Eclipse SUMO - Simulation of Urban MObility
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GUISaveDialog.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// Dialog for ask user about saving elements
19/****************************************************************************/
20#pragma once
21#include <config.h>
22
24
25
35class GUISaveDialog : public FXDialogBox {
36 FXDECLARE(GUISaveDialog)
37
38public:
40 enum {
41 CLICKED_SAVE = FXDialogBox::ID_LAST,
44 };
45
47 GUISaveDialog(FXApp* app, const FXString& caption, const FXString& text, FXIcon* ic);
48
50 long onCmdClicked(FXObject*, FXSelector, void*);
51
53 long onCmdCancel(FXObject*, FXSelector, void*);
54
56 static FXuint question(FXApp* app, const char* caption, const char* message, ...);
57
58protected:
61
62private:
64 void initialize(const FXString& text, FXIcon* ic);
65
67 static const unsigned char myQuestionIcon[];
68
70 GUISaveDialog(const GUISaveDialog&) = delete;
71
74};
static FXuint question(FXApp *app, const char *caption, const char *message,...)
Show modal question message, in free floating window.
GUISaveDialog & operator=(const GUISaveDialog &)=delete
invalidate copy operator
static const unsigned char myQuestionIcon[]
question icon
GUISaveDialog()
FOX need this.
long onCmdClicked(FXObject *, FXSelector, void *)
called when user click over button
long onCmdCancel(FXObject *, FXSelector, void *)
called when user press cancel
void initialize(const FXString &text, FXIcon *ic)
initialize save dialog
GUISaveDialog(const GUISaveDialog &)=delete
invalidate default constructor