Eclipse SUMO - Simulation of Urban MObility
SUMORTree.h
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2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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4 // This program and the accompanying materials are made available under the
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13 /****************************************************************************/
18 // A RT-tree for efficient storing of SUMO's GL-objects
19 /****************************************************************************/
20 #pragma once
21 #include <config.h>
22 
25 #include <utils/geom/Boundary.h>
29 
30 #include "RTree.h"
31 
32 
33 #define GUI_RTREE_QUAL RTree<GUIGlObject*, GUIGlObject, float, 2, GUIVisualizationSettings>
34 
35 // specialized implementation for speedup and avoiding warnings
36 
37 template<>
38 inline float GUI_RTREE_QUAL::RectSphericalVolume(Rect* a_rect) {
39  ASSERT(a_rect);
40  const float extent0 = a_rect->m_max[0] - a_rect->m_min[0];
41  const float extent1 = a_rect->m_max[1] - a_rect->m_min[1];
42  return .78539816f * (extent0 * extent0 + extent1 * extent1);
43 }
44 
45 template<>
46 inline GUI_RTREE_QUAL::Rect GUI_RTREE_QUAL::CombineRect(Rect* a_rectA, Rect* a_rectB) {
47  ASSERT(a_rectA && a_rectB);
48  Rect newRect;
49  newRect.m_min[0] = rtree_min(a_rectA->m_min[0], a_rectB->m_min[0]);
50  newRect.m_max[0] = rtree_max(a_rectA->m_max[0], a_rectB->m_max[0]);
51  newRect.m_min[1] = rtree_min(a_rectA->m_min[1], a_rectB->m_min[1]);
52  newRect.m_max[1] = rtree_max(a_rectA->m_max[1], a_rectB->m_max[1]);
53  return newRect;
54 }
55 
56 
57 // ===========================================================================
58 // class definitions
59 // ===========================================================================
66 class SUMORTree : private GUI_RTREE_QUAL, public Boundary {
67 public:
70  GUI_RTREE_QUAL(&GUIGlObject::drawGL),
71  myLock(true) {
72  }
73 
75  virtual ~SUMORTree() {
76  // check if lock is locked before insert objects
77  if (myLock.locked()) {
78  // cannot throw exception in destructor
79  WRITE_ERROR("Mutex of SUMORTree is locked during call of the destructor");
80  }
81  // show information in gui testing debug gl mode
82  WRITE_GLDEBUG("Number of objects in SUMORTree during call of the destructor: " + toString(myTreeDebug.size()));
83  }
84 
91  virtual void Insert(const float a_min[2], const float a_max[2], GUIGlObject* const & a_dataId) {
92  FXMutexLock locker(myLock);
93  GUI_RTREE_QUAL::Insert(a_min, a_max, a_dataId);
94  }
95 
102  virtual void Remove(const float a_min[2], const float a_max[2], GUIGlObject* const & a_dataId) {
103  FXMutexLock locker(myLock);
104  GUI_RTREE_QUAL::Remove(a_min, a_max, a_dataId);
105  }
106 
116  virtual int Search(const float a_min[2], const float a_max[2], const GUIVisualizationSettings& c) const {
117  FXMutexLock locker(myLock);
118  return GUI_RTREE_QUAL::Search(a_min, a_max, c);
119  }
120 
124  void addAdditionalGLObject(GUIGlObject *o, const double exaggeration = 1) {
125  // check if lock is locked before insert objects
126  if (myLock.locked()) {
127  throw ProcessError("Mutex of SUMORTree is locked before object insertion");
128  }
129  // lock mutex
130  FXMutexLock locker(myLock);
131  // obtain boundary of object
133  // grow using exaggeration
134  if (exaggeration > 1) {
135  b.scale(exaggeration);
136  }
137  // show information in gui testing debug gl mode
139  if ((b.getWidth() == 0) || (b.getHeight() == 0)) {
140  throw ProcessError(StringUtils::format("Boundary of GUIGlObject % has an invalid size", o->getMicrosimID()));
141  } else if (myTreeDebug.count(o) > 0) {
142  throw ProcessError("GUIGlObject was already inserted");
143  } else {
144  myTreeDebug[o] = b;
