90 myVehiclesAdditionalVisualizations(additionalVisualizations) {
154 MSPerson(pars, vtype, plan, speedFactor),
163 if (i->first->getTrackedID() ==
getGlID()) {
164 i->first->stopTrack();
166 while (i->first->removeAdditionalGLVisualisation(
this));
190 new FXMenuSeparator(ret);
196 new FXMenuSeparator(ret);
233 ret->
mkItem(
"Type Information:",
false,
"");
265 glRotated(90, 0, 0, 1);
270 glScaled(upscale, upscale, 1);
285 #ifdef GUIPerson_DEBUG_DRAW_WALKINGAREA_PATHS 298 if (stripingState != 0) {
314 glTranslated(0, 0,
getType() - .1);
328 for (ConstMSEdgeVector::const_iterator it = edges.begin(); it != edges.end(); ++it) {
352 switch (activeScheme) {
384 const double hue = (long)
this % 360;
385 const double sat = (((long)
this / 360) % 67) / 100.0 + 0.33;
397 switch (activeScheme) {
455 glBegin(GL_TRIANGLES);
462 glTranslated(0, 0, .045);
463 glBegin(GL_TRIANGLES);
465 glVertex2d(0.5, -0.25);
466 glVertex2d(0.5, 0.25);
468 glTranslated(0, 0, -.045);
478 glTranslated(0, 0, .045);
480 glScaled(1, 0.5, 1.);
483 glBegin(GL_TRIANGLES);
484 glVertex2d(0.0, -0.2);
485 glVertex2d(0.0, 0.2);
486 glVertex2d(-0.6, 0.0);
488 glTranslated(0, 0, -.045);
490 glScaled(0.9, 2.0, 1);
491 glTranslated(0, 0, .04);
494 glTranslated(0, 0, -.04);
static void drawTexturedBox(int which, double size)
Draws a named texture as a box with the given size.
const std::vector< double > & getShapeRotations() const
double getMinGap() const
Get the free space in front of vehicles of this class.
void drawName(const Position &pos, const double scale, const GUIVisualizationTextSettings &settings, const double angle=0) const
draw name of item
std::map< GUISUMOAbstractView *, int > myAdditionalVisualizations
Enabled visualisations, per view.
virtual double getAngle() const
return the current angle of the transportable
virtual double getEdgePos() const
Return the position on the edge.
double scale
information about a lane's width (temporary, used for a single view)
void closeBuilding(const Parameterised *p=0)
Closes the building of the table.
void drawAction_drawWalkingareaPath(const GUIVisualizationSettings &s) const
static void drawBoxLines(const PositionVector &geom, const std::vector< double > &rots, const std::vector< double > &lengths, double width, int cornerDetail=0, double offset=0)
Draws thick lines.
void buildNameCopyPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds entries which allow to copy the name / typed name into the clipboard.
show persons's current route
GUIVisualizationTextSettings personName
double getEdgePos() const
return the offset from the start of the current edge
virtual double getWaitingSeconds() const
the time this transportable spent waiting in seconds
double getWaitingSeconds() const
the time this person spent waiting in seconds
static RGBColor fromHSV(double h, double s, double v)
Converts the given hsv-triplet to rgb.
WalkingAreaPath * myWalkingAreaPath
the current walkingAreaPath or 0
bool isWaiting4Vehicle() const
Whether the transportable waits for a vehicle.
void drawAction_drawAsImage(const GUIVisualizationSettings &s) const
const SUMOVehicleParameter & getParameter() const
double x() const
Returns the x-position.
Stores the information about how to visualize structures.
bool hasActiveAddVisualisation(GUISUMOAbstractView *const parent, int which) const
Returns whether the named feature is enabled in the given view.
std::string time2string(SUMOTime t)
void buildCenterPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to center to the object.
double getMaxSpeed() const
Get vehicle's maximum speed [m/s].
bool isSelected(GUIGlObjectType type, GUIGlID id)
Returns the information whether the object with the given type and id is selected.
const std::string & getID() const
returns the id of the transportable
MSTransportable::Stage * getCurrentStage() const
Return the current stage.
bool addAdditionalGLVisualisation(const GUIGlObject *const which)
Adds an object to call its additional visualisation method.
const std::map< std::string, std::string > & getMap() const
Returns the inner key/value map.
std::vector< const MSEdge * > ConstMSEdgeVector
void setColor(const GUIVisualizationSettings &s) const
sets the color according to the currente settings
void buildShowParamsPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to open the parameter window.
void drawAction_drawAsPoly(const GUIVisualizationSettings &s) const
virtual void stopTrack()
stop track
static void drawFilledCircle(double width, int steps=8)
Draws a filled circle around (0,0)
void buildPositionCopyEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to copy the cursor position if geo projection is used, also builds an entry for copying the geo-position.
void buildShowTypeParamsPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to open the type parameter window.
