Eclipse SUMO - Simulation of Urban MObility
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GNEChange_Lane.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// A network change in which a single lane is created or deleted
19/****************************************************************************/
20#pragma once
21#include <config.h>
22
23#include "GNEChange.h"
24
25// ===========================================================================
26// class definitions
27// ===========================================================================
32class GNEChange_Lane : public GNEChange {
33 FXDECLARE_ABSTRACT(GNEChange_Lane)
34
35public:
40 GNEChange_Lane(GNEEdge* edge, const NBEdge::Lane& laneAttrs);
41
49 GNEChange_Lane(GNEEdge* edge, GNELane* lane, const NBEdge::Lane& laneAttrs, bool forward, bool recomputeConnections = true);
50
53
57 std::string undoName() const;
58
60 std::string redoName() const;
61
63 void undo();
64
66 void redo();
68
69private:
72
75
78
81};
const NBEdge::Lane myLaneAttrs
we need to preserve the attributes explicitly because they are not contained withing GNELane itself
void redo()
redo action
std::string redoName() const
get Redo name
~GNEChange_Lane()
Destructor.
GNELane * myLane
we need to preserve the lane because it maybe the target of GNEChange_Attribute commands
bool myRecomputeConnections
whether to recompute connection when adding a new lane
GNEEdge * myEdge
we need the edge because it is the target of our change commands
void undo()
undo action
std::string undoName() const
return undoName
the function-object for an editing operation (abstract base)
Definition GNEChange.h:56
A road/street connecting two junctions (netedit-version)
Definition GNEEdge.h:53
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
Definition GNELane.h:46
An (internal) definition of a single lane of an edge.
Definition NBEdge.h:143