145  // write GL Debug
146  WRITE_GLDEBUG("\tInserted " + o->getFullName() + " into SUMORTree with boundary " + toString(b));
147  }
148  }
149  // insert it in Tree
150  const float cmin[2] = {(float) b.xmin(), (float) b.ymin()};
151  const float cmax[2] = {(float) b.xmax(), (float) b.ymax()};
152  Insert(cmin, cmax, o);
153  // update tree size
154  myTreeSize++;
155  }
156 
160  void removeAdditionalGLObject(GUIGlObject *o, const double exaggeration = 1) {
161  // check if lock is locked remove insert objects
162  if (myLock.locked()) {
163  throw ProcessError("Mutex of SUMORTree is locked before object remove");
164  }
165  // lock mutex
166  FXMutexLock locker(myLock);
167  // obtain boundary of object
169  // grow using exaggeration
170  if (exaggeration > 1) {
171  b.scale(exaggeration);
172  }
173  // show information in gui testing debug gl mode
175  if ((b.getWidth() == 0) || (b.getHeight() == 0)) {
176  throw ProcessError(StringUtils::format("Boundary of GUIGlObject % has an invalid size", o->getMicrosimID()));
177  } else if (myTreeDebug.count(o) == 0) {
178  throw ProcessError("GUIGlObject wasn't inserted");
179  } else if (toString(b) != toString(myTreeDebug.at(o))) {
180  // show information in console before throwing exception
181  std::cout << "Tree: " << toString(myTreeDebug.at(o)) << " original: " << toString(b) << std::endl;
182  throw ProcessError("add boundary of GUIGlObject " + o->getMicrosimID() + " is different of removed boundary (" + toString(b) + " != " + toString(myTreeDebug.at(o)) + ")");
183  } else {
184  myTreeDebug.erase(o);
185  WRITE_GLDEBUG("\tRemoved object " + o->getFullName() + " from SUMORTree with boundary " + toString(b));
186  }
187  }
188  // remove it from Tree
189  const float cmin[2] = {(float) b.xmin(), (float) b.ymin()};
190  const float cmax[2] = {(float) b.xmax(), (float) b.ymax()};
191  Remove(cmin, cmax, o);
192  // update tree size
193  myTreeSize--;
194  }
195 
198  // declare vector with glObjects to update
199  std::vector<GUIGlObject*> glObjects;
200  glObjects.reserve(myTreeSize);
201  // declare iterator
202  GUI_RTREE_QUAL::Iterator it;
203  GetFirst(it);
204  // iterate over entire tree and keep glObject in glObjects
205  while (!IsNull(it)) {
206  const auto glType = (*it)->getType();
207  if ((glType == type) ||
208  ((glType > GLO_ADDITIONALELEMENT) && (glType < GLO_SHAPE)) || // Additionals
209  ((glType >= GLO_TAZ) && (glType < GLO_LOCKICON))) { // TAZ Elements
210  glObjects.push_back(*it);
211  }
212  GetNext(it);
213  }
214  // remove and insert all elements again with the new boundary
215  for (const auto &glObject : glObjects) {
216  removeAdditionalGLObject(glObject);
217  removeObjectFromTreeDebug(glObject);
218  addAdditionalGLObject(glObject);
219  }
220  }
221 
222 protected:
224  mutable FXMutex myLock;
225 
227  int myTreeSize = 0;
228 
229 private:
233  std::map<GUIGlObject*, Boundary> myTreeDebug;
234 
237  for (auto it = myTreeDebug.begin(); it != myTreeDebug.end(); it++) {
238  if (it->first == obj) {
239  myTreeDebug.erase(it);
240  return true;
241  }
242  }
243  return false;
244  }
245 };
GUIGlObjectType
@ GLO_TAZ
Traffic Assignment Zones (TAZs)
@ GLO_ADDITIONALELEMENT
reserved GLO type for packing all additionals elements
@ GLO_SHAPE
reserved GLO type to pack shapes
@ GLO_LOCKICON
Lock icon (used in netedit)
#define WRITE_ERROR(msg)
Definition: MsgHandler.h:304
#define WRITE_GLDEBUG(msg)
Definition: MsgHandler.h:307
#define rtree_min(a, b)
Definition: RTree.h:20
#define rtree_max(a, b)
Definition: RTree.h:21
#define ASSERT
Definition: RTree.h:12
#define GUI_RTREE_QUAL
Definition: SUMORTree.h:33
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
Definition: ToString.h:46
A class that stores a 2D geometrical boundary.
