Eclipse SUMO - Simulation of Urban MObility
GNELane2laneConnection.h
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1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials are made available under the
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12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
18 // File for lane2lane geometry classes and functions
19 /****************************************************************************/
20 #pragma once
21 #include <config.h>
22 
24 
25 
26 // ===========================================================================
27 // class declarations
28 // ===========================================================================
29 class GNELane;
30 
31 // ===========================================================================
32 // class definitions
33 // ===========================================================================
34 
37 
38 public:
40  GNELane2laneConnection(const GNELane* fromLane);
41 
44 
46  bool exist(const GNELane* toLane) const;
47 
49  const GUIGeometry& getLane2laneGeometry(const GNELane* toLane) const;
50 
51 protected:
54 
56  std::map<const GNELane*, GUIGeometry> myConnectionsMap;
57 
58 private:
61 
64 };
class lane2lane connection geometry
bool exist(const GNELane *toLane) const
check if exist a lane2lane geometry for the given toLane
const GUIGeometry & getLane2laneGeometry(const GNELane *toLane) const
get lane2lane geometry
const GNELane * myFromLane
from lane
GNELane2laneConnection & operator=(const GNELane2laneConnection &other)=delete
Invalidated assignment operator.
std::map< const GNELane *, GUIGeometry > myConnectionsMap
connection shape
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
Definition: GNELane.h:46