49 myDetector(detector) {
53 for (i = entries.begin(); i != entries.end(); ++i) {
58 for (i = exits.begin(); i != exits.end(); ++i) {
85 ret->
mkItem(
"vehicles within [#]",
true,
87 ret->
mkItem(
"mean speed [m/s]",
true,
89 ret->
mkItem(
"haltings [#]",
true,
103 CrossingDefinitions::const_iterator i;
121 double rot,
double upscale)
const {
122 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
124 glScaled(upscale, upscale, 1);
125 glTranslated(pos.
x(), pos.
y(), 0);
126 glRotated(rot, 0, 0, 1);
132 glVertex2d(-1.7, .5);
133 glVertex2d(-1.7, -.5);
134 glVertex2d(1.7, -.5);
138 glTranslated(1.5, 0, 0);
141 glTranslated(-3, 0, 0);
167 double haltingSpeedThreshold,
168 SUMOTime haltingTimeThreshold,
const std::string& vTypes)
169 :
MSE3Collector(id, entries, exits, haltingSpeedThreshold, haltingTimeThreshold, vTypes) {}
The gui-version of the MSE3Collector.
void drawName(const Position &pos, const double scale, const GUIVisualizationTextSettings &settings, const double angle=0) const
draw name of item
double scale
information about a lane's width (temporary, used for a single view)
void drawSingleCrossing(const Position &pos, double rot, double upscale) const
Draws a single entry/exit point.
void closeBuilding(const Parameterised *p=0)
Closes the building of the table.
std::vector< SingleCrossingDefinition > CrossingDefinitions
Definition of a list of cross (entry/exit-point) positions.
GUIVisualizationTextSettings addName
A simple description of a position on a lane (crossing of a lane)
const CrossSectionVector & getExits() const
Returns the list of exit points.
double x() const
Returns the x-position.
Stores the information about how to visualize structures.
SingleCrossingDefinition buildDefinition(const MSCrossSection §ion)
Builds the description about the position of the entry/exit point.
std::vector< MSCrossSection > CrossSectionVector
GUIE3Collector & myDetector
The wrapped detector.
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
CrossSectionVector::const_iterator CrossSectionVectorConstIt
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
GUIGlID getGlID() const
Returns the numerical id of the object.
A class that stores a 2D geometrical boundary.
~GUIE3Collector()
Destructor.
GUIVisualizationSizeSettings addSize
GUIGlObjectType getType() const
Returns the type of the object as coded in GUIGlObjectType.
double getCurrentMeanSpeed() const
Returns the mean speed within the area.
double getExaggeration(const GUIVisualizationSettings &s, double factor=20) const
return the drawing size including exaggeration and constantSize values
CrossingDefinitions myEntryDefinitions
The list of entry positions.
static void setColor(const RGBColor &c)
Sets the gl-color to this value.
double myPosition
The position at the lane.
A point in 2D or 3D with translation and scaling methods.
double rotationDegreeAtOffset(double pos) const
Returns the rotation at the given length.
double y() const
Returns the y-position.
Boundary & grow(double by)
extends the boundary by the given amount
MyWrapper(GUIE3Collector &detector)
Constructor.
static const RGBColor SUMO_color_E3Entry
int getVehiclesWithin() const
Returns the number of vehicles within the area.
GUIDetectorWrapper * buildDetectorGUIRepresentation()
Returns the wrapper for this detector.
double myFGRotation
The rotation.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
CrossSectionVector myEntries
The detector's entries.
GUIE3Collector(const std::string &id, const CrossSectionVector &entries, const CrossSectionVector &exits, double haltingSpeedThreshold, SUMOTime haltingTimeThreshold, const std::string &vTypes)
Constructor.
CrossingDefinitions myExitDefinitions
The list of exit positions.
A detector of vehicles passing an area between entry/exit points.
const CrossSectionVector & getEntries() const
Returns the list of entry points.
GUIE3Collector & getDetector()
Returns the detector itself.
const PositionVector & getShape() const
Returns this lane's shape.
static void drawTriangleAtEnd(const Position &p1, const Position &p2, double tLength, double tWidth)
Draws a triangle at the end of the given line.
static const RGBColor SUMO_color_E3Exit
MSLane * myLane
The lane to cross.
Representation of a single crossing point.
int getCurrentHaltingNumber() const
Returns the number of current haltings within the area.
static void drawBoxLine(const Position &beg, double rot, double visLength, double width, double offset=0)
Draws a thick line.
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
Position myFGPosition
The position.
void mkItem(const char *name, bool dynamic, ValueSource< unsigned > *src)
Adds a row which obtains its value from an unsigned-ValueSource.
Boundary myBoundary
The detector's boundary.
A window containing a gl-object's parameter.
CrossSectionVector myExits
The detector's exits.