Definition: Boundary.h:39
double ymin() const
Returns minimum y-coordinate.
Definition: Boundary.cpp:130
double xmin() const
Returns minimum x-coordinate.
Definition: Boundary.cpp:118
double getHeight() const
Returns the height of the boundary (y-axis)
Definition: Boundary.cpp:160
double getWidth() const
Returns the width of the boudary (x-axis)
Definition: Boundary.cpp:154
Boundary & scale(double by)
scale the boundary by the given amount
Definition: Boundary.cpp:330
double ymax() const
Returns maximum y-coordinate.
Definition: Boundary.cpp:136
double xmax() const
Returns maximum x-coordinate.
Definition: Boundary.cpp:124
const std::string & getFullName() const
Definition: GUIGlObject.h:94
virtual Boundary getCenteringBoundary() const =0
const std::string & getMicrosimID() const
Returns the id of the object as known to microsim.
Definition: GUIGlObject.h:143
Stores the information about how to visualize structures.
static bool writeDebugGLMessages()
check whether to enable/disable gl-debug messages
Definition: MsgHandler.h:97
A RT-tree for efficient storing of SUMO's GL-objects.
Definition: SUMORTree.h:66
void updateBoundaries(GUIGlObjectType type)
update boundaries
Definition: SUMORTree.h:197
void addAdditionalGLObject(GUIGlObject *o, const double exaggeration=1)
Adds an additional object (detector/shape/trigger) for visualisation.
Definition: SUMORTree.h:124
int myTreeSize
number of inserted elements
Definition: SUMORTree.h:227
virtual void Remove(const float a_min[2], const float a_max[2], GUIGlObject *const &a_dataId)
Remove entry.
Definition: SUMORTree.h:102
std::map< GUIGlObject *, Boundary > myTreeDebug
Map only used for check that SUMORTree works as expected, only is used if option "gui-testing-debug-g...
Definition: SUMORTree.h:233
SUMORTree()
Constructor.
Definition: SUMORTree.h:69
virtual void Insert(const float a_min[2], const float a_max[2], GUIGlObject *const &a_dataId)
Insert entry.
Definition: SUMORTree.h:91
void removeAdditionalGLObject(GUIGlObject *o, const double exaggeration=1)
Removes an additional object (detector/shape/trigger) from being visualised.
Definition: SUMORTree.h:160
virtual int Search(const float a_min[2], const float a_max[2], const GUIVisualizationSettings &c) const
Find all within search rectangle.
Definition: SUMORTree.h:116
FXMutex myLock
A mutex avoiding parallel change and traversal of the tree.
Definition: SUMORTree.h:224
virtual ~SUMORTree()
Destructor.
Definition: SUMORTree.h:75
bool removeObjectFromTreeDebug(const GUIGlObject *obj)
remove object from TreeDebug
Definition: SUMORTree.h:236
static const std::string format(const std::string &format, T value, Targs... Fargs)
adds a new formatted message
Definition: StringUtils.h:176