundary.getWidth() > 10e16 || myBoundary.getHeight() > 10e16) {
299  throw ProcessError("Network size exceeds 1 Lightyear. Please reconsider your inputs.\n");
300  }
301  }
302  for (std::vector<GUIJunctionWrapper*>::iterator i = myJunctionWrapper.begin(); i != myJunctionWrapper.end(); ++i) {
303  GUIJunctionWrapper* junction = *i;
304  Boundary b = junction->getBoundary();
305  b.grow(2.);
306  const float cmin[2] = { (float)b.xmin(), (float)b.ymin() };
307  const float cmax[2] = { (float)b.xmax(), (float)b.ymax() };
308  myGrid.Insert(cmin, cmax, junction);
309  myBoundary.add(b);
310  }
312 }
313 
314 
315 int
317  return myLastSimDuration +/*myLastVisDuration+*/myLastIdleDuration;
318 }
319 
320 
321 int
323  return myLastSimDuration;
324 }
325 
326 /*
327 int
328 GUINet::getVisDuration() const
329 {
330  return myLastVisDuration;
331 }
332 */
333 
334 
335 double
337  if (myLastSimDuration == 0) {
338  return -1;
339  }
340  return (double) 1000. / (double) myLastSimDuration;
341 }
342 
343 
344 double
345 GUINet::getUPS() const {
346  if (myLastSimDuration == 0) {
347  return -1;
348  }
349  return (double) myLastVehicleMovementCount / (double) myLastSimDuration * (double) 1000.;
350 }
351 
352 
353 double
354 GUINet::getMeanRTFactor(int duration) const {
355  if (myOverallSimDuration == 0) {
356  return -1;
357  }
358  return ((double)(duration) * (double) 1000. / (double)myOverallSimDuration);
359 }
360 
361 
362 double
364  if (myOverallSimDuration == 0) {
365  return -1;
366  }
367  return ((double)myVehiclesMoved / (double)myOverallSimDuration * (double) 1000.);
368 }
369 
370 
371 int
373  return myLastIdleDuration;
374 }
375 
376 
377 void
379  myLastSimDuration = val;
380  myOverallSimDuration += val;
383 }
384 
385 /*
386 void
387 GUINet::setVisDuration(int val)
388 {
389  myLastVisDuration = val;
390 }
391 */
392 
393 void
395  myLastIdleDuration = val;
396 }
397 
398 
401  GUISUMOAbstractView& parent) {
402  GUIGLObjectPopupMenu* ret = new GUIGLObjectPopupMenu(app, parent, *this);
403  buildPopupHeader(ret, app);
406  buildPositionCopyEntry(ret, false);
407  return ret;
408 }
409 
410 
415  new GUIParameterTableWindow(app, *this, 29);
416  // add items
417  ret->mkItem("loaded vehicles [#]", true,
419  ret->mkItem("insertion-backlogged vehicles [#]", true,
421  ret->mkItem("departed vehicles [#]", true,
423  ret->mkItem("running vehicles [#]", true,
425  ret->mkItem("arrived vehicles [#]", true,
427  ret->mkItem("collisions [#]", true,
429  ret->mkItem("teleports [#]", true,
431  if (myPersonControl != 0) {
432  ret->mkItem("loaded persons [#]", true,
434  ret->mkItem("running persons [#]", true,
436  ret->mkItem("jammed persons [#]", true,
438  }
439  ret->mkItem("end time [s]", false, OptionsCont::getOptions().getString("end"));
440  ret->mkItem("begin time [s]", false, OptionsCont::getOptions().getString("begin"));
441 // ret->mkItem("time step [s]", true, new FunctionBinding<GUINet, SUMOTime>(this, &GUINet::getCurrentTimeStep));
442  if (logSimulationDuration()) {
443  ret->mkItem("step duration [ms]", true, new FunctionBinding<GUINet, int>(this, &GUINet::getWholeDuration));
444  ret->mkItem("simulation duration [ms]", true, new FunctionBinding<GUINet, int>(this, &GUINet::getSimDuration));
445  /*
446  ret->mkItem("visualisation duration [ms]", true,
447  new CastingFunctionBinding<GUINet, double, int>(
448  &(getNet()), &GUINet::getVisDuration));
449  */
