Eclipse SUMO - Simulation of Urban MObility
MFXCheckButtonTooltip.h
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2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
18 // CheckButton similar to FXCheckButton but with the possibility of showing tooltips
19 /****************************************************************************/
20 #pragma once
21 #include <config.h>
22 
23 #include "fxheader.h"
24 #include "MFXStaticToolTip.h"
25 
29 class MFXCheckButtonTooltip : public FXCheckButton {
31  FXDECLARE(MFXCheckButtonTooltip)
32 
33 public:
35  MFXCheckButtonTooltip(FXComposite* p, MFXStaticToolTip* staticToolTip, const FXString& text, FXObject* tgt, FXSelector sel,
36  FXuint opts = TEXTFIELD_NORMAL, FXint x = 0, FXint y = 0, FXint w = 0, FXint h = 0,
37  FXint pl = DEFAULT_PAD, FXint pr = DEFAULT_PAD, FXint pt = DEFAULT_PAD, FXint pb = DEFAULT_PAD);
38 
41 
43  void setToolTipText(const FXString& toolTip);
44 
48  long onEnter(FXObject*, FXSelector, void*);
49 
51  long onLeave(FXObject*, FXSelector, void*);
52 
54  long onMotion(FXObject*, FXSelector, void*);
55 
57 
58 protected:
60  FOX_CONSTRUCTOR(MFXCheckButtonTooltip)
61 
62 
64 
66  FXString myToolTipText;
67 
68 private:
71 
73  MFXCheckButtonTooltip& operator=(const MFXCheckButtonTooltip&) = delete;
74 };
long onMotion(FXObject *, FXSelector, void *)
called when mouse motion in MFXCheckButtonTooltip
long onLeave(FXObject *, FXSelector, void *)
called when mouse leaves in MFXCheckButtonTooltip
MFXCheckButtonTooltip(FXComposite *p, MFXStaticToolTip *staticToolTip, const FXString &text, FXObject *tgt, FXSelector sel, FXuint opts=TEXTFIELD_NORMAL, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=DEFAULT_PAD, FXint pr=DEFAULT_PAD, FXint pt=DEFAULT_PAD, FXint pb=DEFAULT_PAD)
fox declaration
MFXStaticToolTip * myStaticToolTip
FOX needs this.
long onEnter(FXObject *, FXSelector, void *)
FXString myToolTipText
toolTip text (if set, tooltip will be always show)
~MFXCheckButtonTooltip()
destructor (Called automatically)
void setToolTipText(const FXString &toolTip)
set toolTip
MFXStaticToolTip (based on FXToolTip)