Eclipse SUMO - Simulation of Urban MObility
PositionVector.h
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13 /****************************************************************************/
20 // A list of positions
21 /****************************************************************************/
22 #pragma once
23 #include <config.h>
24 
25 #include <vector>
26 #include <limits>
27 #include "AbstractPoly.h"
28 
29 
30 // ===========================================================================
31 // class declarations
32 // ===========================================================================
33 
34 class Boundary;
35 
36 // ===========================================================================
37 // class definitions
38 // ===========================================================================
43 class PositionVector : public AbstractPoly, private std::vector<Position> {
44 
45 private:
47  typedef std::vector<Position> vp;
48 
49 public:
52 
55  PositionVector(const std::vector<Position>& v);
56 
60  PositionVector(const std::vector<Position>::const_iterator beg, const std::vector<Position>::const_iterator end);
61 
65  PositionVector(const Position& p1, const Position& p2);
66 
69 
71  static const PositionVector EMPTY;
72 
76  using vp::iterator;
77 
79  using vp::const_iterator;
80 
82  using vp::const_reference;
83 
85  using vp::value_type;
86 
88  using vp::begin;
89 
91  using vp::end;
92 
94  using vp::push_back;
95 
97  using vp::pop_back;
98 
100  using vp::clear;
101 
103  using vp::size;
104 
106  using vp::empty;
107 
109  using vp::front;
110 
112  using vp::back;
113 
115  using vp::reference;
116 
118  using vp::erase;
119 
121  using vp::insert;
123 
126  bool around(const Position& p, double offset = 0) const;
127 
130  bool overlapsWith(const AbstractPoly& poly, double offset = 0) const;
131 
133  double getOverlapWith(const PositionVector& poly, double zThreshold) const;
134 
136  bool intersects(const Position& p1, const Position& p2) const;
137 
139  bool intersects(const PositionVector& v1) const;
140 
142  Position intersectionPosition2D(const Position& p1, const Position& p2, const double withinDist = 0.) const;
143 
145  std::vector<double> intersectsAtLengths2D(const PositionVector& other) const;
146 
148  std::vector<double> intersectsAtLengths2D(const Position& lp1, const Position& lp2) const;
149 
152 
154  void closePolygon();
155 
158  const Position& operator[](int index) const;
159 
162  Position& operator[](int index);
163 
165  Position positionAtOffset(double pos, double lateralOffset = 0) const;
166 
168  Position positionAtOffset2D(double pos, double lateralOffset = 0) const;
169 
170  /* @brief Returns position similar to positionAtOffset but instead of applying the
171  * lateral offset orthogonal to the shape, apply it orthogonal to the given angle */
172  Position sidePositionAtAngle(double pos, double lateralOffset, double angle) const;
173 
175  double rotationAtOffset(double pos) const;
176 
178  double rotationDegreeAtOffset(double pos) const;
179 
181  double slopeDegreeAtOffset(double pos) const;
182 
184  static Position positionAtOffset(const Position& p1, const Position& p2, double pos, double lateralOffset = 0.);
185 
187  static Position positionAtOffset2D(const Position& p1, const Position& p2, double pos, double lateralOffset = 0.);
188 
189  /* @brief Returns position similar to positionAtOffset but instead of applying the
190  * lateral offset orthogonal to the shape, apply it orthogonal to the given angle */
191  static Position sidePositionAtAngle(const Position& p1, const Position& p2, double pos, double lateralOffset, double angle);
192 
194  Boundary getBoxBoundary() const;
195 
198  Position getPolygonCenter() const;
199 
201  Position getCentroid() const;
202 
204  void scaleRelative(double factor);
205 
207  void scaleAbsolute(double offset);
208 
210  Position getLineCenter() const;
211 
213  double length() const;
214 
216  double length2D() const;
217 
219  double area() const;
220 
222  bool partialWithin(const AbstractPoly& poly, double offset = 0) const;
223 
225  std::pair<PositionVector, PositionVector> splitAt(double where, bool use2D = false) const;
226 
228  friend std::ostream& operator<<(std::ostream& os, const PositionVector& geom);
229 
231  bool crosses(const Position& p1, const Position& p2) const;
232 
234  void add(double xoff, double yoff, double zoff);
235 
237  void add(const Position& offset);
238 
240  void sub(const Position& offset);
241 