450  ret->mkItem("idle duration [ms]", true, new FunctionBinding<GUINet, int>(this, &GUINet::getIdleDuration));
451  ret->mkItem("duration factor []", true, new FunctionBinding<GUINet, double>(this, &GUINet::getRTFactor));
452  /*
453  ret->mkItem("mean duration factor []", true,
454  new FuncBinding_IntParam<GUINet, double>(
455  &(getNet()), &GUINet::getMeanRTFactor), 1);
456  */
457  ret->mkItem("ups [#]", true, new FunctionBinding<GUINet, double>(this, &GUINet::getUPS));
458  ret->mkItem("mean ups [#]", true, new FunctionBinding<GUINet, double>(this, &GUINet::getMeanUPS));
459  if (OptionsCont::getOptions().getBool("duration-log.statistics")) {
460  ret->mkItem("avg. trip length [m]", true, new FunctionBinding<GUINet, double>(this, &GUINet::getAvgRouteLength));
461  ret->mkItem("avg. trip duration [s]", true, new FunctionBinding<GUINet, double>(this, &GUINet::getAvgDuration));
462  ret->mkItem("avg. trip waiting time [s]", true, new FunctionBinding<GUINet, double>(this, &GUINet::getAvgWaitingTime));
463  ret->mkItem("avg. trip time loss [s]", true, new FunctionBinding<GUINet, double>(this, &GUINet::getAvgTimeLoss));
464  ret->mkItem("avg. trip depart delay [s]", true, new FunctionBinding<GUINet, double>(this, &GUINet::getAvgDepartDelay));
465  ret->mkItem("avg. trip speed [m/s]", true, new FunctionBinding<GUINet, double>(this, &GUINet::getAvgTripSpeed));
466  }
467  }
468  ret->mkItem("nodes [#]", false, (int)myJunctions->size());
469  ret->mkItem("edges [#]", false, (int)GUIEdge::getIDs(false).size());
470  ret->mkItem("total edge length [km]", false, GUIEdge::getTotalLength(false, false) / 1000);
471  ret->mkItem("total lane length [km]", false, GUIEdge::getTotalLength(false, true) / 1000);
472  ret->mkItem("network version ", false, toString(myVersion));
473 
474  // close building
475  ret->closeBuilding();
476  return ret;
477 }
478 
479 
480 void
482 }
483 
484 Boundary
486  return getBoundary();
487 }
488 
489 
490 GUINet*
492  GUINet* net = dynamic_cast<GUINet*>(MSNet::getInstance());
493  if (net != 0) {
494  return net;
495  }
496  throw ProcessError("A gui-network was not yet constructed.");
497 }
498 
499 
502  return dynamic_cast<GUIVehicleControl*>(myVehicleControl);
503 }
504 
505 
506 void
508  myLock.lock();
509 }
510 
511 
512 void
514  myLock.unlock();
515 }
516 
519  return dynamic_cast<GUIMEVehicleControl*>(myVehicleControl);
520 }
521 
522 
523 #ifdef HAVE_OSG
524 void
525 GUINet::updateColor(const GUIVisualizationSettings& s) {
526  for (std::vector<GUIEdge*>::const_iterator i = myEdgeWrapper.begin(); i != myEdgeWrapper.end(); ++i) {
527  if ((*i)->getPurpose() != MSEdge::EDGEFUNCTION_INTERNAL) {
528  const std::vector<MSLane*>& lanes = (*i)->getLanes();
529  for (std::vector<MSLane*>::const_iterator j = lanes.begin(); j != lanes.end(); ++j) {
530  static_cast<GUILane*>(*j)->updateColor(s);
531  }
532  }
533  }
534  for (std::vector<GUIJunctionWrapper*>::iterator i = myJunctionWrapper.begin(); i != myJunctionWrapper.end(); ++i) {
535  (*i)->updateColor(s);
536  }
537 }
538 #endif
539 
540 /****************************************************************************/
541 
Boundary getBoundary() const
Returns the boundary of the junction.
int getIdleDuration() const
Returns the duration of the last step&#39;s idle part (in ms)
Definition: GUINet.cpp:372
int myLastSimDuration
The step durations (simulation, /*visualisation, */idle)
Definition: GUINet.h:365
double xmax() const
Returns maximum x-coordinate.
