63 void setID(
const std::string& newID);
90 NBEdge* by,
int byLane,
bool incoming);
111 const SUMOTime red,
const std::vector<int>& next,
const std::string& name);
120 void addConnection(
NBEdge* from,
NBEdge* to,
int fromLane,
int toLane,
int linkIndex,
int linkIndex2,
bool reconstruct =
true);
209 bool isUsed(
int index)
const;
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
NBEdge * getFrom() const
returns the from-edge (start of the connection)
int getFromLane() const
returns the from-lane
int getToLane() const
returns the to-lane
NBEdge * getTo() const
returns the to-edge (end of the connection)
The representation of a single edge during network building.
class for identifying connections
bool operator()(const NBConnection &c) const
connection_equal(const NBConnection &c)
constructor
A loaded (complete) traffic light logic.
void phasesLoaded()
mark phases as load
bool isUsed(int index) const
return whether the given link index is used by any connectons
NBTrafficLightLogic * myCompute(int brakingTimeSeconds)
Computes the traffic light logic finally in dependence to the type.
void setID(const std::string &newID)
resets the id
int getMaxIndex()
return the highest known tls link index used by any controlled connection or crossing
bool myReconstructRemovedConnections
bool hasValidIndices() const
return whether all tls link indices are valid
bool usingSignalGroups() const
whether this definition uses signal group (multiple connections with the same link index)
std::string getStates(int index)
get all states for the given link index
void ungroupSignals()
let all connections use a distinct link index
NBLoadedSUMOTLDef(const std::string &id, const std::string &programID, SUMOTime offset, TrafficLightType type)
Constructor.
void addPhase(const SUMOTime duration, const std::string &state, const SUMOTime minDur, const SUMOTime maxDur, const SUMOTime earliestEnd, const SUMOTime latestEnd, const SUMOTime vehExt, const SUMOTime yellow, const SUMOTime red, const std::vector< int > &next, const std::string &name)
Adds a phase to the logic the new phase is inserted at the end of the list of already added phases.
bool myReconstructAddedConnections
whether the logic must be reconstructed
bool rightOnRedConflict(int index, int foeIndex) const
whether the given index must yield to the foeIndex while turing right on a red light
void copyIndices(NBTrafficLightDefinition *def)
copy the assignment of link indices to connections from the given definition and rebuilt the states t...
void groupSignals()
let connections with the same state use the same link index
void remapRemoved(NBEdge *removed, const EdgeVector &incoming, const EdgeVector &outgoing)
Replaces occurrences of the removed edge in incoming/outgoing edges of all definitions.
void collectEdges()
Build the list of participating edges.
void setProgramID(const std::string &programID)
Sets the programID.
void shiftTLConnectionLaneIndex(NBEdge *edge, int offset, int threshold=-1)
patches signal plans by modifying lane indices with the given offset, only indices with a value above...
NBTrafficLightLogic * myTLLogic
phases are added directly to myTLLogic which is then returned in myCompute()
std::set< NBEdge * > myShifted
set of edges with shifted lane indices (to avoid shifting twice)
void patchIfCrossingsAdded()
repair the plan if controlled nodes received pedestrian crossings
void removeConnection(const NBConnection &conn, bool reconstruct=true)
removes the given connection from the traffic light if recontruct=true, reconstructs the logic and in...
int getMaxValidIndex()
Returns the maximum index controlled by this traffic light.
void replaceIndex(int oldIndex, int newIndex)
replace the given link index in all connections
void collectLinks()
Collects the links participating in this traffic light (only if not previously loaded)
void registerModifications(bool addedConnections, bool removedConnections)
register changes that necessitate recomputation
void joinLogic(NBTrafficLightDefinition *def)
join nodes and states from the given logic (append red state)
void setTLControllingInformation() const
Informs edges about being controlled by a tls.
void setType(TrafficLightType type)
Sets the algorithm type of this tls.
void collectEdgeVectors(EdgeVector &fromEdges, EdgeVector &toEdges, std::vector< int > &fromLanes) const
Collects the edges for each tlIndex.
void reconstructLogic()
adapt to removal or addition of connections
void addConnection(NBEdge *from, NBEdge *to, int fromLane, int toLane, int linkIndex, int linkIndex2, bool reconstruct=true)
Adds a connection and immediately informs the edges.
void guessMinMaxDuration()
heuristically add minDur and maxDur when switching from tlType fixed to actuated
std::set< const NBEdge * > getEdgesUsingIndex(int index) const
brief retrieve all edges with connections that use the given traffic light index
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane, bool incoming)
Replaces a removed edge/lane.
NBTrafficLightLogic * getLogic()
Returns the internal logic.
void setOffset(SUMOTime offset)
Sets the offset of this tls.
void finalChecks() const
perform optional final checks (on writing)
~NBLoadedSUMOTLDef()
Destructor.
void initNeedsContRelation() const
initialize myNeedsContRelation and set myNeedsContRelationReady to true
The base class for traffic light logic definitions.
A SUMO-compliant built logic for a traffic light.