243  PositionVector added(const Position& offset) const;
244 
246  void mirrorX();
247 
249  void rotate2D(double angle);
250 
252  void append(const PositionVector& v, double sameThreshold = 2.0);
253 
255  void prepend(const PositionVector& v, double sameThreshold = 2.0);
256 
258  PositionVector getSubpart(double beginOffset, double endOffset) const;
259 
261  PositionVector getSubpart2D(double beginOffset, double endOffset) const;
262 
264  PositionVector getSubpartByIndex(int beginIndex, int count) const;
265 
268  void sortAsPolyCWByAngle();
269 
271  void sortByIncreasingXY();
272 
274  void extrapolate(const double val, const bool onlyFirst = false, const bool onlyLast = false);
275 
277  void extrapolate2D(const double val, const bool onlyFirst = false);
278 
280  PositionVector reverse() const;
281 
283  static Position sideOffset(const Position& beg, const Position& end, const double amount);
284 
286  void move2side(double amount, double maxExtension = 100);
287 
289  void move2sideCustom(std::vector<double> amount, double maxExtension = 100);
290 
292  double angleAt2D(int pos) const;
293 
299  int insertAtClosest(const Position& p, bool interpolateZ);
300 
302  int removeClosest(const Position& p);
303 
305  bool operator==(const PositionVector& v2) const;
306 
308  bool operator!=(const PositionVector& v2) const;
309 
311  PositionVector operator-(const PositionVector& v2) const;
312 
314  PositionVector operator+(const PositionVector& v2) const;
315 
318  public:
321 
323  int operator()(const Position& p1, const Position& p2) const;
324 
325  private:
327  double atAngle2D(const Position& p) const;
328  };
329 
332  public:
334  explicit increasing_x_y_sorter();
335 
337  int operator()(const Position& p1, const Position& p2) const;
338  };
339 
342  double isLeft(const Position& P0, const Position& P1, const Position& P2) const;
343 
345  double beginEndAngle() const;
346 
348  double nearest_offset_to_point2D(const Position& p, bool perpendicular = true) const;
349 
351  double nearest_offset_to_point25D(const Position& p, bool perpendicular = true) const;
352 
360  Position transformToVectorCoordinates(const Position& p, bool extend = false) const;
361 
362  /* @brief index of the closest position to p
363  * @in twoD whether all positions should be projected onto the plan
364  @note: may only be called for a non-empty vector
365  */
366  int indexOfClosest(const Position& p, bool twoD = false) const;
367 
370  std::vector<double> distances(const PositionVector& s, bool perpendicular = false) const;
371 
373  double distance2D(const Position& p, bool perpendicular = false) const;
374 
376  void push_front(const Position& p);
377 
379  void pop_front();
380 
382  void push_back_noDoublePos(const Position& p);
383 
385  void push_front_noDoublePos(const Position& p);
386 
388  void insert_noDoublePos(const std::vector<Position>::iterator& at, const Position& p);
389 
391  bool isClosed() const;
392 
394  bool isNAN() const;
395 
400  void removeDoublePoints(double minDist = POSITION_EPS, bool assertLength = false, int beginOffset = 0, int endOffset = 0, bool resample = false);
401 
403  bool hasElevation() const;
404 
406  PositionVector simplified() const;
407 
415  PositionVector getOrthogonal(const Position& p, double extend, bool before, double length = 1.0, double deg = 90) const;
416 
418  PositionVector smoothedZFront(double dist = std::numeric_limits<double>::max()) const;
419 
421  PositionVector interpolateZ(double zStart, double zEnd) const;
422 
427  PositionVector resample(double maxLength, const bool adjustEnd) const;
428 
430  double offsetAtIndex2D(int index) const;
431 
432  /* @brief return the maximum grade of all segments as a fraction of zRange/length2D
433  * @param[out] maxJump The maximum vertical jump (with grade infinity)
434  */
435  double getMaxGrade(double& maxJump) const;
436 
438  bool almostSame(const PositionVector& v2, double maxDiv = POSITION_EPS) const;
439 
441  PositionVector bezier(int numPoints);
442 
443  static double localAngle(const Position& from, const Position& pos, const Position& to);
444 
445  /* @brief checks if the polygon represented by the PositionVector is clockwise-oriented
446  @remark this function works for non-convex polygons
447  */
448  bool isClockwiseOriented(void);
449 
450 private:
452  static bool intersects(const Position& p11, const Position& p12, const Position& p21, const Position& p22, const double withinDist = 0., double* x = 0, double* y = 0, double* mu = 0);
453 };
A class that stores a 2D geometrical boundary.