Definition: Boundary.cpp:132
int getTeleportCount() const
return the number of teleports (including collisions)
Boundary myBoundary
The networks boundary.
Definition: GUINet.h:337
int getRunningNumber() const
Returns the number of build and inserted, but not yet deleted transportables.
The class responsible for building and deletion of vehicles (gui-version)
int getDepartedVehicleNo() const
Returns the number of inserted vehicles.
std::vector< GUIJunctionWrapper * > myJunctionWrapper
Wrapped MS-junctions.
Definition: GUINet.h:343
Storage for geometrical objects extended by mutexes.
friend class GUITrafficLightLogicWrapper
Definition: GUINet.h:91
void unlock()
release exclusive access to the simulation state
Definition: GUINet.cpp:513
const std::vector< MSLane * > & getLanes() const
Returns this edge&#39;s lanes.
Definition: MSEdge.h:192
MSVehicleControl * myVehicleControl
Controls vehicle building and deletion;.
Definition: MSNet.h:725
int getLinkTLID(MSLink *link) const
Definition: GUINet.cpp:191
double ymax() const
Returns maximum y-coordinate.
Definition: Boundary.cpp:144
Stores the information about how to visualize structures.
LayeredRTree myGrid
The visualization speed-up.
Definition: GUINet.h:334
void initTLMap()
Initialises the tl-logic map and wrappers.
Definition: GUINet.cpp:138
double getMeanRTFactor(int duration) const
Returns the simulation speed as a factor to real time.
Definition: GUINet.cpp:354
void buildCenterPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to center to the object.
MSTrafficLightLogic * getActive(const std::string &id) const
Returns the active program of a named tls.
GUIMEVehicleControl * getGUIMEVehicleControl()
Returns the vehicle control.
Definition: GUINet.cpp:518
The class responsible for building and deletion of vehicles (gui-version)
~GUINet()
Destructor.
Definition: GUINet.cpp:91
double getAvgDepartDelay() const
Definition: GUINet.h:222
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
Definition: MSNet.cpp:158
double getAvgDuration() const
Definition: GUINet.h:213
int getCollisionCount() const
return the number of collisions
void initGUIStructures()
Initialises gui wrappers.
Definition: GUINet.cpp:260
static const double SIDEWALK_OFFSET
the offset for computing person positions when walking on edges without a sidewalk ...
Definition: MSPModel.h:84
int getEndedVehicleNo() const
Returns the number of removed vehicles.
double myVersion
the network version
Definition: MSNet.h:810
double getMeanUPS() const
Returns the update per seconds rate.
Definition: GUINet.cpp:363
void lock()
grant exclusive access to the simulation state
Definition: GUINet.cpp:507
Links2LogicMap myLinks2Logic
The link-to-logic-id map.
Definition: GUINet.h:355
Position getJunctionPosition(const std::string &name) const
returns the position of a junction
Definition: GUINet.cpp:178
void buildShowParamsPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to open the parameter window.
std::vector< GUIDetectorWrapper * > myDetectorDict
A detector dictionary.
Definition: GUINet.h:349
int myLastIdleDuration
Definition: GUINet.h:365
long myOverallVehicleCount
Definition: GUINet.h:367
void buildPositionCopyEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to copy the cursor position if geo projection is used, also builds an entry for copying the geo-position.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
Definition: GUINet.cpp:481
GUIGlID getGlID() const
Returns the numerical id of the object.
const Boundary & getBoundary() const
returns the bounder of the network
Definition: GUINet.cpp:114
int getWaitingVehicleNo() const
Returns the number of waiting vehicles.
A class that stores a 2D geometrical boundary.
Definition: Boundary.h:48
void setIdleDuration(int val)
Sets the duration of the last step&#39;s idle part.
Definition: GUINet.cpp:394
The simulated network and simulation perfomer.
Definition: MSNet.h:94
void setNetObject(GUIGlObject *object)
Sets the given object as the "network" object.
static OptionsCont & getOptions()
Retrieves the options.
