22 #ifndef GUIBaseVehicle_h 23 #define GUIBaseVehicle_h 273 std::map<GUISUMOAbstractView*, int>
dummy;
323 static void drawPoly(
double* poses,
double offset);
void setColor(const GUIVisualizationSettings &s) const
sets the color according to the currente settings
std::map< GUISUMOAbstractView *, int > myAdditionalVisualizations
Enabled visualisations, per view.
void drawAction_drawVehicleAsBoxPlus() const
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
bool drawAction_drawVehicleAsImage(const GUIVisualizationSettings &s, double length=-1) const
void drawOnPos(const GUIVisualizationSettings &s, const Position &pos, const double angle) const
Draws the object on the specified position with the specified angle.
virtual void drawAction_drawLinkItems(const GUIVisualizationSettings &) const
MFXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
const MSVehicleType & getVType() const
A shortcut to myVehicle.myType.
void drawRoute(const GUIVisualizationSettings &s, int routeNo, double darken) const
Chooses the route to draw and draws it, darkening it as given.
Stores the information about how to visualize structures.
double getNaviDegree() const
return the current angle in navigational degrees
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
const Position & getSeatPosition(int personIndex) const
returns the seat position for the person with the given index
show vehicle's best lanes
MSDevice_Vehroutes * myRoutes
static void drawLinkItem(const Position &pos, SUMOTime arrivalTime, SUMOTime leaveTime, double exagerate)
The base class for microscopic and mesoscopic vehicles.
virtual void drawRouteHelper(const GUIVisualizationSettings &s, const MSRoute &r) const =0
Draws the route.
virtual void selectBlockingFoes() const =0
adds the blocking foes to the current selection
#define UNUSED_PARAMETER(x)
A class that stores a 2D geometrical boundary.
The car-following model and parameter.
PositionVector mySeatPositions
positions of seats in the vehicle (updated at every drawing step)
static double naviDegree(const double angle)
virtual void drawAction_drawVehicleBrakeLight(double length, bool onlyOne=false) const
virtual void drawBestLanes() const
Draws the vehicle's best lanes.
A point in 2D or 3D with translation and scaling methods.
virtual double getColorValue(int activeScheme) const =0
gets the color value according to the current scheme index
virtual GUIParameterTableWindow * getTypeParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)=0
Returns an own type parameter window.
A MSVehicle extended by some values for usage within the gui.
virtual Position getPosition(const double offset=0) const =0
Return current position (x/y, cartesian)
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
VisualisationFeatures
Additional visualisation feature ids.
GUIBaseVehicle(MSBaseVehicle &vehicle)
bool hasActiveAddVisualisation(GUISUMOAbstractView *const parent, int which) const
Returns whether the named feature is enabled in the given view.
~GUIBaseVehicle()
destructor
void removeActiveAddVisualisation(GUISUMOAbstractView *const parent, int which)
Adds the named visualisation feature to the given view.
draw vehicle outside the road network
SUMOVehicleShape
Definition of vehicle classes to differ between different appearences.
bool drawAction_drawVehicleAsPoly(const GUIVisualizationSettings &s) const
virtual void drawGLAdditional(GUISUMOAbstractView *const parent, const GUIVisualizationSettings &s) const
Draws additionally triggered visualisations.
virtual void drawAction_drawPersonsAndContainers(const GUIVisualizationSettings &) const
virtual double getLastLaneChangeOffset() const =0
Returns the time since the last lane change in seconds.
virtual GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)=0
Returns an own parameter window.
virtual bool drawAction_drawCarriageClass(const GUIVisualizationSettings &s, SUMOVehicleShape guiShape, bool asImage) const =0
draws the given guiShape if it has distinc carriages/modules and eturns true if so ...
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
show all vehicle's routes
virtual double getAngle() const =0
Returns the vehicle's direction in radians.
A device which collects info on the vehicle trip (mainly on departure and arrival) ...
virtual std::string getStopInfo() const =0
retrieve information about the current stop state
static void drawPoly(double *poses, double offset)
MSBaseVehicle & myVehicle
The vehicle to which all calls should be delegated.
virtual void drawAction_drawVehicleBlueLight() const
static bool setFunctionalColor(int activeScheme, const MSBaseVehicle *veh)
sets the color according to the current scheme index and some vehicle function
void addActiveAddVisualisation(GUISUMOAbstractView *const parent, int which)
Adds the named visualisation feature to the given view.
A window containing a gl-object's parameter.
show vehicle's current route
virtual void drawAction_drawVehicleBlinker(double) const
void drawAction_drawVehicleAsTrianglePlus() const