Eclipse SUMO - Simulation of Urban MObility
GUICursorSubSys.cpp
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1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials are made available under the
5 // terms of the Eclipse Public License 2.0 which is available at
6 // https://www.eclipse.org/legal/epl-2.0/
7 // This Source Code may also be made available under the following Secondary
8 // Licenses when the conditions for such availability set forth in the Eclipse
9 // Public License 2.0 are satisfied: GNU General Public License, version 2
10 // or later which is available at
11 // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
18 // Helper for cursors loading and usage
19 /****************************************************************************/
20 #include <config.h>
21 
23 
24 #include "GUICursors.h"
25 #include "GUICursorSubSys.h"
26 
27 #include "Delete_cursor.cpp"
28 #include "Select_cursor.cpp"
29 #include "SelectLane_cursor.cpp"
30 #include "Inspect_cursor.cpp"
31 #include "InspectLane_cursor.cpp"
32 #include "MoveElement_cursor.cpp"
33 
34 // ===========================================================================
35 // static member variable definitions
36 // ===========================================================================
37 
39 
40 // ===========================================================================
41 // member definitions
42 // ===========================================================================
43 
45  // default cursors (already created)
46  myCursors[GUICursor::DEFAULT] = a->getDefaultCursor(DEF_ARROW_CURSOR);
47  myCursors[GUICursor::MOVEVIEW] = a->getDefaultCursor(DEF_MOVE_CURSOR);
48 
49  // custom cursors (must be created)
50  myCursors[GUICursor::DELETE_CURSOR] = new FXGIFCursor(a, Delete_cursor, 1, 2);
51  myCursors[GUICursor::SELECT] = new FXGIFCursor(a, Select_cursor, 1, 1);
52  myCursors[GUICursor::SELECT_LANE] = new FXGIFCursor(a, SelectLane_cursor, 1, 1);
53  myCursors[GUICursor::INSPECT] = new FXGIFCursor(a, Inspect_cursor, 1, 2);
54  myCursors[GUICursor::INSPECT_LANE] = new FXGIFCursor(a, InspectLane_cursor, 1, 2);
55  myCursors[GUICursor::MOVEELEMENT] = new FXGIFCursor(a, MoveElement_cursor, 1, 2);
56 
57  // ... and create them
58  for (const auto& cursor : myCursors) {
59  if (cursor.second != nullptr) {
60  cursor.second->create();
61  }
62  }
63 
64 }
65 
66 
68  // delete all cursors
69  for (const auto& cursor : myCursors) {
70  if (cursor.first != GUICursor::DEFAULT && cursor.first != GUICursor::MOVEVIEW) {
71  delete cursor.second;
72  }
73  }
74 }
75 
76 
77 void
79  if (myInstance == nullptr) {
80  myInstance = new GUICursorSubSys(a);
81  } else {
82  throw ProcessError("GUICursorSubSys already init");
83  }
84 }
85 
86 
87 FXCursor*
89  return myInstance->myCursors[which];
90 }
91 
92 
93 void
95  // delete and reset instance
96  delete myInstance;
97  myInstance = nullptr;
98 }
99 
100 
101 /****************************************************************************/
const unsigned char Delete_cursor[]
GUICursor
An enumeration of cursors used by the gui applications.
Definition: GUICursors.h:31
@ MOVEELEMENT
move element cursor
@ MOVEVIEW
move view cursor
@ SELECT_LANE
select lanecursor
@ DEFAULT
default cursor
@ SELECT
select cursor
@ DELETE_CURSOR
delete cursor
@ INSPECT_LANE
inspect lane cursor
@ INSPECT
inspect cursor
const unsigned char Inspect_cursor[]
const unsigned char InspectLane_cursor[]
const unsigned char MoveElement_cursor[]
const unsigned char Select_cursor[]
const unsigned char SelectLane_cursor[]
static FXCursor * getCursor(GUICursor which)
returns a cursor previously defined in the enum GUICursor
std::map< GUICursor, FXCursor * > myCursors
vector with the icons
static void close()
close GUICursorSubSys
static void initCursors(FXApp *a)
Initiate GUICursorSubSys.
GUICursorSubSys(FXApp *a)
constructor is private because is called by the static function init(FXApp* a)
static GUICursorSubSys * myInstance
instance of GUICursorSubSys
~GUICursorSubSys()
destructor