Definition: Boundary.h:39
A point in 2D or 3D with translation and scaling methods.
Definition: Position.h:37
int operator()(const Position &p1, const Position &p2) const
comparing operation for sort
double atAngle2D(const Position &p) const
computes the angle of the given vector, in the range $[0,2*\pi[$
clase for increasing Sorter
int operator()(const Position &p1, const Position &p2) const
comparing operation
A list of positions.
bool isClockwiseOriented(void)
PositionVector operator-(const PositionVector &v2) const
subtracts two vectors (requires vectors of the same length)
void scaleAbsolute(double offset)
enlarges/shrinks the polygon by an absolute offset based at the centroid
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns the information whether the given polygon overlaps with this.
PositionVector added(const Position &offset) const
double isLeft(const Position &P0, const Position &P1, const Position &P2) const
get left
double beginEndAngle() const
returns the angle in radians of the line connecting the first and the last position
double length() const
Returns the length.
void move2sideCustom(std::vector< double > amount, double maxExtension=100)
move position vector to side using a custom offset for each geometry point
friend std::ostream & operator<<(std::ostream &os, const PositionVector &geom)
void sortAsPolyCWByAngle()
sort as polygon CW by angle
PositionVector simplified() const
return the same shape with intermediate colinear points removed
void rotate2D(double angle)
PositionVector()
Constructor. Creates an empty position vector.
Position getPolygonCenter() const
Returns the arithmetic of all corner points.
Position intersectionPosition2D(const Position &p1, const Position &p2, const double withinDist=0.) const
Returns the position of the intersection.
const Position & operator[](int index) const
returns the constant position at the given index, negative indices are interpreted python style
double rotationAtOffset(double pos) const
Returns the rotation at the given length.
std::vector< Position > vp
vector of position
void push_front_noDoublePos(const Position &p)
insert in front a non double position
bool operator!=(const PositionVector &v2) const
comparing operation
PositionVector resample(double maxLength, const bool adjustEnd) const
resample shape (i.e. transform to segments, equal spacing)
void sortByIncreasingXY()
sort by increasing X-Y Positions
double rotationDegreeAtOffset(double pos) const
Returns the rotation at the given length.
bool isNAN() const
check if PositionVector is NAN
Position positionAtOffset(double pos, double lateralOffset=0) const
Returns the position at the given length.
void add(double xoff, double yoff, double zoff)
void closePolygon()
ensures that the last position equals the first
static Position sideOffset(const Position &beg, const Position &end, const double amount)
get a side position of position vector using a offset
std::vector< double > intersectsAtLengths2D(const PositionVector &other) const
For all intersections between this vector and other, return the 2D-length of the subvector from this ...