Definition: OptionsCont.cpp:65
Representation of a lane in the micro simulation (gui-version)
Definition: GUILane.h:70
T get(const std::string &id) const
Retrieves an item.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
Definition: GUINet.cpp:400
Logics2WrapperMap myLogics2Wrapper
The traffic light-to-wrapper map.
Definition: GUINet.h:361
double getUPS() const
Returns the update per seconds rate.
Definition: GUINet.cpp:345
A road/street connecting two junctions (gui-version)
Definition: GUIEdge.h:60
const std::string & getID() const
Returns the id.
Definition: Named.h:66
long long int myVehiclesMoved
The overall number of vehicle movements.
Definition: MSNet.h:770
const NamedObjectCont< MSDetectorFileOutput * > & getTypedDetectors(SumoXMLTag type) const
Returns the list of detectors of the given type.
int getLoadedNumber() const
Returns the number of build transportables.
GUIGlID createTLWrapper(MSTrafficLightLogic *tll)
creates a wrapper for the given logic and returns the GlID
Definition: GUINet.cpp:151
double getWidth() const
Returns the width of the boudary (x-axis)
Definition: Boundary.cpp:162
std::vector< GUIGlID > getJunctionIDs(bool includeInternal) const
Definition: GUINet.cpp:233
std::vector< LinkVector > LinkVectorVector
Definition of a list that holds lists of links that do have the same attribute.
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
Definition: ToString.h:56
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
Definition: GUINet.cpp:412
static GUINet * getGUIInstance()
Returns the pointer to the unique instance of GUINet (singleton).
Definition: GUINet.cpp:491
double getHeight() const
Returns the height of the boundary (y-axis)
Definition: Boundary.cpp:168
A point in 2D or 3D with translation and scaling methods.
Definition: Position.h:46
MSTLLogicControl & getTLSControl()
Returns the tls logics control.
Definition: MSNet.h:383
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
Definition: MSNet.h:310
const LinkVectorVector & getLinks() const
Returns the list of lists of all affected links.
MSDetectorControl * myDetectorControl
Controls detectors;.
Definition: MSNet.h:739
static GUIGlObjectStorage gIDStorage
A single static instance of this class.
MSTLLogicControl * myLogics
Controls tls logics, realizes waiting on tls rules;.
Definition: MSNet.h:735
double getAvgWaitingTime() const
Definition: GUINet.h:216
int getLinkTLIndex(MSLink *link) const
Definition: GUINet.cpp:206
static void clearDictionary()
Clears the dictionary (the objects will not be deleted)
std::vector< MSTrafficLightLogic * > myTLLogicWrappers
Wrapped TL-Logics.
Definition: GUINet.h:346
int getRunningVehicleNo() const
Returns the number of build and inserted, but not yet deleted vehicles.
double getRTFactor() const
Returns the simulation speed as a factor to real time.
Definition: GUINet.cpp:336
Boundary & grow(double by)
extends the boundary by the given amount
Definition: Boundary.cpp:234
double getAvgRouteLength() const
Definition: GUINet.h:210
MSTransportableControl & getPersonControl()
Returns the person control.
Definition: GUINet.cpp:120
const IDMap & getMyMap() const
unsigned int GUIGlID
Definition: GUIGlObject.h:50
void unlock()
release mutex lock
Definition: MFXMutex.cpp:92
void setSimDuration(int val)
Sets the duration of the last step&#39;s simulation part.
Definition: GUINet.cpp:378
static std::vector< GUIGlID > getIDs(bool includeInternal)
Definition: GUIEdge.cpp:97
std::vector< GUIEdge * > myEdgeWrapper
Wrapped MS-edges.
Definition: GUINet.h:340
const std::vector< SumoXMLTag > getAvailableTypes() const
Returns the list of available detector types.
void Insert(const float a_min[2], const float a_max[2], GUIGlObject *const &a_dataId)
Insert entry (delegate to appropriate layer)
Definition: LayeredRTree.h:79
double getAvgTimeLoss() const
Definition: GUINet.h:219
MSTransportableControl * myContainerControl
Controls container building and deletion;.
