Eclipse SUMO - Simulation of Urban MObility
Loading...
Searching...
No Matches
GUITexturesHelper.h
Go to the documentation of this file.
1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2006-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
20// Global storage for textures; manages and draws them
21/****************************************************************************/
22#pragma once
23#include <config.h>
24
27
28
29// ===========================================================================
30// class definitions
31// ===========================================================================
37public:
39 static int getMaxTextureSize();
40
42 static GUIGlID add(FXImage* i);
43
45 static void drawTexturedBox(int which, double size);
46
48 static void drawTexturedBox(int which, double sizeX1, double sizeY1, double sizeX2, double sizeY2);
49
53 static int getTextureID(const std::string& filename, const bool mirrorX = false);
54
56 static void clearTextures();
57
59 static void allowTextures(const bool val) {
60 myAllowTextures = val;
61 }
62
64 static bool texturesAllowed() {
65 return myAllowTextures;
66 }
67
68private:
70 static std::map<std::string, int> myTextures;
71
73 static bool myAllowTextures;
74};
unsigned int GUIGlID
Definition GUIGlObject.h:43
Global storage for textures; manages and draws them.
static void drawTexturedBox(int which, double size)
Draws a named texture as a box with the given size.
static bool myAllowTextures
whether textures are drawn
static std::map< std::string, int > myTextures
mapping from image paths to decals (initialization on first use)
static GUIGlID add(FXImage *i)
Adds a texture to use.
static int getTextureID(const std::string &filename, const bool mirrorX=false)
return texture id for the given filename (initialize on first use)
static bool texturesAllowed()
ask whether texture drawing is enabled
static int getMaxTextureSize()
return maximum number of pixels in x and y direction
static void allowTextures(const bool val)
switch texture drawing on and off
static void clearTextures()
clears loaded textures