Test results for SUMO.extra

(generated by unknown at 31Jan10:18)

Last six runs

Dec2024 Jan2025

test_extra_all_Jan2025.png

Test01Jan202502Jan202503Jan202504Jan202505Jan202506Jan202507Jan202508Jan202509Jan202510Jan202511Jan202512Jan202513Jan202514Jan202515Jan202516Jan202517Jan202518Jan202519Jan202520Jan202521Jan202522Jan202523Jan202524Jan202525Jan202526Jan202527Jan202528Jan202529Jan202530Jan202531Jan2025
Summary25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 25 tests: 25 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded
devices elechybrid elechybrid_1 ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
devices elechybrid elechybrid_1_subsecond ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
devices elechybrid elechybrid_2 ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim bad_state_bug ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_backward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_forward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_forward_between ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_backward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_forward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_forward_between ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_check ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_generation ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_switching ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim identical_start_pos ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim larger_net ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim rerouter ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/A
pedestrian_model jupedsim rerouter cleanup N/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/Aok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim rerouter optional N/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/Aok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim rerouter radius N/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/AN/Aok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_change ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_change_poly ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_factor ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim tls ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim two_edges ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim vanishing_area ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim walking_area ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim waypoint_radius ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim waypoints ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba