Test results for SUMO.extra

(generated by unknown at 21Jun10:02)

Last six runs

May2026 Jun2026

test_extra_all_Jun2026.png

Test01Jun202602Jun202603Jun202604Jun202605Jun202606Jun202607Jun202608Jun202609Jun202610Jun202611Jun202612Jun202613Jun202614Jun202615Jun202616Jun202617Jun202618Jun202619Jun202620Jun202621Jun2026
Summary28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 25 succeeded 3 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED 28 tests: 26 succeeded 2 FAILED
devices elechybrid elechybrid_1 ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
devices elechybrid elechybrid_1_subsecond ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
devices elechybrid elechybrid_2 ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baelechybrid_out_test1 different(+) ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim bad_state_bug ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_backward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_forward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_forward_between ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_backward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_forward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_forward_between ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_check ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_generation ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_switching fcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-bafcd different ts-sim-build-ba
pedestrian_model jupedsim identical_start_pos ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim larger_net tripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-batripinfos different ts-sim-build-ba
pedestrian_model jupedsim rerouter cleanup ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim rerouter optional ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim rerouter radius ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_change ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_change_poly ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_factor ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim tls ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim tls_backward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim two_edges ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim vanishing_area ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim walking_area ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim waypoint_radius ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim waypoints ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba