51 double layer,
double angle,
const std::string& imgFile):
52 SUMOPolygon(id, type, color, shape, fill, layer, angle, imgFile),
69 FXString t(
myType.c_str());
70 new FXMenuCommand(ret,
"(" + t +
")", 0, 0, 0);
71 new FXMenuSeparator(ret);
108 const GLubyte* estring;
110 estring = gluErrorString(errorCode);
111 fprintf(stderr,
"Tessellation Error: %s\n", estring);
120 glVertex3dv((GLdouble*) vertex);
124 GLdouble* vertex_data[4],
125 GLfloat weight[4], GLdouble** dataOut) {
130 vertex = (GLdouble*) malloc(7 *
sizeof(GLdouble));
132 vertex[0] = coords[0];
133 vertex[1] = coords[1];
134 vertex[2] = coords[2];
184 if (textureID >= 0) {
185 glEnable(GL_TEXTURE_2D);
186 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
187 glDisable(GL_CULL_FACE);
188 glDisable(GL_DEPTH_TEST);
189 glDisable(GL_LIGHTING);
190 glDisable(GL_COLOR_MATERIAL);
191 glDisable(GL_ALPHA_TEST);
193 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
194 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
195 glBindTexture(GL_TEXTURE_2D, textureID);
196 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
197 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
199 glEnable(GL_TEXTURE_GEN_S);
200 glEnable(GL_TEXTURE_GEN_T);
201 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
202 glTexGenfv(GL_S, GL_OBJECT_PLANE,
xPlane);
203 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
204 glTexGenfv(GL_T, GL_OBJECT_PLANE,
yPlane);
210 if (textureID >= 0) {
211 glEnable(GL_DEPTH_TEST);
212 glBindTexture(GL_TEXTURE_2D, 0);
213 glDisable(GL_TEXTURE_2D);
214 glDisable(GL_TEXTURE_GEN_S);
215 glDisable(GL_TEXTURE_GEN_T);
217 #ifdef GUIPolygon_DEBUG_DRAW_VERTICES 243 double* points =
new double[
myShape.size() * 3];
244 GLUtesselator* tobj = gluNewTess();
245 gluTessCallback(tobj, GLU_TESS_VERTEX, (GLvoid(APIENTRY*)()) &glVertex3dv);
246 gluTessCallback(tobj, GLU_TESS_BEGIN, (GLvoid(APIENTRY*)()) &
beginCallback);
247 gluTessCallback(tobj, GLU_TESS_END, (GLvoid(APIENTRY*)()) &
endCallback);
249 gluTessCallback(tobj, GLU_TESS_COMBINE, (GLvoid(APIENTRY*)()) &
combineCallback);
250 gluTessProperty(tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
251 gluTessBeginPolygon(tobj, NULL);
252 gluTessBeginContour(tobj);
253 for (
int i = 0; i != (int)
myShape.size(); ++i) {
254 points[3 * i] =
myShape[(int) i].x();
255 points[3 * i + 1] =
myShape[(int) i].y();
256 points[3 * i + 2] = 0;
257 gluTessVertex(tobj, points + 3 * i, points + 3 * i);
259 gluTessEndContour(tobj);
261 gluTessEndPolygon(tobj);
280 throw ProcessError(
"GUIPolygon::storeTesselation() could not create display list");
PositionVector myShape
The positions of the polygon.
void drawName(const Position &pos, const double scale, const GUIVisualizationTextSettings &settings, const double angle=0) const
draw name of item
const std::string & getImgFile() const
Returns the imgFile of the Shape.
double scale
information about a lane's width (temporary, used for a single view)
void closeBuilding(const Parameterised *p=0)
Closes the building of the table.
static void drawBoxLines(const PositionVector &geom, const std::vector< double > &rots, const std::vector< double > &lengths, double width, int cornerDetail=0, double offset=0)
Draws thick lines.
void buildNameCopyPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds entries which allow to copy the name / typed name into the clipboard.
virtual void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
GUIPolygon(const std::string &id, const std::string &type, const RGBColor &color, const PositionVector &shape, bool fill, double layer=0, double angle=0, const std::string &imgFile="")
Constructor.
Stores the information about how to visualize structures.
static void debugVertices(const PositionVector &shape, double size, double layer=256)
draw vertex numbers for the given shape (in a random color)
void buildCenterPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to center to the object.
bool isSelected(GUIGlObjectType type, GUIGlID id)
Returns the information whether the object with the given type and id is selected.
void storeTesselation(double lineWidth) const
store the drawing commands in a display list
const std::map< std::string, std::string > & getMap() const
Returns the inner key/value map.
void buildShowParamsPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to open the parameter window.
void buildPositionCopyEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to copy the cursor position if geo projection is used, also builds an entry for copying the geo-position.
GUIGlID getGlID() const
Returns the numerical id of the object.
#define UNUSED_PARAMETER(x)
A class that stores a 2D geometrical boundary.
GLuint myDisplayList
id of the display list for the cached tesselation
std::string myType
The type of the Shape.
GUIVisualizationSizeSettings polySize
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
virtual void setShape(const PositionVector &shape)
Sets the shape of the polygon.
double getWidth() const
Returns the width of the boudary (x-axis)
double getExaggeration(const GUIVisualizationSettings &s, double factor=20) const
return the drawing size including exaggeration and constantSize values
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
static void setColor(const RGBColor &c)
Sets the gl-color to this value.
double minSize
The minimum size to draw this object.
double getHeight() const
Returns the height of the boundary (y-axis)
A point in 2D or 3D with translation and scaling methods.
GUIVisualizationTextSettings polyType
static int getTextureID(const std::string &filename, const bool mirrorX=false)
return texture id for the given filename (initialize on first use)
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
bool getFill() const
Returns whether the polygon is filled.
Boundary & grow(double by)
extends the boundary by the given amount
static void drawLine(const Position &beg, double rot, double visLength)
Draws a thin line.
virtual void setShape(const PositionVector &shape)
set a new shape and update the tesselation
const RGBColor & getColor() const
Returns the color of the Shape.
double getLayer() const
Returns the layer of the Shape.
void APIENTRY beginCallback(GLenum which)
void APIENTRY endCallback(void)
void APIENTRY combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut)
A mutex encapsulator which locks/unlocks the given mutex on construction/destruction, respectively.
void buildSelectionPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to (de)select the object.
void APIENTRY vertexCallback(GLvoid *vertex)
MFXMutex myLock
The mutex used to avoid concurrent updates of the shape.
double myLineWidth
the previous line width for deciding whether the display list must be refreshed
Position getPolygonCenter() const
Returns the arithmetic of all corner points.
static void drawText(const std::string &text, const Position &pos, const double layer, const double size, const RGBColor &col=RGBColor::BLACK, const double angle=0)
draw Text with given parameters
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
void mkItem(const char *name, bool dynamic, ValueSource< unsigned > *src)
Adds a row which obtains its value from an unsigned-ValueSource.
GUISelectedStorage gSelected
A global holder of selected objects.
double getNaviDegree() const
Returns the angle of the Shape in navigational degrees.
A window containing a gl-object's parameter.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
void buildPopupHeader(GUIGLObjectPopupMenu *ret, GUIMainWindow &app, bool addSeparator=true)
Builds the header.
void performTesselation(double lineWidth) const
void APIENTRY errorCallback(GLenum errorCode)
GUIVisualizationTextSettings polyName