Eclipse SUMO - Simulation of Urban MObility
MSIdling.h
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18 // An algorithm that performs Idling for the taxi device
19 /****************************************************************************/
20 #pragma once
21 #include <config.h>
22 
23 #include <set>
24 #include <vector>
25 #include <map>
27 #include <utils/common/SUMOTime.h>
28 #include "MSDevice_Taxi.h"
29 
30 // ===========================================================================
31 // class declarations
32 // ===========================================================================
34 
35 // ===========================================================================
36 // class definitions
37 // ===========================================================================
38 
43 class MSIdling {
44 public:
45 
47  MSIdling() {}
48 
50  virtual ~MSIdling() { }
51 
53  virtual void idle(MSDevice_Taxi* taxi) = 0;
54 };
55 
56 
57 class MSIdling_Stop : public MSIdling {
58  void idle(MSDevice_Taxi* taxi);
59 };
60 
62  void idle(MSDevice_Taxi* taxi);
63 };
64 
65 class MSIdling_TaxiStand : public MSIdling {
66 public :
68  void idle(MSDevice_Taxi* taxi);
69 
70 protected:
72  bool myHaveWarned = false;
73 
74 };
A device which collects info on the vehicle trip (mainly on departure and arrival)
Definition: MSDevice_Taxi.h:49
void idle(MSDevice_Taxi *taxi)
computes Idling and updates reservations
Definition: MSIdling.cpp:133
void idle(MSDevice_Taxi *taxi)
computes Idling and updates reservations
Definition: MSIdling.cpp:46
MSTriggeredRerouter * myRerouter
Definition: MSIdling.h:71
void idle(MSDevice_Taxi *taxi)
computes Idling and updates reservations
Definition: MSIdling.cpp:183
MSIdling_TaxiStand(MSTriggeredRerouter *rerouter)
Definition: MSIdling.h:67
An algorithm that performs distpach for a taxi fleet.
Definition: MSIdling.h:43
MSIdling()
Constructor;.
Definition: MSIdling.h:47
virtual void idle(MSDevice_Taxi *taxi)=0
computes Idling and updates reservations
virtual ~MSIdling()
Destructor.
Definition: MSIdling.h:50
Reroutes traffic objects passing an edge.