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
void prepend(const PositionVector &v, double sameThreshold=2.0)
double nearest_offset_to_point2D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D
std::vector< double > distances(const PositionVector &s, bool perpendicular=false) const
distances of all my points to s and all of s points to myself
PositionVector getOrthogonal(const Position &p, double extend, bool before, double length=1.0, double deg=90) const
return orthogonal through p (extending this vector if necessary)
int indexOfClosest(const Position &p, bool twoD=false) const
std::pair< PositionVector, PositionVector > splitAt(double where, bool use2D=false) const
Returns the two lists made when this list vector is splitted at the given point.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
bool almostSame(const PositionVector &v2, double maxDiv=POSITION_EPS) const
check if the two vectors have the same length and pairwise similar positions
bool crosses(const Position &p1, const Position &p2) const
Returns whether the AbstractPoly crosses the given line.
PositionVector getSubpart2D(double beginOffset, double endOffset) const
get subpart of a position vector in two dimensions (Z is ignored)
PositionVector interpolateZ(double zStart, double zEnd) const
returned vector that varies z smoothly over its length
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
double offsetAtIndex2D(int index) const
return the offset at the given index
PositionVector smoothedZFront(double dist=std::numeric_limits< double >::max()) const
returned vector that is smoothed at the front (within dist)
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
void insert_noDoublePos(const std::vector< Position >::iterator &at, const Position &p)
insert in front a non double position
double slopeDegreeAtOffset(double pos) const
Returns the slope at the given length.
bool hasElevation() const
return whether two positions differ in z-coordinate
static const PositionVector EMPTY
empty Vector
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
PositionVector bezier(int numPoints)
return a bezier interpolation
Position getLineCenter() const
get line center
Position getCentroid() const
Returns the centroid (closes the polygon if unclosed)
double getOverlapWith(const PositionVector &poly, double zThreshold) const
Returns the maximum overlaps between this and the given polygon (when not separated by at least zThre...
PositionVector operator+(const PositionVector &v2) const
adds two vectors (requires vectors of the same length)
void extrapolate2D(const double val, const bool onlyFirst=false)
extrapolate position vector in two dimensions (Z is ignored)
int insertAtClosest(const Position &p, bool interpolateZ)
inserts p between the two closest positions
void push_front(const Position &p)
insert in front a Position
void scaleRelative(double factor)
enlarges/shrinks the polygon by a factor based at the centroid
void push_back_noDoublePos(const Position &p)
insert in back a non double position
void removeDoublePoints(double minDist=POSITION_EPS, bool assertLength=false, int beginOffset=0, int endOffset=0, bool resample=false)
Removes positions if too near.
bool partialWithin(const AbstractPoly &poly, double offset=0) const
Returns the information whether this polygon lies partially within the given polygon.
double getMaxGrade(double &maxJump) const
double area() const
Returns the area (0 for non-closed)
bool isClosed() const
check if PositionVector is closed
void pop_front()
pop first Position
double nearest_offset_to_point25D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D projected onto the 3D geometry
int removeClosest(const Position &p)
removes the point closest to p and return the removal index
static double localAngle(const Position &from, const Position &pos, const Position &to)
Position sidePositionAtAngle(double pos, double lateralOffset, double angle) const
bool intersects(const Position &p1, const Position &p2) const
Returns the information whether this list of points interesects the given line.
PositionVector reverse() const
reverse position vector
PositionVector getSubpartByIndex(int beginIndex, int count) const
get subpart of a position vector using index and a cout
Position positionAtOffset2D(double pos, double lateralOffset=0) const
Returns the position at the given length.
bool operator==(const PositionVector &v2) const
comparing operation
void sub(const Position &offset)
PositionVector getSubpart(double beginOffset, double endOffset) const
get subpart of a position vector
~PositionVector()
Destructor.
bool around(const Position &p, double offset=0) const
Returns the information whether the position vector describes a polygon lying around the given point.
Position transformToVectorCoordinates(const Position &p, bool extend=false) const
return position p within the length-wise coordinate system defined by this position vector....