Definition: MSNet.h:729
MSJunctionControl * myJunctions
Controls junctions, realizes right-of-way rules;.
Definition: MSNet.h:733
A MSNet extended by some values for usage within the gui.
Definition: GUINet.h:89
void addAdditionalGLObject(GUIGlObject *o)
Adds an additional object (detector/shape/trigger) for visualisation.
Definition: SUMORTree.h:129
MSInsertionControl & getInsertionControl()
Returns the insertion control.
Definition: MSNet.h:363
MSTransportableControl * myPersonControl
Controls person building and deletion;.
Definition: MSNet.h:727
A mutex encapsulator which locks/unlocks the given mutex on construction/destruction, respectively.
Definition: AbstractMutex.h:71
double xmin() const
Returns minimum x-coordinate.
Definition: Boundary.cpp:126
int getLoadedVehicleNo() const
Returns the number of build vehicles.
long myOverallSimDuration
Definition: GUINet.h:368
The popup menu of a globject.
int getSimDuration() const
Returns the duration of the last step&#39;s simulation part (in ms)
Definition: GUINet.cpp:322
GUIVehicleControl * getGUIVehicleControl()
Returns the vehicle control.
Definition: GUINet.cpp:501
std::vector< GUIGlID > getTLSIDs() const
Returns the gl-ids of all traffic light logics within the net.
Definition: GUINet.cpp:245
bool vehicleExists(const std::string &name) const
returns the information whether the vehicle still exists
Definition: GUINet.cpp:185
double ymin() const
Returns minimum y-coordinate.
Definition: Boundary.cpp:138
void lock()
lock mutex
Definition: MFXMutex.cpp:82
SUMOVehicle * getVehicle(const std::string &id) const
Returns the vehicle with the given id.
The network - empty.
int getJammedNumber() const
Returns the number of times a transportables was jammed.
The parent class for traffic light logics.
static void updateAll()
Updates all instances (passes values)
void simulationStep()
Performs a single simulation step (locking the simulation)
Definition: GUINet.cpp:226
FXbool locked()
Definition: MFXMutex.h:70
bool logSimulationDuration() const
Returns whether duration shall be logged.
Definition: MSNet.cpp:724
The class responsible for building and deletion of vehicles.
std::vector< MSTrafficLightLogic * > getAllLogics() const
Returns a vector which contains all logics.
void simulationStep()
Performs a single simulation step.
Definition: MSNet.cpp:425
double getAvgTripSpeed() const
Definition: GUINet.h:225
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
Definition: Boundary.cpp:86
The edge is an internal edge.
Definition: MSEdge.h:97
GUINet(MSVehicleControl *vc, MSEventControl *beginOfTimestepEvents, MSEventControl *endOfTimestepEvents, MSEventControl *insertionEvents)
Constructor.
Definition: GUINet.cpp:81
static double getTotalLength(bool includeInternal, bool eachLane)
Definition: GUIEdge.cpp:112
void guiSimulationStep()
Some further steps needed for gui processing.
Definition: GUINet.cpp:219
int getWholeDuration() const
Returns the duration of the last step (sim+visualisation+idle) (in ms)
Definition: GUINet.cpp:316
void mkItem(const char *name, bool dynamic, ValueSource< unsigned > *src)
Adds a row which obtains its value from an unsigned-ValueSource.
void closeBuilding()
Closes the building of the table.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
Definition: GUINet.cpp:485
A window containing a gl-object&#39;s parameter.
Stores time-dependant events and executes them at the proper time.
static void fill(std::vector< GUIEdge * > &netsWrappers)
Definition: GUIEdge.cpp:154
long myLastVehicleMovementCount
Definition: GUINet.h:367
MFXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
Definition: GUINet.h:372
void buildPopupHeader(GUIGLObjectPopupMenu *ret, GUIMainWindow &app, bool addSeparator=true)
Builds the header.
MSTransportableControl & getContainerControl()
Returns the container control.
Definition: GUINet.cpp:129
const Position & getPosition() const
Definition: MSJunction.cpp:63
int size() const
Returns the number of items within the container.
Class passing values from a GUIGlObject to another object.
GUI-version of the transportable control for building gui persons and containers. ...