GUIPerson(const SUMOVehicleParameter *pars, MSVehicleType *vtype, MSTransportable::MSTransportablePlan *plan, const double speedFactor)
Constructor.
GUIGlID getGlID() const
Returns the numerical id of the object.
A class that stores a 2D geometrical boundary.
bool removeAdditionalGLVisualisation(const GUIGlObject *const which)
Removes an object from the list of objects that show additional things.
The car-following model and parameter.
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
double getColorValue(int activeScheme) const
gets the color value according to the current scheme index
virtual double getSpeed() const
the current speed of the transportable
const std::vector< double > & getShapeLengths() const
Representation of a lane in the micro simulation (gui-version)
virtual GUIGlID getTrackedID() const
get tracked id
Hide persons's path on walkingarea.
MFXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
std::vector< MSTransportable::Stage * > MSTransportablePlan
the structure holding the plan of a transportable
GUIGlObjectType getType() const
Returns the type of the object as coded in GUIGlObjectType.
Show vehicle's current route.
static double naviDegree(const double angle)
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
const MSVehicleType & getVehicleType() const
virtual void startTrack(int)
star track
MSVehicleType * myVType
This transportable's type. (mainly used for drawing related information Note sure if it is really nec...
Show persons's path on walkingarea.
double getExaggeration(const GUIVisualizationSettings &s, double factor=20) const
return the drawing size including exaggeration and constantSize values
const SUMOVTypeParameter & getParameter() const
virtual void drawGLAdditional(GUISUMOAbstractView *const parent, const GUIVisualizationSettings &s) const
Draws additionally triggered visualisations.
const MSEdge * getEdge() const
Returns the current edge.
static void setColor(const RGBColor &c)
Sets the gl-color to this value.
PedestrianState * getPedestrianState() const
Hide vehicle's current route.
double getHeight() const
Get the height which vehicles of this class shall have when being drawn.
A point in 2D or 3D with translation and scaling methods.
const ConstMSEdgeVector & getRoute() const
StageType getCurrentStageType() const
the current stage type of the transportable
double y() const
Returns the y-position.
GUIParameterTableWindow * getTypeParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own type parameter window.
static int getTextureID(const std::string &filename, const bool mirrorX=false)
return texture id for the given filename (initialize on first use)
const T getColor(const double value) const
GUIColorer personColorer
The person colorer.
RGBColor changedBrightness(int change, int toChange=3) const
Returns a new color with altered brightness.
Boundary & grow(double by)
extends the boundary by the given amount
void drawAction_drawAsTriangle(const GUIVisualizationSettings &s) const
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getSpeed() const
the current speed of the person
show the current walkingarea path
const int VEHPARS_COLOR_SET
double getNaviDegree() const
return the current angle of the person
FXDEFMAP(GUIPerson::GUIPersonPopupMenu) GUIPersonPopupMenuMap[]
void removeActiveAddVisualisation(GUISUMOAbstractView *const parent, int which)
Adds the named visualisation feature to the given view.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
const MSEdge & getDestination() const
Returns the current destination.
void unlock()
release mutex lock
const MSEdge * getFromEdge() const
Returns the departure edge.
double getLength() const
Get vehicle's length [m].
Structure representing possible vehicle parameter.
A mutex encapsulator which locks/unlocks the given mutex on construction/destruction, respectively.
void addActiveAddVisualisation(GUISUMOAbstractView *const parent, int which)
Adds the named visualisation feature to the given view.
double getSpeedFactor() const
the current speed factor of the transportable (where applicable)
Container for pedestrian state and individual position update function.
void buildSelectionPopupEntry(GUIGLObjectPopupMenu *ret, bool addSeparator=true)
Builds an entry which allows to (de)select the object.
const std::string & getID() const
Returns the name of the vehicle type.
GUIVisualizationSizeSettings personSize
int personQuality
The quality of person drawing.
virtual Position getPosition() const
Return the Network coordinate of the transportable.
Start to track a vehicle.
std::string getImgFile() const
Get this vehicle type's raster model file name.
bool isSelected() const
whether this person is selected in the GUI
std::string getCurrentStageDescription() const
Returns the current stage description as a string.
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
Position getPosition() const
return the Network coordinate of the person
void mkItem(const char *name, bool dynamic, ValueSource< unsigned > *src)
Adds a row which obtains its value from an unsigned-ValueSource.
GUISelectedStorage gSelected
A global holder of selected objects.
Position myPositionInVehicle
The position of a person while riding a vehicle.
A window containing a gl-object's parameter.
const int VTYPEPARS_COLOR_SET
bool setFunctionalColor(int activeScheme) const
sets the color according to the current scheme index and some vehicle function
void buildPopupHeader(GUIGLObjectPopupMenu *ret, GUIMainWindow &app, bool addSeparator=true)
Builds the header.
const PositionVector & getShape() const
static RGBColor getColor()
gets the gl-color