This page describes simulations of (inland) waterways in SUMO.
The simulation of waterways is a developing subject and still carries some difficulties. These are discussed below.
Approaches to ship modelling#
Currently, no exclusive movement model for ships is implemented. Instead
the existing models for vehicle movement need to be re-purposed. By
guiShape="ship", vehicles are drawn in a more appropriate shape.
Problems and workarounds#
- Due to the one-way nature of edges in sumo, ships cannot overtake each other by using the whole width of the waterway. To allow overtaking, multiple lanes have to be defined.
- Since the right-of-way rules for ships are more complex than those
for road vehicles, waterway intersections are set to