Base class for objects which have an id.
A point in 2D or 3D with translation and scaling methods.
void setPosition(const Position &p)
Sets the position of the node.
FlippedNode< ROEdge, RONode, ROVehicle > * myFlippedRoutingNode
Flipped routing node.
RONode(const std::string &id)
Constructor.
Position myPosition
This node's position.